In this article we consider zero and non-zero sum risk-sensitive average criterion games for semi-Markov processes with a finite state space. For the zero-sum case, under suitable assumptions we show that the game has a value. We also establish the existence of a stationary saddle point equilibrium. For the non-zero sum case, under suitable assumptions we establish the existence of a stationary Nash equilibrium.
In this paper, we investigate a partially observable zero sum games where the state process is a discrete time Markov chain. We consider a general utility function in the optimization criterion. We show the existence of value for both finite and infinite horizon games and also establish the existence of optimal polices. The main step involves converting the partially observable game into a completely observable game which also keeps track of the total discounted accumulated reward/cost.
We study the optimal use of information in Markov games with incomplete information on one side and two states. We provide a finite-stage algorithm for calculating the limit value as the gap between stages goes to 0, and an optimal strategy for the informed player in the limiting game in continuous time. This limiting strategy induces an-optimal strategy for the informed player, provided the gap between stages is small. Our results demonstrate when the informed player should use his information and how.
We study zero-sum stochastic games for controlled discrete time Markov chains with risk-sensitive average cost criterion with countable state space and Borel action spaces. The payoff function is nonnegative and possibly unbounded. Under a certain Lyapunov stability assumption on the dynamics, we establish the existence of a value and saddle point equilibrium. Further we completely characterize all possible saddle point strategies in the class of stationary Markov strategies. Finally, we present and analyze an illustrative example.
We consider time-homogeneous uniformly nondegenerate stochastic differential games in domains and propose constructing $\varepsilon$-optimal strategies and policies by using adjoint Markov strategies and adjoint Markov policies which are actually time-homogeneous Markov, however, relative not to the original process but to a couple of processes governed by a system consisting of the main original equation and of an adjoint stochastic equations of the same type as the main one. We show how to find $\varepsilon$-optimal strategies and policies in these classes by using the solvability in Sobolev…
We consider a nonzero-sum Markov game on an abstract measurable state space with compact metric action spaces. The goal of each player is to maximize his respective discounted payoff function under the condition that some constraints on a discounted payoff are satisfied. We are interested in the existence of a Nash or noncooperative equilibrium. Under suitable conditions, which include absolute continuity of the transitions with respect to some reference probability measure, additivity of the payoffs and the transition probabilities (ARAT condition), and continuity in action of the payoff func…
We propose and investigate a discrete-time mean field game model involving risk-averse agents. The model under study is a coupled system of dynamic programming equations with a Kolmogorov equation. The agents' risk aversion is modeled by composite risk measures. The existence of a solution to the coupled system is obtained with a fixed point approach. The corresponding feedback control allows to construct an approximate Nash equilibrium for a related dynamic game with finitely many players.
We consider zero-sum stochastic games for continuous time Markov decision processes with risk-sensitive average cost criterion. Here the transition and cost rates may be unbounded. We prove the existence of the value of the game and a saddle-point equilibrium in the class of all stationary strategies under a Lyapunov stability condition. This is accomplished by establishing the existence of a principal eigenpair for the corresponding Hamilton-Jacobi-Isaacs (HJI) equation. This in turn is established by using the nonlinear version of Krein-Rutman theorem. We then obtain a characterization of th…
We study nonzero-sum stochastic differential games with risk-sensitive ergodic cost criterion. Under certain conditions, using multi-parameter eigenvalue approach, we establish the existence of a Nash equilibrium in the space of stationary Markov strategies. We achieve our results by studying the relevant systems of coupled HJB equations. Exploiting the stochastic representation of the principal eigenfunctions we completely characterize Nash equilibrium points in the space of stationary Markov strategies.
In this paper, we consider risk-sensitive discounted control problem for continuous-time jump Markov processes taking values in general state space. The transition rates of underlying continuous-time jump Markov processes and the cost rates are allowed to be unbounded. Under certain Lyapunov condition, we establish the existence and uniqueness of the solution to the Hamilton-Jacobi-Bellman (HJB) equation. Also we prove the existence of optimal risk-sensitive control in the class of Markov control.
In this paper we study a class of risk-sensitive Markovian control problems in discrete time subject to model uncertainty. We consider a risk-sensitive discounted cost criterion with finite time horizon. The used methodology is the one of adaptive robust control combined with machine learning.
In this article we consider risk-sensitive control of semi-Markov processes with a discrete state space. We consider general utility functions and discounted cost in the optimization criteria. We consider random finite horizon and infinite horizon problems. Using a state augmentation technique we characterise the value functions and also prescribe optimal controls.
We study a two-player zero-sum stochastic differential game with asymmetric information where the payoff depends on a controlled continuous-time Markov chain X with finite state space which is only observed by player 1. This model was already studied in Cardaliaguet et al. (2015) through an approximating sequence of discrete-time games. Our first contribution is the proof of the existence of the value in the continuous-time model based on duality techniques. This value is shown to be the unique solution of the same Hamilton-Jacobi equation with convexity constraints which characterized the lim…
In this paper, we consider a large class of constrained non-cooperative stochastic Markov games with countable state spaces and discounted cost criteria. In one-player case, i.e., constrained discounted Markov decision models, it is possible to formulate a static optimisation problem whose solution determines a stationary optimal strategy (alias control or policy) in the dynamical infinite horizon model. This solution lies in the compact convex set of all occupation measures induced by strategies, defined on the set of state-action pairs. In case of n-person discounted games the occupation mea…
To analyze strategic interactions arising in the cyber-security context, we develop a new reputation game model in which an attacker can pretend to be a normal user and a defender may have to announce attack detection at a certain point of time without knowing whether he has been attacked. We show the existence and uniqueness of sequential equilibrium in Markov strategies, and explicitly characterize the players' equilibrium strategies. Using our model, we suggest empirical and theoretical ways of calibrating the attack probability, which is an important element of cyber-risks.
