Graph pebbling is a network optimization model for satisfying vertex demands with vertex supplies (called pebbles), with partial loss of pebbles in transit. The pebbling number of a demand in a graph is the smallest number for which every placement of that many supply pebbles satisfies the demand. The Target Conjecture (Herscovici-Hester-Hurlbert, 2009) posits that the largest pebbling number of a demand of fixed size $t$ occurs when the demand is entirely stacked on one vertex. This truth of this conjecture could be useful for attacking many open problems in graph pebbling, including the famous conjecture of Graham (1989) involving graph products. It has been verified for complete graphs, cycles, cubes, and trees. In this paper we prove the conjecture for 2-paths and Kneser graphs over pairs.
Graph pebbling considers the problem of transforming configurations of discrete pebbles to certain target configurations on the vertices of a graph, using the so-called pebbling move. This paper provides counterexamples to a monotonicity conjecture stated by Hurlbert et al. concerning the pebbling number compared to the pebbling threshold.
We investigate generalizations of pebbling numbers and of Graham's pebbling conjecture that pi(GxH) <= pi(G)pi(H), where pi(G) is the pebbling number of the graph G. We develop new machinery to attack the conjecture, which is now twenty years old. We show that certain conjectures imply others that initially appear stronger. We also find counterexamples that show that Sjostrand's theorem on cover pebbling does not apply if we allow the cost of transferring a pebble from one vertex to an adjacent vertex to depend on the edge, and we describe an alternate pebbling number for which Graham's conjec…
A pebbling move on a graph $G$ consists of taking two pebbles off one vertex and placing one on an adjacent vertex. The pebbling number of a graph $G$, denoted by $f(G)$, is the least integer $n$ such that, however $n$ pebbles are located on the vertices of $G$, we can move one pebble to any vertex by a sequence of pebbling moves. Let $M(G)$ be the middle graph of $G$. For any connected graphs $G$ and $H$, Graham conjectured that $f(G\times H)\leq f(G)f(H)$. In this paper, we give the pebbling number of some graphs and prove that Graham's conjecture holds for the middle graphs of some even cyc…
For any configuration of pebbles on the nodes of a graph, a pebbling move replaces two pebbles on one node by one pebble on an adjacent node. A cover pebbling is a move sequence ending with no empty nodes. The number of pebbles needed for a cover pebbling starting with all pebbles on one node is trivial to compute and it was conjectured that the maximum of these simple cover pebbling numbers is indeed the general cover pebbling number of the graph. That is, for any configuration of this size, there exists a cover pebbling. In this note, we prove a generalization of the conjecture. All previous…
In this note we answer a question of Hurlbert about pebbling in graphs of high girth. Specifically we show that for every g there is a Class 0 graph of girth at least g. The proof uses the so-called Erdos construction and employs a recent result proved by Czygrinow, Hurlbert, Kierstead and Trotter. We also use the Czygrinow et al. result to prove that Graham's pebbling product conjecture holds for dense graphs. Finally, we consider a generalization of Graham's conjecture to thresholds of graph sequences and find reasonably tight bounds on the pebbling threshold of the sequence of d-dimensional…
We prove a generalization of Graham's Conjecture for optimal pebbling with arbitrary sets of target distributions. We provide bounds on optimal pebbling numbers of products of complete graphs and explicitly find optimal $t$-pebbling numbers for specific such products. We obtain bounds on optimal pebbling numbers of powers of the cycle $C_5$. Finally, we present explicit distributions which provide asymptotic bounds on optimal pebbling numbers of hypercubes.
We expand the theory of pebbling to graphs with weighted edges. In a weighted pebbling game, one player distributes a set amount of weight on the edges of a graph and his opponent chooses a target vertex and places a configuration of pebbles on the vertices. Player one wins if, through a series of pebbling moves, he can move at least one pebble to the target. A pebbling move of p pebbles across an edge with weight w leaves the floor of pw pebbles on the next vertex. We find the weighted pebbling numbers of stars, graphs with at least 2|V|-1 edges, and trees with given targets. We give an expli…
Distributions of pebbles to the vertices of a graph are said to be solvable when a pebble may be moved to any specified vertex using a sequence of admissible pebbling rules. The optimal pebbling number is the least number of pebbles needed to create a solvable distribution. We provide a simpler proof verifying Pachter, Snevily and Voxman's determination of the optimal pebbling number of paths, and then adapt the ideas in this proof to establish the optimal pebbling number of cycles. Finally, we prove the optimal-pebbling version of Graham's conjecture.
