Capturing Shape Information with Multi-Scale Topological Loss Terms for 3D Reconstruction
Institute of AI for Health, Helmholtz Munich – German Research Centre for Environmental Health(亥姆霍兹慕尼黑中心(德国环境健康研究中心)健康人工智能研究所);Technical University of Munich(慕尼黑工业大学)
Dominik J. E. Waibel, Scott Atwell, Matthias Meier, Carsten Marr, Bastian Rieck
备注:
Accepted at the 25th International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI)
Reconstructing 3D objects from 2D images is both challenging for our brains and machine learning algorithms. To support this spatial reasoning task, contextual information about the overall shape of an object is critical. However, such information is not captured by established loss terms (e.g. Dice loss). We propose to complement geometrical shape information by including multi-scale topological features, such as connected components, cycles, and voids, in the reconstruction loss. Our method uses cubical complexes to calculate topological features of 3D volume data and employs an optimal transport distance to guide the reconstruction process. This topology-aware loss is fully differentiable, computationally efficient, and can be added to any neural network. We demonstrate the utility of our loss by incorporating it into SHAPR, a model for predicting the 3D cell shape of individual cells based on 2D microscopy images. Using a hybrid loss that leverages both geometrical and topological information of single objects to assess their shape, we find that topological information substantially improves the quality of reconstructions, thus highlighting its ability to extract more relevant features from image datasets.
Stanford University(斯坦福大学);Google Inc.(谷歌公司);Facebook AI Research(脸书人工智能研究院)
We investigate the problem of learning category-specific 3D shape reconstruction from a variable number of RGB views of previously unobserved object instances. Most approaches for multiview shape reconstruction operate on sparse shape representations, or assume a fixed number of views. We present a method that can estimate dense 3D shape, and aggregate shape across multiple and varying number of input views. Given a single input view of an object instance, we propose a representation that encodes the dense shape of the visible object surface as well as the surface behind line of sight occluded…
PyTorchGeoNodes: Enabling Differentiable Shape Programs for 3D Shape Reconstruction
École des Ponts et Chaussees, IP Paris, CNRS(巴黎桥路学院、巴黎理工学院、法国国家科学研究中心);Inst. for Computer Graphics and Vision, Graz Univ. of Technology(格拉茨工业大学计算机图形学与视觉研究所)
Uncertainty Quantification for Cardiac Shape Reconstruction with Deep Signed Distance Functions via MCMC methods
Department of Mathematics and Scientific Computing, University of Graz, Austria(格拉茨大学数学与科学计算系,奥地利);PRIN-PNRR project no. P2022N5ZNP(PRIN-PNRR项目编号P2022N5ZNP);INdAM-GNCS
University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校);Facebook Reality Labs(Facebook 现实实验室);TU Dortmund University(多特蒙德工业大学)
Efficiently reconstructing complex and intricate surfaces at scale is a long-standing goal in machine perception. To address this problem we introduce Deep Local Shapes (DeepLS), a deep shape representation that enables encoding and reconstruction of high-quality 3D shapes without prohibitive memory requirements. DeepLS replaces the dense volumetric signed distance function (SDF) representation used in traditional surface reconstruction systems with a set of locally learned continuous SDFs defined by a neural network, inspired by recent work such as DeepSDF. Unlike DeepSDF, which represents an…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);TU Braunschweig(布伦瑞克工业大学)
While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some respect: low and high resolution voxels, sparse and dense point clouds, complete or incomplete. Processing of such 3D inputs is an increasingly important problem as they are the output of 3D scanners, which are becoming more accessible, and are the intermediate output of 3D computer vision algorithms. Recently, learned implicit functions have shown great promise as they produce continuous reconstructions. However, we…
We propose a method for 3D shape reconstruction from unoriented point clouds. Our method consists of a novel SE(3)-equivariant coordinate-based network (TF-ONet), that parametrizes the occupancy field of the shape and respects the inherent symmetries of the problem. In contrast to previous shape reconstruction methods that align the input to a regular grid, we operate directly on the irregular point cloud. Our architecture leverages equivariant attention layers that operate on local tokens. This mechanism enables local shape modelling, a crucial property for scalability to large scenes. Given …
Centre Hospitalier de Luxembourg(卢森堡医院);University of Luxembourg(卢森堡大学);Zuse Institute Berlin(柏林楚泽研究所);shapes GmbH(1000shapes有限责任公司);Trier University of Applied Sciences(特里尔应用技术大学)
