Scene flow describes the motion of 3D objects in real world and potentially could be the basis of a good feature for 3D action recognition. However, its use for action recognition, especially in the context of convolutional neural networks (ConvNets), has not been previously studied. In this paper, we propose the extraction and use of scene flow for action recognition from RGB-D data. Previous works have considered the depth and RGB modalities as separate channels and extract features for later fusion. We take a different approach and consider the modalities as one entity, thus allowing feature extraction for action recognition at the beginning. Two key questions about the use of scene flow for action recognition are addressed: how to organize the scene flow vectors and how to represent the long term dynamics of videos based on scene flow. In order to calculate the scene flow correctly on the available datasets, we propose an effective self-calibration method to align the RGB and depth data spatially without knowledge of the camera parameters. Based on the scene flow vectors, we propose a new representation, namely, Scene Flow to Action Map (SFAM), that describes several long term spatio-temporal dynamics for action recognition. We adopt a channel transform kernel to transform the scene flow vectors to an optimal color space analogous to RGB. This transformation takes better advantage of the trained ConvNets models over ImageNet. Experimental results indicate that this new representation can surpass the performance of state-of-the-art methods on two large public datasets.
Northwestern Polytechnical University(西北工业大学);The University of Adelaide(阿德莱德大学)
Different from RGB videos, depth data in RGB-D videos provide key complementary information for tristimulus visual data which potentially could achieve accuracy improvement for action recognition. However, most of the existing action recognition models solely using RGB videos limit the performance capacity. Additionally, the state-of-the-art action recognition models, namely 3D convolutional neural networks (3D-CNNs) contain tremendous parameters suffering from computational inefficiency. In this paper, we propose a series of 3D light-weight architectures for action recognition based on RGB-D …
Since the launch of the Microsoft Kinect, scores of RGBD datasets have been released. These have propelled advances in areas from reconstruction to gesture recognition. In this paper we explore the field, reviewing datasets across eight categories: semantics, object pose estimation, camera tracking, scene reconstruction, object tracking, human actions, faces and identification. By extracting relevant information in each category we help researchers to find appropriate data for their needs, and we consider which datasets have succeeded in driving computer vision forward and why. Finally, we exa…
University of Freiburg(弗赖堡大学);Technical University of Munich(慕尼黑工业大学)
Recent work has shown that optical flow estimation can be formulated as a supervised learning task and can be successfully solved with convolutional networks. Training of the so-called FlowNet was enabled by a large synthetically generated dataset. The present paper extends the concept of optical flow estimation via convolutional networks to disparity and scene flow estimation. To this end, we propose three synthetic stereo video datasets with sufficient realism, variation, and size to successfully train large networks. Our datasets are the first large-scale datasets to enable training and eva…
Indoor scene images usually contain scattered objects and various scene layouts, which make RGB-D scene classification a challenging task. Existing methods still have limitations for classifying scene images with great spatial variability. Thus, how to extract local patch-level features effectively using only image labels is still an open problem for RGB-D scene recognition. In this paper, we propose an efficient framework for RGB-D scene recognition, which adaptively selects important local features to capture the great spatial variability of scene images. Specifically, we design a differenti…
This manual is intended to provide a detailed description of the DIML/CVL RGB-D dataset. This dataset is comprised of 2M color images and their corresponding depth maps from a great variety of natural indoor and outdoor scenes. The indoor dataset was constructed using the Microsoft Kinect v2, while the outdoor dataset was built using the stereo cameras (ZED stereo camera and built-in stereo camera). Table I summarizes the details of our dataset, including acquisition, processing, format, and toolbox. Refer to Section II and III for more details.
