Adaptive sampling is a useful algorithmic tool for data summarization problems in the classical centralized setting, where the entire dataset is available to the single processor performing the computation. Adaptive sampling repeatedly selects rows of an underlying matrix $\mathbf{A}\in\mathbb{R}^{n\times d}$, where $n\gg d$, with probabilities proportional to their distances to the subspace of the previously selected rows. Intuitively, adaptive sampling seems to be limited to trivial multi-pass algorithms in the streaming model of computation due to its inherently sequential nature of assigning sampling probabilities to each row only after the previous iteration is completed. Surprisingly, we show this is not the case by giving the first one-pass algorithms for adaptive sampling on turnstile streams and using space $\text{poly}(d,k,\log n)$, where $k$ is the number of adaptive sampling rounds to be performed.
Our adaptive sampling procedure has a number of applications to various data summarization problems that either improve state-of-the-art or have only been previously studied in the more relaxed row-arrival model. We give the first relative-error algorithms for column subset selection, subspace approximation, projective clustering, and volume maximization on turnstile streams that use space sublinear in $n$. We complement our volume maximization algorithmic results with lower bounds that are tight up to lower order terms, even for multi-pass algorithms. By a similar construction, we also obtain lower bounds for volume maximization in the row-arrival model, which we match with competitive upper bounds.
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A longstanding observation, which was partially proven in \cite{LNW14,AHLW16}, is that any turnstile streaming algorithm can be implemented as a linear sketch (the reverse is trivially true). We study the relationship between turnstile streaming and linear sketching algorithms in more detail, giving both new separations and new equivalences between the two models. It was shown in \cite{LNW14} that, if a turnstile algorithm works for arbitrarily long streams with arbitrarily large coordinates at intermediate stages of the stream, then the turnstile algorithm is equivalent to a linear sketch. We…
We say a turnstile streaming algorithm is "non-adaptive" if, during updates, the memory cells written and read depend only on the index being updated and random coins tossed at the beginning of the stream (and not on the memory contents of the algorithm). Memory cells read during queries may be decided upon adaptively. All known turnstile streaming algorithms in the literature are non-adaptive. We prove the first non-trivial update time lower bounds for both randomized and deterministic turnstile streaming algorithms, which hold when the algorithms are non-adaptive. While there has been abunda…
We consider the unweighted bipartite maximum matching problem in the one-pass turnstile streaming model where the input stream consists of edge insertions and deletions. In the insertion-only model, a one-pass $2$-approximation streaming algorithm can be easily obtained with space $O(n \log n)$, where $n$ denotes the number of vertices of the input graph. We show that no such result is possible if edge deletions are allowed, even if space $O(n^{3/2-δ})$ is granted, for every $δ> 0$. Specifically, for every $0 \le ε\le 1$, we show that in the one-pass turnstile streaming model, in order to comp…
We study the Maximum Independent Set problem for geometric objects given in the data stream model. A set of geometric objects is said to be independent if the objects are pairwise disjoint. We consider geometric objects in one and two dimensions, i.e., intervals and disks. Let $α$ be the cardinality of the largest independent set. Our goal is to estimate $α$ in a small amount of space, given that the input is received as a one-pass stream. We also consider a generalization of this problem by assigning weights to each object and estimating $β$, the largest value of a weighted independent set. W…
We present the first feasible method for sampling a dynamic data stream with deletions, where the sample consists of pairs $(k,C_k)$ of a value $k$ and its exact total count $C_k$. Our algorithms are for both Strict Turnstile data streams and the most general Non-strict Turnstile data streams, where each element may have a negative total count. Our method improves by an order of magnitude the known processing time of each element in the stream, which is extremely crucial for data stream applications. For example, for a sample of size $O(ε^{-2} \log{(1/δ)})$ in Non-strict streams, our solution …
Turnstile $\ell_p$ leverage score sampling with applications
Dortmund Data Science Center(多特蒙德数据科学中心);Faculties of Statistics and Computer Science, TU Dortmund University(多特蒙德工业大学统计与计算机科学学院);Lamarr-Institute for Machine Learning and Artificial Intelligence, TU Dortmund University(多特蒙德工业大学拉马尔机器学习与人工智能研究所)
