Existing methods for 3D-aware image synthesis largely depend on the 3D pose distribution pre-estimated on the training set. An inaccurate estimation may mislead the model into learning faulty geometry. This work proposes PoF3D that frees generative radiance fields from the requirements of 3D pose priors. We first equip the generator with an efficient pose learner, which is able to infer a pose from a latent code, to approximate the underlying true pose distribution automatically. We then assign the discriminator a task to learn pose distribution under the supervision of the generator and to differentiate real and synthesized images with the predicted pose as the condition. The pose-free generator and the pose-aware discriminator are jointly trained in an adversarial manner. Extensive results on a couple of datasets confirm that the performance of our approach, regarding both image quality and geometry quality, is on par with state of the art. To our best knowledge, PoF3D demonstrates the feasibility of learning high-quality 3D-aware image synthesis without using 3D pose priors for the first time.
University of Bonn(波恩大学);RWTH-Aachen University(亚琛工业大学)
This work focuses on synthesizing human poses from human-level text descriptions. We propose a model that is based on a conditional generative adversarial network. It is designed to generate 2D human poses conditioned on human-written text descriptions. The model is trained and evaluated using the COCO dataset, which consists of images capturing complex everyday scenes with various human poses. We show through qualitative and quantitative results that the model is capable of synthesizing plausible poses matching the given text, indicating that it is possible to generate poses that are consiste…
ETH Zürich(苏黎世联邦理工学院);Max Planck ETH Center for Learning Systems(马克斯·普朗克学习系统中心);University of Tübingen(蒂宾根大学);Max Planck Institute for Intelligent Systems, Tübingen(马克斯·普朗克智能系统研究所(蒂宾根))
Many object pose estimation algorithms rely on the analysis-by-synthesis framework which requires explicit representations of individual object instances. In this paper we combine a gradient-based fitting procedure with a parametric neural image synthesis module that is capable of implicitly representing the appearance, shape and pose of entire object categories, thus rendering the need for explicit CAD models per object instance unnecessary. The image synthesis network is designed to efficiently span the pose configuration space so that model capacity can be used to capture the shape and loca…
University of Bonn(波恩大学);National University of Singapore(新加坡国立大学)
Hand image synthesis and pose estimation from RGB images are both highly challenging tasks due to the large discrepancy between factors of variation ranging from image background content to camera viewpoint. To better analyze these factors of variation, we propose the use of disentangled representations and a disentangled variational autoencoder (dVAE) that allows for specific sampling and inference of these factors. The derived objective from the variational lower bound as well as the proposed training strategy are highly flexible, allowing us to handle cross-modal encoders and decoders as we…
CRCV, University of Central Florida(中佛罗里达大学计算机视觉研究中心);National University of Singapore(新加坡国立大学);Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院)
We focus on the problem of novel-view human action synthesis. Given an action video, the goal is to generate the same action from an unseen viewpoint. Naturally, novel view video synthesis is more challenging than image synthesis. It requires the synthesis of a sequence of realistic frames with temporal coherency. Besides, transferring the different actions to a novel target view requires awareness of action category and viewpoint change simultaneously. To address these challenges, we propose a novel framework named Pose-guided Action Separable Generative Adversarial Net (PAS-GAN), which utili…
North Carolina State University(北卡罗来纳州立大学);JD.com American Technologies(京东美国技术公司);OPPO US Research Center(OPPO美国研究中心)
Generating a photorealistic image with intended human pose is a promising yet challenging research topic for many applications such as smart photo editing, movie making, virtual try-on, and fashion display. In this paper, we present a novel deep generative model to transfer an image of a person from a given pose to a new pose while keeping fashion item consistent. In order to formulate the framework, we employ one generator and two discriminators for image synthesis. The generator includes an image encoder, a pose encoder and a decoder. The two encoders provide good representation of visual an…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view synthesis. While significant progress has been made in this direction using learning-based image generation tools, such as GANs, existing approaches yield noticeable artefacts such as blurring of fine details, unrealistic distortions of the body parts and garments as well as severe changes of the textures. We, therefore, propose a new method for synthesisin…
