Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1) ray-traced skip connections that propagate local 2D information to the output 3D volume in a physically correct manner; (2) a hybrid 3D volume representation that enables building translation equivariant models, while at the same time encoding fine object details without an excessive memory footprint; (3) a reconstruction loss tailored to capture overall object geometry. Furthermore, we adapt our model to address the harder task of reconstructing multiple objects from a single image. We reconstruct all objects jointly in one pass, producing a coherent reconstruction, where all objects live in a single consistent 3D coordinate frame relative to the camera and they do not intersect in 3D space. We also handle occlusions and resolve them by hallucinating the missing object parts in the 3D volume. We validate the impact of our contributions experimentally both on synthetic data from ShapeNet as well as real images from Pix3D. Our method improves over the state-of-the-art single-object methods on both datasets. Finally, we evaluate performance quantitatively on multiple object reconstruction with synthetic scenes assembled from ShapeNet objects.
Indoor scene images usually contain scattered objects and various scene layouts, which make RGB-D scene classification a challenging task. Existing methods still have limitations for classifying scene images with great spatial variability. Thus, how to extract local patch-level features effectively using only image labels is still an open problem for RGB-D scene recognition. In this paper, we propose an efficient framework for RGB-D scene recognition, which adaptively selects important local features to capture the great spatial variability of scene images. Specifically, we design a differenti…
This manual is intended to provide a detailed description of the DIML/CVL RGB-D dataset. This dataset is comprised of 2M color images and their corresponding depth maps from a great variety of natural indoor and outdoor scenes. The indoor dataset was constructed using the Microsoft Kinect v2, while the outdoor dataset was built using the stereo cameras (ZED stereo camera and built-in stereo camera). Table I summarizes the details of our dataset, including acquisition, processing, format, and toolbox. Refer to Section II and III for more details.
University of Chinese Academy of Sciences(中国科学院大学);Computer Vision Center(计算机视觉中心)
Deep convolutional networks (CNN) can achieve impressive results on RGB scene recognition thanks to large datasets such as Places. In contrast, RGB-D scene recognition is still underdeveloped in comparison, due to two limitations of RGB-D data we address in this paper. The first limitation is the lack of depth data for training deep learning models. Rather than fine tuning or transferring RGB-specific features, we address this limitation by proposing an architecture and a two-step training approach that directly learns effective depth-specific features using weak supervision via patches. The r…
Dyson Robotics Laboratory at Imperial College(帝国理工学院戴森机器人实验室);Imperial College London(帝国理工学院)
We introduce SceneNet RGB-D, expanding the previous work of SceneNet to enable large scale photorealistic rendering of indoor scene trajectories. It provides pixel-perfect ground truth for scene understanding problems such as semantic segmentation, instance segmentation, and object detection, and also for geometric computer vision problems such as optical flow, depth estimation, camera pose estimation, and 3D reconstruction. Random sampling permits virtually unlimited scene configurations, and here we provide a set of 5M rendered RGB-D images from over 15K trajectories in synthetic layouts wit…
Recovering the radiometric properties of a scene (i.e., the reflectance, illumination, and geometry) is a long-sought ability of computer vision that can provide invaluable information for a wide range of applications. Deciphering the radiometric ingredients from the appearance of a real-world scene, as opposed to a single isolated object, is particularly challenging as it generally consists of various objects with different material compositions exhibiting complex reflectance and light interactions that are also part of the illumination. We introduce the first method for radiometric scene dec…
Understanding 3D scenes from a single image is fundamental to a wide variety of tasks, such as for robotics, motion planning, or augmented reality. Existing works in 3D perception from a single RGB image tend to focus on geometric reconstruction only, or geometric reconstruction with semantic segmentation or instance segmentation. Inspired by 2D panoptic segmentation, we propose to unify the tasks of geometric reconstruction, 3D semantic segmentation, and 3D instance segmentation into the task of panoptic 3D scene reconstruction - from a single RGB image, predicting the complete geometric reco…
