We present a technique for estimating the shape and reflectance of an object in terms of its surface normals and spatially-varying BRDF. We assume that multiple images of the object are obtained under fixed view-point and varying illumination, i.e, the setting of photometric stereo. Assuming that the BRDF at each pixel lies in the non-negative span of a known BRDF dictionary, we derive a per-pixel surface normal and BRDF estimation framework that requires neither iterative optimization techniques nor careful initialization, both of which are endemic to most state-of-the-art techniques. We showcase the performance of our technique on a wide range of simulated and real scenes where we outperform competing methods.
Korea Advanced Institute of Science and Technology(韩国高等科学技术研究院)
The process of decomposing target images into their internal properties is a difficult task due to the inherent ill-posed nature of the problem. The lack of data required to train a network is a one of the reasons why the decomposing appearance task is difficult. In this paper, we propose a deep learning-based reflectance map prediction system for material estimation of target objects in the image, so as to alleviate the ill-posed problem that occurs in this image decomposition operation. We also propose a network architecture for Bidirectional Reflectance Distribution Function (BRDF) paramete…
We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set of posed multi-view images under unknown lighting. NReF represents 3D geometry and appearance of objects in a disentangled manner, and are hard to be estimated from images only. Our method solves this problem by exploiting the Neural Radiance Field (NeRF) as a proxy representation, from which we perform further decomposition. A high-quality NeRF decomposition relies on good geometry information extraction as well as good prior terms to properly resolve ambiguities between different components. To…
Photometric stereo is a method that seeks to reconstruct the normal vectors of an object from a set of images of the object illuminated under different light sources. While effective in some situations, classical photometric stereo relies on a diffuse surface model that cannot handle objects with complex reflectance patterns, and it is sensitive to non-idealities in the images. In this work, we propose a novel approach to photometric stereo that relies on dictionary learning to produce robust normal vector reconstructions. Specifically, we develop two formulations for applying dictionary learn…
This paper addresses the problem of estimating the shape of objects that exhibit spatially-varying reflectance. We assume that multiple images of the object are obtained under a fixed view-point and varying illumination, i.e., the setting of photometric stereo. At the core of our techniques is the assumption that the BRDF at each pixel lies in the non-negative span of a known BRDF dictionary.This assumption enables a per-pixel surface normal and BRDF estimation framework that is computationally tractable and requires no initialization in spite of the underlying problem being non-convex. Our es…
Estimating and modelling the appearance of an object under outdoor illumination conditions is a complex process. Although there have been several studies on illumination estimation and relighting, very few of them focus on estimating the reflectance properties of outdoor objects and scenes. This paper addresses this problem and proposes a complete framework to predict surface reflectance properties of outdoor scenes under unknown natural illumination. Uniquely, we recast the problem into its two constituent components involving the BRDF incoming light and outgoing view directions: (i) surface …
A lighting-based multispectral imaging system using an RGB camera and a projector is one of the most practical and low-cost systems to acquire multispectral observations for estimating the scene's spectral reflectance information. However, existing projector-based systems assume that the spectral power distribution (SPD) of each projector primary is known, which requires additional equipment such as a spectrometer to measure the SPD. In this paper, we present a method for jointly estimating the spectral reflectance and the SPD of each projector primary. In addition to adopting a common spectra…
Material recognition methods use image context and local cues for pixel-wise classification. In many cases only a single image is available to make a material prediction. Image sequences, routinely acquired in applications such as mutliview stereo, can provide a sampling of the underlying reflectance functions that reveal pixel-level material attributes. We investigate multi-view material segmentation using two datasets generated for building material segmentation and scene material segmentation from the SpaceNet Challenge satellite image dataset. In this paper, we explore the impact of multi-…
