We propose a method to detect and reconstruct multiple 3D objects from a single RGB image. The key idea is to optimize for detection, alignment and shape jointly over all objects in the RGB image, while focusing on realistic and physically plausible reconstructions. To this end, we propose a keypoint detector that localizes objects as center points and directly predicts all object properties, including 9-DoF bounding boxes and 3D shapes -- all in a single forward pass. The proposed method formulates 3D shape reconstruction as a shape selection problem, i.e. it selects among exemplar shapes from a given database. This makes it agnostic to shape representations, which enables a lightweight reconstruction of realistic and visually-pleasing shapes based on CAD-models, while the training objective is formulated around point clouds and voxel representations. A collision-loss promotes non-intersecting objects, further increasing the reconstruction realism. Given the RGB image, the presented approach performs lightweight reconstruction in a single-stage, it is real-time capable, fully differentiable and end-to-end trainable. Our experiments compare multiple approaches for 9-DoF bounding box estimation, evaluate the novel shape-selection mechanism and compare to recent methods in terms of 3D bounding box estimation and 3D shape reconstruction quality.
University of Bonn(波恩大学);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所)
Recent advances have enabled 3d object reconstruction approaches using a single off-the-shelf RGB-D camera. Although these approaches are successful for a wide range of object classes, they rely on stable and distinctive geometric or texture features. Many objects like mechanical parts, toys, household or decorative articles, however, are textureless and characterized by minimalistic shapes that are simple and symmetric. Existing in-hand scanning systems and 3d reconstruction techniques fail for such symmetric objects in the absence of highly distinctive features. In this work, we show that ex…
University of Illinois Urbana Champaign(伊利诺伊大学厄巴纳-尚佩恩分校)
We propose an approach for 3D reconstruction and segmentation of a single object placed on a flat surface from an input video. Our approach is to perform dense depth map estimation for multiple views using a proposed objective function that preserves detail. The resulting depth maps are then fused using a proposed implicit surface function that is robust to estimation error, producing a smooth surface reconstruction of the entire scene. Finally, the object is segmented from the remaining scene using a proposed 2D-3D segmentation that incorporates image and depth cues with priors and regulariza…
ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Map
German Research Center for Artificial Intelligence (DFKI)(德国人工智能研究中心);University of Kaiserslautern-Landau (RPTU)(凯泽斯劳滕-兰道大学);National University of Sciences and Technology (NUST)(国家科技大学);University of Prince Mugrin (UPM)(穆格林王子大学)
Wuhan University(武汉大学);Tencent AI Lab(腾讯AI实验室);University at Buffalo(纽约州立大学布法罗分校)
Accurate 3D reconstruction of the hand and object shape from a hand-object image is important for understanding human-object interaction as well as human daily activities. Different from bare hand pose estimation, hand-object interaction poses a strong constraint on both the hand and its manipulated object, which suggests that hand configuration may be crucial contextual information for the object, and vice versa. However, current approaches address this task by training a two-branch network to reconstruct the hand and object separately with little communication between the two branches. In th…
Accurately predicting the 3D shape of any arbitrary object in any pose from a single image is a key goal of computer vision research. This is challenging as it requires a model to learn a representation that can infer both the visible and occluded portions of any object using a limited training set. A training set that covers all possible object shapes is inherently infeasible. Such learning-based approaches are inherently vulnerable to overfitting, and successfully implementing them is a function of both the architecture design and the training approach. We present an extensive investigation …
Recovering the 3D structure of an object from a single image is a challenging task due to its ill-posed nature. One approach is to utilize the plentiful photos of the same object category to learn a strong 3D shape prior for the object. This approach has successfully been demonstrated by a recent work of Wu et al. (2020), which obtained impressive 3D reconstruction networks with unsupervised learning. However, their algorithm is only applicable to symmetric objects. In this paper, we eliminate the symmetry requirement with a novel unsupervised algorithm that can learn a 3D reconstruction netwo…
Trinity College Ireland(爱尔兰三一学院);National University of Singapore(新加坡国立大学)
While recent deep neural networks have achieved promising results for 3D reconstruction from a single-view image, these rely on the availability of RGB textures in images and extra information as supervision. In this work, we propose novel stacked hierarchical networks and an end to end training strategy to tackle a more challenging task for the first time, 3D reconstruction from a single-view 2D silhouette image. We demonstrate that our model is able to conduct 3D reconstruction from a single-view silhouette image both qualitatively and quantitatively. Evaluation is performed using Shapenet f…
National Institute of Astrophysics, Optics and Electronics(国家天体物理、光学与电子研究所)
A method to obtain three-dimensional data of real-world objects by integrating their material properties is presented. The material properties are defined by capturing the Reflectance Fields of the real-world objects. It is shown, unlike conventional reconstruction methods, the method is able to use the reflectance information to recover surface depth for objects having a non-Lambertian surface reflectance. It is, for recovering 3D data of objects exhibiting an anisotropic BRDF with an error less than 0.3%.
