Audio textures are a subset of environmental sounds, often defined as having stable statistical characteristics within an adequately large window of time but may be unstructured locally. They include common everyday sounds such as from rain, wind, and engines. Given that these complex sounds contain patterns on multiple timescales, they are a challenge to model with traditional methods. We introduce a novel modelling approach for textures, combining recurrent neural networks trained at different levels of abstraction with a conditioning strategy that allows for user-directed synthesis. We demonstrate the model's performance on a variety of datasets, examine its performance on various metrics, and discuss some potential applications.
Acoustic scene classification is the task of identifying the scene from which the audio signal is recorded. Convolutional neural network (CNN) models are widely adopted with proven successes in acoustic scene classification. However, there is little insight on how an audio scene is perceived in CNN, as what have been demonstrated in image recognition research. In the present study, the Class Activation Mapping (CAM) is utilized to analyze how the log-magnitude Mel-scale filter-bank (log-Mel) features of different acoustic scenes are learned in a CNN classifier. It is noted that distinct high-e…
Joint sound event localization and detection (SELD) is an emerging audio signal processing task adding spatial dimensions to acoustic scene analysis and sound event detection. A popular approach to modeling SELD jointly is using convolutional recurrent neural network (CRNN) models, where CNNs learn high-level features from multi-channel audio input and the RNNs learn temporal relationships from these high-level features. However, RNNs have some drawbacks, such as a limited capability to model long temporal dependencies and slow training and inference times due to their sequential processing na…
Improving the performance of on-device audio classification models remains a challenge given the computational limits of the mobile environment. Many studies leverage knowledge distillation to boost predictive performance by transferring the knowledge from large models to on-device models. However, most lack a mechanism to distill the essence of the temporal information, which is crucial to audio classification tasks, or similar architecture is often required. In this paper, we propose a new knowledge distillation method designed to incorporate the temporal knowledge embedded in attention weig…
In this paper, we propose the use of spatial and harmonic features in combination with long short term memory (LSTM) recurrent neural network (RNN) for automatic sound event detection (SED) task. Real life sound recordings typically have many overlapping sound events, making it hard to recognize with just mono channel audio. Human listeners have been successfully recognizing the mixture of overlapping sound events using pitch cues and exploiting the stereo (multichannel) audio signal available at their ears to spatially localize these events. Traditionally SED systems have only been using mono…
We present a training scheme for streaming automatic speech recognition (ASR) based on recurrent neural network transducers (RNN-T) which allows the encoder network to learn to exploit context audio from a stream, using segmented or partially labeled sequences of the stream during training. We show that the use of context audio during training and inference can lead to word error rate reductions of more than 6% in a realistic production setting for a voice assistant ASR system. We investigate the effect of the proposed training approach on acoustically challenging data containing background sp…
In this paper, we introduce the concept of Eventness for audio event detection, which can, in part, be thought of as an analogue to Objectness from computer vision. The key observation behind the eventness concept is that audio events reveal themselves as 2-dimensional time-frequency patterns with specific textures and geometric structures in spectrograms. These time-frequency patterns can then be viewed analogously to objects occurring in natural images (with the exception that scaling and rotation invariance properties do not apply). With this key observation in mind, we pose the problem of …
Parallel Delayed Memory Units for Enhanced Temporal Modeling in Biomedical and Bioacoustic Signal Analysis
Department of Information Technology, WAVES Research Group, Ghent University(信息科技系、WAVES研究组、根特大学);Department of Electrical and Electronic Engineering, Imperial College London(电子与电气工程系、伦敦帝国学院)
Tampere University(坦佩雷大学);Fraunhofer-IDMT(弗劳恩霍夫数字媒体技术研究所);South China University of Technology(华南理工大学)
State-of-the-art sound event detection (SED) methods usually employ a series of convolutional neural networks (CNNs) to extract useful features from the input audio signal, and then recurrent neural networks (RNNs) to model longer temporal context in the extracted features. The number of the channels of the CNNs and size of the weight matrices of the RNNs have a direct effect on the total amount of parameters of the SED method, which is to a couple of millions. Additionally, the usually long sequences that are used as an input to an SED method along with the employment of an RNN, introduce imp…
Standard evaluation metrics such as the Inception score and Fréchet Audio Distance provide a general audio quality distance metric between the synthesized audio and reference clean audio. However, the sensitivity of these metrics to variations in the statistical parameters that define an audio texture is not well studied. In this work, we provide a systematic study of the sensitivity of some of the existing audio quality evaluation metrics to parameter variations in audio textures. Furthermore, we also study three more potentially parameter-sensitive metrics for audio texture synthesis, (a) a …