Technical University of Munich(慕尼黑工业大学);Google(谷歌)
We present SPSG, a novel approach to generate high-quality, colored 3D models of scenes from RGB-D scan observations by learning to infer unobserved scene geometry and color in a self-supervised fashion. Our self-supervised approach learns to jointly inpaint geometry and color by correlating an incomplete RGB-D scan with a more complete version of that scan. Notably, rather than relying on 3D reconstruction losses to inform our 3D geometry and color reconstruction, we propose adversarial and perceptual losses operating on 2D renderings in order to achieve high-resolution, high-quality colored …
Towards Balanced RGB-TSDF Fusion for Consistent Semantic Scene Completion by 3D RGB Feature Completion and a Classwise Entropy Loss Function
School of Science and Engineering, The Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳)理工学院);School of Artificial Intelligence, Shenzhen Polytechnic University(深圳职业技术大学人工智能学院)
University of Wollongong(卧龙岗大学);China University of Geosciences(中国地质大学)
Scene flow describes the motion of 3D objects in real world and potentially could be the basis of a good feature for 3D action recognition. However, its use for action recognition, especially in the context of convolutional neural networks (ConvNets), has not been previously studied. In this paper, we propose the extraction and use of scene flow for action recognition from RGB-D data. Previous works have considered the depth and RGB modalities as separate channels and extract features for later fusion. We take a different approach and consider the modalities as one entity, thus allowing featur…
Dalian University of Technology(大连理工大学);Shenzhen Research Institute of Big Data(深圳大数据研究院);The Chinese University of Hong Kong (ShenZhen)(香港中文大学(深圳));Princeton University(普林斯顿大学)
We present a deep reinforcement learning method of progressive view inpainting for colored semantic point cloud scene completion under volume guidance, achieving high-quality scene reconstruction from only a single RGB-D image with severe occlusion. Our approach is end-to-end, consisting of three modules: 3D scene volume reconstruction, 2D RGB-D and segmentation image inpainting, and multi-view selection for completion. Given a single RGB-D image, our method first predicts its semantic segmentation map and goes through the 3D volume branch to obtain a volumetric scene reconstruction as a guide…
Durham University(杜伦大学);Institute for Infocomm Research(资讯通信研究所)
Scene understanding for autonomous vehicles is a challenging computer vision task, with recent advances in convolutional neural networks (CNNs) achieving results that notably surpass prior traditional feature driven approaches. However, limited work investigates the application of such methods either within the highly unstructured off-road environment or to RGBD input data. In this work, we take an existing CNN architecture designed to perform semantic segmentation of RGB images of urban road scenes, then adapt and retrain it to perform the same task with multichannel RGBD images obtained unde…
We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a lightweight, low-polygonal mesh with clear face textures and sharp features without losing geometry details from the original scene. To achieve this, we firstly partition the input mesh with plane primitives, simplify it into a lightweight mesh next, then optimize plane parameters, camera poses and texture colors to maximize the photometric consistency across frame…
University of Brasilia(巴西利亚大学);University of Surrey(萨里大学)
Semantic scene completion is the task of predicting a complete 3D representation of volumetric occupancy with corresponding semantic labels for a scene from a single point of view. Previous works on Semantic Scene Completion from RGB-D data used either only depth or depth with colour by projecting the 2D image into the 3D volume resulting in a sparse data representation. In this work, we present a new strategy to encode colour information in 3D space using edge detection and flipped truncated signed distance. We also present EdgeNet, a new end-to-end neural network architecture capable of hand…
Self-supervised representation learning is a critical problem in computer vision, as it provides a way to pretrain feature extractors on large unlabeled datasets that can be used as an initialization for more efficient and effective training on downstream tasks. A promising approach is to use contrastive learning to learn a latent space where features are close for similar data samples and far apart for dissimilar ones. This approach has demonstrated tremendous success for pretraining both image and point cloud feature extractors, but it has been barely investigated for multi-modal RGB-D scans…
