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arXiv 2101.08046cs.HC
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延展实境(XR)远程研究:缺陷与机遇综述

Extended Reality (XR) Remote Research: a Survey of Drawbacks and Opportunities

Jack Ratcliffe, Francesco Soave, Nick Bryan-Kinns, Laurissa Tokarchuk, Ildar Farkhatdinov

摘要:

延展实境(XR)技术--如虚拟现实和增强现实--现在被广泛应用于人机交互(HCI)、社会科学和心理学实验。然而,这些实验主要是在实验室内与一名共同在场的研究人员一起进行的。远程实验,没有共同在场的研究人员,并没有蓬勃发展,尽管远程方法的非XR调查的成功。本文总结了46名XR研究人员的30项调查结果,以了解远程XR实验的局限性和好处。我们的主题分析确定了非XR远程研究的常见问题,例如参与者招募,以及XR特定问题,包括安全性和硬件可变性。我们确定了XR技术的潜在积极启示,包括利用HMD内置的数据汇集功能(例如手部、凝视跟踪)以及实验环境的便携性和可重复性。我们认为,XR技术可以被概念化为一种交互式技术和一种适合远程实验的数据收集设备。

英文摘要:

Extended Reality (XR) technology - such as virtual and augmented reality - is now widely used in Human Computer Interaction (HCI), social science and psychology experimentation. However, these experiments are predominantly deployed in-lab with a co-present researcher. Remote experiments, without co-present researchers, have not flourished, despite the success of remote approaches for non-XR investigations. This paper summarises findings from a 30-item survey of 46 XR researchers to understand perceived limitations and benefits of remote XR experimentation. Our thematic analysis identifies concerns common with non-XR remote research, such as participant recruitment, as well as XR-specific issues, including safety and hardware variability. We identify potential positive affordances of XR technology, including leveraging data collection functionalities builtin to HMDs (e.g. hand, gaze tracking) and the portability and reproducibility of an experimental setting. We suggest that XR technology could be conceptualised as an interactive technology and a capable data-collection device suited for remote experimentation.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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