While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some respect: low and high resolution voxels, sparse and dense point clouds, complete or incomplete. Processing of such 3D inputs is an increasingly important problem as they are the output of 3D scanners, which are becoming more accessible, and are the intermediate output of 3D computer vision algorithms. Recently, learned implicit functions have shown great promise as they produce continuous reconstructions. However, we identified two limitations in reconstruction from 3D inputs: 1) details present in the input data are not retained, and 2) poor reconstruction of articulated humans. To solve this, we propose Implicit Feature Networks (IF-Nets), which deliver continuous outputs, can handle multiple topologies, and complete shapes for missing or sparse input data retaining the nice properties of recent learned implicit functions, but critically they can also retain detail when it is present in the input data, and can reconstruct articulated humans. Our work differs from prior work in two crucial aspects. First, instead of using a single vector to encode a 3D shape, we extract a learnable 3-dimensional multi-scale tensor of deep features, which is aligned with the original Euclidean space embedding the shape. Second, instead of classifying x-y-z point coordinates directly, we classify deep features extracted from the tensor at a continuous query point. We show that this forces our model to make decisions based on global and local shape structure, as opposed to point coordinates, which are arbitrary under Euclidean transformations. Experiments demonstrate that IF-Nets clearly outperform prior work in 3D object reconstruction in ShapeNet, and obtain significantly more accurate 3D human reconstructions.
TU Delft(代尔夫特理工大学);Mercedes-Benz AG(梅赛德斯-奔驰集团);Esslingen University of Applied Sciences(埃斯林根应用科学大学)
Semantic scene completion is the task of jointly estimating 3D geometry and semantics of objects and surfaces within a given extent. This is a particularly challenging task on real-world data that is sparse and occluded. We propose a scene segmentation network based on local Deep Implicit Functions as a novel learning-based method for scene completion. Unlike previous work on scene completion, our method produces a continuous scene representation that is not based on voxelization. We encode raw point clouds into a latent space locally and at multiple spatial resolutions. A global scene complet…
We present a novel neural implicit shape method for partial point cloud completion. To that end, we combine a conditional Deep-SDF architecture with learned, adversarial shape priors. More specifically, our network converts partial inputs into a global latent code and then recovers the full geometry via an implicit, signed distance generator. Additionally, we train a PointNet++ discriminator that impels the generator to produce plausible, globally consistent reconstructions. In that way, we effectively decouple the challenges of predicting shapes that are both realistic, i.e. imitate the train…
Institute for AI Industry Research (AIR), Tsinghua University(清华大学人工智能产业研究院);The Hong Kong University of Science and Technology(香港科技大学);Intel Labs China(英特尔中国研究院);Peking University(北京大学)
Recent advances show that semi-supervised implicit representation learning can be achieved through physical constraints like Eikonal equations. However, this scheme has not yet been successfully used for LiDAR point cloud data, due to its spatially varying sparsity. In this paper, we develop a novel formulation that conditions the semi-supervised implicit function on localized shape embeddings. It exploits the strong representation learning power of sparse convolutional networks to generate shape-aware dense feature volumes, while still allows semi-supervised signed distance function learning …
OSCAR: Occupancy-based Shape Completion via Acoustic Neural Implicit Representations
Chair for Computer Aided Medical Procedures (CAMP) Technical University of Munich(慕尼黑工业大学计算机辅助医疗程序教席(CAMP));Munich Center for Machine Learning (MCML)(慕尼黑机器学习中心(MCML));Konrad Zuse School of Excellence in Reliable AI (relAI)(康拉德·楚泽可靠人工智能卓越学校(relAI))
We introduce Multiresolution Deep Implicit Functions (MDIF), a hierarchical representation that can recover fine geometry detail, while being able to perform global operations such as shape completion. Our model represents a complex 3D shape with a hierarchy of latent grids, which can be decoded into different levels of detail and also achieve better accuracy. For shape completion, we propose latent grid dropout to simulate partial data in the latent space and therefore defer the completing functionality to the decoder side. This along with our multires design significantly improves the shape …
