Large Language Models (LLMs) and Vision-Language Models (VLMs) have demonstrated remarkable reasoning and generalization capabilities in video understanding; however, their application in video editing remains largely underexplored. This paper presents the first systematic study of LLMs in the context of video editing. To bridge the gap between visual information and language-based reasoning, we introduce L-Storyboard, an intermediate representation that transforms discrete video shots into structured language descriptions suitable for LLM processing. We categorize video editing tasks into Convergent Tasks and Divergent Tasks, focusing on three core tasks: Shot Attributes Classification, Next Shot Selection, and Shot Sequence Ordering. To address the inherent instability of divergent task outputs, we propose the StoryFlow strategy, which converts the divergent multi-path reasoning process into a convergent selection mechanism, effectively enhancing task accuracy and logical coherence. Experimental results demonstrate that L-Storyboard facilitates a more robust mapping between visual information and language descriptions, significantly improving the interpretability and privacy protection of video editing tasks. Furthermore, StoryFlow enhances the logical consistency and output stability in Shot Sequence Ordering, underscoring the substantial potential of LLMs in intelligent video editing.
Machine learning is transforming the video editing industry. Recent advances in computer vision have leveled-up video editing tasks such as intelligent reframing, rotoscoping, color grading, or applying digital makeups. However, most of the solutions have focused on video manipulation and VFX. This work introduces the Anatomy of Video Editing, a dataset, and benchmark, to foster research in AI-assisted video editing. Our benchmark suite focuses on video editing tasks, beyond visual effects, such as automatic footage organization and assisted video assembling. To enable research on these fronts…
King Abdullah University of Science and Technology (KAUST)(阿卜杜拉国王科技大学);Adobe Research(奥多比研究院)
Video content creation keeps growing at an incredible pace; yet, creating engaging stories remains challenging and requires non-trivial video editing expertise. Many video editing components are astonishingly hard to automate primarily due to the lack of raw video materials. This paper focuses on a new task for computational video editing, namely the task of raking cut plausibility. Our key idea is to leverage content that has already been edited to learn fine-grained audiovisual patterns that trigger cuts. To do this, we first collected a data source of more than 10K videos, from which we ext…
UTDesign: A Unified Framework for Stylized Text Editing and Generation in Graphic Design Images
Wangxuan Institute of Computer Technology, Peking University(北京大学王轩计算机技术研究所);State Key Laboratory of General Artificial Intelligence, Peking University(北京大学通用人工智能国家重点实验室)
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);Qatar Computing Research Institute, HBKU(哈马德·本·哈利法大学卡塔尔计算研究所)
Mapping road networks today is labor-intensive. As a result, road maps have poor coverage outside urban centers in many countries. Systems to automatically infer road network graphs from aerial imagery and GPS trajectories have been proposed to improve coverage of road maps. However, because of high error rates, these systems have not been adopted by mapping communities. We propose machine-assisted map editing, where automatic map inference is integrated into existing, human-centric map editing workflows. To realize this, we build Machine-Assisted iD (MAiD), where we extend the web-based OpenS…
ShanghaiTech University(上海科技大学);University of Toronto(多伦多大学)
In this work, we propose NARRATE, a novel pipeline that enables simultaneously editing portrait lighting and perspective in a photorealistic manner. As a hybrid neural-physical face model, NARRATE leverages complementary benefits of geometry-aware generative approaches and normal-assisted physical face models. In a nutshell, NARRATE first inverts the input portrait to a coarse geometry and employs neural rendering to generate images resembling the input, as well as producing convincing pose changes. However, inversion step introduces mismatch, bringing low-quality images with less facial detai…
King Abdullah University of Science and Technology(阿卜杜拉国王科技大学);Adobe Research(Adobe研究院);Meta Reality Labs(Meta现实实验室)
Understanding movies and their structural patterns is a crucial task in decoding the craft of video editing. While previous works have developed tools for general analysis, such as detecting characters or recognizing cinematography properties at the shot level, less effort has been devoted to understanding the most basic video edit, the Cut. This paper introduces the Cut type recognition task, which requires modeling multi-modal information. To ignite research in this new task, we construct a large-scale dataset called MovieCuts, which contains 173,967 video clips labeled with ten cut types de…