Given a distribution of pebbles to the vertices of a graph, a pebbling move removes two pebbles from a single vertex and places a single pebble on an adjacent vertex. The pebbling number $π(G)$ is the smallest number such that, for any distribution of $π(G)$ pebbles to the vertices of $G$ and choice of root vertex $r$ of $G$, there exists a sequence of pebbling moves that places a pebble on $r$. Computing $π(G)$ is provably difficult, and recent methods for bounding $π(G)$ have proved computationally intractable, even for moderately sized graphs. Graham conjectured that $π(G ~\square~ H) \leq …
Given an initial configuration of pebbles on a graph, one can move pebbles in pairs along edges, at the cost of one of the pebbles moved, with the objective of reaching a specified target vertex. The pebbling number of a graph is the minimum number of pebbles so that every configuration of that many pebbles can reach any chosen target. The pebbling threshold of a sequence of graphs is roughly the number of pebbles so that almost every (resp. almost no) configuration of asymptotically more (resp. fewer) pebbles can reach any chosen target. In this paper we find the pebbling threshold of the seq…
In [C. Xue, C. Yerger: Optimal Pebbling on Grids, Graphs and Combinatorics] the authors conjecture that if every vertex of an infinite square grid is reachable from a pebble distribution, then the covering ratio of this distribution is at most $3.25$. First we present such a distribution with covering ratio $3.5$, disproving the conjecture. The authors in the above paper also claim to prove that the covering ratio of any pebble distribution is at most $6.75$. The proof contains some errors. We present a few interesting pebble distributions that this proof does not seem to cover and highlight s…
Graph pebbling models the transportation of consumable resources. As two pebbles move across an edge, one reaches its destination while the other is consumed. The $t$-pebbling number is the smallest integer $m$ so that any initially distributed supply of $m$ pebbles can place $t$ pebbles on any target vertex via pebbling moves. The 1-pebbling number of diameter two graphs is well-studied. Here we investigate the $t$-pebbling number of diameter two graphs under the lense of connectivity.
Graph pebbling is a game played on a connected graph G. A player purchases pebbles at a dollar a piece, and hands them to an adversary who distributes them among the vertices of G (called a configuration) and chooses a target vertex r. The player may make a pebbling move by taking two pebbles off of one vertex and moving one pebble to a neighboring vertex. The player wins the game if he can move k pebbles to r. The value of the game (G,k), called the k-pebbling number of G, is the minimum cost to the player to guarantee a win. That is, it is the smallest positive integer m of pebbles so that, …
Recent research in graph pebbling has introduced the notion of a cover pebbling number. Along this same idea, we develop a more general pebbling function Pi(G, t, P). This measures the minimum number of pebbles needed to guarantee that any distribution of them on G can be transformed via pebbling moves to a distribution with pebbles on t target vertices. Furthermore, the P part of the function gives the ability to change how many pebbles are needed to pebble from one vertex to another. Bounds on the Pi-pebbling function are developed, as well as its exact value for several families of graphs.
Graph pebbling is the study of moving discrete pebbles from certain initial distributions on the vertices of a graph to various target distributions via pebbling moves. A pebbling move removes two pebbles from a vertex and places one pebble on one of its neighbors (losing the other as a toll). For t >= 1 the t-pebbling number of a graph is the minimum number of pebbles necessary so that from any initial distribution of them it is possible to move t pebbles to any vertex. We provide the best possible upper bound on the t-pebbling number of a diameter two graph, proving a conjecture of Curtis, e…
Pebbling on graphs is a two-player game which involves repeatedly moving a pebble from one vertex to another by removing another pebble from the first vertex. The pebbling number $π(G)$ is the least number of pebbles required so that, regardless of the initial configuration of pebbles, a pebble can reach any vertex. Graham conjectured that the pebbling number for the cartesian product, $G \hspace{1mm}\square\hspace{1mm} H$, is bounded above by $π(G) π(H)$. We show that $π(G\hspace{1mm}\square\hspace{1mm} H) \le 2π(G) π(H)$ and, more sharply, that $π(G \hspace{1mm}\square\hspace{1mm} H) \le (π(…
In a graph G with a distribution of pebbles on its vertices, a pebbling move is the removal of two pebbles from one vertex and the addition of one pebble to an adjacent vertex. A weight function on G is a non-negative integer-valued function on the vertices of G. A distribution of pebbles on G covers a weight function if there exists a sequence of pebbling moves that gives a new distribution in which every vertex has at least as many pebbles as its weight. In this paper we give some necessary and some sufficient conditions for a distribution of pebbles to cover a given weight function on a con…
The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and placing one on an adjacent vertex. It is conjectured that for all graphs $G$ and $H$, $f(G\times H)\leq f(G)f(H)$. If the graph $G$ satisfies the odd two-pebbling property, we will prove that $f(C_{4k+3}\times G)\leq f(C_{4k+3})f(G)$ and $f(M(C_{2n})\times G)\leq f(M(C_{2n}))f(G)$, where $C_{4k+3}$ is the odd cycle of order $4k+3$ and $M(C_{2n})$ is the middle gra…
We say that a graph G is Class 0 if its pebbling number is exactly equal to its number of vertices. For a positive integer d, let k(d) denote the least positive integer so that every graph G with diameter at most d and connectivity at least k(d) is Class 0. The existence of the function k was conjectured by Clarke, Hochberg and Hurlbert, who showed that if the function k exists, then it must satisfy k(d)=Ω(2^d/d). In this note, we show that k exists and satisfies k(d)=O(2^{2d}). We also apply this result to improve the upper bound on the random graph threshold of the Class 0 property.
