Robotic manipulation of unknown objects is an important field of research. Practical applications occur in many real-world settings where robots need to interact with an unknown environment. We tackle the problem of reactive grasping by proposing a method for unknown object tracking, grasp point sampling and dynamic trajectory planning. Our object tracking method combines Siamese Networks with an Iterative Closest Point approach for pointcloud registration into a method for 6-DoF unknown object tracking. The method does not require further training and is robust to noise and occlusion. We propose a robotic manipulation system, which is able to grasp a wide variety of formerly unseen objects and is robust against object perturbations and inferior grasping points.
Technical University of Munich(慕尼黑工业大学);Google(谷歌);Johns Hopkins University(约翰斯·霍普金斯大学)
6-DoF robotic grasping is a long-lasting but unsolved problem. Recent methods utilize strong 3D networks to extract geometric grasping representations from depth sensors, demonstrating superior accuracy on common objects but perform unsatisfactorily on photometrically challenging objects, e.g., objects in transparent or reflective materials. The bottleneck lies in that the surface of these objects can not reflect back accurate depth due to the absorption or refraction of light. In this paper, in contrast to exploiting the inaccurate depth data, we propose the first RGB-only 6-DoF grasping pipe…
University of Michigan(密歇根大学);Google(谷歌);Google Brain(谷歌大脑);X Inc(X公司)
This paper focuses on the problem of learning 6-DOF grasping with a parallel jaw gripper in simulation. We propose the notion of a geometry-aware representation in grasping based on the assumption that knowledge of 3D geometry is at the heart of interaction. Our key idea is constraining and regularizing grasping interaction learning through 3D geometry prediction. Specifically, we formulate the learning of deep geometry-aware grasping model in two steps: First, we learn to build mental geometry-aware representation by reconstructing the scene (i.e., 3D occupancy grid) from RGBD input via gener…
Motivated by the stringent requirements of unstructured real-world where a plethora of unknown objects reside in arbitrary locations of the surface, we propose a voxel-based deep 3D Convolutional Neural Network (3D CNN) that generates feasible 6-DoF grasp poses in unrestricted workspace with reachability awareness. Unlike the majority of works that predict if a proposed grasp pose within the restricted workspace will be successful solely based on grasp pose stability, our approach further learns a reachability predictor that evaluates if the grasp pose is reachable or not from robot's own expe…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Stanford University(斯坦福大学)
Grasp detection in clutter requires the robot to reason about the 3D scene from incomplete and noisy perception. In this work, we draw insight that 3D reconstruction and grasp learning are two intimately connected tasks, both of which require a fine-grained understanding of local geometry details. We thus propose to utilize the synergies between grasp affordance and 3D reconstruction through multi-task learning of a shared representation. Our model takes advantage of deep implicit functions, a continuous and memory-efficient representation, to enable differentiable training of both tasks. We t…
National University of Defense Technology(国防科技大学);University of Maryland at College Park(马里兰大学帕克分校);University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校)
We present an end-to-end algorithm for training deep neural networks to grasp novel objects. Our algorithm builds all the essential components of a grasping system using a forward-backward automatic differentiation approach, including the forward kinematics of the gripper, the collision between the gripper and the target object, and the metric for grasp poses. In particular, we show that a generalized Q1 grasp metric is defined and differentiable for inexact grasps generated by a neural network, and the derivatives of our generalized Q1 metric can be computed from a sensitivity analysis of the…
Spirit AeroSystems(势必锐航空系统公司);Wichita State University(威奇托州立大学)
Humans can determine a proper strategy to grasp an object according to the measured physical attributes or the prior knowledge of the object. This paper proposes an approach to determining the strategy of dexterous grasping by using an anthropomorphic robotic hand simply based on a label or a description of an object. Object attributes are parsed from natural-language descriptions and augmented with an object knowledge base that is scraped from retailer websites. A novel metric named joint probability distance is defined to measure distance between object attributes. The probability distributi…
Safe and efficient collaboration among multiple robots in unstructured environments is increasingly critical in the era of Industry 4.0. However, achieving robust and autonomous collaboration among humans and other robots requires modern robotic systems to have effective proximity perception and reactive obstacle avoidance. In this paper, we propose a novel methodology for reactive whole-body obstacle avoidance that ensures conflict-free robot-robot interactions even in dynamic environment. Unlike existing approaches based on Jacobian-type, sampling based or geometric techniques, our methodolo…