Majority of the perception methods in robotics require depth information provided by RGB-D cameras. However, standard 3D sensors fail to capture depth of transparent objects due to refraction and absorption of light. In this paper, we introduce a new approach for depth completion of transparent objects from a single RGB-D image. Key to our approach is a local implicit neural representation built on ray-voxel pairs that allows our method to generalize to unseen objects and achieve fast inference speed. Based on this representation, we present a novel framework that can complete missing depth gi…
Beihang University(北京航空航天大学);Peking University(北京大学);Institute for Infocomm Research(信息通信研究院)
Dense depth completion is essential for autonomous systems and 3D reconstruction. In this paper, a lightweight yet efficient network (S\&CNet) is proposed to obtain a good trade-off between efficiency and accuracy for the dense depth completion. A dual-stream attention module (S\&C enhancer) is introduced to measure both spatial-wise and the channel-wise global-range relationship of extracted features so as to improve the performance. A coarse-to-fine network is designed and the proposed S\&C enhancer is plugged into the coarse estimation network between its encoder and decoder network. Experi…
University of Tübingen(图宾根大学);ETH Zurich(苏黎世联邦理工学院);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);Czech Technical University in Prague(布拉格捷克理工大学)
In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete reconstructions due to the inductive smoothness bias of neural networks. State-of-the-art neural implicit methods allow for high-quality reconstructions of simple scenes from many input views. Yet, their performance drops significantly for larger and more complex scenes and scenes captured from sparse viewpoints. This is caused primarily by the inherent ambiguity in…
CTU in Prague(布拉格捷克理工大学);Aalto University(阿尔托大学);Czech Institute of Informatics, Robotics, and Cybernetics, CTU in Prague(布拉格捷克理工大学捷克信息学、机器人与控制论研究所)
Recent advancements in object shape completion have enabled impressive object reconstructions using only visual input. However, due to self-occlusion, the reconstructions have high uncertainty in the occluded object parts, which negatively impacts the performance of downstream robotic tasks such as grasping. In this work, we propose an active visuo-haptic shape completion method called Act-VH that actively computes where to touch the objects based on the reconstruction uncertainty. Act-VH reconstructs objects from point clouds and calculates the reconstruction uncertainty using IGR, a recent s…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(图宾根大学);Amazon(亚马逊);ETAS GmbH, Bosch Group(博世集团ETAS有限公司)
Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering techniques to train reconstruction models from RGB images. Unfortunately, these approaches are currently restricted to voxel- and mesh-based representations, suffering from discretization or low resolution. In this work, we propose a differentiable rendering formulation for implicit shape and texture representations. Implicit representations have recently gained …
Zhejiang University(浙江大学);NetEase Inc.(网易公司);National University of Singapore(新加坡国立大学)
Implicit neural representations have shown compelling results in offline 3D reconstruction and also recently demonstrated the potential for online SLAM systems. However, applying them to autonomous 3D reconstruction, where a robot is required to explore a scene and plan a view path for the reconstruction, has not been studied. In this paper, we explore for the first time the possibility of using implicit neural representations for autonomous 3D scene reconstruction by addressing two key challenges: 1) seeking a criterion to measure the quality of the candidate viewpoints for the view planning …
Memory-Guided Point Cloud Completion for Dental Reconstruction
College of Information and Intelligent Science, Donghua University, Shanghai, China(信息与智能科学学院,东华大学,上海,中国);Institute of Artificial Intelligence, Shanghai University, Shanghai, China(人工智能研究院,上海大学,上海,中国)
High-Resolution Cranial Defect Reconstruction by Iterative, Low-Resolution, Point Cloud Completion Transformers
AGH University of Science and Technology(AGH科技大学);University of Applied Sciences Western Switzerland (HES-SO Valais)(瑞士西部应用科学大学(瓦莱州高等学院));Information Systems Institute(信息系统研究所)