Graph pebbling is a network model for transporting discrete resources that are consumed in transit. Deciding whether a given configuration on a particular graph can reach a specified target is ${\sf NP}$-complete, even for diameter two graphs, and deciding whether the pebbling number has a prescribed upper bound is $Π_2^{\sf P}$-complete. Recently we proved that the pebbling number of a split graph can be computed in polynomial time. This paper advances the program of finding other polynomial classes, moving away from the large tree width, small diameter case (such as split graphs) to small tr…
Given a configuration of pebbles on the vertices of a connected graph $G$, a \emph{pebbling move} removes two pebbles from some vertex and places one pebble on an adjacent vertex. The \emph{pebbling number} of a graph $G$ is the smallest integer $k$ such that for each vertex $v$ and each configuration of $k$ pebbles on $G$ there is a sequence of pebbling moves that places at least one pebble on $v$. First, we improve on results of Hurlbert, who introduced a linear optimization technique for graph pebbling. In particular, we use a different set of weight functions, based on graphs more general …
The $t$-fold pebbling number, $π_t(G)$, of a graph $G$ is defined to be the minimum number $m$ so that, from any given configuration of $m$ pebbles on the vertices of $G$, it is possible to place at least $t$ pebbles on any specified vertex via pebbling moves. It has been conjectured that the pebbling numbers of pyramid-free chordal graphs can be calculated in polynomial time. The $k^{\rm th}$ power $G^{(k)}$ of the graph $G$ is obtained from $G$ by adding an edge between any two vertices of distance at most $k$ from each other. The $k^{\rm th}$ power of the path $P_n$ on $n$ is an important c…
A sequence of elements of a finite group G is called a zero-sum sequence if it sums to the identity of G. The study of zero-sum sequences has a long history with many important applications in number theory and group theory. In 1989 Kleitman and Lemke, and independently Chung, proved a strengthening of a number theoretic conjecture of Erdos and Lemke. Kleitman and Lemke then made more general conjectures for finite groups, strengthening the requirements of zero-sum sequences. In this paper we prove their conjecture in the case of abelian groups. Namely, we use graph pebbling to prove that for …
Graph pebbling is a network optimization model for transporting discrete resources that are consumed in transit: the movement of two pebbles across an edge consumes one of the pebbles. The pebbling number of a graph is the fewest number of pebbles t so that, from any initial configuration of t pebbles on its vertices, one can place a pebble on any given target vertex via such pebbling steps. It is known that deciding if a given configuration on a particular graph can reach a specified target is NP-complete, even for diameter two graphs, and that deciding if the pebbling number has a prescribed…
We define the dimension 2g-1 Faber-Hurwitz Chow/homology classes on the moduli space of curves, parametrizing curves expressible as branched covers of P^1 with given ramification over infinity and sufficiently many fixed ramification points elsewhere. Degeneration of the target and judicious localization expresses such classes in terms of localization trees weighted by ``top intersections'' of tautological classes and genus 0 double Hurwitz numbers. This identity of generating series can be inverted, yielding a ``combinatorialization'' of top intersections of psi-classes. As genus 0 double Hur…
Signed graphs are studied since the middle of the last century. Recently, the notion of homomorphism of signed graphs has been introduced since this notion captures a number of well known conjectures which can be reformulated using the definitions of signed homomorphism. In this paper, we introduce and study the properties of some target graphs for signed homomorphism. Using these properties, we obtain upper bounds on the signed chromatic numbers of graphs with bounded acyclic chromatic number and of signed planar graphs with given girth.
We consider the cluster algebra associated to the $Q$-system for $A_r$ as a tool for relating $Q$-system solutions to all possible sets of initial data. We show that the conserved quantities of the $Q$-system are partition functions for hard particles on particular target graphs with weights, which are determined by the choice of initial data. This allows us to interpret the simplest solutions of the Q-system as generating functions for Viennot's heaps on these target graphs, and equivalently as generating functions of weighted paths on suitable dual target graphs. The generating functions tak…