The reconstruction of an object's shape or surface from a set of 3D points plays an important role in medical image analysis, e.g. in anatomy reconstruction from tomographic measurements or in the process of aligning intra-operative navigation and preoperative planning data. In such scenarios, one usually has to deal with sparse data, which significantly aggravates the problem of reconstruction. However, medical applications often provide contextual information about the 3D point data that allow to incorporate prior knowledge about the shape that is to be reconstructed. To this end, we propose…
Generic 3D reconstruction from a single image is a difficult problem. A lot of data loss occurs in the projection. A domain based approach to reconstruction where we solve a smaller set of problems for a particular use case lead to greater returns. The project provides a way to automatically generate full 3-D renditions of actual symmetric images that have some prior information provided in the pipeline by a recognition algorithm. We provide a critical analysis on how this can be enhanced and improved to provide a general reconstruction framework for automatic reconstruction for any symmetric …
This paper presents a new method for 3D shape reconstruction based on two existing methods. A 3D reconstruction from a single photograph is introduced by both papers: the first one uses a photograph and a set of existing 3D model to generate the 3D object in the photograph, while the second one uses a photograph and a selected similar model to create the 3D object in the photograph. According to their difference, we propose a relaxation based method for more accurate correspondence establishment and shape recovery. The experiment demonstrates promising results compared to the state-of-the-art …
In this paper, we present a new perspective towards image-based shape generation. Most existing deep learning based shape reconstruction methods employ a single-view deterministic model which is sometimes insufficient to determine a single groundtruth shape because the back part is occluded. In this work, we first introduce a conditional generative network to model the uncertainty for single-view reconstruction. Then, we formulate the task of multi-view reconstruction as taking the intersection of the predicted shape spaces on each single image. We design new differentiable guidance including …
We propose a novel 3d colored shape reconstruction method from a single RGB image through diffusion model. Diffusion models have shown great development potentials for high-quality 3D shape generation. However, most existing work based on diffusion models only focus on geometric shape generation, they cannot either accomplish 3D reconstruction from a single image, or produce 3D geometric shape with color information. In this work, we propose to reconstruct a 3D colored shape from a single RGB image through a novel conditional diffusion model. The reverse process of the proposed diffusion model…
We propose a method to detect and reconstruct multiple 3D objects from a single RGB image. The key idea is to optimize for detection, alignment and shape jointly over all objects in the RGB image, while focusing on realistic and physically plausible reconstructions. To this end, we propose a keypoint detector that localizes objects as center points and directly predicts all object properties, including 9-DoF bounding boxes and 3D shapes -- all in a single forward pass. The proposed method formulates 3D shape reconstruction as a shape selection problem, i.e. it selects among exemplar shapes fro…
Simon Fraser University(西蒙弗雷泽大学);Beihang University(北京航空航天大学)
We introduce a differential visual similarity metric to train deep neural networks for 3D reconstruction, aimed at improving reconstruction quality. The metric compares two 3D shapes by measuring distances between multi-view images differentiably rendered from the shapes. Importantly, the image-space distance is also differentiable and measures visual similarity, rather than pixel-wise distortion. Specifically, the similarity is defined by mean-squared errors over HardNet features computed from probabilistic keypoint maps of the compared images. Our differential visual shape similarity metric …
With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled high-quality 3D shape reconstruction from various sources, making it a viable approach to acquiring 3D shapes with minimal effort. Importantly, to be used in common 3D applications, the reconstructed shapes need to be represented as polygonal meshes, which is a challenge for neural networks due to the irregularity of mesh tessellations. In this survey, we provide a co…
Technical University of Munich(慕尼黑工业大学);Klinikum rechts der Isar(伊萨尔河右岸医院);Friedrich Miescher Institute for Biomedical Research(弗里德里希·米歇尔生物医学研究所)
We propose an auto-encoding network architecture for point clouds (PC) capable of extracting shape signatures without supervision. Building on this, we (i) design a loss function capable of modelling data variance on PCs which are unstructured, and (ii) regularise the latent space as in a variational auto-encoder, both of which increase the auto-encoders' descriptive capacity while making them probabilistic. Evaluating the reconstruction quality of our architectures, we employ them for detecting vertebral fractures without any supervision. By learning to efficiently reconstruct only healthy ve…
