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arXiv 2207.08073cs.GTmath.CO
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竞标组合博弈

Bidding combinatorial games

Prem Kant, Urban Larsson, Ravi K. Rai, Akshay V. Upasany

AI总结:

本文利用离散Richman拍卖将经典交替正规玩法推广到无穷多个博弈族,刻画了完美博弈结果的可行性,证明每个结果类都存在博弈形式并分析其格结构,揭示了与交替玩法的相似性。

摘要:

组合博弈论是数学与理论计算机科学的一个分支,研究具有完全信息的序贯双人博弈。正规玩法是指无法行动的玩家判负的约定。本文通过离散Richman拍卖(Develin et al. 2010, Larsson et al. 2021, Lazarus et al. 1996),将经典交替正规玩法推广到无穷多个博弈族。我们推广了完美博弈结果的概念,并找到了结果可行性的精确刻画。作为主要结果,我们证明了每个此类结果类都存在一个博弈形式;随后描述了它们的格结构。通过对一般博弈族施加限制,例如无偏性和对称终止,我们发现了与交替玩法的惊人相似之处。

英文摘要:

Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize the classical alternating normal play to infinitely many game families, by means of discrete Richman auctions (Develin et al. 2010, Larsson et al. 2021, Lazarus et al. 1996). We generalize the notion of a perfect play outcome, and find an exact characterization of outcome feasibility. As a main result, we prove existence of a game form for each such outcome class; then we describe their lattice structures. By imposing restrictions to the general families, such as impartial and {\em symmetric termination}, we find surprising analogies with alternating play.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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