We introduce ViewNeRF, a Neural Radiance Field-based viewpoint estimation method that learns to predict category-level viewpoints directly from images during training. While NeRF is usually trained with ground-truth camera poses, multiple extensions have been proposed to reduce the need for this expensive supervision. Nonetheless, most of these methods still struggle in complex settings with large camera movements, and are restricted to single scenes, i.e. they cannot be trained on a collection of scenes depicting the same object category. To address these issues, our method uses an analysis by synthesis approach, combining a conditional NeRF with a viewpoint predictor and a scene encoder in order to produce self-supervised reconstructions for whole object categories. Rather than focusing on high fidelity reconstruction, we target efficient and accurate viewpoint prediction in complex scenarios, e.g. 360° rotation on real data. Our model shows competitive results on synthetic and real datasets, both for single scenes and multi-instance collections.
This paper aims to tackle the challenge of efficiently producing interactive free-viewpoint videos. Some recent works equip neural radiance fields with image encoders, enabling them to generalize across scenes. When processing dynamic scenes, they can simply treat each video frame as an individual scene and perform novel view synthesis to generate free-viewpoint videos. However, their rendering process is slow and cannot support interactive applications. A major factor is that they sample lots of points in empty space when inferring radiance fields. We propose a novel scene representation, cal…
Neural Radiance Fields (NeRF) have emerged as a potent paradigm for representing scenes and synthesizing photo-realistic images. A main limitation of conventional NeRFs is that they often fail to produce high-quality renderings under novel viewpoints that are significantly different from the training viewpoints. In this paper, instead of exploiting few-shot image synthesis, we study the novel view extrapolation setting that (1) the training images can well describe an object, and (2) there is a notable discrepancy between the training and test viewpoints' distributions. We present RapNeRF (RAy…
Neural Radiance Fields for Novel View Synthesis in Monocular Gastroscopy
Tokyo Institute of Technology(东京工业大学);International University of Health and Welfare Ichikawa Hospital(国际医疗福祉大学市川医院);Tsujinaka Hospital Kashiwanoha(辻仲医院柏之叶)
University of Waterloo(滑铁卢大学);Mohamed bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学)
Novel view synthesis is a long-standing problem that revolves around rendering frames of scenes from novel camera viewpoints. Volumetric approaches provide a solution for modeling occlusions through the explicit 3D representation of the camera frustum. Multi-plane Images (MPI) are volumetric methods that represent the scene using front-parallel planes at distinct depths but suffer from depth discretization leading to a 2.D scene representation. Another line of approach relies on implicit 3D scene representations. Neural Radiance Fields (NeRF) utilize neural networks for encapsulating the conti…
We propose X-NeRF, a novel method to learn a Cross-Spectral scene representation given images captured from cameras with different light spectrum sensitivity, based on the Neural Radiance Fields formulation. X-NeRF optimizes camera poses across spectra during training and exploits Normalized Cross-Device Coordinates (NXDC) to render images of different modalities from arbitrary viewpoints, which are aligned and at the same resolution. Experiments on 16 forward-facing scenes, featuring color, multi-spectral and infrared images, confirm the effectiveness of X-NeRF at modeling Cross-Spectral scen…
ManifoldNeRF: View-dependent Image Feature Supervision for Few-shot Neural Radiance Fields
Graduate School of Life Science and Systems Engineering(生命科学与系统工程研究生院);Kyushu Institute of Technology(九州工业大学);Guardian Robot Project(守护机器人项目);RIKEN(理化学研究所);Research Center for Neuromorphic AI Hardware(神经形态人工智能硬件研究中心)
University of Tübingen(图宾根大学);Google Research(谷歌研究院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