Sound events often occur in unstructured environments where they exhibit wide variations in their frequency content and temporal structure. Convolutional neural networks (CNN) are able to extract higher level features that are invariant to local spectral and temporal variations. Recurrent neural networks (RNNs) are powerful in learning the longer term temporal context in the audio signals. CNNs and RNNs as classifiers have recently shown improved performances over established methods in various sound recognition tasks. We combine these two approaches in a Convolutional Recurrent Neural Network…
Environmental audio tagging is a newly proposed task to predict the presence or absence of a specific audio event in a chunk. Deep neural network (DNN) based methods have been successfully adopted for predicting the audio tags in the domestic audio scene. In this paper, we propose to use a convolutional neural network (CNN) to extract robust features from mel-filter banks (MFBs), spectrograms or even raw waveforms for audio tagging. Gated recurrent unit (GRU) based recurrent neural networks (RNNs) are then cascaded to model the long-term temporal structure of the audio signal. To complement th…
Texture synthesis techniques based on matching the Gram matrix of feature activations in neural networks have achieved spectacular success in the image domain. In this paper we extend these techniques to the audio domain. We demonstrate that synthesizing diverse audio textures is challenging, and argue that this is because audio data is relatively low-dimensional. We therefore introduce two new terms to the original Grammian loss: an autocorrelation term that preserves rhythm, and a diversity term that encourages the optimization procedure to synthesize unique textures. We quantitatively study…
In this paper we present our system for the detection and classification of acoustic scenes and events (DCASE) 2020 Challenge Task 4: Sound event detection and separation in domestic environments. We introduce two new models: the forward-backward convolutional recurrent neural network (FBCRNN) and the tag-conditioned convolutional neural network (CNN). The FBCRNN employs two recurrent neural network (RNN) classifiers sharing the same CNN for preprocessing. With one RNN processing a recording in forward direction and the other in backward direction, the two networks are trained to jointly predi…
Graduate School of Culture Technology, KAIST(韩国科学技术院文化技术研究生院)
We propose a framework for audio-to-score alignment on piano performance that employs automatic music transcription (AMT) using neural networks. Even though the AMT result may contain some errors, the note prediction output can be regarded as a learned feature representation that is directly comparable to MIDI note or chroma representation. To this end, we employ two recurrent neural networks that work as the AMT-based feature extractors to the alignment algorithm. One predicts the presence of 88 notes or 12 chroma in frame-level and the other detects note onsets in 12 chroma. We combine the t…
MAT-SED: A Masked Audio Transformer with Masked-Reconstruction Based Pre-training for Sound Event Detection
National Engineering Research Center of Speech and Language Information Processing, University of Science and Technology of China(中国科学技术大学国家语音语言信息处理工程研究中心);ICT Cluster, Singapore Institute of Technology(新加坡理工学院ICT集群);The Australian National University(澳大利亚国立大学)
Emotion recognition from speech is a challenging task. Re-cent advances in deep learning have led bi-directional recur-rent neural network (Bi-RNN) and attention mechanism as astandard method for speech emotion recognition, extractingand attending multi-modal features - audio and text, and thenfusing them for downstream emotion classification tasks. Inthis paper, we propose a simple yet efficient neural networkarchitecture to exploit both acoustic and lexical informationfrom speech. The proposed framework using multi-scale con-volutional layers (MSCNN) to obtain both audio and text hid-den rep…
A Recurrent Neural Network (RNN) for audio synthesis is trained by augmenting the audio input with information about signal characteristics such as pitch, amplitude, and instrument. The result after training is an audio synthesizer that is played like a musical instrument with the desired musical characteristics provided as continuous parametric control. The focus of this paper is on conditioning data-driven synthesis models with real-valued parameters, and in particular, on the ability of the system a) to generalize and b) to be responsive to parameter values and sequences not seen during tra…
SK Telecom(SK电讯);Kakao Enterprise Corporation(Kakao企业公司)
Recurrent neural network transducer (RNN-T) is an end-to-end speech recognition framework converting input acoustic frames into a character sequence. The state-of-the-art encoder network for RNN-T is the Conformer, which can effectively model the local-global context information via its convolution and self-attention layers. Although Conformer RNN-T has shown outstanding performance, most studies have been verified in the setting where the train and test data are drawn from the same domain. The domain mismatch problem for Conformer RNN-T has not been intensively investigated yet, which is an i…
Style transfer is a technique for combining two images based on the activations and feature statistics in a deep learning neural network architecture. This paper studies the analogous task in the audio domain and takes a critical look at the problems that arise when adapting the original vision-based framework to handle spectrogram representations. We conclude that CNN architectures with features based on 2D representations and convolutions are better suited for visual images than for time-frequency representations of audio. Despite the awkward fit, experiments show that the Gram matrix determ…
Ecole Polytechnique(巴黎综合理工学院);Massachusetts Institute of Technology(麻省理工学院)
Time-frequency representations of audio signals often resemble texture images. This paper derives a simple audio classification algorithm based on treating sound spectrograms as texture images. The algorithm is inspired by an earlier visual classification scheme particularly efficient at classifying textures. While solely based on time-frequency texture features, the algorithm achieves surprisingly good performance in musical instrument classification experiments.
