Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional optimization-based approaches often need a large number of images taken from multiple views in a controlled environment. Newer deep learning-based approaches require only a few input images, but the reconstruction quality is not on par with optimization techniques. We propose a novel deep learning architecture with a stage-wise estimation of shape and SVBRDF. The previous predictions guide each estimation, and a joint refinement network later refines both SVBRDF and shape. We follow a practical mobile image capture setting and use unaligned two-shot flash and no-flash images as input. Both our two-shot image capture and network inference can run on mobile hardware. We also create a large-scale synthetic training dataset with domain-randomized geometry and realistic materials. Extensive experiments on both synthetic and real-world datasets show that our network trained on a synthetic dataset can generalize well to real-world images. Comparisons with recent approaches demonstrate the superior performance of the proposed approach.
We present a method to capture both 3D shape and spatially varying reflectance with a multi-view photometric stereo (MVPS) technique that works for general isotropic materials. Our algorithm is suitable for perspective cameras and nearby point light sources. Our data capture setup is simple, which consists of only a digital camera, some LED lights, and an optional automatic turntable. From a single viewpoint, we use a set of photometric stereo images to identify surface points with the same distance to the camera. We collect this information from multiple viewpoints and combine it with structu…
We present a technique for estimating the shape and reflectance of an object in terms of its surface normals and spatially-varying BRDF. We assume that multiple images of the object are obtained under fixed view-point and varying illumination, i.e, the setting of photometric stereo. Assuming that the BRDF at each pixel lies in the non-negative span of a known BRDF dictionary, we derive a per-pixel surface normal and BRDF estimation framework that requires neither iterative optimization techniques nor careful initialization, both of which are endemic to most state-of-the-art techniques. We show…
This paper addresses the problem of estimating the shape of objects that exhibit spatially-varying reflectance. We assume that multiple images of the object are obtained under a fixed view-point and varying illumination, i.e., the setting of photometric stereo. At the core of our techniques is the assumption that the BRDF at each pixel lies in the non-negative span of a known BRDF dictionary.This assumption enables a per-pixel surface normal and BRDF estimation framework that is computationally tractable and requires no initialization in spite of the underlying problem being non-convex. Our es…
Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation
IRIT, University of Toulouse, France(图卢兹大学IRIT实验室);Airbus Defence and Space, Toulouse, France(空客防务与航天公司);European Space Agency (ESA) ESTEC, Noordwijk, The Netherlands(欧洲航天局(ESA)ESTEC)
Creating plausible surfaces is an essential component in achieving a high degree of realism in rendering. To relieve artists, who create these surfaces in a time-consuming, manual process, automated retrieval of the spatially-varying Bidirectional Reflectance Distribution Function (SVBRDF) from a single mobile phone image is desirable. By leveraging a deep neural network, this casual capturing method can be achieved. The trained network can estimate per pixel normal, base color, metallic and roughness parameters from the Disney BRDF. The input image is taken with a mobile phone lit by the came…
The estimation of the optical properties of a material from RGB-images is an important but extremely ill-posed problem in Computer Graphics. While recent works have successfully approached this problem even from just a single photograph, significant simplifications of the material model are assumed, limiting the usability of such methods. The detection of complex material properties such as anisotropy or Fresnel effect remains an unsolved challenge. We propose a novel method that predicts the model parameters of an artist-friendly, physically-based BRDF, from only two low-resolution shots of t…
Australian National University(澳大利亚国立大学);The University of Tokyo(东京大学);National Institute of Informatics(国立情报学研究所)
This paper proposes a simple method which solves an open problem of multi-view 3D-Reconstruction for objects with unknown and generic surface materials, imaged by a freely moving camera and a freely moving point light source. The object can have arbitrary (e.g. non-Lambertian), spatially-varying (or everywhere different) surface reflectances (svBRDF). Our solution consists of two smallsized neural networks (dubbed the 'Shape-Net' and 'BRDFNet'), each having about 1,000 neurons, used to parameterize the unknown shape and unknown svBRDF, respectively. Key to our method is a special network desig…
We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, transforming scans into photorealistic datasets with high-quality ground truth for appearance, layout, semantic labels, high quality spatially-varying BRDF and complex lighting, including direct, indirect and visibility components. This enables important applications in inverse rendering, scene understanding and robotics. We show that deep networks trained on the proposed…
MIT CSAIL(麻省理工学院计算机科学与人工智能实验室);Google Research(谷歌研究院)
