This article aims to present a novel sensor-based continuous hand gesture recognition algorithm by long short-term memory (LSTM). Only the basic accelerators and/or gyroscopes are required by the algorithm. Given a sequence of input sensory data, a many-to-many LSTM scheme is adopted to produce an output path. A maximum a posteriori estimation is then carried out based on the observed path to obtain the final classification results. A prototype system based on smartphones has been implemented for the performance evaluation. Experimental results show that the proposed algorithm is an effective alternative for robust and accurate hand-gesture recognition.
JetBrains Research(JetBrains研究院);University of York(约克大学);National Research University Higher School of Economics(国家研究型高等经济学院)
Movement control of artificial limbs has made big advances in recent years. New sensor and control technology enhanced the functionality and usefulness of artificial limbs to the point that complex movements, such as grasping, can be performed to a limited extent. To date, the most successful results were achieved by applying recurrent neural networks (RNNs). However, in the domain of artificial hands, experiments so far were limited to non-mobile wrists, which significantly reduces the functionality of such prostheses. In this paper, for the first time, we present empirical results on gesture…
Deep learning-based Hand Gesture Recognition (HGR) via surface Electromyogram (sEMG) signals has recently shown significant potential for development of advanced myoelectric-controlled prosthesis. Existing deep learning approaches, typically, include only one model as such can hardly maintain acceptable generalization performance in changing scenarios. In this paper, we aim to address this challenge by capitalizing on the recent advances of hybrid models and transformers. In other words, we propose a hybrid framework based on the transformer architecture, which is a relatively new and revoluti…
The lack of adequate training data is one of the major hurdles in WiFi-based activity recognition systems. In this paper, we propose Wi-Fringe, which is a WiFi CSI-based device-free human gesture recognition system that recognizes named gestures, i.e., activities and gestures that have a semantically meaningful name in English language, as opposed to arbitrary free-form gestures. Given a list of activities (only their names in English text), along with zero or more training examples (WiFi CSI values) per activity, Wi-Fringe is able to detect all activities at runtime. In other words, a subset …
Gesture recognition enables a natural extension of the way we currently interact with devices. Commercially available gesture recognition systems are usually pre-trained and offer no option for customization by the user. In order to improve the user experience, it is desirable to allow end users to define their own gestures. This scenario requires learning from just a few training examples if we want to impose only a light training load on the user. To this end, we propose a gesture classifier based on a hierarchical probabilistic modeling approach. In this framework, high-level features that …
Hand Gesture Recognition (HGR) based on inertial data has grown considerably in recent years, with the state-of-the-art approaches utilizing a single handheld sensor and a vocabulary comprised of simple gestures. In this work we explore the benefits of using multiple inertial sensors. Using WaveGlove, a custom hardware prototype in the form of a glove with five inertial sensors, we acquire two datasets consisting of over $11000$ samples. To make them comparable with prior work, they are normalized along with $9$ other publicly available datasets, and subsequently used to evaluate a range of Ma…
Gesture recognition application over 802.11 ad/y waveforms is developed. Simultaneous gestures of slider-control and two-finger gesture for switching are detected based on Golay sequences of channel estimation fields of the packets.
University of California, Berkeley(加州大学伯克利分校);University of Bologna(博洛尼亚大学);ETH Zurich(苏黎世联邦理工学院)
Varying contraction levels of muscles is a big challenge in electromyography-based gesture recognition. Some use cases require the classifier to be robust against varying force changes, while others demand to distinguish between different effort levels of performing the same gesture. We use brain-inspired hyperdimensional computing paradigm to build classification models that are both robust to these variations and able to recognize multiple contraction levels. Experimental results on 5 subjects performing 9 gestures with 3 effort levels show up to 39.17% accuracy drop when training and testin…
This paper presents a new method for detecting and classifying a predefined set of hand gestures using a single transmitter and a single receiver utilizing a linearly frequency modulated ultrasonic signal. Gestures are identified based on estimated range and received signal strength (RSS) of reflected signal from the hand. Support Vector Machine (SVM) was used for gesture detection and classification. The system was tested using experimental setup and achieved an average accuracy of 88%.