In this paper, we present a new algorithm for maintaining linear sketches in turnstile streams with faster update time. As an application, we show that $\log n$ \texttt{Count} sketches or \texttt{CountMin} sketches with a constant number of columns (i.e., buckets) can be implicitly maintained in \emph{worst-case} $O(\log^{0.582} n)$ update time using $O(\log n)$ words of space, on a standard word RAM with word-size $w=Θ(\log n)$. The exponent $0.582\approx 2ω/3-1$, where $ω$ is the current matrix multiplication exponent. Due to the numerous applications of linear sketches, our algorithm improv…
The authors have withdrawn this paper due to an error in the proof of Lemma 3.4. -------------------------------------------------------------------------------------------- The authors have withdrawn this paper due to an error in the proof of Lemma 3.4z(Assadi, Chen, and Khanna, 2019) define a 4-player hidden-pointer-chasing ($\mathsf{HPC}^4$), and using it, give strong multi-pass lower bounds for graph problems in the streaming model of computation and a lower bound on the query complexity of sub-modular minimization. We present a two-player version ($\mathsf{HPC}^2$) of $\mathsf{HPC}^4$ tha…
Two prevalent models in the data stream literature are the insertion-only and turnstile models. Unfortunately, many important streaming problems require a $Θ(\log(n))$ multiplicative factor more space for turnstile streams than for insertion-only streams. This complexity gap often arises because the underlying frequency vector $f$ is very close to $0$, after accounting for all insertions and deletions to items. Signal detection in such streams is difficult, given the large number of deletions. In this work, we propose an intermediate model which, given a parameter $α\geq 1$, lower bounds the n…
A streaming algorithm is adversarially robust if it is guaranteed to perform correctly even in the presence of an adaptive adversary. Recently, several sophisticated frameworks for robustification of classical streaming algorithms have been developed. One of the main open questions in this area is whether efficient adversarially robust algorithms exist for moment estimation problems under the turnstile streaming model, where both insertions and deletions are allowed. So far, the best known space complexity for streams of length $m$, achieved using differential privacy (DP) based techniques, is…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this space complexity is near-optimal for directed graphs. For undirected graphs, we prove an $Ω(n\sqrt{t})$-bit space lower bound, and give a near-optimal algorithm using $O(n\sqrt{t})$ words of space with $2^{-Ω(\sqrt{t})}$ simulation error (defined as the $\ell_1$-distance between the output distribution of the simulation algorithm and the distribution of per…
In the communication problem $\mathbf{UR}$ (universal relation) [KRW95], Alice and Bob respectively receive $x$ and $y$ in $\{0,1\}^n$ with the promise that $x\neq y$. The last player to receive a message must output an index $i$ such that $x_i\neq y_i$. We prove that the randomized one-way communication complexity of this problem in the public coin model is exactly $Θ(\min\{n, \log(1/δ)\log^2(\frac{n}{\log(1/δ)})\})$ bits for failure probability $δ$. Our lower bound holds even if promised $\mathop{support}(y)\subset \mathop{support}(x)$. As a corollary, we obtain optimal lower bounds for $\el…
A central problem in the theory of algorithms for data streams is to determine which functions on a stream can be approximated in sublinear, and especially sub-polynomial or poly-logarithmic, space. Given a function $g$, we study the space complexity of approximating $\sum_{i=1}^n g(|f_i|)$, where $f\in\mathbb{Z}^n$ is the frequency vector of a turnstile stream. This is a generalization of the well-known frequency moments problem, and previous results apply only when $g$ is monotonic or has a special functional form. Our contribution is to give a condition such that, except for a narrow class …
We study the classical problem of moment estimation of an underlying vector whose $n$ coordinates are implicitly defined through a series of updates in a data stream. We show that if the updates to the vector arrive in the random-order insertion-only model, then there exist space efficient algorithms with improved dependencies on the approximation parameter $\varepsilon$. In particular, for any real $p > 2$, we first obtain an algorithm for $F_p$ moment estimation using $\tilde{\mathcal{O}}\left(\frac{1}{\varepsilon^{4/p}}\cdot n^{1-2/p}\right)$ bits of memory. Our techniques also give algorit…
Estimating the p-th frequency moment of data stream is a very heavily studied problem. The problem is actually trivial when p = 1, assuming the strict Turnstile model. The sample complexity of our proposed algorithm is essentially O(1) near p=1. This is a very large improvement over the previously believed O(1/eps^2) bound. The proposed algorithm makes the long-standing problem of entropy estimation an easy task, as verified by the experiments included in the appendix.