PoseCrafter: Extreme Pose Estimation with Hybrid Video Synthesis
School of Computer Science, Northwestern Polytechnical University(西北工业大学计算机学院);School of Computing, National University of Singapore(新加坡国立大学计算机学院);School of Computing and Data Science, The University of Hong Kong(香港大学计算机与数据科学学院);School of Astronautics, Northwestern Polytechnical University(西北工业大学航天学院)
One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model
PCA Lab, Key Lab of Intelligent Perception and Systems for High-Dimensional Information of Ministry of Education, and Jiangsu Key Lab of Image and Video Understanding for Social Security, School of Computer Science and Engineering, Nanjing University of Science and Technology(南京理工大学计算机科学与工程学院教育部高维信息智能感知与系统重点实验室、江苏省社会安全图像与视频理解重点实验室及PCA实验室);Advanced Laser Technology Laboratory of Anhui Province, Electronic Engineering Institute, National University of Defense Technology, and Jianghuai Advance Technology Center(国防科技大学电子工程学院安徽省先进激光技术实验室及江淮前沿技术中心)
Novel view synthesis is a challenging problem in computer vision and robotics. Different from the existing works, which need the reference images or 3D models of the scene to generate images under novel views, we propose a novel paradigm to this problem. That is, we synthesize the novel view from only a 6-DoF camera pose directly. Although this setting is the most straightforward way, there are few works addressing it. While, our experiments demonstrate that, with a concise CNN, we could get a meaningful parametric model that could reconstruct the correct scenery images only from the 6-DoF pos…
Virginia Tech(弗吉尼亚理工大学);Kuwait University(科威特大学);Adobe Research(Adobe 研究院);University of Maryland College Park(马里兰大学帕克分校)
We present an algorithm for re-rendering a person from a single image under arbitrary poses. Existing methods often have difficulties in hallucinating occluded contents photo-realistically while preserving the identity and fine details in the source image. We first learn to inpaint the correspondence field between the body surface texture and the source image with a human body symmetry prior. The inpainted correspondence field allows us to transfer/warp local features extracted from the source to the target view even under large pose changes. Directly mapping the warped local features to an RG…
Sun Yat-sen University(中山大学);South China Normal University(华南师范大学)
Despite remarkable advances in image synthesis research, existing works often fail in manipulating images under the context of large geometric transformations. Synthesizing person images conditioned on arbitrary poses is one of the most representative examples where the generation quality largely relies on the capability of identifying and modeling arbitrary transformations on different body parts. Current generative models are often built on local convolutions and overlook the key challenges (e.g. heavy occlusions, different views or dramatic appearance changes) when distinct geometric change…
Shanghai Key Laboratory of Multidimensional Information Processing(上海多维信息处理重点实验室);Shanghai AI Laboratory(上海人工智能实验室);Key Laboratory of Advanced Theory and Application in Statistics and Data Science(统计与数据科学前沿理论及应用重点实验室);Huazhong University of Science and Technology(华中科技大学);East China Normal University(华东师范大学)
Controllable person image synthesis task enables a wide range of applications through explicit control over body pose and appearance. In this paper, we propose a cross attention based style distribution module that computes between the source semantic styles and target pose for pose transfer. The module intentionally selects the style represented by each semantic and distributes them according to the target pose. The attention matrix in cross attention expresses the dynamic similarities between the target pose and the source styles for all semantics. Therefore, it can be utilized to route the …
Institut de Robòtica i Informàtica Industrial (CSIC-UPC)(工业机器人与信息技术研究所(西班牙国家研究委员会-加泰罗尼亚理工大学))
We present a novel approach for synthesizing photo-realistic images of people in arbitrary poses using generative adversarial learning. Given an input image of a person and a desired pose represented by a 2D skeleton, our model renders the image of the same person under the new pose, synthesizing novel views of the parts visible in the input image and hallucinating those that are not seen. This problem has recently been addressed in a supervised manner, i.e., during training the ground truth images under the new poses are given to the network. We go beyond these approaches by proposing a fully…