New York University(纽约大学);Courant Institute(库朗研究所)
We introduce an audio texture synthesis algorithm based on scattering moments. A scattering transform is computed by iteratively decomposing a signal with complex wavelet filter banks and computing their amplitude envelop. Scattering moments provide general representations of stationary processes computed as expected values of scattering coefficients. They are estimated with low variance estimators from single realizations. Audio signals having prescribed scattering moments are synthesized with a gradient descent algorithms. Audio synthesis examples show that scattering representation provide …
We propose a deep learning approach to predicting audio event onsets in electroencephalogram (EEG) recorded from users as they listen to music. We use a publicly available dataset containing ten contemporary songs and concurrently recorded EEG. We generate a sequence of onset labels for the songs in our dataset and trained neural networks (a fully connected network (FCN) and a recurrent neural network (RNN)) to parse one second windows of input EEG to predict one second windows of onsets in the audio. We compare our RNN network to both the standard spectral-flux based novelty function and the …
There is a growing interest in the speech community in developing Recurrent Neural Network Transducer (RNN-T) models for automatic speech recognition (ASR) applications. RNN-T is trained with a loss function that does not enforce temporal alignment of the training transcripts and audio. As a result, RNN-T models built with uni-directional long short term memory (LSTM) encoders tend to wait for longer spans of input audio, before streaming already decoded ASR tokens. In this work, we propose a modification to the RNN-T loss function and develop Alignment Restricted RNN-T (Ar-RNN-T) models, whic…
Speaker Diarization is the problem of separating speakers in an audio. There could be any number of speakers and final result should state when speaker starts and ends. In this project, we analyze given audio file with 2 channels and 2 speakers (on separate channel). We train Neural Network for learning when a person is speaking. We use different type of Neural Networks specifically, Single Layer Perceptron (SLP), Multi Layer Perceptron (MLP), Recurrent Neural Network (RNN) and Convolution Neural Network (CNN) we achieve $\sim$92\% of accuracy with RNN. The code for this project is available a…
Comprehending the overall intent of an utterance helps a listener recognize the individual words spoken. Inspired by this fact, we perform a novel study of the impact of explicitly incorporating intent representations as additional information to improve a recurrent neural network-transducer (RNN-T) based automatic speech recognition (ASR) system. An audio-to-intent (A2I) model encodes the intent of the utterance in the form of embeddings or posteriors, and these are used as auxiliary inputs for RNN-T training and inference. Experimenting with a 50k-hour far-field English speech corpus, this s…
Could we automatically derive the score of a piano accompaniment based on the audio of a pop song? This is the audio-to-symbolic arrangement problem we tackle in this paper. A good arrangement model should not only consider the audio content but also have prior knowledge of piano composition (so that the generation "sounds like" the audio and meanwhile maintains musicality). To this end, we contribute a cross-modal representation-learning model, which 1) extracts chord and melodic information from the audio, and 2) learns texture representation from both audio and a corrupted ground truth arra…
New York University(纽约大学);University of Edinburgh(爱丁堡大学)
This article explains how to apply time--frequency scattering, a convolutional operator extracting modulations in the time--frequency domain at different rates and scales, to the re-synthesis and manipulation of audio textures. After implementing phase retrieval in the scattering network by gradient backpropagation, we introduce scale--rate DAFx, a class of audio transformations expressed in the domain of time--frequency scattering coefficients. One example of scale--rate DAFx is chirp rate inversion, which causes each sonic event to be locally reversed in time while leaving the arrow of time …
'Style transfer' among images has recently emerged as a very active research topic, fuelled by the power of convolution neural networks (CNNs), and has become fast a very popular technology in social media. This paper investigates the analogous problem in the audio domain: How to transfer the style of a reference audio signal to a target audio content? We propose a flexible framework for the task, which uses a sound texture model to extract statistics characterizing the reference audio style, followed by an optimization-based audio texture synthesis to modify the target content. In contrast to…
Audio classification is the task of identifying the sound categories that are associated with a given audio signal. This paper presents an investigation on large-scale audio classification based on the recently released AudioSet database. AudioSet comprises 2 millions of audio samples from YouTube, which are human-annotated with 527 sound category labels. Audio classification experiments with the balanced training set and the evaluation set of AudioSet are carried out by applying different types of neural network models. The classification performance and the model complexity of these models a…
