arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2410.04420cs.FL
收藏

非确定性异步自动机博弈及其不可判定性

Non-deterministic asynchronous automata games and their undecidability

Bharat Adsul, Nehul Jain

AI总结:

本文提出在非确定性异步转换系统上进行的ATS分布式博弈模型,证明其与已知不可判定的异步博弈等价,并得出ATS博弈不可判定的结论。

摘要:

我们提出了一种新的分布式博弈模型,称为ATS博弈,它在非确定性异步转换系统上进行——这是一种处理Mazurkiewicz迹的自然分布式有限状态设备。这种新的部分信息博弈在环境与包含多个进程的分布式系统之间进行。分布式策略利用因果过去来决定下一步行动。关键的算法问题是求解博弈,即判定是否存在分布式获胜策略。结果表明,ATS博弈等价于已知不可判定的异步博弈。我们在本文中证明了ATS博弈是不可判定的。

英文摘要:

We propose a new model of a distributed game, called an ATS game, which is played on a non-deterministic asynchronous transition system -- a natural distributed finite-state device working on Mazurkiewicz traces. This new partial-information game is played between an environment and a distributed system comprising multiple processes. A distributed strategy uses causal past to make the next move. The key algorithmic question is to solve the game, that is, to decide the existence of a distributed winning strategy. It turns out ATS games are equivalent to asynchronous games, which are known to be undecidable. We prove that ATS games are undecidable in this article.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