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学);ETAS GmbH(埃塔斯有限责任公司);ETH Zurich(苏黎世联邦理工学院)
Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object masks as supervision. At the same time, neural radiance fields have revolutionized novel view synthesis. However, NeRF's estimated volume density does not admit accurate surface reconstruction. Our key insight is that implicit surface models and radiance fields can be formulated in a unified way, enabling both surface and volume rendering using the same model. …
Acquiring the virtual equivalent of exhibits, such as sculptures, in virtual reality (VR) museums, can be labour-intensive and sometimes infeasible. Deep learning based 3D reconstruction approaches allow us to recover 3D shapes from 2D observations, among which single-view-based approaches can reduce the need for human intervention and specialised equipment in acquiring 3D sculptures for VR museums. However, there exist two challenges when attempting to use the well-researched human reconstruction methods: limited data availability and domain shift. Considering sculptures are usually related t…
BNRist(北京国家信息科学与技术研究院);Department of Computer Science and Technology Tsinghua University(清华大学计算机科学与技术系)
Previous online 3D dense reconstruction methods struggle to achieve the balance between memory storage and surface quality, largely due to the usage of stagnant underlying geometry representation, such as TSDF (truncated signed distance functions) or surfels, without any knowledge of the scene priors. In this paper, we present DI-Fusion (Deep Implicit Fusion), based on a novel 3D representation, i.e. Probabilistic Local Implicit Voxels (PLIVoxs), for online 3D reconstruction with a commodity RGB-D camera. Our PLIVox encodes scene priors considering both the local geometry and uncertainty param…
Nanjing University of Aeronautics and Astronautics(南京航空航天大学);Delft University of Technology(代尔夫特理工大学);The University of Manchester(曼彻斯特大学)
Reconstruction of high-fidelity 3D objects or scenes is a fundamental research problem. Recent advances in RGB-D fusion have demonstrated the potential of producing 3D models from consumer-level RGB-D cameras. However, due to the discrete nature and limited resolution of their surface representations (e.g., point- or voxel-based), existing approaches suffer from the accumulation of errors in camera tracking and distortion in the reconstruction, which leads to an unsatisfactory 3D reconstruction. In this paper, we present a method using on-the-fly implicits of Hermite Radial Basis Functions (HR…
Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is under-constrained and noisy. Other works introduce surface constraints to the implicit neural representation to disentangle the ambiguity of geometry and appearance field for static scene reconstruction. To bridge the gap between rendering dynamic scenes and recovering static surface geometry, we propose a template-free method to reconstruct surface geometry …
Occlusion-Aware Temporally Consistent Amodal Completion for 3D Human-Object Interaction Reconstruction
Elmore Family School of Electrical and Computer Engineering(电气与计算机工程学院);Purdue University(普渡大学);Department of Artificial Intelligence(人工智能系);Korea University(韩国大学);Honda Research Institute USA(本田美国研究院);School of Mechanical Engineering(机械工程学院)
We present Gradient-SDF, a novel representation for 3D geometry that combines the advantages of implict and explicit representations. By storing at every voxel both the signed distance field as well as its gradient vector field, we enhance the capability of implicit representations with approaches originally formulated for explicit surfaces. As concrete examples, we show that (1) the Gradient-SDF allows us to perform direct SDF tracking from depth images, using efficient storage schemes like hash maps, and that (2) the Gradient-SDF representation enables us to perform photometric bundle adjust…
Netease Fuxi AI Lab(网易伏羲人工智能实验室);Saarland Informatics Campus(萨尔兰信息学园区);MPI for Informatics(马克斯·普朗克信息学研究所)
Deep implicit field regression methods are effective for 3D reconstruction from single-view images. However, the impact of different sampling patterns on the reconstruction quality is not well-understood. In this work, we first study the effect of point set discrepancy on the network training. Based on Farthest Point Sampling algorithm, we propose a sampling scheme that theoretically encourages better generalization performance, and results in fast convergence for SGD-based optimization algorithms. Secondly, based on the reflective symmetry of an object, we propose a feature fusion method that…