Generative Adversarial Networks (GANs) currently achieve the state-of-the-art sound synthesis quality for pitched musical instruments using a 2-channel spectrogram representation consisting of log magnitude and instantaneous frequency (the "IFSpectrogram"). Many other synthesis systems use representations derived from the magnitude spectra, and then depend on a backend component to invert the output magnitude spectrograms that generally result in audible artefacts associated with the inversion process. However, for signals that have closely-spaced frequency components such as non-pitched and o…
Tsinghua University(清华大学);University of Michigan(密歇根大学);Shanghai Qi Zhi Institute(上海期智研究院)
From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns to manipulate the texture of a scene to match a sound, a problem we term audio-driven image stylization. Given a dataset of paired audio-visual data, we learn to modify input images such that, after manipulation, they are more likely to co-occur with a given input sound. In quantitative and qualitative evaluations, our sound-based model outperforms label-bas…
Mel-Refine: A Plug-and-Play Approach to Refine Mel-Spectrogram in Audio Generation
Beijing University of Posts and Telecommunications(北京邮电大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Beijing National Research Center for Information Science and Technology, Tsinghua University(清华大学北京信息科学与技术国家研究中心);Tencent AI Lab(腾讯AI实验室)
We introduce a new system for data-driven audio sound model design built around two different neural network architectures, a Generative Adversarial Network(GAN) and a Recurrent Neural Network (RNN), that takes advantage of the unique characteristics of each to achieve the system objectives that neither is capable of addressing alone. The objective of the system is to generate interactively controllable sound models given (a) a range of sounds the model should be able to synthesize, and (b) a specification of the parametric controls for navigating that space of sounds. The range of sounds is d…
Recently, the source separation performance was greatly improved by time-domain audio source separation based on dual-path recurrent neural network (DPRNN). DPRNN is a simple but effective model for a long sequential data. While DPRNN is quite efficient in modeling a sequential data of the length of an utterance, i.e., about 5 to 10 second data, it is harder to apply it to longer sequences such as whole conversations consisting of multiple utterances. It is simply because, in such a case, the number of time steps consumed by its internal module called inter-chunk RNN becomes extremely large. T…
Automatic speech recognition (ASR) of single channel far-field recordings with an unknown number of speakers is traditionally tackled by cascaded modules. Recent research shows that end-to-end (E2E) multi-speaker ASR models can achieve superior recognition accuracy compared to modular systems. However, these models do not ensure real-time applicability due to their dependency on full audio context. This work takes real-time applicability as the first priority in model design and addresses a few challenges in previous work on multi-speaker recurrent neural network transducer (MS-RNN-T). First, …
This article introduces a new parametric synthesis method for sound textures based on existing works in visual and sound texture synthesis. Starting from a base sound signal, an optimization process is performed until the cross-correlations between the feature-maps of several untrained 2D Convolutional Neural Networks (CNN) resemble those of an original sound texture. We use compressed RI spectrograms as input to the CNN: this time-frequency representation is the stacking of the real and imaginary part of the Short Time Fourier Transform (STFT) and thus implicitly contains both the magnitude a…
A recurrent Neural Network (RNN) is trained to predict sound samples based on audio input augmented by control parameter information for pitch, volume, and instrument identification. During the generative phase following training, audio input is taken from the output of the previous time step, and the parameters are externally controlled allowing the network to be played as a musical instrument. Building on an architecture developed in previous work, we focus on the learning and synthesis of transients - the temporal response of the network during the short time (tens of milliseconds) followin…
Research Center for Information Technology Innovation, Academia Sinica(中央研究院资讯科技创新研究中心)
Music creation is typically composed of two parts: composing the musical score, and then performing the score with instruments to make sounds. While recent work has made much progress in automatic music generation in the symbolic domain, few attempts have been made to build an AI model that can render realistic music audio from musical scores. Directly synthesizing audio with sound sample libraries often leads to mechanical and deadpan results, since musical scores do not contain performance-level information, such as subtle changes in timing and dynamics. Moreover, while the task may sound li…
University of Science and Technology of China(中国科学技术大学)