Recently, Sidford, Wang, Wu and Ye (2018) developed an algorithm combining variance reduction techniques with value iteration to solve discounted Markov decision processes. This algorithm has a sublinear complexity when the discount factor is fixed. Here, we extend this approach to mean-payoff problems, including both Markov decision processes and perfect information zero-sum stochastic games. We obtain sublinear complexity bounds, assuming there is a distinguished state which is accessible from all initial states and for all policies. Our method is based on a reduction from the mean payoff pr…
Semi-Markov model is one of the most general models for stochastic dynamic systems. This paper deals with a two-person zero-sum game for semi-Markov processes. We focus on the expected discounted payoff criterion with state-action-dependent discount factors. The state and action spaces are both Polish spaces, and the payoff function is $ω$-bounded. We first construct a fairly general model of semi-Markov games under a given semi-Markov kernel and a pair of strategies. Next, based on the standard regularity condition and the continuity-compactness condition for semi-Markov games, we derive a "d…
We establish existence of controlled Markov chain of mean-field type with unbounded jump intensities by means of a fixed point argument using the Wasserstein distance. Using a Markov chain entropic backward SDE approach, we further suggest conditions for existence of an optimal control and a saddle-point for respectively a control problem and a zero-sum differential game associated with risk sensitive payoff functionals of mean-field type.
Markov decision process (MDP) congestion game is an extension of classic congestion games, where a continuous population of selfish agents solves Markov decision processes with congestion: the payoff of a strategy decreases as more population uses it. We draw parallels between key concepts from capacitated congestion games and MDP. In particular, we show that population mass constraints in MDP congestion games are equivalent to imposing tolls/incentives on the reward function, which can be utilized by social planners to achieve auxiliary objectives. We demonstrate such methods in a simulated S…
The paper solves constrained Dynkin games with risk-sensitive criteria, where two players are allowed to stop at two independent Poisson random intervention times, via the theory of backward stochastic differential equations. This generalizes the previous work of [Liang and Sun, Dynkin games with Poisson random intervention times, SIAM Journal on Control and Optimization, 2019] from the risk-neutral criteria and common signal times for both players to the risk-sensitive criteria and two heterogenous signal times. Furthermore, the paper establishes a connection of such constrained risk-sensitiv…
A zero-sum two-person Perfect Information Semi-Markov game (PISMG) under limiting ratio average payoff has a value and both the maximiser and the minimiser have optimal pure semi-stationary strategies. We arrive at the result by first fixing an arbitrary initial state and forming the matrix of undiscounted payoffs corresponding to each pair of pure stationary strategies of the two players and proving that this matrix has a pure saddle point.
Multi-agent reinforcement learning (MARL) is often modeled using the framework of Markov games (also called stochastic games or dynamic games). Most of the existing literature on MARL concentrates on zero-sum Markov games but is not applicable to general-sum Markov games. It is known that the best-response dynamics in general-sum Markov games are not a contraction. Therefore, different equilibria in general-sum Markov games can have different values. Moreover, the Q-function is not sufficient to completely characterize the equilibrium. Given these challenges, model based learning is an attract…
The paper is concerned with the deterministic limit of mean field games with the nonlocal coupling. It is assumed that the dynamics of mean field games are given by nonlinear Markov processes. This type of games includes stochastic mean field games as well as mean field games with finite state space. We consider the limiting deterministic mean field game within the framework of minimax approach. The concept of minimax solutions is close to the probabilistic formulation. In this case the Hamilton--Jacobi equation is considered in the minimax/viscosity sense, whereas the flow of probabilities is…
The paper is concerned with a variant of the continuous-time finite state Markov game of control and stopping where both players can affect transition rates, while only one player can choose a stopping time. We use the dynamic programming principle and reduce this problem to a system of ODEs with unilateral constraints. This system plays the role of the Bellman equation. We show that its solution provides the optimal strategies of the players. Additionally, we prove the existence and uniqueness theorem for the deduced system of ODEs with unilateral constraints.
This paper presents a theoretical framework for probably approximately correct (PAC) multi-agent reinforcement learning (MARL) algorithms for Markov games. The paper offers an extension to the well-known Nash Q-learning algorithm, using the idea of delayed Q-learning, in order to build a new PAC MARL algorithm for general-sum Markov games. In addition to guiding the design of a provably PAC MARL algorithm, the framework enables checking whether an arbitrary MARL algorithm is PAC. Comparative numerical results demonstrate performance and robustness.
Zero sum games with risk-sensitive cost criterion are considered with underlying dynamics being given by controlled stochastic differential equations. Under the assumption of geometric stability on the dynamics , we completely characterize all possible saddle point strategies in the class of stationary Markov controls. In addition, we also establish existence-uniqueness result for the value function of the Hamilton-Jacobi-Isaacs equation.