Recently, commodity Wi-Fi devices have been shown to be able to construct human pose images, i.e., human skeletons, as fine-grained as cameras. Existing papers achieve good results when constructing the images of subjects who are in the prior training samples. However, the performance drops when it comes to new subjects, i.e., the subjects who are not in the training samples. This paper focuses on solving the subject-generalization problem in human pose image construction. To this end, we define the subject as the domain. Then we design a Domain-Independent Neural Network (DINN) to extract subject-independent features and convert them into fine-grained human pose images. We also propose a novel training method to train the DINN and it has no re-training overhead comparing with the domain-adversarial approach. We build a prototype system and experimental results demonstrate that our system can construct fine-grained human pose images of new subjects with commodity Wi-Fi in both the visible and through-wall scenarios, which shows the effectiveness and the subject-generalization ability of our model.
Avatar refers to a representative of a physical user in the virtual world that can engage in different activities and interact with other objects in metaverse. Simulating the avatar requires accurate human pose estimation. Though camera-based solutions yield remarkable performance, they encounter the privacy issue and degraded performance caused by varying illumination, especially in smart home. In this paper, we propose a WiFi-based IoT-enabled human pose estimation scheme for metaverse avatar simulation, namely MetaFi. Specifically, a deep neural network is designed with customized convoluti…
Beijing University of Posts and Telecommunications(北京邮电大学)
In this paper, we present Wi-Mose, the first 3D moving human pose estimation system using commodity WiFi. Previous WiFi-based works have achieved 2D and 3D pose estimation. These solutions either capture poses from one perspective or construct poses of people who are at a fixed point, preventing their wide adoption in daily scenarios. To reconstruct 3D poses of people who move throughout the space rather than a fixed point, we fuse the amplitude and phase into Channel State Information (CSI) images which can provide both pose and position information. Besides, we design a neural network to ext…
Pose-ICL: 3D-Aware In-Context Learning for Pose-Controllable Subject Customization
College of Electronic and Information Engineering, Tongji University, Shanghai, China(同济大学电子与信息工程学院);State Key Laboratory of Autonomous Intelligent Unmanned Systems, Frontiers Science Center for Intelligent Autonomous Systems, Ministry of Education, Shanghai, China(自主智能无人系统国家重点实验室,智能自主系统前沿科学中心,教育部,上海,中国)
MobileEgo Anywhere: Open Infrastructure for long horizon egocentric data on commodity hardware
University of California, Berkeley(加州大学伯克利分校);Stanford University(斯坦福大学);University of Washington(华盛顿大学);University of California, Los Angeles(加州大学洛杉矶分校);University of California, Santa Barbara(加州大学圣巴巴拉分校)
Indian Institute of Technology Bombay(孟买印度理工学院);Gobasco AI Labs(Gobasco人工智能实验室)
3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose two anatomically inspired loss functions and use them with a weakly-supervised learning framework to jointly learn from large-scale in-the-wild 2D and indoor/synthetic 3D data. We also present a simple temporal network that exploits temporal and structural cues present in predicted pose sequences to temporally harmonize the pose estimations. We carefully analyze the proposed contributions through loss surface visualizations and sensitivity …
Nokia Bell Labs(诺基亚贝尔实验室);New York University(纽约大学)
One of the key criticisms of deep learning is that large amounts of expensive and difficult-to-acquire training data are required in order to train models with high performance and good generalization capabilities. Focusing on the task of monocular camera pose estimation via scene coordinate regression (SCR), we describe a novel method, Domain Adaptation of Networks for Camera pose Estimation (DANCE), which enables the training of models without access to any labels on the target task. DANCE requires unlabeled images (without known poses, ordering, or scene coordinate labels) and a 3D represen…
Peking University(北京大学);Tongji University(同济大学);Imperial College London(帝国理工学院);University of Edinburgh(爱丁堡大学)
Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world applications, none of the existing libraries can offer both the flexibility of developing custom pose estimation algorithms and the high-performance of executing these algorithms on commodity devices. In this paper, we introduce Hyperpose, a novel flexible and high-performance pose estimation library. Hyperpose provides expressive Python APIs that enable deve…
Human Pose Descriptions and Subject-Focused Attention for Improved Zero-Shot Transfer in Human-Centric Classification Tasks
University of Kaiserslautern-Landau(凯泽斯劳滕-兰道大学);Deutsches Forschungszentrum für Künstliche Intelligenz(德国人工智能研究中心);ETH Zürich(苏黎世联邦理工学院);Technical University of Munich(慕尼黑工业大学)
CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation
The University of Hong Kong(香港大学);Ant Group(蚂蚁集团);Huazhong University of Science and Technology(华中科技大学);Tsinghua University(清华大学);University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校)
NVIDIA(英伟达);University of Waterloo(滑铁卢大学);University of Toronto(多伦多大学);Vector Institute(矢量研究所)
We present HIPNet, a neural implicit pose network trained on multiple subjects across many poses. HIPNet can disentangle subject-specific details from pose-specific details, effectively enabling us to retarget motion from one subject to another or to animate between keyframes through latent space interpolation. To this end, we employ a hierarchical skeleton-based representation to learn a signed distance function on a canonical unposed space. This joint-based decomposition enables us to represent subtle details that are local to the space around the body joint. Unlike previous neural implicit …
Florida State University(佛罗里达州立大学);Trinity University(三一大学);Rutgers University(罗格斯大学)
WiFi human sensing has become increasingly attractive in enabling emerging human-computer interaction applications. The corresponding technique has gradually evolved from the classification of multiple activity types to more fine-grained tracking of 3D human poses. However, existing WiFi-based 3D human pose tracking is limited to a set of predefined activities. In this work, we present Winect, a 3D human pose tracking system for free-form activity using commodity WiFi devices. Our system tracks free-form activity by estimating a 3D skeleton pose that consists of a set of joints of the human bo…
Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should be necessary to capture the data needed for avatar creation. For avatars to be rendered realistically from any viewpoint, we require training images and camera poses from all angles. However, we cannot rely on there being trackable features in the foreground or background of all images for use in estimating poses, especially from the side or back of the head.…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland University(萨尔大学);Universidad Rey Juan Carlos(胡安卡洛斯国王大学)
We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose regressor with kinematic skeleton fitting. Our novel fully-convolutional pose formulation regresses 2D and 3D joint positions jointly in real time and does not require tightly cropped input frames. A real-time kinematic skeleton fitting method uses the CNN output to yield temporally stable 3D global pose reconstructions on the basis of a coherent kinematic skeleto…
Queensland University of Technology (QUT)(昆士兰科技大学)
Person re-identification (re-ID) concerns the matching of subject images across different camera views in a multi camera surveillance system. One of the major challenges in person re-ID is pose variations across the camera network, which significantly affects the appearance of a person. Existing development data lack adequate pose variations to carry out effective training of person re-ID systems. To solve this issue, in this paper we propose an end-to-end pose-driven attention-guided generative adversarial network, to generate multiple poses of a person. We propose to attentively learn and tr…
University of Washington(华盛顿大学);Google Research(谷歌研究院)
We present PersonNeRF, a method that takes a collection of photos of a subject (e.g. Roger Federer) captured across multiple years with arbitrary body poses and appearances, and enables rendering the subject with arbitrary novel combinations of viewpoint, body pose, and appearance. PersonNeRF builds a customized neural volumetric 3D model of the subject that is able to render an entire space spanned by camera viewpoint, body pose, and appearance. A central challenge in this task is dealing with sparse observations; a given body pose is likely only observed by a single viewpoint with a single a…
National University of Singapore(新加坡国立大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Peking University(北京大学)