DepthMatch: Semi-Supervised RGB-D Scene Parsing through Depth-Guided Regularization
College of Electronics & Information Engineering, Shanghai Institute of Intelligent Science and Technology, Shanghai Research Institute for Intelligent Autonomous Systems, the State Key Laboratory of Intelligent Autonomous Systems, and Frontiers Science Center for Intelligent Autonomous Systems, Tongji University(电子信息工程学院,上海智能科学与技术研究院,上海智能自主系统研究所以及智能自主系统国家重点实验室和智能自主系统前沿科学中心,同济大学)
We present a novel approach that converts partial and noisy RGB-D scans into high-quality 3D scene reconstructions by inferring unobserved scene geometry. Our approach is fully self-supervised and can hence be trained solely on real-world, incomplete scans. To achieve self-supervision, we remove frames from a given (incomplete) 3D scan in order to make it even more incomplete; self-supervision is then formulated by correlating the two levels of partialness of the same scan while masking out regions that have never been observed. Through generalization across a large training set, we can then p…
Recognizing objects and scenes are two challenging but essential tasks in image understanding. In particular, the use of RGB-D sensors in handling these tasks has emerged as an important area of focus for better visual understanding. Meanwhile, deep neural networks, specifically convolutional neural networks (CNNs), have become widespread and have been applied to many visual tasks by replacing hand-crafted features with effective deep features. However, it is an open problem how to exploit deep features from a multi-layer CNN model effectively. In this paper, we propose a novel two-stage frame…
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Carnegie Mellon University(卡内基梅隆大学)
Comprehensive 3D scene understanding, both geometrically and semantically, is important for real-world applications such as robot perception. Most of the existing work has focused on developing data-driven discriminative models for scene understanding. This paper provides a new approach to scene understanding, from a synthesis model perspective, by leveraging the recent progress on implicit 3D representation and neural rendering. Building upon the great success of Neural Radiance Fields (NeRFs), we introduce Scene-Property Synthesis with NeRF (SS-NeRF) that is able to not only render photo-rea…
Peking University(北京大学);The Chinese University of Hong Kong(香港中文大学)
Depth data provide geometric information that can bring progress in RGB-D scene parsing tasks. Several recent works propose RGB-D convolution operators that construct receptive fields along the depth-axis to handle 3D neighborhood relations between pixels. However, these methods pre-define depth receptive fields by hyperparameters, making them rely on parameter selection. In this paper, we propose a novel operator called malleable 2.5D convolution to learn the receptive field along the depth-axis. A malleable 2.5D convolution has one or more 2D convolution kernels. Our method assigns each pixe…
HAPNet: Toward Superior RGB-Thermal Scene Parsing via Hybrid, Asymmetric, and Progressive Heterogeneous Feature Fusion
College of Electronic and Information Engineering, Tongji University(同济大学电子与信息工程学院);Department of Computer Science and Engineering, Hong Kong University of Science and Technology(香港科技大学计算机科学与工程系);MSU-BIT-SMBU Joint Research Center of Applied Mathematics, Shenzhen MSU-BIT University(深圳MSU-BIT大学应用数学联合研究中心);Qingdao Innovation and Development Base, Harbin Institute of Technology (Weihai)(哈尔滨工业大学(威海)青岛创新与发展基地);Department of Control Science and Engineering, Harbin Institute of Technology(哈尔滨工业大学控制科学与工程系);Harbin Institute of Technology at Weihai(哈尔滨工业大学(威海));Suzhou Research Institute, Harbin Institute of Technology(哈尔滨工业大学苏州研究所);Faculty of Computational Mathematics and Cybernetics, Lomonosov Moscow State University(莫斯科罗蒙诺夫莫斯科国立大学计算数学与自动化系)
Technical University of Munich(慕尼黑工业大学);Stanford University(斯坦福大学);Occipital Inc.(Occipital公司)
We present a novel approach to reconstructing lightweight, CAD-based representations of scanned 3D environments from commodity RGB-D sensors. Our key idea is to jointly optimize for both CAD model alignments as well as layout estimations of the scanned scene, explicitly modeling inter-relationships between objects-to-objects and objects-to-layout. Since object arrangement and scene layout are intrinsically coupled, we show that treating the problem jointly significantly helps to produce globally-consistent representations of a scene. Object CAD models are aligned to the scene by establishing d…
ETH Zürich(苏黎世联邦理工学院);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);Lund University(隆德大学);Zhejiang University(浙江大学);University of Amsterdam(阿姆斯特丹大学);University of Tübingen(图宾根大学);Tübingen AI Center(图宾根人工智能中心);Microsoft(微软)