Tsinghua University(清华大学);Kuaishou Technology(快手科技);Wuhan University(武汉大学);Wayne State University(韦恩州立大学)
Reconstructing 3D shape from a single 2D image is a challenging task, which needs to estimate the detailed 3D structures based on the semantic attributes from 2D image. So far, most of the previous methods still struggle to extract semantic attributes for 3D reconstruction task. Since the semantic attributes of a single image are usually implicit and entangled with each other, it is still challenging to reconstruct 3D shape with detailed semantic structures represented by the input image. To address this problem, we propose 3DAttriFlow to disentangle and extract semantic attributes through dif…
We study end-to-end learning strategies for 3D shape inference from images, in particular from a single image. Several approaches in this direction have been investigated that explore different shape representations and suitable learning architectures. We focus instead on the underlying probabilistic mechanisms involved and contribute a more principled probabilistic inference-based reconstruction framework, which we coin Probabilistic Reconstruction Networks. This framework expresses image conditioned 3D shape inference through a family of latent variable models, and naturally decouples the ch…
Aiming at inferring 3D shapes from 2D images, 3D shape reconstruction has drawn huge attention from researchers in computer vision and deep learning communities. However, it is not practical to assume that 2D input images and their associated ground truth 3D shapes are always available during training. In this paper, we propose a framework for semi-supervised 3D reconstruction. This is realized by our introduced 2D-3D self-consistency, which aligns the predicted 3D models and the projected 2D foreground segmentation masks. Moreover, our model not only enables recovering 3D shapes with the corr…
A Review on Viewpoints and Path-planning for UAV-based 3D Reconstruction
Institute of Geodesy and Photogrammetry, Technische Universität Braunschweig(布伦瑞克工业大学测量与摄影测量研究所);University of Tehran(德黑兰大学);Intelligent Robotics Research Division, ETRI(韩国电子通信研究院智能机器人研究部);New York University(纽约大学);University of Edinburgh(爱丁堡大学)
Neural radiance fields (NeRFs) have demonstrated state-of-the-art performance for 3D computer vision tasks, including novel view synthesis and 3D shape reconstruction. However, these methods fail in adverse weather conditions. To address this challenge, we introduce DehazeNeRF as a framework that robustly operates in hazy conditions. DehazeNeRF extends the volume rendering equation by adding physically realistic terms that model atmospheric scattering. By parameterizing these terms using suitable networks that match the physical properties, we introduce effective inductive biases, which, toget…
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);ShanghaiTech University(上海科技大学);Shanghai Jiao Tong University(上海交通大学);Google Research(谷歌研究院)
3D object reconstruction from a single image is a highly under-determined problem, requiring strong prior knowledge of plausible 3D shapes. This introduces challenges for learning-based approaches, as 3D object annotations are scarce in real images. Previous work chose to train on synthetic data with ground truth 3D information, but suffered from domain adaptation when tested on real data. In this work, we propose MarrNet, an end-to-end trainable model that sequentially estimates 2.5D sketches and 3D object shape. Our disentangled, two-step formulation has three advantages. First, compared to …
Fudan University(复旦大学);University of Maryland(马里兰大学)
The performance of existing single-view 3D reconstruction methods heavily relies on large-scale 3D annotations. However, such annotations are tedious and expensive to collect. Semi-supervised learning serves as an alternative way to mitigate the need for manual labels, but remains unexplored in 3D reconstruction. Inspired by the recent success of semi-supervised image classification tasks, we propose SSP3D, a semi-supervised framework for 3D reconstruction. In particular, we introduce an attention-guided prototype shape prior module for guiding realistic object reconstruction. We further intro…
ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Map
German Research Center for Artificial Intelligence (DFKI)(德国人工智能研究中心);University of Kaiserslautern-Landau (RPTU)(凯泽斯劳滕-兰道大学);National University of Sciences and Technology (NUST)(国家科技大学);University of Prince Mugrin (UPM)(穆格林王子大学)
Much recent progress has been made in reconstructing the 3D shape of an object from an image of it, i.e. single view 3D reconstruction. However, it has been suggested that current methods simply adopt a "nearest-neighbor" strategy, instead of genuinely understanding the shape behind the input image. In this paper, we rigorously show that for many state of the art methods, this issue manifests as (1) inconsistencies between coarse reconstructions and input images, and (2) inability to generalize across domains. We thus propose REFINE, a postprocessing mesh refinement step that can be easily int…