University of Chinese Academy of Sciences(中国科学院大学);Computer Vision Center(计算机视觉中心)
Deep convolutional networks (CNN) can achieve impressive results on RGB scene recognition thanks to large datasets such as Places. In contrast, RGB-D scene recognition is still underdeveloped in comparison, due to two limitations of RGB-D data we address in this paper. The first limitation is the lack of depth data for training deep learning models. Rather than fine tuning or transferring RGB-specific features, we address this limitation by proposing an architecture and a two-step training approach that directly learns effective depth-specific features using weak supervision via patches. The r…
Dyson Robotics Laboratory at Imperial College(帝国理工学院戴森机器人实验室);Imperial College London(帝国理工学院)
We introduce SceneNet RGB-D, expanding the previous work of SceneNet to enable large scale photorealistic rendering of indoor scene trajectories. It provides pixel-perfect ground truth for scene understanding problems such as semantic segmentation, instance segmentation, and object detection, and also for geometric computer vision problems such as optical flow, depth estimation, camera pose estimation, and 3D reconstruction. Random sampling permits virtually unlimited scene configurations, and here we provide a set of 5M rendered RGB-D images from over 15K trajectories in synthetic layouts wit…
Recovering the radiometric properties of a scene (i.e., the reflectance, illumination, and geometry) is a long-sought ability of computer vision that can provide invaluable information for a wide range of applications. Deciphering the radiometric ingredients from the appearance of a real-world scene, as opposed to a single isolated object, is particularly challenging as it generally consists of various objects with different material compositions exhibiting complex reflectance and light interactions that are also part of the illumination. We introduce the first method for radiometric scene dec…
Understanding 3D scenes from a single image is fundamental to a wide variety of tasks, such as for robotics, motion planning, or augmented reality. Existing works in 3D perception from a single RGB image tend to focus on geometric reconstruction only, or geometric reconstruction with semantic segmentation or instance segmentation. Inspired by 2D panoptic segmentation, we propose to unify the tasks of geometric reconstruction, 3D semantic segmentation, and 3D instance segmentation into the task of panoptic 3D scene reconstruction - from a single RGB image, predicting the complete geometric reco…
Technical University of Munich(慕尼黑工业大学);Google(谷歌)
We present SPSG, a novel approach to generate high-quality, colored 3D models of scenes from RGB-D scan observations by learning to infer unobserved scene geometry and color in a self-supervised fashion. Our self-supervised approach learns to jointly inpaint geometry and color by correlating an incomplete RGB-D scan with a more complete version of that scan. Notably, rather than relying on 3D reconstruction losses to inform our 3D geometry and color reconstruction, we propose adversarial and perceptual losses operating on 2D renderings in order to achieve high-resolution, high-quality colored …
Towards Balanced RGB-TSDF Fusion for Consistent Semantic Scene Completion by 3D RGB Feature Completion and a Classwise Entropy Loss Function
School of Science and Engineering, The Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳)理工学院);School of Artificial Intelligence, Shenzhen Polytechnic University(深圳职业技术大学人工智能学院)
Dalian University of Technology(大连理工大学);Shenzhen Research Institute of Big Data(深圳大数据研究院);The Chinese University of Hong Kong (ShenZhen)(香港中文大学(深圳));Princeton University(普林斯顿大学)
We present a deep reinforcement learning method of progressive view inpainting for colored semantic point cloud scene completion under volume guidance, achieving high-quality scene reconstruction from only a single RGB-D image with severe occlusion. Our approach is end-to-end, consisting of three modules: 3D scene volume reconstruction, 2D RGB-D and segmentation image inpainting, and multi-view selection for completion. Given a single RGB-D image, our method first predicts its semantic segmentation map and goes through the 3D volume branch to obtain a volumetric scene reconstruction as a guide…
Durham University(杜伦大学);Institute for Infocomm Research(资讯通信研究所)