For two multisets $S$ and $T$ of points in $[Δ]^2$, such that $|S| = |T|= n$, the earth-mover distance (EMD) between $S$ and $T$ is the minimum cost of a perfect bipartite matching with edges between points in $S$ and $T$, i.e., $EMD(S,T) = \min_{π:S\rightarrow T}\sum_{a\in S}||a-π(a)||_1$, where $π$ ranges over all one-to-one mappings. The sketching complexity of approximating earth-mover distance in the two-dimensional grid is mentioned as one of the open problems in the literature. We give two algorithms for computing EMD between two multi-sets when the number of distinct points in one set …
In the $G$-sampling problem, the goal is to output an index $i$ of a vector $f \in\mathbb{R}^n$, such that for all coordinates $j \in [n]$, \[\textbf{Pr}[i=j] = (1 \pm ε) \frac{G(f_j)}{\sum_{k\in[n]} G(f_k)} + γ,\] where $G:\mathbb{R} \to \mathbb{R}_{\geq 0}$ is some non-negative function. If $ε= 0$ and $γ= 1/\text{poly}(n)$, the sampler is called perfect. In the data stream model, $f$ is defined implicitly by a sequence of updates to its coordinates, and the goal is to design such a sampler in small space. Jayaram and Woodruff (FOCS 2018) gave the first perfect $L_p$ samplers in turnstile str…
Estimating the number of subgraphs in data streams is a fundamental problem that has received great attention in the past decade. In this paper, we give improved streaming algorithms for approximately counting the number of occurrences of an arbitrary subgraph $H$, denoted $\# H$, when the input graph $G$ is represented as a stream of $m$ edges. To obtain our algorithms, we provide a generic transformation that converts constant-round sublinear-time graph algorithms in the query access model to constant-pass sublinear-space graph streaming algorithms. Using this transformation, we obtain the f…
We study the problem of estimating the number of triangles in a graph stream. No streaming algorithm can get sublinear space on all graphs, so methods in this area bound the space in terms of parameters of the input graph such as the maximum number of triangles sharing a single edge. We give a sampling algorithm that is additionally parameterized by the maximum number of triangles sharing a single vertex. Our bound matches the best known turnstile results in all graphs, and gets better performance on simple graphs like $G(n, p)$ or a set of independent triangles. We complement the upper bound …
In this paper, we introduce adversarially robust streaming algorithms for central machine learning and algorithmic tasks, such as regression and clustering, as well as their more general counterparts, subspace embedding, low-rank approximation, and coreset construction. For regression and other numerical linear algebra related tasks, we consider the row arrival streaming model. Our results are based on a simple, but powerful, observation that many importance sampling-based algorithms give rise to adversarial robustness which is in contrast to sketching based algorithms, which are very prevalen…
This paper investigates parallel random sampling from a potentially-unending data stream whose elements are revealed in a series of element sequences (minibatches). While sampling from a stream was extensively studied sequentially, not much has been explored in the parallel context, with prior parallel random-sampling algorithms focusing on the static batch model. We present parallel algorithms for minibatch-stream sampling in two settings: (1) sliding window, which draws samples from a prespecified number of most-recently observed elements, and (2) infinite window, which draws samples from al…
The manuscript introduces a method to select a random sample from a stream by deciding on each sampling unit immediately after observing it. The process could be applied to unequal as well as equal probability sampling. The implementation is straightforward. Algorithm selects a unit in the sample based on a single condition. It is particularly effective to make direct decisions on stream data, despite the data arriving in groups or the stream being linear.
In this work, we present a comprehensive treatment of weighted random sampling (WRS) over data streams. More precisely, we examine two natural interpretations of the item weights, describe an existing algorithm for each case ([2, 4]), discuss sampling with and without replacement and show adaptations of the algorithms for several WRS problems and evolving data streams.
Weighted sampling without replacement has proved to be a very important tool in designing new algorithms. Efraimidis and Spirakis (IPL 2006) presented an algorithm for weighted sampling without replacement from data streams. Their algorithm works under the assumption of precise computations over the interval [0,1]. Cohen and Kaplan (VLDB 2008) used similar methods for their bottom-k sketches. Efraimidis and Spirakis ask as an open question whether using finite precision arithmetic impacts the accuracy of their algorithm. In this paper we show a method to avoid this problem by providing a preci…
Network sampling is integral to the analysis of social, information, and biological networks. Since many real-world networks are massive in size, continuously evolving, and/or distributed in nature, the network structure is often sampled in order to facilitate study. For these reasons, a more thorough and complete understanding of network sampling is critical to support the field of network science. In this paper, we outline a framework for the general problem of network sampling, by highlighting the different objectives, population and units of interest, and classes of network sampling method…
A technique introduced by Indyk and Woodruff [STOC 2005] has inspired several recent advances in data-stream algorithms. We show that a number of these results follow easily from the application of a single probabilistic method called Precision Sampling. Using this method, we obtain simple data-stream algorithms that maintain a randomized sketch of an input vector $x=(x_1,...x_n)$, which is useful for the following applications. 1) Estimating the $F_k$-moment of $x$, for $k>2$. 2) Estimating the $\ell_p$-norm of $x$, for $p\in[1,2]$, with small update time. 3) Estimating cascaded norms $\ell_p…
This is paper introduces a new single-pass reservoir weighted-sampling stream aggregation algorithm, Priority-Based Aggregation (PBA). While order sampling is a powerful and e cient method for weighted sampling from a stream of uniquely keyed items, there is no current algorithm that realizes the benefits of order sampling in the context of stream aggregation over non-unique keys. A naive approach to order sample regardless of key then aggregate the results is hopelessly inefficient. In distinction, our proposed algorithm uses a single persistent random variable across the lifetime of each key…
We consider communication-efficient weighted and unweighted (uniform) random sampling from distributed data streams presented as a sequence of mini-batches of items. This is a natural model for distributed streaming computation, and our goal is to showcase its usefulness. We present and analyze fully distributed, communication-efficient algorithms for both versions of the problem. An experimental evaluation of weighted reservoir sampling on up to 256 nodes (5120 processors) shows good speedups, while theoretical analysis promises further scaling to much larger machines.