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Apple(苹果公司)
Reconstructing an accurate 3D object model from a few image observations remains a challenging problem in computer vision. State-of-the-art approaches typically assume accurate camera poses as input, which could be difficult to obtain in realistic settings. In this paper, we present FvOR, a learning-based object reconstruction method that predicts accurate 3D models given a few images with noisy input poses. The core of our approach is a fast and robust multi-view reconstruction algorithm to jointly refine 3D geometry and camera pose estimation using learnable neural network modules. We provid…
Univ Evry(埃夫里大学);Université Paris-Saclay(巴黎萨克雷大学);Ausy(奥西公司);Université Orléans(奥尔良大学);Murdoch University(莫道克大学);University of South Australia(南澳大学)
We propose a novel deep reinforcement learning-based approach for 3D object reconstruction from monocular images. Prior works that use mesh representations are template based. Thus, they are limited to the reconstruction of objects that have the same topology as the template. Methods that use volumetric grids as intermediate representations are computationally expensive, which limits their application in real-time scenarios. In this paper, we propose a novel end-to-end method that reconstructs 3D objects of arbitrary topology from a monocular image. It is composed of of (1) a Vertex Generation…
We propose the Canonical 3D Deformer Map, a new representation of the 3D shape of common object categories that can be learned from a collection of 2D images of independent objects. Our method builds in a novel way on concepts from parametric deformation models, non-parametric 3D reconstruction, and canonical embeddings, combining their individual advantages. In particular, it learns to associate each image pixel with a deformation model of the corresponding 3D object point which is canonical, i.e. intrinsic to the identity of the point and shared across objects of the category. The result is …
School of Intelligence Science and Technology, Peking University(北京理工大学智能科学与技术学院);National Key Laboratory of General Artificial Intelligence(通用人工智能国家重点实验室);AIR, Tsinghua University(清华大学人工智能研究院)
Reconstructing 3D objects is an important computer vision task that has wide application in AR/VR. Deep learning algorithm developed for this task usually relies on an unrealistic synthetic dataset, such as ShapeNet and Things3D. On the other hand, existing real-captured object-centric datasets usually do not have enough annotation to enable supervised training or reliable evaluation. In this technical report, we present a photo-realistic object-centric dataset HM3D-ABO. It is constructed by composing realistic indoor scene and realistic object. For each configuration, we provide multi-view RG…
Australian National University(澳大利亚国立大学);CSIRO DATA61(澳大利亚联邦科学与工业研究组织数据61所)
Image-based 3D reconstruction or 3D photogrammetry of small-scale objects including insects and biological specimens is challenging due to the use of high magnification lens with inherent limited depth of field, and the object's fine structures and complex surface properties. Due to these challenges, traditional 3D reconstruction techniques cannot be applied without suitable image pre-processings. One such preprocessing technique is multifocus stacking that combines a set of partially focused images captured from the same viewing angle to create a single in-focus image. Traditional multifocus …
Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The network learns a mapping from images of objects to their underlying 3D shapes from a large collection of synthetic data. Our network takes in one or more images of an object instance from arbitrary viewpoints and outputs a reconstruction of the object in the form of a 3D occupancy grid. Unlike most of the previous works, our network does not require any image a…
We reconstruct 3D deformable object through time, in the context of a live pottery making process where the crafter molds the object. Because the object suffers from heavy hand interaction, and is being deformed, classical techniques cannot be applied. We use particle energy optimization to estimate the object profile and benefit of the object radial symmetry to increase the robustness of the reconstruction to both occlusion and noise. Our method works with an unconstrained scalable setup with one or more depth sensors. We evaluate on our database (released upon publication) on a per-frame and…
We present StrobeNet, a method for category-level 3D reconstruction of articulating objects from one or more unposed RGB images. Reconstructing general articulating object categories % has important applications, but is challenging since objects can have wide variation in shape, articulation, appearance and topology. We address this by building on the idea of category-level articulation canonicalization -- mapping observations to a canonical articulation which enables correspondence-free multiview aggregation. Our end-to-end trainable neural network estimates feature-enriched canonical 3D poin…
The Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所);Adobe Research(Adobe研究)