Scene understanding for autonomous vehicles is a challenging computer vision task, with recent advances in convolutional neural networks (CNNs) achieving results that notably surpass prior traditional feature driven approaches. However, limited work investigates the application of such methods either within the highly unstructured off-road environment or to RGBD input data. In this work, we take an existing CNN architecture designed to perform semantic segmentation of RGB images of urban road scenes, then adapt and retrain it to perform the same task with multichannel RGBD images obtained unde…
Many research works focus on leveraging the complementary geometric information of indoor depth sensors in vision tasks performed by deep convolutional neural networks, notably semantic segmentation. These works deal with a specific vision task known as "RGB-D Indoor Semantic Segmentation". The challenges and resulting solutions of this task differ from its standard RGB counterpart. This results in a new active research topic. The objective of this paper is to introduce the field of Deep Convolutional Neural Networks for RGB-D Indoor Semantic Segmentation. This review presents the most popular…
We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a lightweight, low-polygonal mesh with clear face textures and sharp features without losing geometry details from the original scene. To achieve this, we firstly partition the input mesh with plane primitives, simplify it into a lightweight mesh next, then optimize plane parameters, camera poses and texture colors to maximize the photometric consistency across frame…
University of Brasilia(巴西利亚大学);University of Surrey(萨里大学)
Semantic scene completion is the task of predicting a complete 3D representation of volumetric occupancy with corresponding semantic labels for a scene from a single point of view. Previous works on Semantic Scene Completion from RGB-D data used either only depth or depth with colour by projecting the 2D image into the 3D volume resulting in a sparse data representation. In this work, we present a new strategy to encode colour information in 3D space using edge detection and flipped truncated signed distance. We also present EdgeNet, a new end-to-end neural network architecture capable of hand…
Automation and Control Institute (ACIN), TU Wien(维也纳技术大学自动化与控制研究所);Italian Institute of Technology(意大利理工学院)
Providing machines with the ability to recognize objects like humans has always been one of the primary goals of machine vision. The introduction of RGB-D cameras has paved the way for a significant leap forward in this direction thanks to the rich information provided by these sensors. However, the machine vision community still lacks an effective method to synergically use the RGB and depth data to improve object recognition. In order to take a step in this direction, we introduce a novel end-to-end architecture for RGB-D object recognition called recurrent convolutional fusion (RCFusion). O…
Sfax University(斯法克斯大学);Digital Research Center of Sfax(斯法克斯数字研究中心)
This paper focuses on designing data-driven models to learn a discriminant representation space for face recognition using RGB-D data. Unlike hand-crafted representations, learned models can extract and organize the discriminant information from the data, and can automatically adapt to build new compute vision applications faster. We proposed an effective way to train Convolutional Neural Networks to learn face patch discriminant features. The proposed solution was tested and validated on state-of-the-art RGB-D datasets and showed competitive and promising results relatively to standard hand-c…
Self-supervised representation learning is a critical problem in computer vision, as it provides a way to pretrain feature extractors on large unlabeled datasets that can be used as an initialization for more efficient and effective training on downstream tasks. A promising approach is to use contrastive learning to learn a latent space where features are close for similar data samples and far apart for dissimilar ones. This approach has demonstrated tremendous success for pretraining both image and point cloud feature extractors, but it has been barely investigated for multi-modal RGB-D scans…
DepthMatch: Semi-Supervised RGB-D Scene Parsing through Depth-Guided Regularization
College of Electronics & Information Engineering, Shanghai Institute of Intelligent Science and Technology, Shanghai Research Institute for Intelligent Autonomous Systems, the State Key Laboratory of Intelligent Autonomous Systems, and Frontiers Science Center for Intelligent Autonomous Systems, Tongji University(电子信息工程学院,上海智能科学与技术研究院,上海智能自主系统研究所以及智能自主系统国家重点实验室和智能自主系统前沿科学中心,同济大学)
