We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural radiance fields (NeRF) by optimizing an additional continuous volumetric deformation field that warps each observed point into a canonical 5D NeRF. We observe that these NeRF-like deformation fields are prone to local minima, and propose a coarse-to-fine optimization method for coordinate-based models that allows for more robust optimization. By adapting principles from geometry processing and physical simulation to NeRF-like models, we propose an elastic regularization of the deformation field that further improves robustness. We show that our method can turn casually captured selfie photos/videos into deformable NeRF models that allow for photorealistic renderings of the subject from arbitrary viewpoints, which we dub "nerfies." We evaluate our method by collecting time-synchronized data using a rig with two mobile phones, yielding train/validation images of the same pose at different viewpoints. We show that our method faithfully reconstructs non-rigidly deforming scenes and reproduces unseen views with high fidelity.
University of Washington(华盛顿大学);Google Research(谷歌研究院);Facebook Reality Labs(Facebook现实实验室)
Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to reconstruct such non-rigid scenes is through the use of a learned deformation field mapping from coordinates in each input image into a canonical template coordinate space. However, these deformation-based approaches struggle to model changes in topology, as topological changes require a discontinuity in the deformation field, but these deformation fields are necessarily continuous. We address this limitation by lif…
National University of Singapore(新加坡国立大学);Tencent(腾讯)
Modeling dynamic scenes is important for many applications such as virtual reality and telepresence. Despite achieving unprecedented fidelity for novel view synthesis in dynamic scenes, existing methods based on Neural Radiance Fields (NeRF) suffer from slow convergence (i.e., model training time measured in days). In this paper, we present DeVRF, a novel representation to accelerate learning dynamic radiance fields. The core of DeVRF is to model both the 3D canonical space and 4D deformation field of a dynamic, non-rigid scene with explicit and discrete voxel-based representations. However, i…
Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splatting
School of Information Science and Electronic Engineering, Shanghai Jiao Tong University(信息科学与电子工程学院,上海交通大学);University of Missouri-Kansas City(密苏里大学-凯斯城分校);Lenovo Group, Lenovo Research(联想集团,联想研究院)
Recently, Neural Radiance Fields (NeRF) is revolutionizing the task of novel view synthesis (NVS) for its superior performance. In this paper, we propose to synthesize dynamic scenes. Extending the methods for static scenes to dynamic scenes is not straightforward as both the scene geometry and appearance change over time, especially under monocular setup. Also, the existing dynamic NeRF methods generally require a lengthy per-scene training procedure, where multi-layer perceptrons (MLP) are fitted to model both motions and radiance. In this paper, built on top of the recent advances in voxel-…
Google Research(谷歌研究院);University of Washington(华盛顿大学)
We investigate the use of Neural Radiance Fields (NeRF) to learn high quality 3D object category models from collections of input images. In contrast to previous work, we are able to do this whilst simultaneously separating foreground objects from their varying backgrounds. We achieve this via a 2-component NeRF model, FiG-NeRF, that prefers explanation of the scene as a geometrically constant background and a deformable foreground that represents the object category. We show that this method can learn accurate 3D object category models using only photometric supervision and casually captured …
The Hong Kong University of Science and Technology(香港科技大学);Tencent AI Lab(腾讯人工智能实验室);City University of Hong Kong(香港城市大学)
Neural Radiance Field (NeRF) has gained considerable attention recently for 3D scene reconstruction and novel view synthesis due to its remarkable synthesis quality. However, image blurriness caused by defocus or motion, which often occurs when capturing scenes in the wild, significantly degrades its reconstruction quality. To address this problem, We propose Deblur-NeRF, the first method that can recover a sharp NeRF from blurry input. We adopt an analysis-by-synthesis approach that reconstructs blurry views by simulating the blurring process, thus making NeRF robust to blurry inputs. The cor…
Peking University(北京大学);The University of Sydney(悉尼大学);Baidu Inc.(百度公司)
While dynamic Neural Radiance Fields (NeRF) have shown success in high-fidelity 3D modeling of talking portraits, the slow training and inference speed severely obstruct their potential usage. In this paper, we propose an efficient NeRF-based framework that enables real-time synthesizing of talking portraits and faster convergence by leveraging the recent success of grid-based NeRF. Our key insight is to decompose the inherently high-dimensional talking portrait representation into three low-dimensional feature grids. Specifically, a Decomposed Audio-spatial Encoding Module models the dynamic …