In this paper, we demonstrate the ability to recognize hand gestures in a non-contact, wireless fashion using only incoherent light signals reflected from a human subject. Fundamentally distinguished from radar, lidar and camera-based sensing systems, this sensing modality uses only a low-cost light source (e.g., LED) and sensor (e.g., photodetector). The light-wave-based gesture recognition system identifies different gestures from the variations in light intensity reflected from the subject's hand within a short (20-35 cm) range. As users perform different gestures, scattered light forms uni…
Millimeter wave (mmWave) based gesture recognition technology provides a good human computer interaction (HCI) experience. Prior works focus on the close-range gesture recognition, but fall short in range extension, i.e., they are unable to recognize gestures more than one meter away from considerable noise motions. In this paper, we design a long-range gesture recognition model which utilizes a novel data processing method and a customized artificial Convolutional Neural Network (CNN). Firstly, we break down gestures into multiple reflection points and extract their spatial-temporal features …
Accurate and real-time hand gesture recognition is essential for controlling advanced hand prostheses. Surface Electromyography (sEMG) signals obtained from the forearm are widely used for this purpose. Here, we introduce a novel hand gesture representation called Temporal Muscle Activation (TMA) maps which captures information about the activation patterns of muscles in the forearm. Based on these maps, we propose an algorithm that can recognize hand gestures in real-time using a Convolution Neural Network. The algorithm was tested on 8 healthy subjects with sEMG signals acquired from 8 elect…
Institute of Neuroinformatics, University of Zurich and ETH Zurich(苏黎世大学与苏黎世联邦理工学院神经信息学研究所)
The discrimination of human gestures using wearable solutions is extremely important as a supporting technique for assisted living, healthcare of the elderly and neurorehabilitation. This paper presents a mobile electromyography (EMG) analysis framework to be an auxiliary component in physiotherapy sessions or as a feedback for neuroprosthesis calibration. We implemented a framework that allows the integration of multisensors, EMG and visual information, to perform sensor fusion and to improve the accuracy of hand gesture recognition tasks. In particular, we used an event-based camera adapted …
We introduce a simple but effective technique in automatic hand gesture recognition using radar. The proposed technique classifies hand gestures based on the envelopes of their micro-Doppler signatures. These envelopes capture the distinctions among different hand movements and their corresponding positive and negative Doppler frequencies which are generated during each gesture act. We detect the positive and negative envelopes separately, and form a feature vector of their augmentation. We use the $k$-nearest neighbor ($k$NN) classifier and Manhattan distance (L1) measure, in lieu of Euclidea…
Hand gesture recognition is a strenuous task to solve in videos. In this paper, we use a 3D residual attention network which is trained end to end for hand gesture recognition. Based on the stacked multiple attention blocks, we build a 3D network which generates different features at each attention block. Our 3D attention based residual network (Res3ATN) can be built and extended to very deep layers. Using this network, an extensive analysis is performed on other 3D networks based on three publicly available datasets. The Res3ATN network performance is compared to C3D, ResNet-10, and ResNext-1…
In this paper, a real-time signal processing frame-work based on a 60 GHz frequency-modulated continuous wave (FMCW) radar system to recognize gestures is proposed. In order to improve the robustness of the radar-based gesture recognition system, the proposed framework extracts a comprehensive hand profile, including range, Doppler, azimuth and elevation, over multiple measurement-cycles and encodes them into a feature cube. Rather than feeding the range-Doppler spectrum sequence into a deep convolutional neural network (CNN) connected with recurrent neural networks, the proposed framework tak…
Infineon Technologies AG(英飞凌科技公司);Friedrich-Alexander-University Erlangen-Nuremberg(埃尔朗根-纽伦堡弗里德里希-亚历山大大学);Technical University of Munich(慕尼黑工业大学)
Gesture recognition is one of the most intuitive ways of interaction and has gathered particular attention for human computer interaction. Radar sensors possess multiple intrinsic properties, such as their ability to work in low illumination, harsh weather conditions, and being low-cost and compact, making them highly preferable for a gesture recognition solution. However, most literature work focuses on solutions with a limited range that is lower than a meter. We propose a novel architecture for a long-range (1m - 2m) gesture recognition solution that leverages a point cloud-based cross-lear…
Non-verbal communication is part of our regular conversation, and multiple gestures are used to exchange information. Among those gestures, pointing is the most important one. If such gestures cannot be perceived by other team members, e.g. by blind and visually impaired people (BVIP), they lack important information and can hardly participate in a lively workflow. Thus, this paper describes a system for detecting such pointing gestures to provide input for suitable output modalities to BVIP. Our system employs an RGB-D camera to recognize the pointing gestures performed by the users. The syst…