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arXiv 2602.20627cs.CVcs.RO

面向数据高效的单目3D物体检测的物体-场景-相机分解与重组

Object-Scene-Camera Decomposition and Recomposition for Data-Efficient Monocular 3D Object Detection

Institute of Artificial Intelligence and Robotics(人工智能与机器人研究院);Xi'an Jiaotong University(西安交通大学);Intelligent Transportation Thrust of the Systems Hub(系统枢纽智能交通事业部);Hong Kong University of Science and Technology (GZ)(香港科技大学(广州));Amazon Alexa AI(亚马逊Alexa AI)

Zhaonian Kuang, Rui Ding, Meng Yang, Xinhu Zheng, Gang Hua

AI总结:

本文提出了一种在线分解与重组数据处理方案,通过生成多样化的物体-场景-相机组合数据,提升单目3D物体检测模型的性能。

摘要:

单目3D物体检测(M3OD)本质上是病态的,因此训练高性能的基于深度学习的M3OD模型需要大量的带标签数据,这些数据需要包含来自多样场景、多种物体和不同相机姿态的复杂视觉变化。然而,我们观察到,由于强烈的人类偏见,当图像被拍摄以构建训练数据时,物体、场景和相机姿态这三个独立实体总是紧密交织在一起。更具体地说,特定的3D物体总是以固定的相机姿态拍摄于特定的场景中,因此缺乏必要的多样性。这种紧密的交织导致了不足的利用和对均匀训练数据的过拟合问题。为缓解这一问题,我们提出了一种在线物体-场景-相机分解与重组的数据处理方案,以更高效地利用训练数据。我们首先将训练图像完全分解为带有纹理的3D物体点模型和背景场景,以高效的方式进行计算和存储。然后,我们通过在每个epoch中将3D物体插入背景场景的自由空间,并使用带有扰动的相机姿态从纹理3D点表示中渲染它们,持续重组新的训练图像。通过这种方式,所有epoch中的刷新训练数据可以涵盖所有独立的物体、场景和相机姿态组合。该方案可以作为即插即用的组件来提升M3OD模型,在完全监督和稀疏监督的设置中都能灵活工作。在稀疏监督的设置中,所有实例中最接近自主相机的物体被稀疏标注。然后,我们可以灵活地增加标注的物体以控制标注成本。为了验证,我们的方法被广泛应用于五个代表性的M3OD模型,并在KITTI和更复杂的Waymo数据集上进行了评估。

英文摘要:

Monocular 3D object detection (M3OD) is intrinsically ill-posed, hence training a high-performance deep learning based M3OD model requires a humongous amount of labeled data with complicated visual variation from diverse scenes, variety of objects and camera poses.However, we observe that, due to strong human bias, the three independent entities, i.e., object, scene, and camera pose, are always tightly entangled when an image is captured to construct training data. More specifically, specific 3D objects are always captured in particular scenes with fixed camera poses, and hence lacks necessary diversity. Such tight entanglement induces the challenging issues of insufficient utilization and overfitting to uniform training data. To mitigate this, we propose an online object-scene-camera decomposition and recomposition data manipulation scheme to more efficiently exploit the training data. We first fully decompose training images into textured 3D object point models and background scenes in an efficient computation and storage manner. We then continuously recompose new training images in each epoch by inserting the 3D objects into the freespace of the background scenes, and rendering them with perturbed camera poses from textured 3D point representation. In this way, the refreshed training data in all epochs can cover the full spectrum of independent object, scene, and camera pose combinations. This scheme can serve as a plug-and-play component to boost M3OD models, working flexibly with both fully and sparsely supervised settings. In the sparsely-supervised setting, objects closest to the ego-camera for all instances are sparsely annotated. We then can flexibly increase the annotated objects to control annotation cost. For validation, our method is widely applied to five representative M3OD models and evaluated on both the KITTI and the more complicated Waymo datasets.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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