We address the problem of recovering the shape and spatially-varying reflectance of an object from multi-view images (and their camera poses) of an object illuminated by one unknown lighting condition. This enables the rendering of novel views of the object under arbitrary environment lighting and editing of the object's material properties. The key to our approach, which we call Neural Radiance Factorization (NeRFactor), is to distill the volumetric geometry of a Neural Radiance Field (NeRF) [Mildenhall et al. 2020] representation of the object into a surface representation and then jointly r…
Realistic face rendering from multi-view images is beneficial to various computer vision and graphics applications. Due to the complex spatially-varying reflectance properties and geometry characteristics of faces, however, it remains challenging to recover 3D facial representations both faithfully and efficiently in the current studies. This paper presents a novel 3D face rendering model, namely NeuFace, to learn accurate and physically-meaningful underlying 3D representations by neural rendering techniques. It naturally incorporates the neural BRDFs into physically based rendering, capturing…
The backbone of traditional CNN classifier is generally considered as a feature extractor, followed by a linear layer which performs the classification. We propose a novel loss function, termed as CAM-loss, to constrain the embedded feature maps with the class activation maps (CAMs) which indicate the spatially discriminative regions of an image for particular categories. CAM-loss drives the backbone to express the features of target category and suppress the features of non-target categories or background, so as to obtain more discriminative feature representations. It can be simply applied i…
Images are the standard input for vision algorithms, but one-shot infield reflectance measurements are creating new opportunities for recognition and scene understanding. In this work, we address the question of what reflectance can reveal about materials in an efficient manner. We go beyond the question of recognition and labeling and ask the question: What intrinsic physical properties of the surface can be estimated using reflectance? We introduce a framework that enables prediction of actual friction values for surfaces using one-shot reflectance measurements. This work is a first of its k…
We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point lighting. We first estimate per-view depth maps using a deep multi-view stereo network; these depth maps are used to coarsely align the different views. We propose a novel multi-view reflectance estimation network architecture that is trained to pool features from these coarsely aligned images and predict per-view spatially-varying diffuse albedo, surface norma…
We proposes a novel single-shot high dynamic range imaging scheme with spatially varying exposures (SVE) considering hue distortion. Single-shot imaging with SVE enables us to capture multi-exposure images from a single-shot image, so high dynamic range images can be produced without ghost artifacts. However, SVE images have some pixels at which a range supported by camera sensors is exceeded. Therefore, generated images have some color distortion, so that conventional imaging with SVE has never considered the influence of this range limitation. To overcome this issue, we consider estimating t…
This paper proposes a novel multi-exposure image fusion (MEF) scheme for single-shot high dynamic range imaging with spatially varying exposures (SVE). Single-shot imaging with SVE enables us not only to produce images without color saturation regions from a single-shot image, but also to avoid ghost artifacts in the producing ones. However, the number of exposures is generally limited to two, and moreover it is difficult to decide the optimum exposure values before the photographing. In the proposed scheme, a scene segmentation method is applied to input multi-exposure images, and then the lu…
Systems Engineering Institute, AMS(AMS系统工程研究所);Oxford University(牛津大学);Data61/CSIRO(数据61/澳大利亚联邦科学与工业研究组织);Australian National University(澳大利亚国立大学)
Current few-shot learning models capture visual object relations in the so-called meta-learning setting under a fixed-resolution input. However, such models have a limited generalization ability under the scale and location mismatch between objects, as only few samples from target classes are provided. Therefore, the lack of a mechanism to match the scale and location between pairs of compared images leads to the performance degradation. The importance of image contents varies across coarse-to-fine scales depending on the object and its class label, e.g., generic objects and scenes rely on the…
Learning light-weight yet expressive deep networks in both image synthesis and image recognition remains a challenging problem. Inspired by a more recent observation that it is the data-specificity that makes the multi-head self-attention (MHSA) in the Transformer model so powerful, this paper proposes to extend the widely adopted light-weight Squeeze-Excitation (SE) module to be spatially-adaptive to reinforce its data specificity, as a convolutional alternative of the MHSA, while retaining the efficiency of SE and the inductive basis of convolution. It presents two designs of spatially-adapt…
MAGIC: Few-Shot Mask-Guided Anomaly Inpainting with Prompt Perturbation, Spatially Adaptive Guidance, and Context Awareness
