We introduce EditCLIP, a novel representation-learning approach for image editing. Our method learns a unified representation of edits by jointly encoding an input image and its edited counterpart, effectively capturing their transformation. To evaluate its effectiveness, we employ EditCLIP to solve two tasks: exemplar-based image editing and automated edit evaluation. In exemplar-based image editing, we replace text-based instructions in InstructPix2Pix with EditCLIP embeddings computed from a reference exemplar image pair. Experiments demonstrate that our approach outperforms state-of-the-art methods while being more efficient and versatile. For automated evaluation, EditCLIP assesses image edits by measuring the similarity between the EditCLIP embedding of a given image pair and either a textual editing instruction or the EditCLIP embedding of another reference image pair. Experiments show that EditCLIP aligns more closely with human judgments than existing CLIP-based metrics, providing a reliable measure of edit quality and structural preservation.
The task of Language-Based Image Editing (LBIE) aims at generating a target image by editing the source image based on the given language description. The main challenge of LBIE is to disentangle the semantics in image and text and then combine them to generate realistic images. Therefore, the editing performance is heavily dependent on the learned representation. In this work, conditional generative adversarial network (cGAN) is utilized for LBIE. We find that existing conditioning methods in cGAN lack of representation power as they cannot learn the second-order correlation between two condi…
Tencent AI Lab(腾讯人工智能实验室);Tsinghua University(清华大学)
Existing methods for face image manipulation generally focus on editing the expression, changing some predefined attributes, or applying different filters. However, users lack the flexibility of controlling the shapes of different semantic facial parts in the generated face. In this paper, we propose an approach to compute a disentangled shape representation for a face image, namely the FaceShapeGene. The proposed FaceShapeGene encodes the shape information of each semantic facial part separately into a 1D latent vector. On the basis of the FaceShapeGene, a novel part-wise face image editing s…
MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation
Key Laboratory of Image Processing and Intelligent Control, School of Artificial Intelligence and Automation, Huazhong University of Science and Technology(图像处理与智能控制重点实验室,人工智能与自动化学院,华中科技大学);Show Lab, National University of Singapore(Show实验室,新加坡国立大学)
We present a neural rendering framework for simultaneous view synthesis and appearance editing of a scene from multi-view images captured under known environment illumination. Existing approaches either achieve view synthesis alone or view synthesis along with relighting, without direct control over the scene's appearance. Our approach explicitly disentangles the appearance and learns a lighting representation that is independent of it. Specifically, we independently estimate the BRDF and use it to learn a lighting-only representation of the scene. Such disentanglement allows our approach to g…
We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic attribute effects, they only address the image editing problem, using the input image as the condition of model. Recently, several studies attempt to tackle both novel face generation and attribute editing problem using a single solution. However, their image quality is still unsatisfactory. Our goal is to develop a single unified model that can simultaneously cr…
Understanding the Implicit User Intention via Reasoning with Large Language Model for Image Editing
Southern University of Science and Technology, Shenzhen, China(南方科技大学);Johns Hopkins University, Baltimore, USA(约翰霍普金斯大学);Pengcheng Laboratory, Shenzhen, China(鹏城实验室)
Traditional face editing methods often require a number of sophisticated and task specific algorithms to be applied one after the other --- a process that is tedious, fragile, and computationally intensive. In this paper, we propose an end-to-end generative adversarial network that infers a face-specific disentangled representation of intrinsic face properties, including shape (i.e. normals), albedo, and lighting, and an alpha matte. We show that this network can be trained on "in-the-wild" images by incorporating an in-network physically-based image formation module and appropriate loss funct…
The Chinese University of Hong Kong(香港中文大学);Adobe System Inc(奥多比系统公司)
Light fields are 4D scene representation typically structured as arrays of views, or several directional samples per pixel in a single view. This highly correlated structure is not very efficient to transmit and manipulate (especially for editing), though. To tackle these problems, we present a novel compact and editable light field representation, consisting of a set of visual channels (i.e. the central RGB view) and a complementary meta channel that encodes the residual geometric and appearance information. The visual channels in this representation can be edited using existing 2D image edit…
Wrocław University of Science and Technology(沃拉夫大学科学与技术学院);Poznań University of Technology(波兹南技术大学);IDEAS Research Institute(IDEAS研究所);Jagiellonian University(雅盖隆大学)
DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing
Institute for Artificial Intelligence, Beijing National Research Center for Information Science and Technology, Department of Computer Science and Technology, Tsinghua University(人工智能研究院、北京信息科学与技术国家研究中心、计算机科学与技术系、清华大学);College of Computer, National University of Defense Technology(计算机学院、国防科技大学)
Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neural rendering methods for editing purposes offer limited functionality, e.g., rigid transformation, or not applicable for fine-grained editing for general objects from daily lives. In this paper, we present a novel mesh-based representation by encoding the neural implicit field with disentangled geometry and texture codes on mesh vertices, which facilitates a set of editing functionalities, including mesh-guided geomet…
