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arXiv 2603.27449cs.CV

LOME:基于动作条件的视点世界模型学习人类-物体操控

LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Model

University of Southern California(南加州大学)

Quankai Gao, Jiawei Yang, Qiangeng Xu, Le Chen, Yue Wang

AI总结:

LOME通过结合空间人类动作与环境上下文,生成逼真的人-物交互视频,提升动作跟随精度与泛化能力,实现物理效果如液体倒出。

摘要:

学习人类-物体操控面临动作细粒度和接触丰富的挑战。传统物理动画需要大量建模和手动设置,且难以泛化到多样物体形态或适应现实环境。为解决这些问题,我们引入LOME,一种视点世界模型,能根据输入图像、文本提示和每帧人类动作(包括身体姿态和手势)生成逼真的人-物交互视频。LOME通过联合估计空间人类动作和环境上下文,在训练中注入强而精确的动作指导。在微调预训练视频生成模型以处理多样化的视点人-物交互视频后,LOME不仅表现出高动作跟随准确性和对未见场景的强泛化能力,还实现了逼真的手-物交互物理效果,例如执行“倒水”动作后液体从瓶中流入杯中。大量实验表明,我们的基于视频的框架在时间和运动控制一致性方面显著优于最先进的图像基于和视频基于的动作条件方法以及图像/文本到视频(I/T2V)生成模型。LOME为逼真AR/VR体验和可扩展的机器人训练铺平了道路,无需局限于模拟环境或依赖显式的3D/4D建模。

英文摘要:

Learning human-object manipulation presents significant challenges due to its fine-grained and contact-rich nature of the motions involved. Traditional physics-based animation requires extensive modeling and manual setup, and more importantly, it neither generalizes well across diverse object morphologies nor scales effectively to real-world environment. To address these limitations, we introduce LOME, an egocentric world model that can generate realistic human-object interactions as videos conditioned on an input image, a text prompt, and per-frame human actions, including both body poses and hand gestures. LOME injects strong and precise action guidance into object manipulation by jointly estimating spatial human actions and the environment contexts during training. After finetuning a pretrained video generative model on videos of diverse egocentric human-object interactions, LOME demonstrates not only high action-following accuracy and strong generalization to unseen scenarios, but also realistic physical consequences of hand-object interactions, e.g., liquid flowing from a bottle into a mug after executing a ``pouring'' action. Extensive experiments demonstrate that our video-based framework significantly outperforms state-of-the-art image based and video-based action-conditioned methods and Image/Text-to-Video (I/T2V) generative model in terms of both temporal consistency and motion control. LOME paves the way for photorealistic AR/VR experiences and scalable robotic training, without being limited to simulated environments or relying on explicit 3D/4D modeling.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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