We consider message-efficient continuous random sampling from a distributed stream, where the probability of inclusion of an item in the sample is proportional to a weight associated with the item. The unweighted version, where all weights are equal, is well studied, and admits tight upper and lower bounds on message complexity. For weighted sampling with replacement, there is a simple reduction to unweighted sampling with replacement. However, in many applications the stream has only a few heavy items which may dominate a random sample when chosen with replacement. Weighted sampling \textit{w…
From a high volume stream of weighted items, we want to maintain a generic sample of a certain limited size $k$ that we can later use to estimate the total weight of arbitrary subsets. This is the classic context of on-line reservoir sampling, thinking of the generic sample as a reservoir. We present an efficient reservoir sampling scheme, $\varoptk$, that dominates all previous schemes in terms of estimation quality. $\varoptk$ provides {\em variance optimal unbiased estimation of subset sums}. More precisely, if we have seen $n$ items of the stream, then for {\em any} subset size $m$, our sc…
We propose Graph Priority Sampling (GPS), a new paradigm for order-based reservoir sampling from massive streams of graph edges. GPS provides a general way to weight edge sampling according to auxiliary and/or size variables so as to accomplish various estimation goals of graph properties. In the context of subgraph counting, we show how edge sampling weights can be chosen so as to minimize the estimation variance of counts of specified sets of subgraphs. In distinction with many prior graph sampling schemes, GPS separates the functions of edge sampling and subgraph estimation. We propose two …
Random sampling is a fundamental primitive in modern algorithms, statistics, and machine learning, used as a generic method to obtain a small yet "representative" subset of the data. In this work, we investigate the robustness of sampling against adaptive adversarial attacks in a streaming setting: An adversary sends a stream of elements from a universe $U$ to a sampling algorithm (e.g., Bernoulli sampling or reservoir sampling), with the goal of making the sample "very unrepresentative" of the underlying data stream. The adversary is fully adaptive in the sense that it knows the exact content…
A streaming model is one where data items arrive over long period of time, either one item at a time or in bursts. Typical tasks include computing various statistics over a sliding window of some fixed time-horizon. What makes the streaming model interesting is that as the time progresses, old items expire and new ones arrive. One of the simplest and central tasks in this model is sampling. That is, the task of maintaining up to $k$ uniformly distributed items from a current time-window as old items expire and new ones arrive. We call sampling algorithms {\bf succinct} if they use provably opt…
If we cannot store all edges in a graph stream, which edges should we store to estimate the triangle count accurately? Counting triangles (i.e., cycles of length three) is a fundamental graph problem with many applications in social network analysis, web mining, anomaly detection, etc. Recently, much effort has been made to accurately estimate global and local triangle counts in streaming settings with limited space. Although existing methods use sampling techniques without considering temporal dependencies in edges, we observe temporal locality in real dynamic graphs. That is, future edges ar…
A great variety of complex systems, from user interactions in communication networks to transactions in financial markets, can be modeled as temporal graphs consisting of a set of vertices and a series of timestamped and directed edges. Temporal motifs are generalized from subgraph patterns in static graphs which consider edge orderings and durations in addition to topologies. Counting the number of occurrences of temporal motifs is a fundamental problem for temporal network analysis. However, existing methods either cannot support temporal motifs or suffer from performance issues. Moreover, t…
Big data streams are possibly one of the most essential underlying notions. However, data streams are often challenging to handle owing to their rapid pace and limited information lifetime. It is difficult to collect and communicate stream samples while storing, transmitting and computing a function across the whole stream or even a large segment of it. In answer to this research issue, many streaming-specific solutions were developed. Stream techniques imply a limited capacity of one or more resources such as computing power and memory, as well as time or accuracy limits. Reservoir sampling a…
The Expiration Streaming Model: Diameter, $k$-Center, Counting, Sampling, and Friends
University of Bonn(波恩大学);University of Ljubljana(卢布尔雅那大学);Institute of Mathematics, Physics and Mechanics(数学、物理和力学研究所);University of Maryland, College Park(马里兰大学帕克分校);Weizmann Institute of Science(魏茨曼科学研究所);Microsoft Research(微软研究院);Université Côte d’Azur(蔚蓝海岸大学)