In this paper, we address the problem of 3D object mesh reconstruction from RGB videos. Our approach combines the best of multi-view geometric and data-driven methods for 3D reconstruction by optimizing object meshes for multi-view photometric consistency while constraining mesh deformations with a shape prior. We pose this as a piecewise image alignment problem for each mesh face projection. Our approach allows us to update shape parameters from the photometric error without any depth or mask information. Moreover, we show how to avoid a degeneracy of zero photometric gradients via rasterizin…
University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校);University of Maryland at College Park(马里兰大学帕克分校)
3D object reconstructions of transparent and concave structured objects, with inferred material properties, remains an open research problem for robot navigation in unstructured environments. In this paper, we propose a multimodal single- and multi-frame neural network for 3D reconstructions using audio-visual inputs. Our trained reconstruction LSTM autoencoder 3D-MOV accepts multiple inputs to account for a variety of surface types and views. Our neural network produces high-quality 3D reconstructions using voxel representation. Based on Intersection-over-Union (IoU), we evaluate against othe…
We consider the problem of reconstructing a full 360° photographic model of an object from a single image of it. We do so by fitting a neural radiance field to the image, but find this problem to be severely ill-posed. We thus take an off-the-self conditional image generator based on diffusion and engineer a prompt that encourages it to "dream up" novel views of the object. Using an approach inspired by DreamFields and DreamFusion, we fuse the given input view, the conditional prior, and other regularizers in a final, consistent reconstruction. We demonstrate state-of-the-art reconstruction re…
Learning-based 3D object reconstruction enables single- or few-shot estimation of 3D object models. For robotics, this holds the potential to allow model-based methods to rapidly adapt to novel objects and scenes. Existing 3D reconstruction techniques optimize for visual reconstruction fidelity, typically measured by chamfer distance or voxel IOU. We find that when applied to realistic, cluttered robotics environments, these systems produce reconstructions with low physical realism, resulting in poor task performance when used for model-based control. We propose ARM, an amodal 3D reconstructio…
Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in attempt to predict 3D shapes, where information is rich only on the surfaces. In this paper, we propose a novel 3D generative modeling framework to efficiently generate object shapes in the form of dense point clouds. We use 2D convolutional operations to predict the 3D structure from multiple viewpoints and jointly apply geometric reasoning with 2D project…
CTU in Prague(布拉格捷克理工大学);Aalto University(阿尔托大学);Czech Institute of Informatics, Robotics, and Cybernetics, CTU in Prague(布拉格捷克理工大学捷克信息学、机器人与控制论研究所)
Recent advancements in object shape completion have enabled impressive object reconstructions using only visual input. However, due to self-occlusion, the reconstructions have high uncertainty in the occluded object parts, which negatively impacts the performance of downstream robotic tasks such as grasping. In this work, we propose an active visuo-haptic shape completion method called Act-VH that actively computes where to touch the objects based on the reconstruction uncertainty. Act-VH reconstructs objects from point clouds and calculates the reconstruction uncertainty using IGR, a recent s…
University of Applied Sciences Koblenz(科布伦茨应用科学大学);Georg-August-University Göttingen(哥廷根大学);University Medical Center Göttingen(哥廷根大学医学中心)
We propose a method for 3D object reconstruction and 6D-pose estimation from 2D images that uses knowledge about object shape as the primary key. In the proposed pipeline, recognition and labeling of objects in 2D images deliver 2D segment silhouettes that are compared with the 2D silhouettes of projections obtained from various views of a 3D model representing the recognized object class. By computing transformation parameters directly from the 2D images, the number of free parameters required during the registration process is reduced, making the approach feasible. Furthermore, 3D transforma…
SR3D: Unleashing Single-view 3D Reconstruction for Transparent and Specular Object Grasping
Beijing University of Posts and Telecommunications(北京邮电大学);Center on Frontiers of Computing Studies, Peking University(北京大学前沿计算研究中心);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所)
In this paper, we explore the feasibility of utilizing a mmWave radar sensor installed on a UAV to reconstruct the 3D shapes of multiple objects in a space. The UAV hovers at various locations in the space, and its onboard radar senor collects raw radar data via scanning the space with Synthetic Aperture Radar (SAR) operation. The radar data is sent to a deep neural network model, which outputs the point cloud reconstruction of the multiple objects in the space. We evaluate two different models. Model 1 is our recently proposed 3DRIMR/R2P model, and Model 2 is formed by adding a segmentation s…