Person image synthesis, e.g., pose transfer, is a challenging problem due to large variation and occlusion. Existing methods have difficulties predicting reasonable invisible regions and fail to decouple the shape and style of clothing, which limits their applications on person image editing. In this paper, we propose PISE, a novel two-stage generative model for Person Image Synthesis and Editing, which is able to generate realistic person images with desired poses, textures, or semantic layouts. For human pose transfer, we first synthesize a human parsing map aligned with the target pose to r…
International Institute of Information Technology, Hyderabad(海得拉巴国际信息技术学院)
Synthesis of long-term human motion skeleton sequences is essential to aid human-centric video generation with potential applications in Augmented Reality, 3D character animations, pedestrian trajectory prediction, etc. Long-term human motion synthesis is a challenging task due to multiple factors like, long-term temporal dependencies among poses, cyclic repetition across poses, bi-directional and multi-scale dependencies among poses, variable speed of actions, and a large as well as partially overlapping space of temporal pose variations across multiple class/types of human activities. This p…
Generating a pose-invariant representation capable of synthesizing multiple face pose views from a single pose is still a difficult problem. The solution is demanded in various areas like multimedia security, computer vision, robotics, etc. Generative adversarial networks (GANs) have encoder-decoder structures possessing the capability to learn pose-independent representation incorporated with discriminator network for realistic face synthesis. We present PIGAN, a cyclic shared encoder-decoder framework, in an attempt to solve the problem. As compared to traditional GAN, it consists of seconda…
This paper presents a novel method to manipulate the visual appearance (pose and attribute) of a person image according to natural language descriptions. Our method can be boiled down to two stages: 1) text guided pose generation and 2) visual appearance transferred image synthesis. In the first stage, our method infers a reasonable target human pose based on the text. In the second stage, our method synthesizes a realistic and appearance transferred person image according to the text in conjunction with the target pose. Our method extracts sufficient information from the text and establishes …
Research School of Computer Science, Australian National University(澳大利亚国立大学计算机科学研究学院)
Three-dimensional face reconstruction is one of the popular applications in computer vision. However, even state-of-the-art models still require frontal face as inputs, which restricts its usage scenarios in the wild. A similar dilemma also happens in face recognition. New research designed to recover the frontal face from a single side-pose facial image has emerged. The state-of-the-art in this area is the Face-Transformation generative adversarial network, which is based on the CycleGAN. This inspired our research which explores the performance of two models from pixel transformation in fron…
This paper presents a generative adversarial learning-based human upper body video synthesis approach to generate an upper body video of target person that is consistent with the body motion, face expression, and pose of the person in source video. We use upper body keypoints, facial action units and poses as intermediate representations between source video and target video. Instead of directly transferring the source video to the target video, we firstly map the source person's facial action units and poses into the target person's facial landmarks, then combine the normalized upper body key…
Heidelberg Collaboratory for Image Processing(海德堡图像处理合作实验室);Heidelberg University(海德堡大学)
Deep generative models come with the promise to learn an explainable representation for visual objects that allows image sampling, synthesis, and selective modification. The main challenge is to learn to properly model the independent latent characteristics of an object, especially its appearance and pose. We present a novel approach that learns disentangled representations of these characteristics and explains them individually. Training requires only pairs of images depicting the same object appearance, but no pose annotations. We propose an additional classifier that estimates the minimal a…
Institute of Mathematics of the Romanian Academy(罗马尼亚科学院数学研究所);Lund University(隆德大学)
