Robots learning a new manipulation task from a small amount of demonstrations are increasingly demanded in different workspaces. A classifier model assessing the quality of actions can predict the successful completion of a task, which can be used by intelligent agents for action-selection. This paper presents a novel classifier that learns to classify task completion only from a few demonstrations. We carry out a comprehensive comparison of different neural classifiers, e.g. fully connected-based, fully convolutional-based, sequence2sequence-based, and domain adaptation-based classification. We also present a new dataset including five robot manipulation tasks, which is publicly available. We compared the performances of our novel classifier and the existing models using our dataset and the MIME dataset. The results suggest domain adaptation and timing-based features improve success prediction. Our novel model, i.e. fully convolutional neural network with domain adaptation and timing features, achieves an average classification accuracy of 97.3\% and 95.5\% across tasks in both datasets whereas state-of-the-art classifiers without domain adaptation and timing-features only achieve 82.4\% and 90.3\%, respectively.
Imitation learning is a promising approach to help robots acquire dexterous manipulation capabilities without the need for a carefully-designed reward or a significant computational effort. However, existing imitation learning approaches require sophisticated data collection infrastructure and struggle to generalize beyond the training distribution. One way to address this limitation is to gather additional data that better represents the full operating conditions. In this work, we investigate characteristics of such additional demonstrations and their impact on performance. Specifically, we s…
University of Central Florida(中佛罗里达大学);University of California Berkeley(加州大学伯克利分校)
We propose a technique for multi-task learning from demonstration that trains the controller of a low-cost robotic arm to accomplish several complex picking and placing tasks, as well as non-prehensile manipulation. The controller is a recurrent neural network using raw images as input and generating robot arm trajectories, with the parameters shared across the tasks. The controller also combines VAE-GAN-based reconstruction with autoregressive multimodal action prediction. Our results demonstrate that it is possible to learn complex manipulation tasks, such as picking up a towel, wiping an ob…
Stanford University(斯坦福大学);The University of Texas at Austin(德克萨斯大学奥斯汀分校)
Imitating human demonstrations is a promising approach to endow robots with various manipulation capabilities. While recent advances have been made in imitation learning and batch (offline) reinforcement learning, a lack of open-source human datasets and reproducible learning methods make assessing the state of the field difficult. In this paper, we conduct an extensive study of six offline learning algorithms for robot manipulation on five simulated and three real-world multi-stage manipulation tasks of varying complexity, and with datasets of varying quality. Our study analyzes the most crit…
Northeastern University(东北大学);University of California, San Diego(加利福尼亚大学圣迭戈分校)
We present a deep imitation learning framework for robotic bimanual manipulation in a continuous state-action space. A core challenge is to generalize the manipulation skills to objects in different locations. We hypothesize that modeling the relational information in the environment can significantly improve generalization. To achieve this, we propose to (i) decompose the multi-modal dynamics into elemental movement primitives, (ii) parameterize each primitive using a recurrent graph neural network to capture interactions, and (iii) integrate a high-level planner that composes primitives sequ…
University of South Florida(南佛罗里达大学);National Institute of Standards and Technology (NIST)(美国国家标准与技术研究院);German Aerospace Center (DLR)(德国航空航天中心);Worcester Polytechnic Institute (WPI)(伍斯特理工学院)
This paper discusses recent research progress in robotic grasping and manipulation in the light of the latest Robotic Grasping and Manipulation Competitions (RGMCs). We first provide an overview of past benchmarks and competitions related to the robotics manipulation field. Then, we discuss the methodology behind designing the manipulation tasks in RGMCs. We provide a detailed analysis of key challenges for each task and identify the most difficult aspects based on the competing teams' performance in recent years. We believe that such an analysis is insightful to determine the future research …
University of Texas at Austin(德克萨斯大学奥斯汀分校);Sony AI(索尼人工智能)
We tackle real-world long-horizon robot manipulation tasks through skill discovery. We present a bottom-up approach to learning a library of reusable skills from unsegmented demonstrations and use these skills to synthesize prolonged robot behaviors. Our method starts with constructing a hierarchical task structure from each demonstration through agglomerative clustering. From the task structures of multi-task demonstrations, we identify skills based on the recurring patterns and train goal-conditioned sensorimotor policies with hierarchical imitation learning. Finally, we train a meta control…
Modern approaches to grasp planning often involve deep learning. However, there are only a few large datasets of labelled grasping examples on physical robots, and available datasets involve relatively simple planar grasps with two-fingered grippers. Here we present: 1) a new human grasp demonstration method that facilitates rapid collection of naturalistic grasp examples, with full six-degree-of-freedom gripper positioning; and 2) a dataset of roughly forty thousand successful grasps on 109 different rigid objects with the RightHand Robotics three-fingered ReFlex gripper.
