arXivDaily arXiv每日学术速递 周一至周五更新
arXiv周末暂无论文更新,休息一下吧,周末愉快~~
arXiv 2108.07047cs.GTecon.THphysics.soc-ph
收藏

变量网络博弈的期望值

Expected Values for Variable Network Games

Subhadip Chakrabarti, Loyimee Gogoi, Robert P Gilles, Surajit Borkotokey, Rajnish Kumar

摘要:

网络游戏将一定水平的集体产生的财富分配给可以在给定玩家集合上形成的每个网络。可变网络博弈将网络博弈与网络形成概率分布相结合,描述了对网络形成的某些限制。集体创造财富的预期水平和个人预期收益可以在这种情况下制定。我们调查的预期财富水平的属性,以及既定的网络游戏价值的预期变量作为分配规则,分配给每个变量网络游戏中的玩家在一个变量网络游戏的回报。我们建立了两个公理化的预期迈尔森值,最初制定和证明类的通信情况下,基于完善的组件平衡,平等的议价能力和平衡的贡献属性。此外,我们扩展了一个既定的公理化的位置值的基础上平衡的链接贡献属性的期望位置值。

英文摘要:

A network game assigns a level of collectively generated wealth to every network that can form on a given set of players. A variable network game combines a network game with a network formation probability distribution, describing certain restrictions on network formation. Expected levels of collectively generated wealth and expected individual payoffs can be formulated in this setting. We investigate properties of the resulting expected wealth levels as well as the expected variants of well-established network game values as allocation rules that assign to every variable network game a payoff to the players in a variable network game. We establish two axiomatizations of the Expected Myerson Value, originally formulated and proven on the class of communication situations, based on the well-established component balance, equal bargaining power and balanced contributions properties. Furthermore, we extend an established axiomatization of the Position Value based on the balanced link contribution property to the Expected Position Value.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