We consider the problem of grasping in clutter. While there have been motion planners developed to address this problem in recent years, these planners are mostly tailored for open-loop execution. Open-loop execution in this domain, however, is likely to fail, since it is not possible to model the dynamics of the multi-body multi-contact physical system with enough accuracy, neither is it reasonable to expect robots to know the exact physical properties of objects, such as frictional, inertial, and geometrical. Therefore, we propose an online re-planning approach for grasping through clutter. …
MG-Grasp: Metric-Scale Geometric 6-DoF Grasping Framework with Sparse RGB Observations
The Department of Electronic Engineering, Tsinghua University, Beijing 100084, China(清华大学电子工程系,北京100084,中国);The Department of Electronic and Computer Engineering, The Hong Kong University of Science and Technology, Hong Kong, China(香港科学与技术大学电子与计算机工程系,香港,中国)
6-DoF grasp pose detection of multi-grasp and multi-object is a challenge task in the field of intelligent robot. To imitate human reasoning ability for grasping objects, data driven methods are widely studied. With the introduction of large-scale datasets, we discover that a single physical metric usually generates several discrete levels of grasp confidence scores, which cannot finely distinguish millions of grasp poses and leads to inaccurate prediction results. In this paper, we propose a hybrid physical metric to solve this evaluation insufficiency. First, we define a novel metric is base…
Triplane Grasping: Efficient 6-DoF Grasping with Single RGB Images
Computer Science Department, Faculty of Science and Engineering, Swansea University(计算机科学系,科学与工程学院,斯旺西大学);Department of Computer Science, Durham University(计算机科学系,达勒姆大学)
Efficient Heatmap-Guided 6-Dof Grasp Detection in Cluttered Scenes
Tsinghua University(清华大学);Shanghai AI Laboratory(上海人工智能实验室);Beijing National Research Center for Information Science and Technology (BNRist)(北京信息科学与技术国家研究中心)
Hanson Robotics Ltd(汉森机器人有限公司);Indian Institute of Science(印度科学学院);ARTPARK(ARTPARK(人工智能与机器人技术园区))
Open Arms is a novel open-source platform of realistic human-like robotic hands and arms hardware with 28 Degree-of-Freedom (DoF), designed to extend the capabilities and accessibility of humanoid robotic grasping and manipulation. The Open Arms framework includes an open SDK and development environment, simulation tools, and application development tools to build and operate Open Arms. This paper describes these hands controls, sensing, mechanisms, aesthetic design, and manufacturing and their real-world applications with a teleoperated nursing robot. From 2015 to 2022, the authors have desig…
NVIDIA(英伟达);University of Toronto(多伦多大学);University of Washington(华盛顿大学)
The pipeline of current robotic pick-and-place methods typically consists of several stages: grasp pose detection, finding inverse kinematic solutions for the detected poses, planning a collision-free trajectory, and then executing the open-loop trajectory to the grasp pose with a low-level tracking controller. While these grasping methods have shown good performance on grasping static objects on a table-top, the problem of grasping dynamic objects in constrained environments remains an open problem. We present Neural Motion Fields, a novel object representation which encodes both object point…
Carnegie Mellon University(卡内基梅隆大学);School of Computer Science(计算机科学学院);Robotics Institute(机器人研究所)
Humans leverage the dynamics of the environment and their own bodies to accomplish challenging tasks such as grasping an object while walking past it or pushing off a wall to turn a corner. Such tasks often involve switching dynamics as the robot makes and breaks contact. Learning these dynamics is a challenging problem and prone to model inaccuracies, especially near contact regions. In this work, we present a framework for learning composite dynamical behaviors from expert demonstrations. We learn a switching linear dynamical model with contacts encoded in switching conditions as a close app…
National University of Defense Technology(国防科技大学);Shenzhen University(深圳大学);Chinese Academy of Military Science(中国军事科学院)
We approach the problem of high-DOF reaching-and-grasping via learning joint planning of grasp and motion with deep reinforcement learning. To resolve the sample efficiency issue in learning the high-dimensional and complex control of dexterous grasping, we propose an effective representation of grasping state characterizing the spatial interaction between the gripper and the target object. To represent gripper-object interaction, we adopt Interaction Bisector Surface (IBS) which is the Voronoi diagram between two close by 3D geometric objects and has been successfully applied in characterizin…
The Hong Kong University of Science and Technology(香港科技大学);HKUST Shenzhen-Hong Kong Collaborative Innovation Research Institute(香港科技大学深港协同创新研究院);Sun Yat-sen University(中山大学);Monash University(莫纳什大学)