The pose problem is one of the bottlenecks in automatic face recognition. We argue that one of the diffculties in this problem is the severe misalignment in face images or feature vectors with different poses. In this paper, we propose that this problem can be statistically solved or at least mitigated by maximizing the intra-subject across-pose correlations via canonical correlation analysis (CCA). In our method, based on the data set with coupled face images of the same identities and across two different poses, CCA learns simultaneously two linear transforms, each for one pose. In the trans…
The last several years have seen significant progress in using depth cameras for tracking articulated objects such as human bodies, hands, and robotic manipulators. Most approaches focus on tracking skeletal parameters of a fixed shape model, which makes them insufficient for applications that require accurate estimates of deformable object surfaces. To overcome this limitation, we present a 3D model-based tracking system for articulated deformable objects. Our system is able to track human body pose and high resolution surface contours in real time using a commodity depth sensor and GPU hardw…
University of Surrey(萨里大学);Adobe Research(奥多比研究实验室)
We aim to simultaneously estimate the 3D articulated pose and high fidelity volumetric occupancy of human performance, from multiple viewpoint video (MVV) with as few as two views. We use a multi-channel symmetric 3D convolutional encoder-decoder with a dual loss to enforce the learning of a latent embedding that enables inference of skeletal joint positions and a volumetric reconstruction of the performance. The inference is regularised via a prior learned over a dataset of view-ablated multi-view video footage of a wide range of subjects and actions, and show this to generalise well across u…
Indian Institute of Technology(印度理工学院);ETH Zürich(苏黎世联邦理工学院);KU Leuven(鲁汶大学)
Neural Radiance Fields (NeRF) recently emerged as a new paradigm for object representation from multi-view (MV) images. Yet, it cannot handle multi-scale (MS) images and camera pose estimation errors, which generally is the case with multi-view images captured from a day-to-day commodity camera. Although recently proposed Mip-NeRF could handle multi-scale imaging problems with NeRF, it cannot handle camera pose estimation error. On the other hand, the newly proposed BARF can solve the camera pose problem with NeRF but fails if the images are multi-scale in nature. This paper presents a robust …
Pose-independent 3D Anthropometry from Sparse Data
University of Zagreb Faculty of Electrical Engineering and Computing(萨格勒布大学电气工程与计算机学院);Inria centre at the University Grenoble Alpes(法国国家信息与自动化研究所格勒诺布尔阿尔卑斯大学中心)
University of Science and Technology of China(中国科学技术大学)
Current facial expression recognition methods fail to simultaneously cope with pose and subject variations. In this paper, we propose a novel unsupervised adversarial domain adaptation method which can alleviate both variations at the same time. Specially, our method consists of three learning strategies: adversarial domain adaptation learning, cross adversarial feature learning, and reconstruction learning. The first aims to learn pose- and expression-related feature representations in the source domain and adapt both feature distributions to that of the target domain by imposing adversarial …
While much progress has been made in capturing high-quality facial performances using motion capture markers and shape-from-shading, high-end systems typically also rely on rotoscope curves hand-drawn on the image. These curves are subjective and difficult to draw consistently; moreover, ad-hoc procedural methods are required for generating matching rotoscope curves on synthetic renders embedded in the optimization used to determine three-dimensional facial pose and expression. We propose an alternative approach whereby these curves and other keypoints are detected automatically on both the im…
University of British Columbia(不列颠哥伦比亚大学);Vector Institute for Artificial Intelligence(向量人工智能研究所);University of Trento(特伦托大学)
Generation of realistic high-resolution videos of human subjects is a challenging and important task in computer vision. In this paper, we focus on human motion transfer - generation of a video depicting a particular subject, observed in a single image, performing a series of motions exemplified by an auxiliary (driving) video. Our GAN-based architecture, DwNet, leverages dense intermediate pose-guided representation and refinement process to warp the required subject appearance, in the form of the texture, from a source image into a desired pose. Temporal consistency is maintained by further …