Neural implicit representations have recently become popular in simultaneous localization and mapping (SLAM), especially in dense visual SLAM. However, previous works in this direction either rely on RGB-D sensors, or require a separate monocular SLAM approach for camera tracking and do not produce high-fidelity dense 3D scene reconstruction. In this paper, we present NICER-SLAM, a dense RGB SLAM system that simultaneously optimizes for camera poses and a hierarchical neural implicit map representation, which also allows for high-quality novel view synthesis. To facilitate the optimization pro…
RGBDS-SLAM: A RGB-D Semantic Dense SLAM Based on 3D Multi Level Pyramid Gaussian Splatting
Institute of Robotics and Automatic Information System, Nankai University(南开大学机器人与自动信息系统研究所);Tianjin Key Laboratory of Intelligent Robotics(天津市智能机器人重点实验室);TBI center, Nankai University(南开大学TBI中心)
University of Texas at Austin(德克萨斯大学奥斯汀分校);UT Austin(德克萨斯大学奥斯汀分校);Phillips Academy Andover(安多弗菲利普斯学院);Snap Research(Snap研究);Zhejiang University(浙江大学);Facebook AI Research(Facebook人工智能研究院)
Estimating the relative rigid pose between two RGB-D scans of the same underlying environment is a fundamental problem in computer vision, robotics, and computer graphics. Most existing approaches allow only limited maximum relative pose changes since they require considerable overlap between the input scans. We introduce a novel deep neural network that extends the scope to extreme relative poses, with little or even no overlap between the input scans. The key idea is to infer more complete scene information about the underlying environment and match on the completed scans. In particular, ins…
This paper presents an end-to-end 3D convolutional network named attention-based multi-modal fusion network (AMFNet) for the semantic scene completion (SSC) task of inferring the occupancy and semantic labels of a volumetric 3D scene from single-view RGB-D images. Compared with previous methods which use only the semantic features extracted from RGB-D images, the proposed AMFNet learns to perform effective 3D scene completion and semantic segmentation simultaneously via leveraging the experience of inferring 2D semantic segmentation from RGB-D images as well as the reliable depth cues in spati…
University of Chinese Academy of Sciences(中国科学院大学)
Scene recognition with RGB images has been extensively studied and has reached very remarkable recognition levels, thanks to convolutional neural networks (CNN) and large scene datasets. In contrast, current RGB-D scene data is much more limited, so often leverages RGB large datasets, by transferring pretrained RGB CNN models and fine-tuning with the target RGB-D dataset. However, we show that this approach has the limitation of hardly reaching bottom layers, which is key to learn modality-specific features. In contrast, we focus on the bottom layers, and propose an alternative strategy to lea…
Neural Radiance Fields (NeRFs), despite their outstanding performance on novel view synthesis, often need dense input views. Many papers train one model for each scene respectively and few of them explore incorporating multi-modal data into this problem. In this paper, we focus on a rarely discussed but important setting: can we train one model that can represent multiple scenes, with 360$^\circ $ insufficient views and RGB-D images? We refer insufficient views to few extremely sparse and almost non-overlapping views. To deal with it, X-NeRF, a fully explicit approach which learns a general sc…
Efficient RGB-D Scene Understanding via Multi-task Adaptive Learning and Cross-dimensional Feature Guidance
School of Mechanical Engineering(机械工程学院);Vehicle Measurement, Control and Safety Key Laboratory of Sichuan Province(四川省车辆测量控制与安全重点实验室);National Key Laboratory for Novel Software Technology(新型软件技术国家实验室);Shanghai Advanced Research Institute(上海先进研究院);Hubei Key Laboratory of Modern Manufacturing Quality Engineering(湖北省现代制造质量工程重点实验室)
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We describe a method that predicts, from a single RGB image, a depth map that describes the scene when a masked object is removed - we call this "counterfactual depth" that models hidden scene geometry together with the observations. Our method works for the same reason that scene completion works: the spatial structure of objects is simple. But we offer a much higher resolution representation of space than current scene completion methods, as we operate at pixel-level precision and do not rely on a voxel representation. Furthermore, we do not require RGBD inputs. Our method uses a standard en…
University College London(伦敦大学学院);University of Bath(巴斯大学);Google(谷歌)