Facebook AI Research(Facebook人工智能研究院);McGill University(麦吉尔大学);University of California, Berkeley(加州大学伯克利分校)
Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data such as RGB images, depth maps or haptic readings, leaving the active exploration of the shape largely unexplored. Inactive touch sensing for 3D reconstruction, the goal is to actively select the tactile readings that maximize the improvement in shape reconstruction accuracy. However, the development of deep learning-based active touch models is largely limit…
Sketches are the most abstract 2D representations of real-world objects. Although a sketch usually has geometrical distortion and lacks visual cues, humans can effortlessly envision a 3D object from it. This suggests that sketches encode the information necessary for reconstructing 3D shapes. Despite great progress achieved in 3D reconstruction from distortion-free line drawings, such as CAD and edge maps, little effort has been made to reconstruct 3D shapes from free-hand sketches. We study this task and aim to enhance the power of sketches in 3D-related applications such as interactive desig…
Accurately predicting the 3D shape of any arbitrary object in any pose from a single image is a key goal of computer vision research. This is challenging as it requires a model to learn a representation that can infer both the visible and occluded portions of any object using a limited training set. A training set that covers all possible object shapes is inherently infeasible. Such learning-based approaches are inherently vulnerable to overfitting, and successfully implementing them is a function of both the architecture design and the training approach. We present an extensive investigation …
We present UrbanScene3D, a large-scale data platform for research of urban scene perception and reconstruction. UrbanScene3D contains over 128k high-resolution images covering 16 scenes including large-scale real urban regions and synthetic cities with 136 km^2 area in total. The dataset also contains high-precision LiDAR scans and hundreds of image sets with different observation patterns, which provide a comprehensive benchmark to design and evaluate aerial path planning and 3D reconstruction algorithms. In addition, the dataset, which is built on Unreal Engine and Airsim simulator together …
3D reconstruction from a single image is a key problem in multiple applications ranging from robotic manipulation to augmented reality. Prior methods have tackled this problem through generative models which predict 3D reconstructions as voxels or point clouds. However, these methods can be computationally expensive and miss fine details. We introduce a new differentiable layer for 3D data deformation and use it in DeformNet to learn a model for 3D reconstruction-through-deformation. DeformNet takes an image input, searches the nearest shape template from a database, and deforms the template t…
Bosch Center for Artificial Intelligence(博世人工智能中心);University of Freiburg(弗莱堡大学)
Single-view 3D object reconstruction has seen much progress, yet methods still struggle generalizing to novel shapes unseen during training. Common approaches predominantly rely on learned global shape priors and, hence, disregard detailed local observations. In this work, we address this issue by learning a hierarchy of priors at different levels of locality from ground truth input depth maps. We argue that exploiting local priors allows our method to efficiently use input observations, thus improving generalization in visible areas of novel shapes. At the same time, the combination of local …
University of Queensland(昆士兰大学);Mila, University of Montreal(蒙特利尔大学米拉研究所)
Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this often scales very poorly with the resolution limiting the effectiveness of these models. Several sophisticated alternatives for decoding to 3D shapes have been proposed typically relying on complex deep learning architectures for the decoder model. In this work, we show that this additional complexity is not necessary, and that we can actually obtain high qu…
We propose a method for reconstructing 3D shapes from 2D sketches in the form of line drawings. Our method takes as input a single sketch, or multiple sketches, and outputs a dense point cloud representing a 3D reconstruction of the input sketch(es). The point cloud is then converted into a polygon mesh. At the heart of our method lies a deep, encoder-decoder network. The encoder converts the sketch into a compact representation encoding shape information. The decoder converts this representation into depth and normal maps capturing the underlying surface from several output viewpoints. The mu…
Institute of Photogrammetry and GeoInformation, Leibniz Universität Hannover(莱布尼茨汉诺威大学摄影测量与地理信息研究所)
