arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2103.16095cs.ROcs.AIcs.CV
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利用全景映射和CAD模型对齐重建交互式三维场景

Reconstructing Interactive 3D Scenes by Panoptic Mapping and CAD Model Alignments

UCLA Center for Vision, Cognition, Learning, and Autonomy (VCLA)(加州大学洛杉矶分校视觉、认知、学习与自主中心(VCLA))

Muzhi Han, Zeyu Zhang, Ziyuan Jiao, Xu Xie, Yixin Zhu, Song-Chun Zhu, Hangxin Liu

摘要:

在本文中,我们重新思考的问题,从一个具体的代理的角度来看,场景重建:而经典的观点侧重于重建的准确性,我们的新观点强调的基本功能和约束条件,使重建的场景提供\em{actionable}信息模拟\em{interactions}与代理。在这里,我们通过使用RGB-D数据流重建交互式场景来解决这个具有挑战性的问题,RGB-D数据流通过3D体积全景映射模块捕获(i)对象和布局的语义和几何形状,以及(ii)通过推理对象之间的物理常识来捕获对象示能表示和上下文关系,由基于图形的场景表示来组织。至关重要的是,这个重建的场景用基于零件的铰接式CAD模型替换了密集全景图中的对象网格,以实现更细粒度的机器人交互。在实验中,我们证明了(i)我们的全景映射模块优于以前的最先进的方法,(ii)一个高性能的物理推理过程,匹配,对齐,并取代对象的网格与最适合的CAD模型,和(iii)重建的场景是物理上合理的,自然提供可操作的互动;无需任何手动标记,它们就可以无缝导入到基于ROS的模拟器和虚拟环境中,以执行复杂的机器人任务。

英文摘要:

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such that the reconstructed scenes provide \em{actionable} information for simulating \em{interactions} with agents. Here, we address this challenging problem by reconstructing an interactive scene using RGB-D data stream, which captures (i) the semantics and geometry of objects and layouts by a 3D volumetric panoptic mapping module, and (ii) object affordance and contextual relations by reasoning over physical common sense among objects, organized by a graph-based scene representation. Crucially, this reconstructed scene replaces the object meshes in the dense panoptic map with part-based articulated CAD models for finer-grained robot interactions. In the experiments, we demonstrate that (i) our panoptic mapping module outperforms previous state-of-the-art methods, (ii) a high-performant physical reasoning procedure that matches, aligns, and replaces objects' meshes with best-fitted CAD models, and (iii) reconstructed scenes are physically plausible and naturally afford actionable interactions; without any manual labeling, they are seamlessly imported to ROS-based simulators and virtual environments for complex robot task executions.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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