Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and filled with depth discontinuities and holes, making it difficult to cohesively reconstruct scenes that contain these planar discontinuities. We propose Echoreconstruction, an audio-visual method that uses the reflections of sound to aid in geometry and audio reconstruction for virtual conferencing, teleimmersion, and other AR/VR experience. The mobile phone prototype emits pulsed audio, while recording video for RGB-based 3D reconstruction and audio-visual classification. Reflected sound and images from the video are input into our audio (EchoCNN-A) and audio-visual (EchoCNN-AV) convolutional neural networks for surface and sound source detection, depth estimation, and material classification. The inferences from these classifications enhance scene 3D reconstructions containing open spaces and reflective surfaces by depth filtering, inpainting, and placement of unmixed sound sources in the scene. Our prototype, VR demo, and experimental results from real-world and virtual scenes with challenging surfaces and sound indicate high success rates on classification of material, depth estimation, and closed/open surfaces, leading to considerable visual and audio improvement in 3D scenes (see Figure 1).
We address the problem of estimating depth with multi modal audio visual data. Inspired by the ability of animals, such as bats and dolphins, to infer distance of objects with echolocation, some recent methods have utilized echoes for depth estimation. We propose an end-to-end deep learning based pipeline utilizing RGB images, binaural echoes and estimated material properties of various objects within a scene. We argue that the relation between image, echoes and depth, for different scene elements, is greatly influenced by the properties of those elements, and a method designed to leverage thi…
AVS-Net: Audio-Visual Scale Net for Self-supervised Monocular Metric Depth Estimation
SJTU Paris Elite Institute of Technology, Shanghai Jiao Tong University(上海交通大学巴黎卓越工程师学院);Center for Robotics, MINES Paris, PSL University(巴黎矿业学院机器人中心(巴黎文理研究大学))
DRCap: Decoding CLAP Latents with Retrieval-Augmented Generation for Zero-shot Audio Captioning
Shanghai Jiao Tong University(上海交通大学);SJTU Paris Elite Institute of Technology, Shanghai Jiao Tong University(上海交通大学巴黎卓越工程师学院);The Chinese University of Hong Kong(香港中文大学)
Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR, VR, and robotics. Whereas traditional methods to estimate RIRs assume dense geometry and/or sound measurements throughout the environment, we explore how to infer RIRs based on a sparse set of images and echoes observed in the space. Towards that goal, we introduce a transformer-based method that uses self-attention to build a rich acoustic context, then predicts RIRs of arbitrary query source-receiver locations thro…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(Facebook AI研究院)
We introduce the active audio-visual source separation problem, where an agent must move intelligently in order to better isolate the sounds coming from an object of interest in its environment. The agent hears multiple audio sources simultaneously (e.g., a person speaking down the hall in a noisy household) and it must use its eyes and ears to automatically separate out the sounds originating from a target object within a limited time budget. Towards this goal, we introduce a reinforcement learning approach that trains movement policies controlling the agent's camera and microphone placement …
ECHO: Event-Augmented Context with Hindsight and Outlook for Wrist-Only Manipulation
The Hong Kong University of Science and Technology(香港科技大学);The University of British Columbia(不列颠哥伦比亚大学);MMLab, The Chinese University of Hong Kong(香港中文大学多媒体实验室);Astribot;ZENBOT
State of the art architectures for untrimmed video Temporal Action Localization (TAL) have only considered RGB and Flow modalities, leaving the information-rich audio modality totally unexploited. Audio fusion has been explored for the related but arguably easier problem of trimmed (clip-level) action recognition. However, TAL poses a unique set of challenges. In this paper, we propose simple but effective fusion-based approaches for TAL. To the best of our knowledge, our work is the first to jointly consider audio and video modalities for supervised TAL. We experimentally show that our scheme…
Facebook Reality Labs Research(Facebook现实实验室研究中心);Facebook AI Applied Research(Facebook人工智能应用研究中心)
Augmented Reality (AR) as a platform has the potential to facilitate the reduction of the cocktail party effect. Future AR headsets could potentially leverage information from an array of sensors spanning many different modalities. Training and testing signal processing and machine learning algorithms on tasks such as beam-forming and speech enhancement require high quality representative data. To the best of the author's knowledge, as of publication there are no available datasets that contain synchronized egocentric multi-channel audio and video with dynamic movement and conversations in a n…
SyncVoice: Simple and Effective Automatic Video Dubbing with Vision-Augmented TTS
School of Informatics, Xiamen University, China(厦门大学信息学院);MiLM Plus, Xiaomi Inc., China(小米公司);School of Electronic Science and Engineering, Xiamen University, China(厦门大学电子科学与技术学院)