We propose Neural Deformable Fields (NDF), a new representation for dynamic human digitization from a multi-view video. Recent works proposed to represent a dynamic human body with shared canonical neural radiance fields which links to the observation space with deformation fields estimations. However, the learned canonical representation is static and the current design of the deformation fields is not able to represent large movements or detailed geometry changes. In this paper, we propose to learn a neural deformable field wrapped around a fitted parametric body model to represent the dynam…
NetEase Fuxi AI Lab(网易伏羲人工智能实验室);Zhejiang University(浙江大学);University of Technology Sydney(悉尼科技大学)
In this paper, we present a novel double diffusion based neural radiance field, dubbed DD-NeRF, to reconstruct human body geometry and render the human body appearance in novel views from a sparse set of images. We first propose a double diffusion mechanism to achieve expressive representations of input images by fully exploiting human body priors and image appearance details at two levels. At the coarse level, we first model the coarse human body poses and shapes via an unclothed 3D deformable vertex model as guidance. At the fine level, we present a multi-view sampling network to capture sub…
Queensland University of Technology(昆士兰科技大学);University of Adelaide(阿德莱德大学)
While existing Neural Radiance Fields (NeRFs) for dynamic scenes are offline methods with an emphasis on visual fidelity, our paper addresses the online use case that prioritises real-time adaptability. We present ParticleNeRF, a new approach that dynamically adapts to changes in the scene geometry by learning an up-to-date representation online, every 200ms. ParticleNeRF achieves this using a novel particle-based parametric encoding. We couple features to particles in space and backpropagate the photometric reconstruction loss into the particles' position gradients, which are then interpreted…
Reconstruction of the soft tissues in robotic surgery from endoscopic stereo videos is important for many applications such as intra-operative navigation and image-guided robotic surgery automation. Previous works on this task mainly rely on SLAM-based approaches, which struggle to handle complex surgical scenes. Inspired by recent progress in neural rendering, we present a novel framework for deformable tissue reconstruction from binocular captures in robotic surgery under the single-viewpoint setting. Our framework adopts dynamic neural radiance fields to represent deformable surgical scenes…
TU Berlin(柏林工业大学);UC San Diego(加州大学圣地亚哥分校);MIT(麻省理工学院)
We present a method to learn compositional multi-object dynamics models from image observations based on implicit object encoders, Neural Radiance Fields (NeRFs), and graph neural networks. NeRFs have become a popular choice for representing scenes due to their strong 3D prior. However, most NeRF approaches are trained on a single scene, representing the whole scene with a global model, making generalization to novel scenes, containing different numbers of objects, challenging. Instead, we present a compositional, object-centric auto-encoder framework that maps multiple views of the scene to a…
ShanghaiTech University(上海科技大学);Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院)
3D-aware generative models have demonstrated their superb performance to generate 3D neural radiance fields (NeRF) from a collection of monocular 2D images even for topology-varying object categories. However, these methods still lack the capability to separately control the shape and appearance of the objects in the generated radiance fields. In this paper, we propose a generative model for synthesizing radiance fields of topology-varying objects with disentangled shape and appearance variations. Our method generates deformable radiance fields, which builds the dense correspondence between th…
SurgicalGaussian: Deformable 3D Gaussians for High-Fidelity Surgical Scene Reconstruction
Center for Digital Media Computing(数字媒体计算中心);School of Film(电影学院);School of Informatics(信息学院);National Institute for Data Science in Health and Medicine(健康与医学数据科学国家研究院);Xiamen University(厦门大学);Key Laboratory of Digital Protection and Intelligent Processing of Intangible Cultural Heritage of Fujian and Taiwan, Ministry of Culture and Tourism(文化和旅游部闽台非物质文化遗产数字化保护与智能处理重点实验室);Guangdong Provincial Key Laboratory IRADS(广东省IRADS重点实验室);BNU-HKBU United International College(北京师范大学-香港浸会大学联合国际学院);The University of Texas at Dallas(德克萨斯大学达拉斯分校)
SAGS: Self-Adaptive Alias-Free Gaussian Splatting for Dynamic Surgical Endoscopic Reconstruction
University of Technology Sydney, Australia(悉尼技术大学);Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences, China(深圳先进技术研究所);Shenyang Institute of Automation, Chinese Academy of Sciences, China(沈阳自动化研究所)
Carnegie Mellon University(卡内基梅隆大学);Fujitsu Research of America(美国富士通研究院)
Neural Radiance Fields (NeRF) are compelling techniques for modeling dynamic 3D scenes from 2D image collections. These volumetric representations would be well suited for synthesizing novel facial expressions but for two problems. First, deformable NeRFs are object agnostic and model holistic movement of the scene: they can replay how the motion changes over time, but they cannot alter it in an interpretable way. Second, controllable volumetric representations typically require either time-consuming manual annotations or 3D supervision to provide semantic meaning to the scene. We propose a co…
The University of Tokyo(东京大学);Microsoft Research Asia(微软亚洲研究院);RIKEN(理化学研究所)
We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method considers only the rigid transformation of the most relevant object part in solving for the radiance fi…