Indian Institute of Technology Roorkee(印度理工学院鲁尔基分校);University of York(约克大学)
Representing 3D objects and scenes with neural radiance fields has become very popular over the last years. Recently, surface-based representations have been proposed, that allow to reconstruct 3D objects from simple photographs. However, most current techniques require an accurate camera calibration, i.e. camera parameters corresponding to each image, which is often a difficult task to do in real-life situations. To this end, we propose a method for learning 3D surfaces from noisy camera parameters. We show that we can learn camera parameters together with learning the surface representation,…
NeSLAM: Neural Implicit Mapping and Self-Supervised Feature Tracking With Depth Completion and Denoising
Institute of Medical Robotics and Department of Automation, Shanghai Jiao Tong University(上海交通大学医疗机器人研究所和自动化系);Key Laboratory of System Control and Information Processing, Ministry of Education, Shang hai 200240, China(教育部系统控制与信息处理重点实验室,上海200240,中国);School of Electrical and Electronic Engineering, Nanyang Technological University(南洋理工大学电子与电气工程学院)
Technische Universität München(慕尼黑工业大学);University of Bologna(博洛尼亚大学);Johns Hopkins University(约翰斯·霍普金斯大学)
3D geometry is a very informative cue when interacting with and navigating an environment. This writing proposes a new approach to 3D reconstruction and scene understanding, which implicitly learns 3D geometry from depth maps pairing a deep convolutional neural network architecture with an auto-encoder. A data set of synthetic depth views and voxelized 3D representations is built based on ModelNet, a large-scale collection of CAD models, to train networks. The proposed method offers a significant advantage over current, explicit reconstruction methods in that it learns key geometric features o…
South China University of Technology(华南理工大学);Pazhou Lab(琶洲实验室);Peng Cheng Lab(鹏城实验室);Southern University of Science and Technology(南方科技大学)
Shape modeling and reconstruction from raw point clouds of objects stand as a fundamental challenge in vision and graphics research. Classical methods consider analytic shape priors; however, their performance degraded when the scanned points deviate from the ideal conditions of cleanness and completeness. Important progress has been recently made by data-driven approaches, which learn global and/or local models of implicit surface representations from auxiliary sets of training shapes. Motivated from a universal phenomenon that self-similar shape patterns of local surface patches repeat acros…
We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent the geometry as a neural implicit function. Additionally, given such a representation, we use a differentiable volumetric renderer that models the propagation of acoustic waves to synthesize imaging sonar measurements. We perform experiments on real and synthetic datasets and show that our algorithm reconstructs high-fidelity surface geometry from multi-view F…
University of Science and Technology of China(中国科学技术大学);Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院)
Point set is a flexible and lightweight representation widely used for 3D deep learning. However, their discrete nature prevents them from representing continuous and fine geometry, posing a major issue for learning-based shape generation. In this work, we turn the discrete point sets into smooth surfaces by introducing the well-known implicit moving least-squares (IMLS) surface formulation, which naturally defines locally implicit functions on point sets. We incorporate IMLS surface generation into deep neural networks for inheriting both the flexibility of point sets and the high quality of …
Recent advances in neural implicit surfaces for multi-view 3D reconstruction primarily focus on improving large-scale surface reconstruction accuracy, but often produce over-smoothed geometries that lack fine surface details. To address this, we present High-Resolution NeuS (HR-NeuS), a novel neural implicit surface reconstruction method that recovers high-frequency surface geometry while maintaining large-scale reconstruction accuracy. We achieve this by utilizing (i) multi-resolution hash grid encoding rather than positional encoding at high frequencies, which boosts our model's expressivene…
Three-dimentional reconstruction of complex, dynamic population canopy architecture for crops with a novel point cloud completion model: A case study in Brassica napus rapeseed