Facial attribute editing aims to manipulate single or multiple attributes of a face image, i.e., to generate a new face with desired attributes while preserving other details. Recently, generative adversarial net (GAN) and encoder-decoder architecture are usually incorporated to handle this task with promising results. Based on the encoder-decoder architecture, facial attribute editing is achieved by decoding the latent representation of the given face conditioned on the desired attributes. Some existing methods attempt to establish an attribute-independent latent representation for further at…
In this paper, we present an integrated system for automatically generating and editing face images through face swapping, attribute-based editing, and random face parts synthesis. The proposed system is based on a deep neural network that variationally learns the face and hair regions with large-scale face image datasets. Different from conventional variational methods, the proposed network represents the latent spaces individually for faces and hairs. We refer to the proposed network as region-separative generative adversarial network (RSGAN). The proposed network independently handles face …
Recent advances in deep generative models have demonstrated impressive results in photo-realistic facial image synthesis and editing. Facial expressions are inherently the result of muscle movement. However, existing neural network-based approaches usually only rely on texture generation to edit expressions and largely neglect the motion information. In this work, we propose a novel end-to-end network that disentangles the task of facial editing into two steps: a " "motion-editing" step and a "texture-editing" step. In the "motion-editing" step, we explicitly model facial movement through imag…
DCI: Dual-Conditional Inversion for Boosting Diffusion-Based Image Editing
Institute of Information Science, Beijing Jiaotong University(信息科学学院,北京交通大学);Visual Intelligence +X International Cooperation Joint Laboratory of MOE(视觉智能+X国际合作联合实验室)
Huya Inc(虎牙公司);City University of Hong Kong(香港城市大学);Hunan University(湖南大学);Tencent AI Lab(腾讯AI实验室);Tencent Data Platform(腾讯数据平台)
User-intended visual content fills the hole regions of an input image in the image editing scenario. The coarse low-level inputs, which typically consist of sparse sketch lines and color dots, convey user intentions for content creation (\ie, free-form editing). While existing methods combine an input image and these low-level controls for CNN inputs, the corresponding feature representations are not sufficient to convey user intentions, leading to unfaithfully generated content. In this paper, we propose DeFLOCNet which relies on a deep encoder-decoder CNN to retain the guidance of these cont…
MIGE: Mutually Enhanced Multimodal Instruction-Based Image Generation and Editing
State Key Laboratory of AI Safety, Institute of Computing Technology, Chinese Academy of Sciences(人工智能安全国家重点实验室,计算技术研究所,中国科学院);University of Chinese Academy of Sciences(中国科学院大学)
The Chinese University of Hong Kong(香港中文大学);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))
Despite the recent advance of Generative Adversarial Networks (GANs) in high-fidelity image synthesis, there lacks enough understanding of how GANs are able to map a latent code sampled from a random distribution to a photo-realistic image. Previous work assumes the latent space learned by GANs follows a distributed representation but observes the vector arithmetic phenomenon. In this work, we propose a novel framework, called InterFaceGAN, for semantic face editing by interpreting the latent semantics learned by GANs. In this framework, we conduct a detailed study on how different semantics a…
Generative Adversarial Networks (GANs) have recently demonstrated to successfully approximate complex data distributions. A relevant extension of this model is conditional GANs (cGANs), where the introduction of external information allows to determine specific representations of the generated images. In this work, we evaluate encoders to inverse the mapping of a cGAN, i.e., mapping a real image into a latent space and a conditional representation. This allows, for example, to reconstruct and modify real images of faces conditioning on arbitrary attributes. Additionally, we evaluate the design…
Shanghai AI Laboratory(上海人工智能实验室);Nanyang Technological University(南洋理工大学);Monash University(莫纳什大学);SenseTime Research(商汤科技研究院);Hong Kong University of Science and Technology(香港科技大学)
Recent advances like StyleGAN have promoted the growth of controllable facial editing. To address its core challenge of attribute decoupling in a single latent space, attempts have been made to adopt dual-space GAN for better disentanglement of style and content representations. Nonetheless, these methods are still incompetent to obtain plausible editing results with high controllability, especially for complicated attributes. In this study, we highlight the importance of interaction in a dual-space GAN for more controllable editing. We propose TransEditor, a novel Transformer-based framework …
Temporal consistency is essential for video editing applications. Existing work on layered representation of videos allows propagating edits consistently to each frame. These methods, however, can only edit object appearance rather than object shape changes due to the limitation of using a fixed UV mapping field for texture atlas. We present a shape-aware, text-driven video editing method to tackle this challenge. To handle shape changes in video editing, we first propagate the deformation field between the input and edited keyframe to all frames. We then leverage a pre-trained text-conditione…
Image attribute editing is a challenging problem that has been recently studied by many researchers using generative networks. The challenge is in the manipulation of selected attributes of images while preserving the other details. The method to achieve this goal is to find an accurate latent vector representation of an image and a direction corresponding to the attribute. Almost all the works in the literature use labeled datasets in a supervised setting for this purpose. In this study, we introduce an architecture called Cyclic Reverse Generator (CRG), which allows learning the inverse func…