In this paper we present a dense ground truth dataset of nonrigidly deforming real-world scenes. Our dataset contains both long and short video sequences, and enables the quantitatively evaluation for RGB based tracking and registration methods. To construct ground truth for the RGB sequences, we simultaneously capture Near-Infrared (NIR) image sequences where dense markers - visible only in NIR - represent ground truth positions. This allows for comparison with automatically tracked RGB positions and the formation of error metrics. Most previous datasets containing nonrigidly deforming sequen…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our representation encodes the layout of orthogonal walls and the extent of objects, modeled with CAD-like 3D shapes. We parse both the visible and occluded portions of the scene and all observable objects, producing a complete 3D parse. Such a scene interpretation is useful for robotics and visual reasoning, but difficult to produce due to the well-known challenge of segmentation, the high degree of occlusion, and the d…
Cross-modal transfer is helpful to enhance modality-specific discriminative power for scene recognition. To this end, this paper presents a unified framework to integrate the tasks of cross-modal translation and modality-specific recognition, termed as Translate-to-Recognize Network (TRecgNet). Specifically, both translation and recognition tasks share the same encoder network, which allows to explicitly regularize the training of recognition task with the help of translation, and thus improve its final generalization ability. For translation task, we place a decoder module on top of the encod…
University of California, Los Angeles(加州大学洛杉矶分校);International Center for AI and Robot Autonomy (CARA)(国际人工智能与机器人自主中心(CARA))
We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model. Specifically, we introduce a Holistic Scene Grammar (HSG) to represent the 3D scene structure, which characterizes a joint distribution over the functional and geometric space of indoor scenes. The proposed HSG captures three essential and often latent dimensions of the indoor scenes: i) latent human context, describing the affordance and the functionality of a room arrangement, ii) geometric constraints over the …
Camera motion estimation is a key technique for 3D scene reconstruction and Simultaneous localization and mapping (SLAM). To make it be feasibly achieved, previous works usually assume slow camera motions, which limits its usage in many real cases. We propose an end-to-end 3D reconstruction system which combines color, depth and inertial measurements to achieve robust reconstruction with fast sensor motions. Our framework extends Kalman filter to fuse the three kinds of information and involve an iterative method to jointly optimize feature correspondences, camera poses and scene geometry. We …
Nanjing University of Science and Technology(南京理工大学);The University of Adelaide(阿德莱德大学)
RGB images differentiate from depth images as they carry more details about the color and texture information, which can be utilized as a vital complementary to depth for boosting the performance of 3D semantic scene completion (SSC). SSC is composed of 3D shape completion (SC) and semantic scene labeling while most of the existing methods use depth as the sole input which causes the performance bottleneck. Moreover, the state-of-the-art methods employ 3D CNNs which have cumbersome networks and tremendous parameters. We introduce a light-weight Dimensional Decomposition Residual network (DDR) …
Technische Universität München(慕尼黑工业大学);Google(谷歌)
Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of RGB-D frames. To this end, we aggregate PointNet features from primitive scene components by means of a graph neural network. We also propose a novel attention mechanism well suited for partial and missing graph data present in such an incremental reconstruction scenario. Although our proposed method is designed to run on submaps of the scene, we show it also t…
Stanford University(斯坦福大学);Technical University of Munich(慕尼黑工业大学)
We present 3DMV, a novel method for 3D semantic scene segmentation of RGB-D scans in indoor environments using a joint 3D-multi-view prediction network. In contrast to existing methods that either use geometry or RGB data as input for this task, we combine both data modalities in a joint, end-to-end network architecture. Rather than simply projecting color data into a volumetric grid and operating solely in 3D -- which would result in insufficient detail -- we first extract feature maps from associated RGB images. These features are then mapped into the volumetric feature grid of a 3D network …
RGBT-GroundBench: Visual Grounding Beyond RGB in Complex Real-World Scenarios
Institute of Artificial Intelligence, State Key Laboratory of Virtual Reality Technology and Systems, Beihang University(北京航空航天大学人工智能研究院、虚拟现实技术与系统国家重点实验室);Pengcheng Laboratory(鹏城实验室);Shanghai Jiao Tong University(上海交通大学)