Generating good quality and geometrically plausible synthetic images of humans with the ability to control appearance, pose and shape parameters, has become increasingly important for a variety of tasks ranging from photo editing, fashion virtual try-on, to special effects and image compression. In this paper, we propose HUSC, a HUman Synthesis and Scene Compositing framework for the realistic synthesis of humans with different appearance, in novel poses and scenes. Central to our formulation is 3d reasoning for both people and scenes, in order to produce realistic collages, by correctly model…
University of Washington(华盛顿大学);UC Berkeley(加州大学伯克利分校);Google Research(谷歌研究院);NVIDIA(英伟达)
We present DreamPose, a diffusion-based method for generating animated fashion videos from still images. Given an image and a sequence of human body poses, our method synthesizes a video containing both human and fabric motion. To achieve this, we transform a pretrained text-to-image model (Stable Diffusion) into a pose-and-image guided video synthesis model, using a novel fine-tuning strategy, a set of architectural changes to support the added conditioning signals, and techniques to encourage temporal consistency. We fine-tune on a collection of fashion videos from the UBC Fashion dataset. W…
One-Shot Learning for Pose-Guided Person Image Synthesis in the Wild
University of Electronic Science and Technology of China(电子科技大学);China Mobile Zijin (Jiangsu) Innovation Research Institute Co., Ltd(中国移动紫金(江苏)创新研究院有限公司);Zhejiang Sci-Tech University(浙江理工大学);Jilin University(吉林大学);Huawei Canada(华为加拿大公司);Nanjing University(南京大学);China Mobile Research Institute(中国移动研究院)
Ping An Technology (Shenzhen) Co., Ltd.(平安科技(深圳)有限公司);University of Science and Technology of China(中国科学技术大学);Shanghai International Studies University(上海外国语大学)
Pose Guided Human Image Synthesis (PGHIS) is a challenging task of transforming a human image from the reference pose to a target pose while preserving its style. Most existing methods encode the texture of the whole reference human image into a latent space, and then utilize a decoder to synthesize the image texture of the target pose. However, it is difficult to recover the detailed texture of the whole human image. To alleviate this problem, we propose a method by decoupling the human body into several parts (\eg, hair, face, hands, feet, \etc) and then using each of these parts to guide th…
Coarse-to-Fine Latent Diffusion for Pose-Guided Person Image Synthesis
School of Computer Science and Engineering, Sun Yat-sen University(中山大学计算机科学与工程学院);Guangdong Province Key Laboratory of Information Security Technology(广东省信息安全技术重点实验室);Key Laboratory of Machine Intelligence and Advanced Computing, Ministry of Education(机器智能与先进计算教育部重点实验室);Pazhou Lab (HuangPu)(琶洲实验室(黄埔))
We present a generative model for controllable person image synthesis,as shown in Figure , which can be applied to pose-guided person image synthesis, $i.e.$, converting the pose of a source person image to the target pose while preserving the texture of that source person image, and clothing-guided person image synthesis, $i.e.$, changing the clothing texture of a source person image to the desired clothing texture. By explicitly establishing the dense correspondence between the target pose and the source image, we can effectively address the misalignment introduced by pose tranfer and genera…
University of Bologna(博洛尼亚大学);Google Inc.(谷歌公司);Technische Universität München(慕尼黑工业大学)
Novel view synthesis from a single image has recently achieved remarkable results, although the requirement of some form of 3D, pose, or multi-view supervision at training time limits the deployment in real scenarios. This work aims at relaxing these assumptions enabling training of conditional generative models for novel view synthesis in a completely unsupervised manner. We first pre-train a purely generative decoder model using a 3D-aware GAN formulation while at the same time train an encoder network to invert the mapping from latent space to images. Then, we swap encoder and decoder and t…
Pose-guided person image synthesis aims to synthesize person images by transforming reference images into target poses. In this paper, we observe that the commonly used spatial transformation blocks have complementary advantages. We propose a novel model by combining the attention operation with the flow-based operation. Our model not only takes the advantage of the attention operation to generate accurate target structures but also uses the flow-based operation to sample realistic source textures. Both objective and subjective experiments demonstrate the superiority of our model. Meanwhile, c…
Ctrl123: Consistent Novel View Synthesis via Closed-Loop Transcription
