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arXiv 2007.07302cs.LGmath.OCstat.ML

结构化多臂老虎机的最优学习

Optimal Learning for Structured Bandits

Bart P. G. Van Parys, Negin Golrezaei

AI总结:

本文针对结构化多臂老虎机问题提出DUSA算法,通过求解遗憾下界的对偶形式,首次在统一框架下以渐近最小遗憾处理线性、利普希茨、凸等多种结构信息。

摘要:

我们研究结构化多臂老虎机问题,即在存在结构信息的情况下进行不确定性下的在线决策。在该问题中,决策者尽管随时间只能观察到不确定的奖励,仍需要发现最佳行动方案。决策者已知关于奖励分布的某些凸结构信息;也就是说,决策者知道各臂的奖励分布属于一个凸紧集。在存在此类结构信息的情况下,决策者希望利用这些信息来最小化其遗憾,其中遗憾是指其性能与一个事先知道最佳行动的基准策略之间的差异。在缺乏结构信息的情况下,经典的上置信界(UCB)算法和汤普森采样算法众所周知地遭受极小的遗憾。然而,正如最近所指出的,这两种算法都无法利用实践中普遍可用的结构信息。我们提出了一种新的学习算法,称之为“DUSA”,其遗憾在常数因子范围内匹配信息论遗憾下界,并且能够处理广泛的结构信息。我们的算法DUSA在经验奖励分布上求解遗憾下界的对偶形式,并遵循其建议的动作。我们证明这一思想首次为各种结构信息提供了计算上可行的、具有渐近最小遗憾的学习策略,包括众所周知的线性、利普希茨和凸老虎机等结构化老虎机,以及由于缺乏统一且灵活的框架而在文献中尚未被研究的新型结构化老虎机。

英文摘要:

We study structured multi-armed bandits, which is the problem of online decision-making under uncertainty in the presence of structural information. In this problem, the decision-maker needs to discover the best course of action despite observing only uncertain rewards over time. The decision-maker is aware of certain convex structural information regarding the reward distributions; that is, the decision-maker knows the reward distributions of the arms belong to a convex compact set. In the presence such structural information, they then would like to minimize their regret by exploiting this information, where the regret is its performance difference against a benchmark policy that knows the best action ahead of time. In the absence of structural information, the classical upper confidence bound (UCB) and Thomson sampling algorithms are well known to suffer minimal regret. As recently pointed out, neither algorithms are, however, capable of exploiting structural information that is commonly available in practice. We propose a novel learning algorithm that we call "DUSA" whose regret matches the information-theoretic regret lower bound up to a constant factor and can handle a wide range of structural information. Our algorithm DUSA solves a dual counterpart of the regret lower bound at the empirical reward distribution and follows its suggested play. We show that this idea leads to the first computationally viable learning policy with asymptotic minimal regret for various structural information, including well-known structured bandits such as linear, Lipschitz, and convex bandits, and novel structured bandits that have not been studied in the literature due to the lack of a unified and flexible framework.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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