In this paper, we propose a novel grasp pipeline based on contact point detection on the truncated signed distance function (TSDF) volume to achieve closed-loop 7-degree-of-freedom (7-DoF) grasping on cluttered environments. The key aspects of our method are that 1) the proposed pipeline exploits the TSDF volume in terms of multi-view fusion, contact-point sampling and evaluation, and collision checking, which provides reliable and collision-free 7-DoF gripper poses with real-time performance; 2) the contact-based pose representation effectively eliminates the ambiguity introduced by the norma…
General robot grasping in clutter requires the ability to synthesize grasps that work for previously unseen objects and that are also robust to physical interactions, such as collisions with other objects in the scene. In this work, we design and train a network that predicts 6 DOF grasps from 3D scene information gathered from an on-board sensor such as a wrist-mounted depth camera. Our proposed Volumetric Grasping Network (VGN) accepts a Truncated Signed Distance Function (TSDF) representation of the scene and directly outputs the predicted grasp quality and the associated gripper orientatio…
Although, in the task of grasping via a data-driven method, closed-loop feedback and predicting 6 degrees of freedom (DoF) grasp rather than conventionally used 4DoF top-down grasp are demonstrated to improve performance individually, few systems have both. Moreover, the sequential property of that task is hardly dealt with, while the approaching motion necessarily generates a series of observations. Therefore, this paper synthesizes three approaches and suggests a closed-loop framework that can predict the 6DoF grasp in a heavily cluttered environment from continuously received vision observa…
Robotic grasping aims to detect graspable points and their corresponding gripper configurations in a particular scene, and is fundamental for robot manipulation. Existing research works have demonstrated the potential of using a transformer model for robotic grasping, which can efficiently learn both global and local features. However, such methods are still limited in grasp detection on a 2D plane. In this paper, we extend a transformer model for 6-Degree-of-Freedom (6-DoF) robotic grasping, which makes it more flexible and suitable for tasks that concern safety. The key designs of our method…
NVIDIA(英伟达);The Robotics Institute, CMU(卡内基梅隆大学机器人研究所);University of Washington(华盛顿大学)
Grasping in cluttered environments is a fundamental but challenging robotic skill. It requires both reasoning about unseen object parts and potential collisions with the manipulator. Most existing data-driven approaches avoid this problem by limiting themselves to top-down planar grasps which is insufficient for many real-world scenarios and greatly limits possible grasps. We present a method that plans 6-DOF grasps for any desired object in a cluttered scene from partial point cloud observations. Our method achieves a grasp success of 80.3%, outperforming baseline approaches by 17.6% and clea…
College of Computer and Information Science(计算机与信息科学学院);Northeastern University(东北大学)
We address a class of manipulation problems where the robot perceives the scene with a depth sensor and can move its end effector in a space with six degrees of freedom -- 3D position and orientation. Our approach is to formulate the problem as a Markov decision process (MDP) with abstract yet generally applicable state and action representations. Finding a good solution to the MDP requires adding constraints on the allowed actions. We develop a specific set of constraints called hierarchical $\text{SE}(3)$ sampling (HSE3S) which causes the robot to learn a sequence of gazes to focus attention…
Grasping a novel target object in constrained environments (e.g., walls, bins, and shelves) requires intensive reasoning about grasp pose reachability to avoid collisions with the surrounding structures. Typical 6-DoF robotic grasping systems rely on the prior knowledge about the environment and intensive planning computation, which is ungeneralizable and inefficient. In contrast, we propose a novel Collision-Aware Reachability Predictor (CARP) for 6-DoF grasping systems. The CARP learns to estimate the collision-free probabilities for grasp poses and significantly improves grasping in challen…
Region-aware Grasp Framework with Normalized Grasp Space for Efficient 6-DoF Grasping
Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Department of Electronic Engineering, Tsinghua University(清华大学电子工程系);Shanghai AI Laboratory(上海人工智能实验室)
You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects
Advanced Robotics Centre, National University of Singapore(新加坡国立大学先进机器人中心);Integrative Sciences and Engineering Programme, National University of Singapore Graduate School(新加坡国立大学研究生院整合科学与工程项目)
6-DoF Grasp Detection in Clutter with Enhanced Receptive Field and Graspable Balance Sampling
School of Intelligent Engineering and Automation, Beijing University of Posts and Telecommunications(北京邮电大学智能工程与自动化学院);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)