Currently, almost all the multi-track music generation models use the Convolutional Neural Network (CNN) to build the generative model, while the Recurrent Neural Network (RNN) based models can not be applied in this task. In view of the above problem, this paper proposes a RNN-based Hierarchical Multi-modal Fusion Generation Variational Autoencoder (VAE) network, MIDI-Sandwich2, for multi-track symbolic music generation. Inspired by VQ-VAE2, MIDI-Sandwich2 expands the dimension of the original hierarchical model by using multiple independent Binary Variational Autoencoder (BVAE) models withou…
University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校);University of Maryland at College Park(马里兰大学帕克分校)
Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and filled with depth discontinuities and holes, making it difficult to cohesively reconstruct scenes that contain these planar discontinuities. We propose Echoreconstruction, an audio-visual method that uses the reflections of sound to aid in geometry and audio reconstruction for virtual conferencing, teleimmersion, and other AR/VR experience. The mobile phone prototype emits pulsed audio, while recording video for RGB-ba…
End-to-end Spoken Language Understanding (E2E SLU) has attracted increasing interest due to its advantages of joint optimization and low latency when compared to traditionally cascaded pipelines. Existing E2E SLU models usually follow a two-stage configuration where an Automatic Speech Recognition (ASR) network first predicts a transcript which is then passed to a Natural Language Understanding (NLU) module through an interface to infer semantic labels, such as intent and slot tags. This design, however, does not consider the NLU posterior while making transcript predictions, nor correct the N…
Collecting sufficient amount of data that can represent various acoustic environmental attributes is a critical problem for distributed acoustic machine learning. Several audio data augmentation techniques have been introduced to address this problem but they tend to remain in simple manipulation of existing data and are insufficient to cover the variability of the environments. We propose a method to extend a technique that has been used for transferring acoustic style textures between audio data. The method transfers audio signatures between environments for distributed acoustic data augment…
The rise of deep learning algorithms has led many researchers to withdraw from using classic signal processing methods for sound generation. Deep learning models have achieved expressive voice synthesis, realistic sound textures, and musical notes from virtual instruments. However, the most suitable deep learning architecture is still under investigation. The choice of architecture is tightly coupled to the audio representations. A sound's original waveform can be too dense and rich for deep learning models to deal with efficiently - and complexity increases training time and computational cos…
Music Technology Group, Universitat Pompeu Fabra(庞培法布拉大学音乐技术组);Joint Research Centre, European Commission(欧盟委员会联合研究中心)
Loops, seamlessly repeatable musical segments, are a cornerstone of modern music production. Contemporary artists often mix and match various sampled or pre-recorded loops based on musical criteria such as rhythm, harmony and timbral texture to create compositions. Taking such criteria into account, we present LoopNet, a feed-forward generative model for creating loops conditioned on intuitive parameters. We leverage Music Information Retrieval (MIR) models as well as a large collection of public loop samples in our study and use the Wave-U-Net architecture to map control parameters to audio. …
The work of a single musician, group or composer can vary widely in terms of musical style. Indeed, different stylistic elements, from performance medium and rhythm to harmony and texture, are typically exploited and developed across an artist's lifetime. Yet, there is often a discernable character to the work of, for instance, individual composers at the perceptual level - an experienced listener can often pick up on subtle clues in the music to identify the composer or performer. Here we suggest that a convolutional network may learn these subtle clues or features given an appropriate repres…
The recent developments in technology have re-warded us with amazing audio synthesis models like TACOTRON and WAVENETS. On the other side, it poses greater threats such as speech clones and deep fakes, that may go undetected. To tackle these alarming situations, there is an urgent need to propose models that can help discriminate a synthesized speech from an actual human speech and also identify the source of such a synthesis. Here, we propose a model based on Convolutional Neural Network (CNN) and Bidirectional Recurrent Neural Network (BiRNN) that helps to achieve both the aforementioned obj…
MixFake: Benchmarking and Enhancing Audio Deepfake Detection in Diverse Real-world Mixed Audio
School of Cyber Science and Engineering, Nanjing University of Science and Technology, Nanjing, China(南京理工大学信息科学与工程学院);The State Key Laboratory of Blockchain and Data Security, Zhejiang University, Hangzhou, China(浙江大学区块链与数据安全国家重点实验室);Hangzhou High-Tech Zone (Binjiang) Institute of Blockchain and Data Security, Hangzhou, China(杭州高新技术区(滨江)区块链与数据安全研究院)