arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2310.20009cs.GT

纳什还是斯塔克尔伯格?——自动驾驶汽车博弈论决策的比较研究

Nash or Stackelberg? -- A comparative study for game-theoretic AV decision-making

Brady Bateman, Ming Xin, H. Eric Tseng, Mushuang Liu

AI总结:

本文针对自动驾驶汽车决策问题,构建滚动时域多玩家博弈模型,比较纳什博弈与斯塔克尔伯格博弈在成对和多玩家设置下的安全性、通行效率与计算时间表现。

摘要:

本文研究自动驾驶汽车(AVs)的博弈论决策问题。构建了一个滚动时域多玩家博弈模型来刻画自动驾驶汽车的决策问题。分别建立了纳什博弈和斯塔克尔伯格博弈两类博弈。对于这两类博弈,分别引入了成对博弈和多玩家博弈两种求解设置,以在多智能体场景中求解博弈。通过统计仿真进行比较研究,以分别理解这两类博弈以及两种求解设置的性能。仿真在交叉路口场景中进行,博弈性能通过三个指标量化:安全性、通行效率和计算时间。

英文摘要:

This paper studies game-theoretic decision-making for autonomous vehicles (AVs). A receding horizon multi-player game is formulated to model the AV decision-making problem. Two classes of games, including Nash game and Stackelber games, are developed respectively. For each of the two games, two solution settings, including pairwise games and multi-player games, are introduced, respectively, to solve the game in multi-agent scenarios. Comparative studies are conducted via statistical simulations to gain understandings of the performance of the two classes of games and of the two solution settings, respectively. The simulations are conducted in intersection-crossing scenarios, and the game performance is quantified by three metrics: safety, travel efficiency, and computational time.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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