Neural Radiance Fields (NeRF) have emerged as a powerful representation for the task of novel view synthesis due to their simplicity and state-of-the-art performance. Though NeRF can produce photorealistic renderings of unseen viewpoints when many input views are available, its performance drops significantly when this number is reduced. We observe that the majority of artifacts in sparse input scenarios are caused by errors in the estimated scene geometry, and by divergent behavior at the start of training. We address this by regularizing the geometry and appearance of patches rendered from u…
Dark-EvGS: Event Camera as an Eye for Radiance Field in the Dark
Department of Electrical and Electronic Engineering, The University of Hong Kong(香港大学电机电子工程系);State Key Laboratory of Multimedia Information Processing and National Engineering Research Center of Visual Technology, School of Computer Science, Peking University(北京大学计算机学院多媒体信息处理国家重点实验室及视觉技术国家工程研究中心);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Key Laboratory of Computing Power Network and Information Security, Ministry of Education, Shandong Computer Science Center, Qilu University of Technology(齐鲁工业大学(山东省科学院)山东省计算中心(国家超级计算济南中心)计算力网络与信息安全教育部重点实验室)
ShanghaiTech University(上海科技大学);Shanghai Institute of Microsystem and Information Technology, Chinese Academy of Sciences(中国科学院上海微系统与信息技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉与成像工程技术研究中心)
Photo-realistic neural reconstruction and rendering of the human portrait are critical for numerous VR/AR applications. Still, existing solutions inherently rely on multi-view capture settings, and the one-shot solution to get rid of the tedious multi-view synchronization and calibration remains extremely challenging. In this paper, we propose MirrorNeRF - a one-shot neural portrait free-viewpoint rendering approach using a catadioptric imaging system with multiple sphere mirrors and a single high-resolution digital camera, which is the first to combine neural radiance field with catadioptric …
Samsung Advanced Institute of Technology (SAIT)(三星先进技术研究院(SAIT))
The method of neural radiance fields (NeRF) has been developed in recent years, and this technology has promising applications for synthesizing novel views of complex scenes. However, NeRF requires dense input views, typically numbering in the hundreds, for generating high-quality images. With a decrease in the number of input views, the rendering quality of NeRF for unseen viewpoints tends to degenerate drastically. To overcome this challenge, we propose pseudo-view augmentation of NeRF, a scheme that expands a sufficient amount of data by considering the geometry of few-shot inputs. We first…
University of Washington(华盛顿大学);Google Research(谷歌研究院)
We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural radiance fields (NeRF) by optimizing an additional continuous volumetric deformation field that warps each observed point into a canonical 5D NeRF. We observe that these NeRF-like deformation fields are prone to local minima, and propose a coarse-to-fine optimization method for coordinate-based models that allows for more robust optimization. By adapting principles from geometry processing and physical simulation to Ne…
Dalian University of Technology(大连理工大学);ZMO AI Inc.(ZMO人工智能公司)
In this work, we focus on synthesizing high-fidelity novel view images for arbitrary human performers, given a set of sparse multi-view images. It is a challenging task due to the large variation among articulated body poses and heavy self-occlusions. To alleviate this, we introduce an effective generalizable framework Generalizable Model-based Neural Radiance Fields (GM-NeRF) to synthesize free-viewpoint images. Specifically, we propose a geometry-guided attention mechanism to register the appearance code from multi-view 2D images to a geometry proxy which can alleviate the misalignment betwe…
NTT Communication Science Laboratories, NTT Corporation(NTT株式会社NTT通信科学实验室)
Fully unsupervised 3D representation learning has gained attention owing to its advantages in data collection. A successful approach involves a viewpoint-aware approach that learns an image distribution based on generative models (e.g., generative adversarial networks (GANs)) while generating various view images based on 3D-aware models (e.g., neural radiance fields (NeRFs)). However, they require images with various views for training, and consequently, their application to datasets with few or limited viewpoints remains a challenge. As a complementary approach, an aperture rendering GAN (AR-…
Digging into Depth Priors for Outdoor Neural Radiance Fields