University of California at Berkeley(加州大学伯克利分校);Technische Universität Berlin(柏林工业大学)
Dexterous multi-fingered hands can accomplish fine manipulation behaviors that are infeasible with simple robotic grippers. However, sophisticated multi-fingered hands are often expensive and fragile. Low-cost soft hands offer an appealing alternative to more conventional devices, but present considerable challenges in sensing and actuation, making them difficult to apply to more complex manipulation tasks. In this paper, we describe an approach to learning from demonstration that can be used to train soft robotic hands to perform dexterous manipulation tasks. Our method uses object-centric de…
University of Illinois, Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
In this paper, we present an intelligent Assistant for Robotic Therapy (iART), that provides robotic assistance during 3D trajectory tracking tasks. We propose a novel LSTM-based robot learning from demonstration (LfD) paradigm to mimic a therapist's assistance behavior. iART presents a trajectory agnostic LfD routine that can generalize learned behavior from a single trajectory to any 3D shape. Once the therapist's behavior has been learned, iART enables the patient to modify this behavior as per their preference. The system requires only a single demonstration of 2 minutes and exhibits a mea…
DexCanvas: Bridging Human Demonstrations and Robot Learning for Dexterous Manipulation
DexRobot Co. Ltd.(德克斯机器人有限公司);University of Michigan(密歇根大学);Shanghai Jiao Tong University(上海交通大学);Chongqing University(重庆大学);East China University of Science and Technology(东华大学)
Mastering robotic manipulation skills through reinforcement learning (RL) typically requires the design of shaped reward functions. Recent developments in this area have demonstrated that using sparse rewards, i.e. rewarding the agent only when the task has been successfully completed, can lead to better policies. However, state-action space exploration is more difficult in this case. Recent RL approaches to learning with sparse rewards have leveraged high-quality human demonstrations for the task, but these can be costly, time consuming or even impossible to obtain. In this paper, we propose …
Technical University of Darmstadt(达姆施塔特工业大学);Mitsubishi Electric Research Laboratories(三菱电机研究实验室)
Robotic manipulation stands as a largely unsolved problem despite significant advances in robotics and machine learning in recent years. One of the key challenges in manipulation is the exploration of the dynamics of the environment when there is continuous contact between the objects being manipulated. This paper proposes a model-based active exploration approach that enables efficient learning in sparse-reward robotic manipulation tasks. The proposed method estimates an information gain objective using an ensemble of probabilistic models and deploys model predictive control (MPC) to plan act…
We propose a teleoperation system that uses a single RGB-D camera as the human motion capture device. Our system can perform general manipulation tasks such as cloth folding, hammering and 3mm clearance peg in hole. We propose the use of non-Cartesian oblique coordinate frame, dynamic motion scaling and reposition of operator frames to increase the flexibility of our teleoperation system. We hypothesize that lowering the barrier of entry to teleoperation will allow for wider deployment of supervised autonomy system, which will in turn generates realistic datasets that unlock the potential of m…
End-to-end learning robotic manipulation with high data efficiency is one of the key challenges in robotics. The latest methods that utilize human demonstration data and unsupervised representation learning has proven to be a promising direction to improve RL learning efficiency. The use of demonstration data also allows "warming-up" the RL policies using offline data with imitation learning or the recently emerged offline reinforcement learning algorithms. However, existing works often treat offline policy learning and online exploration as two separate processes, which are often accompanied …
Massachusetts Institute of Technology(麻省理工学院);Horizon Robotics(地平线机器人)
In order to provide adaptive and user-friendly solutions to robotic manipulation, it is important that the agent can learn to accomplish tasks even if they are only provided with very sparse instruction signals. To address the issues reinforcement learning algorithms face when task rewards are sparse, this paper proposes an intrinsic motivation approach that can be easily integrated into any standard reinforcement learning algorithm and can allow robotic manipulators to learn useful manipulation skills with only sparse extrinsic rewards. Through integrating and balancing empowerment and curios…
Cognitive science suggests that the self-representation is critical for learning and problem-solving. However, there is a lack of computational methods that relate this claim to cognitively plausible robots and reinforcement learning. In this paper, we bridge this gap by developing a model that learns bidirectional action-effect associations to encode the representations of body schema and the peripersonal space from multisensory information, which is named multimodal BidAL. Through three different robotic experiments, we demonstrate that this approach significantly stabilizes the learning-bas…