We present a novel approach that converts partial and noisy RGB-D scans into high-quality 3D scene reconstructions by inferring unobserved scene geometry. Our approach is fully self-supervised and can hence be trained solely on real-world, incomplete scans. To achieve self-supervision, we remove frames from a given (incomplete) 3D scan in order to make it even more incomplete; self-supervision is then formulated by correlating the two levels of partialness of the same scan while masking out regions that have never been observed. Through generalization across a large training set, we can then p…
Recognizing objects and scenes are two challenging but essential tasks in image understanding. In particular, the use of RGB-D sensors in handling these tasks has emerged as an important area of focus for better visual understanding. Meanwhile, deep neural networks, specifically convolutional neural networks (CNNs), have become widespread and have been applied to many visual tasks by replacing hand-crafted features with effective deep features. However, it is an open problem how to exploit deep features from a multi-layer CNN model effectively. In this paper, we propose a novel two-stage frame…
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Carnegie Mellon University(卡内基梅隆大学)
Comprehensive 3D scene understanding, both geometrically and semantically, is important for real-world applications such as robot perception. Most of the existing work has focused on developing data-driven discriminative models for scene understanding. This paper provides a new approach to scene understanding, from a synthesis model perspective, by leveraging the recent progress on implicit 3D representation and neural rendering. Building upon the great success of Neural Radiance Fields (NeRFs), we introduce Scene-Property Synthesis with NeRF (SS-NeRF) that is able to not only render photo-rea…
Peking University(北京大学);The Chinese University of Hong Kong(香港中文大学)
Depth data provide geometric information that can bring progress in RGB-D scene parsing tasks. Several recent works propose RGB-D convolution operators that construct receptive fields along the depth-axis to handle 3D neighborhood relations between pixels. However, these methods pre-define depth receptive fields by hyperparameters, making them rely on parameter selection. In this paper, we propose a novel operator called malleable 2.5D convolution to learn the receptive field along the depth-axis. A malleable 2.5D convolution has one or more 2D convolution kernels. Our method assigns each pixe…
HAPNet: Toward Superior RGB-Thermal Scene Parsing via Hybrid, Asymmetric, and Progressive Heterogeneous Feature Fusion
College of Electronic and Information Engineering, Tongji University(同济大学电子与信息工程学院);Department of Computer Science and Engineering, Hong Kong University of Science and Technology(香港科技大学计算机科学与工程系);MSU-BIT-SMBU Joint Research Center of Applied Mathematics, Shenzhen MSU-BIT University(深圳MSU-BIT大学应用数学联合研究中心);Qingdao Innovation and Development Base, Harbin Institute of Technology (Weihai)(哈尔滨工业大学(威海)青岛创新与发展基地);Department of Control Science and Engineering, Harbin Institute of Technology(哈尔滨工业大学控制科学与工程系);Harbin Institute of Technology at Weihai(哈尔滨工业大学(威海));Suzhou Research Institute, Harbin Institute of Technology(哈尔滨工业大学苏州研究所);Faculty of Computational Mathematics and Cybernetics, Lomonosov Moscow State University(莫斯科罗蒙诺夫莫斯科国立大学计算数学与自动化系)
Technical University of Munich(慕尼黑工业大学);Stanford University(斯坦福大学);Occipital Inc.(Occipital公司)
We present a novel approach to reconstructing lightweight, CAD-based representations of scanned 3D environments from commodity RGB-D sensors. Our key idea is to jointly optimize for both CAD model alignments as well as layout estimations of the scanned scene, explicitly modeling inter-relationships between objects-to-objects and objects-to-layout. Since object arrangement and scene layout are intrinsically coupled, we show that treating the problem jointly significantly helps to produce globally-consistent representations of a scene. Object CAD models are aligned to the scene by establishing d…
ETH Zürich(苏黎世联邦理工学院);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);Lund University(隆德大学);Zhejiang University(浙江大学);University of Amsterdam(阿姆斯特丹大学);University of Tübingen(图宾根大学);Tübingen AI Center(图宾根人工智能中心);Microsoft(微软)
Neural implicit representations have recently become popular in simultaneous localization and mapping (SLAM), especially in dense visual SLAM. However, previous works in this direction either rely on RGB-D sensors, or require a separate monocular SLAM approach for camera tracking and do not produce high-fidelity dense 3D scene reconstruction. In this paper, we present NICER-SLAM, a dense RGB SLAM system that simultaneously optimizes for camera poses and a hierarchical neural implicit map representation, which also allows for high-quality novel view synthesis. To facilitate the optimization pro…