This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Recent progress in this field has focused on single images, video or multi-view images as inputs. In contrast, we propose a new task: shape and pose estimation from a group of multiple images of a human subject, without constraints on subject pose, camera viewpoint or background conditions between images in the group. Our solution to this task predicts distributions over SMPL body shape and pose parameters conditioned on the input images in the group. We probabilistically combine predicted body shape d…
Beihang University(北京航空航天大学);University of Electronic Science and Technology(电子科技大学);Nanyang Technological University(南洋理工大学);Rutgers University(罗格斯大学)
In this paper, we propose a generative framework that unifies depth-based 3D facial pose tracking and face model adaptation on-the-fly, in the unconstrained scenarios with heavy occlusions and arbitrary facial expression variations. Specifically, we introduce a statistical 3D morphable model that flexibly describes the distribution of points on the surface of the face model, with an efficient switchable online adaptation that gradually captures the identity of the tracked subject and rapidly constructs a suitable face model when the subject changes. Moreover, unlike prior art that employed ICP…
Duke University(杜克大学);University of Maryland(马里兰大学)
We present a dictionary learning approach to compensate for the transformation of faces due to changes in view point, illumination, resolution, etc. The key idea of our approach is to force domain-invariant sparse coding, i.e., design a consistent sparse representation of the same face in different domains. In this way, classifiers trained on the sparse codes in the source domain consisting of frontal faces for example can be applied to the target domain (consisting of faces in different poses, illumination conditions, etc) without much loss in recognition accuracy. The approach is to first le…
Boston Children’s Hospital(波士顿儿童医院);Harvard Medical School(哈佛医学院);Northeastern University(东北大学)
With an aim to increase the capture range and accelerate the performance of state-of-the-art inter-subject and subject-to-template 3D registration, we propose deep learning-based methods that are trained to find the 3D position of arbitrarily oriented subjects or anatomy based on slices or volumes of medical images. For this, we propose regression CNNs that learn to predict the angle-axis representation of 3D rotations and translations using image features. We use and compare mean square error and geodesic loss to train regression CNNs for 3D pose estimation used in two different scenarios: sl…
MLRecon: Robust Markerless Freehand 3D Ultrasound Reconstruction via Coarse-to-Fine Pose Estimation
Institute of Biomedical Manufacturing and Life Quality Engineering, School of Mechanical Engineering, Shanghai Jiao Tong University, Shanghai, China(生物医学制造与生命质量工程学院,机械工程学院,上海交通大学,上海,中国);Department of Ultrasound in Medicine, Shanghai Sixth People's Hospital Affiliated to Shanghai Jiao Tong University School of Medicine, Shanghai, China(医学超声科,上海第六人民医院(隶属于上海交通大学医学院));Institute of Medical Robotics, Shanghai Jiao Tong University, Shanghai, China(医学机器人研究院,上海交通大学,上海,中国)
Indian Institute of Space Science and Technology(印度空间科学与技术学院)
Generating photorealistic images of human subjects in any unseen pose have crucial applications in generating a complete appearance model of the subject. However, from a computer vision perspective, this task becomes significantly challenging due to the inability of modelling the data distribution conditioned on pose. Existing works use a complicated pose transformation model with various additional features such as foreground segmentation, human body parsing etc. to achieve robustness that leads to computational overhead. In this work, we propose a simple yet effective pose transformation GAN…
Kwangwoon University(光云大学);Seoul National University(首尔国立大学)
This study presents a new network (i.e., PoseLifter) that can lift a 2D human pose to an absolute 3D pose in a camera coordinate system. The proposed network estimates the absolute 3D location of a target subject and generates an improved 3D relative pose estimation compared with existing pose-lifting methods. Using the PoseLifter with a 2D pose estimator in a cascade fashion can estimate a 3D human pose from a single RGB image. In this case, we empirically prove that using realistic 2D poses synthesized with the real error distribution of 2D body joints considerably improves the performance o…