Beijing University of Posts and Telecommunications(北京邮电大学);Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));International Digital Economy Academy (IDEA)(国际数字经济研究院);New York University(纽约大学);Tsinghua-Berkeley Shenzhen Institute (TBSI)(清华-伯克利深圳学院);University of California, Berkeley(加州大学伯克利分校)
National Chiao Tung University(国立交通大学);National Chung Hsing University(国立中兴大学);Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所)
The virtual try-on task is so attractive that it has drawn considerable attention in the field of computer vision. However, presenting the three-dimensional (3D) physical characteristic (e.g., pleat and shadow) based on a 2D image is very challenging. Although there have been several previous studies on 2D-based virtual try-on work, most 1) required user-specified target poses that are not user-friendly and may not be the best for the target clothing, and 2) failed to address some problematic cases, including facial details, clothing wrinkles and body occlusions. To address these two challenge…
ETH Zurich(苏黎世联邦理工学院);Terminus Group(特斯联集团);University of Oxford(牛津大学);University of Trento(特伦托大学)
We present a novel bipartite graph reasoning Generative Adversarial Network (BiGraphGAN) for two challenging tasks: person pose and facial image synthesis. The proposed graph generator consists of two novel blocks that aim to model the pose-to-pose and pose-to-image relations, respectively. Specifically, the proposed bipartite graph reasoning (BGR) block aims to reason the long-range cross relations between the source and target pose in a bipartite graph, which mitigates some of the challenges caused by pose deformation. Moreover, we propose a new interaction-and-aggregation (IA) block to effe…
Indian Institute of Space Science and Technology(印度空间科学与技术学院)
Generating photorealistic images of human subjects in any unseen pose have crucial applications in generating a complete appearance model of the subject. However, from a computer vision perspective, this task becomes significantly challenging due to the inability of modelling the data distribution conditioned on pose. Existing works use a complicated pose transformation model with various additional features such as foreground segmentation, human body parsing etc. to achieve robustness that leads to computational overhead. In this work, we propose a simple yet effective pose transformation GAN…
We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a modular generative neural network that synthesizes unseen poses using training pairs of images and poses taken from human action videos. Our network separates a scene into different body part and background layers, moves body parts to new locations and refines their appearances, and composites the new foreground with a hole-filled background. These subtasks,…
With the advance of deep learning technology, automatic video generation from audio or text has become an emerging and promising research topic. In this paper, we present a novel approach to synthesize video from the text. The method builds a phoneme-pose dictionary and trains a generative adversarial network (GAN) to generate video from interpolated phoneme poses. Compared to audio-driven video generation algorithms, our approach has a number of advantages: 1) It only needs a fraction of the training data used by an audio-driven approach; 2) It is more flexible and not subject to vulnerabilit…
We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly generate a human skeleton sequence from music and then apply the learned pose-to-appearance mapping to generate the final video. In the stage of generating skeleton sequences, we utilize two discriminators to capture different aspects of the sequence and propose a novel pose perceptual loss to produce natural dances. Besides, we also provide a new cross-mod…
Given an "in-the-wild" video of a person, we reconstruct an animatable model of the person in the video. The output model can be rendered in any body pose to any camera view, via the learned controls, without explicit 3D mesh reconstruction. At the core of our method is a volumetric 3D human representation reconstructed with a deep network trained on input video, enabling novel pose/view synthesis. Our method is an advance over GAN-based image-to-image translation since it allows image synthesis for any pose and camera via the internal 3D representation, while at the same time it does not requ…
We present LumièreNet, a simple, modular, and completely deep-learning based architecture that synthesizes, high quality, full-pose headshot lecture videos from instructor's new audio narration of any length. Unlike prior works, LumièreNet is entirely composed of trainable neural network modules to learn mapping functions from the audio to video through (intermediate) estimated pose-based compact and abstract latent codes. Our video demos are available at [22] and [23].