Tsinghua University(清华大学);Baidu Research(百度研究院);Northwestern Polytechnical University(西北工业大学);Zhejiang University(浙江大学);Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所)
CodeNeRF is an implicit 3D neural representation that learns the variation of object shapes and textures across a category and can be trained, from a set of posed images, to synthesize novel views of unseen objects. Unlike the original NeRF, which is scene specific, CodeNeRF learns to disentangle shape and texture by learning separate embeddings. At test time, given a single unposed image of an unseen object, CodeNeRF jointly estimates camera viewpoint, and shape and appearance codes via optimization. Unseen objects can be reconstructed from a single image, and then rendered from new viewpoint…
ShanghaiTech University(上海科技大学);Shanghai Institute of Microsystem and Information Technology, Chinese Academy of Sciences(中国科学院上海微系统与信息技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉与成像工程技术研究中心)
Photo-realistic modeling and rendering of fuzzy objects with complex opacity are critical for numerous immersive VR/AR applications, but it suffers from strong view-dependent brightness, color. In this paper, we propose a novel scheme to generate opacity radiance fields with a convolutional neural renderer for fuzzy objects, which is the first to combine both explicit opacity supervision and convolutional mechanism into the neural radiance field framework so as to enable high-quality appearance and global consistent alpha mattes generation in arbitrary novel views. More specifically, we propos…
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Carnegie Mellon University(卡内基梅隆大学)
Comprehensive 3D scene understanding, both geometrically and semantically, is important for real-world applications such as robot perception. Most of the existing work has focused on developing data-driven discriminative models for scene understanding. This paper provides a new approach to scene understanding, from a synthesis model perspective, by leveraging the recent progress on implicit 3D representation and neural rendering. Building upon the great success of Neural Radiance Fields (NeRFs), we introduce Scene-Property Synthesis with NeRF (SS-NeRF) that is able to not only render photo-rea…
Spike-NeRF: Neural Radiance Field Based On Spike Camera
National Engineering Research Center of Visual Technology (NERCVT), Peking University(北京大学视觉技术国家工程研究中心);College of Future Technology, Peking University(北京大学未来技术学院)
CUHK-Shenzhen(香港中文大学(深圳));SmartMore Corporation(思谋科技);CUHK(香港中文大学);Shanghai AI Laboratory(上海人工智能实验室)
Neural radiance fields (NeRF) show great success in novel view synthesis. However, in real-world scenes, recovering high-quality details from the source images is still challenging for the existing NeRF-based approaches, due to the potential imperfect calibration information and scene representation inaccuracy. Even with high-quality training frames, the synthetic novel views produced by NeRF models still suffer from notable rendering artifacts, such as noise, blur, etc. Towards to improve the synthesis quality of NeRF-based approaches, we propose NeRFLiX, a general NeRF-agnostic restorer para…
Neural volumetric representations such as Neural Radiance Fields (NeRF) have emerged as a compelling technique for learning to represent 3D scenes from images with the goal of rendering photorealistic images of the scene from unobserved viewpoints. However, NeRF's computational requirements are prohibitive for real-time applications: rendering views from a trained NeRF requires querying a multilayer perceptron (MLP) hundreds of times per ray. We present a method to train a NeRF, then precompute and store (i.e. "bake") it as a novel representation called a Sparse Neural Radiance Grid (SNeRG) th…
Tsinghua University(清华大学);Tencent AI Lab(腾讯人工智能实验室);BIMSA(北京国际数学研究中心)
Neural Radiance Fields (NeRF) has achieved unprecedented view synthesis quality using coordinate-based neural scene representations. However, NeRF's view dependency can only handle simple reflections like highlights but cannot deal with complex reflections such as those from glass and mirrors. In these scenarios, NeRF models the virtual image as real geometries which leads to inaccurate depth estimation, and produces blurry renderings when the multi-view consistency is violated as the reflected objects may only be seen under some of the viewpoints. To overcome these issues, we introduce NeRFRe…