Dyson Robotics Lab, Imperial College London(戴森机器人实验室,帝国理工学院)
Despite the success of reinforcement learning methods, they have yet to have their breakthrough moment when applied to a broad range of robotic manipulation tasks. This is partly due to the fact that reinforcement learning algorithms are notoriously difficult and time consuming to train, which is exacerbated when training from images rather than full-state inputs. As humans perform manipulation tasks, our eyes closely monitor every step of the process with our gaze focusing sequentially on the objects being manipulated. With this in mind, we present our Attention-driven Robotic Manipulation (A…
This work re-implements the OpenAI Gym multi-goal robotic manipulation environment, originally based on the commercial Mujoco engine, onto the open-source Pybullet engine. By comparing the performances of the Hindsight Experience Replay-aided Deep Deterministic Policy Gradient agent on both environments, we demonstrate our successful re-implementation of the original environment. Besides, we provide users with new APIs to access a joint control mode, image observations and goals with customisable camera and a built-in on-hand camera. We further design a set of multi-step, multi-goal, long-hori…
Model-free deep reinforcement learning has been shown to exhibit good performance in domains ranging from video games to simulated robotic manipulation and locomotion. However, model-free methods are known to perform poorly when the interaction time with the environment is limited, as is the case for most real-world robotic tasks. In this paper, we study how maximum entropy policies trained using soft Q-learning can be applied to real-world robotic manipulation. The application of this method to real-world manipulation is facilitated by two important features of soft Q-learning. First, soft Q-…
EaDex: A Cross-Embodiment Dexterous Manipulation Framework from Low-Cost Demonstrations
Faculty of Robot Science and Engineering, Northeastern University(机器人科学与工程学院,东北大学);Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences(深圳先进技术研究所,中国科学院);School of Automation, Nanjing University of Information Science and Technology(自动化学院,南京信息科学技术大学)
Unified Visual-Tactile-Action Modeling from Human Demonstrations for Dexterous Manipulation
Shanghai Jiao Tong University(上海交通大学);State Key Laboratory of General Artificial Intelligence, BIGAI(北京通用人工智能研究院 通用人工智能全国重点实验室);Sharpa Robotics;Beijing Institute of Technology(北京理工大学)
Georgia Institute of Technology(佐治亚理工学院);Georgia Tech Research Institute(佐治亚理工研究院)
Perception is an essential part of robotic manipulation in a semi-structured environment. Traditional approaches produce a narrow task-specific prediction (e.g., object's 6D pose), that cannot be adapted to other tasks and is ill-suited for deformable objects. In this paper, we propose using canonical mapping as a near-universal and flexible object descriptor. We demonstrate that common object representations can be derived from a single pre-trained canonical mapping model, which in turn can be generated with minimal manual effort using an automated data generation and training pipeline. We pe…
Learning actions from human demonstration is an emerging trend for designing intelligent robotic systems, which can be referred as video to command. The performance of such approach highly relies on the quality of video captioning. However, the general video captioning methods focus more on the understanding of the full frame, lacking of consideration on the specific object of interests in robotic manipulations. We propose a novel deep model to learn actions from human demonstration video for robotic manipulation. It consists of two deep networks, grasp detection network (GNet) and video capti…
Vision-based learning methods provide promise for robots to learn complex manipulation tasks. However, how to generalize the learned manipulation skills to real-world interactions remains an open question. In this work, we study robotic manipulation skill learning from a single third-person view demonstration by using activity recognition and object detection in computer vision. To facilitate generalization across objects and environments, we propose to use a prior knowledge base in the form of a text corpus to infer the object to be interacted with in the context of a robot. We evaluate our a…
We investigate different approaches to integrating object recognition and planning in a tabletop manipulation domain with the set of objects used in the 2012 RoboCup@Work competition. Results of our preliminary experiments show that, with some approaches, close integration of perception and planning improves the quality of plans, as well as the computation times of feasible plans.
The past decade has witnessed the tremendous successes of machine learning techniques in the supervised learning paradigm, where there is a clear demarcation between training and testing. In the supervised learning paradigm, learning is inherently passive, seeking to distill human-provided supervision in large-scale datasets into high capacity models. Following these successes, machine learning researchers have looked beyond this paradigm and became interested in tasks that are more dynamic. To them, robotics serve as an excellent test-bed, for the challenges of robotics break many of the assu…