arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2107.04286cs.CVcs.GR
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捕获、重构和模拟:UrbanScene3D数据集

Capturing, Reconstructing, and Simulating: the UrbanScene3D Dataset

Shenzhen University(深圳大学)

Liqiang Lin, Yilin Liu, Yue Hu, Xingguang Yan, Ke Xie, Hui Huang

摘要:

介绍了一个用于城市场景感知与重建研究的大规模数据平台UrbanScene 3D。UrbanScene 3D包含超过12.8万张高分辨率图像,覆盖16个场景,包括大规模的真实城市区域和总面积为136平方公里的合成城市。该数据集还包含高精度LiDAR扫描和数百个具有不同观测模式的图像集,为设计和评估空中路径规划和3D重建算法提供了全面的基准。此外,该数据集基于虚幻引擎和Airsim模拟器构建,并为数据集中的每个建筑物提供手动注释的唯一实例标签,可以生成各种数据,例如,2D深度图、2D/3D边界框和3D点云/网格分割等。具有物理引擎和照明系统的模拟器不仅可以生成各种数据,还可以让用户在拟议的城市环境中模拟汽车或无人机,以供未来研究。

英文摘要:

We present UrbanScene3D, a large-scale data platform for research of urban scene perception and reconstruction. UrbanScene3D contains over 128k high-resolution images covering 16 scenes including large-scale real urban regions and synthetic cities with 136 km^2 area in total. The dataset also contains high-precision LiDAR scans and hundreds of image sets with different observation patterns, which provide a comprehensive benchmark to design and evaluate aerial path planning and 3D reconstruction algorithms. In addition, the dataset, which is built on Unreal Engine and Airsim simulator together with the manually annotated unique instance label for each building in the dataset, enables the generation of all kinds of data, e.g., 2D depth maps, 2D/3D bounding boxes, and 3D point cloud/mesh segmentations, etc. The simulator with physical engine and lighting system not only produce variety of data but also enable users to simulate cars or drones in the proposed urban environment for future research.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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