Tongji University(同济大学);École normale supérieure, PSL Research University(巴黎高等师范学院,PSL研究大学)
RGB-D semantic segmentation can be advanced with convolutional neural networks due to the availability of Depth data. Although objects cannot be easily discriminated by just the 2D appearance, with the local pixel difference and geometric patterns in Depth, they can be well separated in some cases. Considering the fixed grid kernel structure, CNNs are limited to lack the ability to capture detailed, fine-grained information and thus cannot achieve accurate pixel-level semantic segmentation. To solve this problem, we propose a Pixel Difference Convolutional Network (PDCNet) to capture detailed …
Accurate detection of fingertips in depth image is critical for human-computer interaction. In this paper, we present a novel two-stream convolutional neural network (CNN) for RGB-D fingertip detection. Firstly edge image is extracted from raw depth image using random forest. Then the edge information is combined with depth information in our CNN structure. We study several fusion approaches and suggest a slow fusion strategy as a promising way of fingertip detection. As shown in our experiments, our real-time algorithm outperforms state-of-the-art fingertip detection methods on the public dat…
RGBDS-SLAM: A RGB-D Semantic Dense SLAM Based on 3D Multi Level Pyramid Gaussian Splatting
Institute of Robotics and Automatic Information System, Nankai University(南开大学机器人与自动信息系统研究所);Tianjin Key Laboratory of Intelligent Robotics(天津市智能机器人重点实验室);TBI center, Nankai University(南开大学TBI中心)
University of Texas at Austin(德克萨斯大学奥斯汀分校);UT Austin(德克萨斯大学奥斯汀分校);Phillips Academy Andover(安多弗菲利普斯学院);Snap Research(Snap研究);Zhejiang University(浙江大学);Facebook AI Research(Facebook人工智能研究院)
Estimating the relative rigid pose between two RGB-D scans of the same underlying environment is a fundamental problem in computer vision, robotics, and computer graphics. Most existing approaches allow only limited maximum relative pose changes since they require considerable overlap between the input scans. We introduce a novel deep neural network that extends the scope to extreme relative poses, with little or even no overlap between the input scans. The key idea is to infer more complete scene information about the underlying environment and match on the completed scans. In particular, ins…
This paper presents an end-to-end 3D convolutional network named attention-based multi-modal fusion network (AMFNet) for the semantic scene completion (SSC) task of inferring the occupancy and semantic labels of a volumetric 3D scene from single-view RGB-D images. Compared with previous methods which use only the semantic features extracted from RGB-D images, the proposed AMFNet learns to perform effective 3D scene completion and semantic segmentation simultaneously via leveraging the experience of inferring 2D semantic segmentation from RGB-D images as well as the reliable depth cues in spati…
University of Chinese Academy of Sciences(中国科学院大学)
Scene recognition with RGB images has been extensively studied and has reached very remarkable recognition levels, thanks to convolutional neural networks (CNN) and large scene datasets. In contrast, current RGB-D scene data is much more limited, so often leverages RGB large datasets, by transferring pretrained RGB CNN models and fine-tuning with the target RGB-D dataset. However, we show that this approach has the limitation of hardly reaching bottom layers, which is key to learn modality-specific features. In contrast, we focus on the bottom layers, and propose an alternative strategy to lea…
Neural Radiance Fields (NeRFs), despite their outstanding performance on novel view synthesis, often need dense input views. Many papers train one model for each scene respectively and few of them explore incorporating multi-modal data into this problem. In this paper, we focus on a rarely discussed but important setting: can we train one model that can represent multiple scenes, with 360$^\circ $ insufficient views and RGB-D images? We refer insufficient views to few extremely sparse and almost non-overlapping views. To deal with it, X-NeRF, a fully explicit approach which learns a general sc…
Efficient RGB-D Scene Understanding via Multi-task Adaptive Learning and Cross-dimensional Feature Guidance