Department of AI Semiconductor Engineering, Hanyang University, Seoul, Korea(汉阳大学人工智能半导体工程系);Department of Electronic Engineering, Hanyang University, Seoul, Korea(汉阳大学电子工程系)
Given new tasks with very little data$-$such as new classes in a classification problem or a domain shift in the input$-$performance of modern vision systems degrades remarkably quickly. In this work, we illustrate how the neural network representations which underpin modern vision systems are subject to supervision collapse, whereby they lose any information that is not necessary for performing the training task, including information that may be necessary for transfer to new tasks or domains. We then propose two methods to mitigate this problem. First, we employ self-supervised learning to e…
KAIST(韩国科学技术院);Universidad de Zaragoza - I3A(萨拉戈萨大学-阿拉贡工程研究所);Microsoft Research Asia(微软亚洲研究院)
Ellipsometry techniques allow to measure polarization information of materials, requiring precise rotations of optical components with different configurations of lights and sensors. This results in cumbersome capture devices, carefully calibrated in lab conditions, and in very long acquisition times, usually in the order of a few days per object. Recent techniques allow to capture polarimetric spatially-varying reflectance information, but limited to a single view, or to cover all view directions, but limited to spherical objects made of a single homogeneous material. We present sparse ellips…
This paper presents a process for estimating the spatially varying surface reflectance of complex scenes observed under natural illumination. In contrast to previous methods, our process is not limited to scenes viewed under controlled lighting conditions but can handle complex indoor and outdoor scenes viewed under arbitrary illumination conditions. An end-to-end process uses a model of the scene's geometry and several images capturing the scene's surfaces from arbitrary viewpoints and under various natural illumination conditions. We develop a differentiable path tracer that leverages least-…
University of California, San Diego(加利福尼亚大学圣地亚哥分校);Adobe Research, San Jose(Adobe研究部(圣何塞))
We propose a material acquisition approach to recover the spatially-varying BRDF and normal map of a near-planar surface from a single image captured by a handheld mobile phone camera. Our method images the surface under arbitrary environment lighting with the flash turned on, thereby avoiding shadows while simultaneously capturing high-frequency specular highlights. We train a CNN to regress an SVBRDF and surface normals from this image. Our network is trained using a large-scale SVBRDF dataset and designed to incorporate physical insights for material estimation, including an in-network rend…
Recent work has demonstrated that deep learning approaches can successfully be used to recover accurate estimates of the spatially-varying BRDF (SVBRDF) of a surface from as little as a single image. Closer inspection reveals, however, that most approaches in the literature are trained purely on synthetic data, which, while diverse and realistic, is often not representative of the richness of the real world. In this paper, we show that training such networks exclusively on synthetic data is insufficient to achieve adequate results when tested on real data. Our analysis leverages a new dataset …
University of California, Irvine(加州大学欧文分校);Adobe Research(Adobe研究院)
We address the problem of reconstructing spatially-varying BRDFs from a small set of image measurements. This is a fundamentally under-constrained problem, and previous work has relied on using various regularization priors or on capturing many images to produce plausible results. In this work, we present MaterialGAN, a deep generative convolutional network based on StyleGAN2, trained to synthesize realistic SVBRDF parameter maps. We show that MaterialGAN can be used as a powerful material prior in an inverse rendering framework: we optimize in its latent representation to generate material ma…
Beihang University(北京航空航天大学);Nanyang Technological University(南洋理工大学);Institute for Infocomm Research(资讯通信研究院)
Spatially varying exposure (SVE) is a promising choice for high-dynamic-range (HDR) imaging (HDRI). The SVE-based HDRI, which is called single-shot HDRI, is an efficient solution to avoid ghosting artifacts. However, it is very challenging to restore a full-resolution HDR image from a real-world image with SVE because: a) only one-third of pixels with varying exposures are captured by camera in a Bayer pattern, b) some of the captured pixels are over- and under-exposed. For the former challenge, a spatially varying convolution (SVC) is designed to process the Bayer images carried with varying …
Bridging Vision Foundation Model Priors with CLIP for Spatial-aware Few-shot Anomaly Detection in Medical Images
The Chinese University of Hong Kong(香港中文大学);The University of Hong Kong(香港大学);Institute of Medical Intelligence and XR, The Chinese University of Hong Kong(香港中文大学医学智能与扩展现实研究所)
We present a self-supervised and self-calibrating multi-shot approach to imaging through atmospheric turbulence, called TurbuGAN. Our approach requires no paired training data, adapts itself to the distribution of the turbulence, leverages domain-specific data priors, and can generalize from tens to thousands of measurements. We achieve such functionality through an adversarial sensing framework adapted from CryoGAN, which uses a discriminator network to match the distributions of captured and simulated measurements. Our framework builds on CryoGAN by (1) generalizing the forward measurement m…
Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院)
Few-shot learning often involves metric learning-based classifiers, which predict the image label by comparing the distance between the extracted feature vector and class representations. However, applying global pooling in the backend of the feature extractor may not produce an embedding that correctly focuses on the class object. In this work, we propose a novel framework that generates class representations by extracting features from class-relevant regions of the images. Given only a few exemplary images with image-level labels, our framework first localizes the class objects by spatially …
Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院)
There are many recent research efforts to fine-tune a pre-trained generator with a few target images to generate images of a novel domain. Unfortunately, these methods often suffer from overfitting or under-fitting when fine-tuned with a single target image. To address this, here we present a novel single-shot GAN adaptation method through unified CLIP space manipulations. Specifically, our model employs a two-step training strategy: reference image search in the source generator using a CLIP-guided latent optimization, followed by generator fine-tuning with a novel loss function that imposes …
Tsinghua University(清华大学);University of Cincinnati(辛辛那提大学)
Visual surface inspection is a challenging task owing to the highly diverse appearance of target surfaces and defective regions. Previous attempts heavily rely on vast quantities of training examples with manual annotation. However, in some practical cases, it is difficult to obtain a large number of samples for inspection. To combat it, we propose a hierarchical texture-perceiving generative adversarial network (HTP-GAN) that is learned from the one-shot normal image in an unsupervised scheme. Specifically, the HTP-GAN contains a pyramid of convolutional GANs that can capture the global struc…
University of Science and Technology of China(中国科学技术大学)
In this paper, we tackle one-shot texture retrieval: given an example of a new reference texture, detect and segment all the pixels of the same texture category within an arbitrary image. To address this problem, we present an OS-TR network to encode both reference and query image, leading to achieve texture segmentation towards the reference category. Unlike the existing texture encoding methods that integrate CNN with orderless pooling, we propose a directionality-aware module to capture the texture variations at each direction, resulting in spatially invariant representation. To segment new…
We present a single-shot system to recover surface geometry of objects with spatially-varying albedos, from images captured under a calibrated RGB photometric stereo setup---with three light directions multiplexed across different color channels in the observed RGB image. Since the problem is ill-posed point-wise, we assume that the albedo map can be modeled as piece-wise constant with a restricted number of distinct albedo values. We show that under ideal conditions, the shape of a non-degenerate local constant albedo surface patch can theoretically be recovered exactly. Moreover, we present …
Fraunhofer Institute for Manufacturing Engineering and Automation IPA(弗劳恩霍夫制造工程与自动化研究所(IPA));University of Stuttgart(斯图加特大学)
In this paper, we introduce a novel single shot approach for 6D object pose estimation of rigid objects based on depth images. For this purpose, a fully convolutional neural network is employed, where the 3D input data is spatially discretized and pose estimation is considered as a regression task that is solved locally on the resulting volume elements. With 65 fps on a GPU, our Object Pose Network (OP-Net) is extremely fast, is optimized end-to-end, and estimates the 6D pose of multiple objects in the image simultaneously. Our approach does not require manually 6D pose-annotated real-world da…
Shanghai Jiao Tong University(上海交通大学);Heriot-Watt University Malaysia(赫瑞-瓦特大学马来西亚校区);Huawei Cloud(华为云)
Few-shot action recognition aims to recognize novel action classes (query) using just a few samples (support). The majority of current approaches follow the metric learning paradigm, which learns to compare the similarity between videos. Recently, it has been observed that directly measuring this similarity is not ideal since different action instances may show distinctive temporal distribution, resulting in severe misalignment issues across query and support videos. In this paper, we arrest this problem from two distinct aspects -- action duration misalignment and action evolution misalignmen…
Show and Tell: Visually Explainable Deep Neural Nets via Spatially-Aware Concept Bottleneck Models
Department of Electrical and Computer Engineering, Ben-Gurion University of the Negev(电气与计算机工程系,贝内-约尔大学内盖夫分校);Data Science Research Center, Ben-Gurion University of the Negev(数据科学研究中心,贝内-约尔大学内盖夫分校)
Depth reconstruction and hyperspectral reflectance reconstruction are two active research topics in computer vision and image processing. Conventionally, these two topics have been studied separately using independent imaging setups and there is no existing method which can acquire depth and spectral reflectance simultaneously in one shot without using special hardware. In this paper, we propose a novel single-shot hyperspectral-depth reconstruction method using an off-the-shelf RGB camera and projector. Our method is based on a single color-dot projection, which simultaneously acts as structu…