The 3D reconstruction of objects is a prerequisite for many highly relevant applications of computer vision such as mobile robotics or autonomous driving. To deal with the inverse problem of reconstructing 3D objects from their 2D projections, a common strategy is to incorporate prior object knowledge into the reconstruction approach by establishing a 3D model and aligning it to the 2D image plane. However, current approaches are limited due to inadequate shape priors and the insufficiency of the derived image observations for a reliable alignment with the 3D model. The goal of this paper is t…
Shanghai Jiao Tong University(上海交通大学);OPPO US Research Center(OPPO美国研究中心)
Estimating 3D human pose and shape from a single image is highly under-constrained. To address this ambiguity, we propose a novel prior, namely kinematic dictionary, which explicitly regularizes the solution space of relative 3D rotations of human joints in the kinematic tree. Integrated with a statistical human model and a deep neural network, our method achieves end-to-end 3D reconstruction without the need of using any shape annotations during the training of neural networks. The kinematic dictionary bridges the gap between in-the-wild images and 3D datasets, and thus facilitates end-to-end…
In this paper, we introduce 3D-GMNet, a deep neural network for 3D object shape reconstruction from a single image. As the name suggests, 3D-GMNet recovers 3D shape as a Gaussian mixture. In contrast to voxels, point clouds, or meshes, a Gaussian mixture representation provides an analytical expression with a small memory footprint while accurately representing the target 3D shape. At the same time, it offers a number of additional advantages including instant pose estimation and controllable level-of-detail reconstruction, while also enabling interpretation as a point cloud, volume, and a mes…
Remarkable progress has been made in 3D reconstruction of rigid structures from a video or a collection of images. However, it is still challenging to reconstruct nonrigid structures from RGB inputs, due to its under-constrained nature. While template-based approaches, such as parametric shape models, have achieved great success in modeling the "closed world" of known object categories, they cannot well handle the "open-world" of novel object categories or outlier shapes. In this work, we introduce a template-free approach to learn 3D shapes from a single video. It adopts an analysis-by-synthe…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Apple(苹果公司)
Reconstructing an accurate 3D object model from a few image observations remains a challenging problem in computer vision. State-of-the-art approaches typically assume accurate camera poses as input, which could be difficult to obtain in realistic settings. In this paper, we present FvOR, a learning-based object reconstruction method that predicts accurate 3D models given a few images with noisy input poses. The core of our approach is a fast and robust multi-view reconstruction algorithm to jointly refine 3D geometry and camera pose estimation using learnable neural network modules. We provid…
3D shape reconstruction is a primary component of augmented/virtual reality. Despite being highly advanced, existing solutions based on RGB, RGB-D and Lidar sensors are power and data intensive, which introduces challenges for deployment in edge devices. We approach 3D reconstruction with an event camera, a sensor with significantly lower power, latency and data expense while enabling high dynamic range. While previous event-based 3D reconstruction methods are primarily based on stereo vision, we cast the problem as multi-view shape from silhouette using a monocular event camera. The output fr…
University of Adelaide(阿德莱德大学);Australian National University(澳大利亚国立大学)
Rigid structure-from-motion (RSfM) and non-rigid structure-from-motion (NRSfM) have long been treated in the literature as separate (different) problems. Inspired by a previous work which solved directly for 3D scene structure by factoring the relative camera poses out, we revisit the principle of "maximizing rigidity" in structure-from-motion literature, and develop a unified theory which is applicable to both rigid and non-rigid structure reconstruction in a rigidity-agnostic way. We formulate these problems as a convex semi-definite program, imposing constraints that seek to apply the princ…
Reconstructing the underlying 3D surface of an object from a single image is a challenging problem that has received extensive attention from the computer vision community. Many learning-based approaches tackle this problem by learning a 3D shape prior from either ground truth 3D data or multi-view observations. To achieve state-of-the-art results, these methods assume that the objects are specified with respect to a fixed canonical coordinate frame, where instances of the same category are perfectly aligned. In this work, we present a new method for joint category-specific 3D reconstruction a…
Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo from solving this challenge. We propose a physically-based network to recover 3D shape of transparent objects using a few images acquired with a mobile phone camera, under a known but arbitrary environment map. Our novel contributions include a normal representation that enables the network to model complex light transport through local computation, a render…