School of Mechanical Engineering(机械工程学院);Vehicle Measurement, Control and Safety Key Laboratory of Sichuan Province(四川省车辆测量控制与安全重点实验室);National Key Laboratory for Novel Software Technology(新型软件技术国家实验室);Shanghai Advanced Research Institute(上海先进研究院);Hubei Key Laboratory of Modern Manufacturing Quality Engineering(湖北省现代制造质量工程重点实验室)
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We describe a method that predicts, from a single RGB image, a depth map that describes the scene when a masked object is removed - we call this "counterfactual depth" that models hidden scene geometry together with the observations. Our method works for the same reason that scene completion works: the spatial structure of objects is simple. But we offer a much higher resolution representation of space than current scene completion methods, as we operate at pixel-level precision and do not rely on a voxel representation. Furthermore, we do not require RGBD inputs. Our method uses a standard en…
University College London(伦敦大学学院);University of Bath(巴斯大学);Google(谷歌)
In this paper we present a dense ground truth dataset of nonrigidly deforming real-world scenes. Our dataset contains both long and short video sequences, and enables the quantitatively evaluation for RGB based tracking and registration methods. To construct ground truth for the RGB sequences, we simultaneously capture Near-Infrared (NIR) image sequences where dense markers - visible only in NIR - represent ground truth positions. This allows for comparison with automatically tracked RGB positions and the formation of error metrics. Most previous datasets containing nonrigidly deforming sequen…
Cross-modal transfer is helpful to enhance modality-specific discriminative power for scene recognition. To this end, this paper presents a unified framework to integrate the tasks of cross-modal translation and modality-specific recognition, termed as Translate-to-Recognize Network (TRecgNet). Specifically, both translation and recognition tasks share the same encoder network, which allows to explicitly regularize the training of recognition task with the help of translation, and thus improve its final generalization ability. For translation task, we place a decoder module on top of the encod…
University of California, Los Angeles(加州大学洛杉矶分校);International Center for AI and Robot Autonomy (CARA)(国际人工智能与机器人自主中心(CARA))
We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model. Specifically, we introduce a Holistic Scene Grammar (HSG) to represent the 3D scene structure, which characterizes a joint distribution over the functional and geometric space of indoor scenes. The proposed HSG captures three essential and often latent dimensions of the indoor scenes: i) latent human context, describing the affordance and the functionality of a room arrangement, ii) geometric constraints over the …
Automatic detection of shadow regions in an image is a difficult task due to the lack of prior information about the illumination source and the dynamic of the scene objects. To address this problem, in this paper, a deep-learning based segmentation method is proposed that identifies shadow regions at the pixel-level in a single RGB image. We exploit a novel Convolutional Neural Network (CNN) architecture to identify and extract shadow features in an end-to-end manner. This network preserves learned contexts during the training and observes the entire image to detect global and local shadow pa…
Camera motion estimation is a key technique for 3D scene reconstruction and Simultaneous localization and mapping (SLAM). To make it be feasibly achieved, previous works usually assume slow camera motions, which limits its usage in many real cases. We propose an end-to-end 3D reconstruction system which combines color, depth and inertial measurements to achieve robust reconstruction with fast sensor motions. Our framework extends Kalman filter to fuse the three kinds of information and involve an iterative method to jointly optimize feature correspondences, camera poses and scene geometry. We …
University of Science and Technology of China(中国科学技术大学);Sichuan University(四川大学)
RGB-D salient object detection (SOD) recently has attracted increasing research interest and many deep learning methods based on encoder-decoder architectures have emerged. However, most existing RGB-D SOD models conduct feature fusion either in the single encoder or the decoder stage, which hardly guarantees sufficient cross-modal fusion ability. In this paper, we make the first attempt in addressing RGB-D SOD through 3D convolutional neural networks. The proposed model, named RD3D, aims at pre-fusion in the encoder stage and in-depth fusion in the decoder stage to effectively promote the ful…