We present ActionXPose, a novel 2D pose-based algorithm for posture-level Human Action Recognition (HAR). The proposed approach exploits 2D human poses provided by OpenPose detector from RGB videos. ActionXPose aims to process poses data to be provided to a Long Short-Term Memory Neural Network and to a 1D Convolutional Neural Network, which solve the classification problem. ActionXPose is one of the first algorithms that exploits 2D human poses for HAR. The algorithm has real-time performance and it is robust to camera movings, subject proximity changes, viewpoint changes, subject appearance …
The performance of image recognition like human pose detection, trained with simulated images would usually get worse due to the divergence between real and simulated data. To make the distribution of a simulated image close to that of real one, there are several works applying GAN-based image-to-image transformation methods, e.g., SimGAN and CycleGAN. However, these methods would not be sensitive enough to the various change in pose and shape of subjects, especially when the training data are imbalanced, e.g., some particular poses and shapes are minor in the training data. To overcome this p…
University of Beira Interior(贝拉内陆大学);IT: Instituto de Telecomunicações(电信研究所)
Soft biometrics analysis is seen as an important research topic, given its relevance to various applications. However, even though it is frequently seen as a solved task, it can still be very hard to perform in wild conditions, under varying image conditions, uncooperative poses, and occlusions. Considering the gender trait as our topic of study, we report an extensive analysis of the feasibility of its inference regarding image (resolution, luminosity, and blurriness) and subject-based features (face and body keypoints confidence). Using three state-of-the-art datasets (PETA, PA-100K, RAP) an…
University of Tübingen(蒂宾根大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);CIIRC, Czech Technical University in Prague(捷克理工大学CIIRC)
We introduce (HPS) Human POSEitioning System, a method to recover the full 3D pose of a human registered with a 3D scan of the surrounding environment using wearable sensors. Using IMUs attached at the body limbs and a head mounted camera looking outwards, HPS fuses camera based self-localization with IMU-based human body tracking. The former provides drift-free but noisy position and orientation estimates while the latter is accurate in the short-term but subject to drift over longer periods of time. We show that our optimization-based integration exploits the benefits of the two, resulting i…
Facebook Reality Labs;Imperial College London(帝国理工学院)
Neural shape models can represent complex 3D shapes with a compact latent space. When applied to dynamically deforming shapes such as the human hands, however, they would need to preserve temporal coherence of the deformation as well as the intrinsic identity of the subject. These properties are difficult to regularize with manually designed loss functions. In this paper, we learn a neural deformation model that disentangles the identity-induced shape variations from pose-dependent deformations using implicit neural functions. We perform template-free unsupervised learning on 3D scans without …
School of Electrical Engineering and Computer Science(电气工程与计算机科学学院);Kitware, Inc(Kitware公司);The Pennsylvania State University(宾夕法尼亚州立大学)
To gain an understanding of the relation between a given human pose image and the corresponding physical foot pressure of the human subject, we propose and validate two end-to-end deep learning architectures, PressNet and PressNet-Simple, to regress foot pressure heatmaps (dynamics) from 2D human pose (kinematics) derived from a video frame. A unique video and foot pressure data set of 813,050 synchronized pairs, composed of 5-minute long choreographed Taiji movement sequences of 6 subjects, is collected and used for leaving-one-subject-out cross validation. Our initial experimental results de…
Heatmap representations have formed the basis of 2D human pose estimation systems for many years, but their generalizations for 3D pose have only recently been considered. This includes 2.5D volumetric heatmaps, whose X and Y axes correspond to image space and the Z axis to metric depth around the subject. To obtain metric-scale predictions, these methods must include a separate, explicit post-processing step to resolve scale ambiguity. Further, they cannot encode body joint positions outside of the image boundaries, leading to incomplete pose estimates in case of image truncation. We address …