In this paper, we aim to reconstruct a full 3D human shape from a single image. Previous vertex-level and parameter regression approaches reconstruct 3D human shape based on a pre-defined adjacency matrix to encode positive relations between nodes. The deep topological relations for the surface of the 3D human body are not carefully exploited. Moreover, the performance of most existing approaches often suffer from domain gap when handling more occlusion cases in real-world scenes. In this work, we propose a Deep Mesh Relation Capturing Graph Convolution Network, DC-GNet, with a shape completio…
The Catholic University of America(美国天主教大学);RvBust Ltd.(RvBust有限公司);Jinan University(暨南大学)
A robust single-shot 3D shape reconstruction technique integrating the fringe projection profilometry (FPP) technique with the deep convolutional neural networks (CNNs) is proposed in this letter. The input of the proposed technique is a single FPP image, and the training and validation data sets are prepared by using the conventional multi-frequency FPP technique. Unlike the conventional 3D shape reconstruction methods which involve complex algorithms and intensive computation, the proposed approach uses an end-to-end network architecture to directly carry out the transformation of a 2D image…
Animals are diverse in shape, but building a deformable shape model for a new species is not always possible due to the lack of 3D data. We present a method to capture new species using an articulated template and images of that species. In this work, we focus mainly on birds. Although birds represent almost twice the number of species as mammals, no accurate shape model is available. To capture a novel species, we first fit the articulated template to each training sample. By disentangling pose and shape, we learn a shape space that captures variation both among species and within each specie…
Intraoperative shape reconstruction of organs from endoscopic camera images is a complex yet indispensable technique for image-guided surgery. To address the uncertainty in reconstructing entire shapes from single-viewpoint occluded images, we propose a framework for generative virtual learning of shape reconstruction using image translation with common latent variables between simulated and real images. As it is difficult to prepare sufficient amount of data to learn the relationship between endoscopic images and organ shapes, self-supervised virtual learning is performed using simulated imag…
National University of Singapore(新加坡国立大学);University of Cambridge(剑桥大学)
Indirect image registration is a promising technique to improve image reconstruction quality by providing a shape prior for the reconstruction task. In this paper, we propose a novel hybrid method that seeks to reconstruct high quality images from few measurements whilst requiring low computational cost. With this purpose, our framework intertwines indirect registration and reconstruction tasks is a single functional. It is based on two major novelties. Firstly, we introduce a model based on deep nets to solve the indirect registration problem, in which the inversion and registration mappings …
Shape reconstruction of deformable organs from two-dimensional X-ray images is a key technology for image-guided intervention. In this paper, we propose an image-to-graph convolutional network (IGCN) for deformable shape reconstruction from a single-viewpoint projection image. The IGCN learns relationship between shape/deformation variability and the deep image features based on a deformation mapping scheme. In experiments targeted to the respiratory motion of abdominal organs, we confirmed the proposed framework with a regularized loss function can reconstruct liver shapes from a single digit…
King Abdullah University of Science and Technology(阿卜杜拉国王科技大学)
Current methods for 3D object reconstruction from a set of planar cross-sections still struggle to capture detailed topology or require a considerable number of cross-sections. In this paper, we present, to the best of our knowledge the first 3D shape reconstruction network to solve this task which additionally uses orthographic projections of the shape. Our method is based on applying a Reinforcement Learning algorithm to learn how to effectively parse the shape using a trial-and-error scheme relying on scalar rewards. This method cuts a part of a 3D shape in each step which is then approxima…
Continual learning has been extensively studied for classification tasks with methods developed to primarily avoid catastrophic forgetting, a phenomenon where earlier learned concepts are forgotten at the expense of more recent samples. In this work, we present a set of continual 3D object shape reconstruction tasks, including complete 3D shape reconstruction from different input modalities, as well as visible surface (2.5D) reconstruction which, surprisingly demonstrate positive knowledge (backward and forward) transfer when training with solely standard SGD and without additional heuristics.…