There is widespread interest in estimating the fluorescence properties of natural materials in an image. However, the separation between reflected and fluoresced components is difficult, because it is impossible to distinguish reflected and fluoresced photons without controlling the illuminant spectrum. We show how to jointly estimate the reflectance and fluorescence from a single set of images acquired under multiple illuminants. We present a framework based on a linear approximation to the physical equations describing image formation in terms of surface spectral reflectance and fluorescence…
Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation
IRIT, University of Toulouse, France(图卢兹大学IRIT实验室);Airbus Defence and Space, Toulouse, France(空客防务与航天公司);European Space Agency (ESA) ESTEC, Noordwijk, The Netherlands(欧洲航天局(ESA)ESTEC)
Reconstructing an object's high-quality 3D shape with inherent spectral reflectance property, beyond typical device-dependent RGB albedos, opens the door to applications requiring a high-fidelity 3D model in terms of both geometry and photometry. In this paper, we propose a novel Multi-View Inverse Rendering (MVIR) method called Spectral MVIR for jointly reconstructing the 3D shape and the spectral reflectance for each point of object surfaces from multi-view images captured using a standard RGB camera and low-cost lighting equipment such as an LED bulb or an LED projector. Our main contributi…
NVIDIA Research(英伟达研究院);Technical University of Munich(慕尼黑工业大学)
Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments (\eg gonioreflectometers, light stages, or multi-camera domes), or requires the joint optimization of shape, illumination, and reflectance, which is often computationally too expensive (\eg hours of running time) for real-time applications. Moreover, most prior work requires HDR images as input which further complicates the capture process. In this paper, we…
Shanghai Jiao Tong University(上海交通大学);OPPO US Research Center(OPPO美国研究中心)
Estimating 3D human pose and shape from a single image is highly under-constrained. To address this ambiguity, we propose a novel prior, namely kinematic dictionary, which explicitly regularizes the solution space of relative 3D rotations of human joints in the kinematic tree. Integrated with a statistical human model and a deep neural network, our method achieves end-to-end 3D reconstruction without the need of using any shape annotations during the training of neural networks. The kinematic dictionary bridges the gap between in-the-wild images and 3D datasets, and thus facilitates end-to-end…
In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf projector as active illumination for both the 3D reconstruction and the spectral reflectance estimation. We first reconstruct the 3D points while estimating the poses of the camera and the projector, which are alternately moved around the object, by combining multi-view structured light and structure-from-motion (SfM) techniques. We then exploit the projector …
University of California, San Diego(加州大学圣地亚哥分校);Adobe Research(Adobe研究院)
We propose a deep inverse rendering framework for indoor scenes. From a single RGB image of an arbitrary indoor scene, we create a complete scene reconstruction, estimating shape, spatially-varying lighting, and spatially-varying, non-Lambertian surface reflectance. To train this network, we augment the SUNCG indoor scene dataset with real-world materials and render them with a fast, high-quality, physically-based GPU renderer to create a large-scale, photorealistic indoor dataset. Our inverse rendering network incorporates physical insights -- including a spatially-varying spherical Gaussian …
Photometric stereo is a method for estimating the normal vectors of an object from images of the object under varying lighting conditions. Motivated by several recent works that extend photometric stereo to more general objects and lighting conditions, we study a new robust approach to photometric stereo that utilizes dictionary learning. Specifically, we propose and analyze two approaches to adaptive dictionary regularization for the photometric stereo problem. First, we propose an image preprocessing step that utilizes an adaptive dictionary learning model to remove noise and other non-ideal…
University of Maryland College Park(马里兰大学学院公园分校);University of Washington(华盛顿大学)
In this paper, we present a technique for estimating the geometry and reflectance of objects using only a camera, flashlight, and optionally a tripod. We propose a simple data capture technique in which the user goes around the object, illuminating it with a flashlight and capturing only a few images. Our main technical contribution is the introduction of a recursive neural architecture, which can predict geometry and reflectance at 2^{k}*2^{k} resolution given an input image at 2^{k}*2^{k} and estimated geometry and reflectance from the previous step at 2^{k-1}*2^{k-1}. This recursive archite…
In this letter, we address the problem of estimating Gaussian noise level from the trained dictionaries in update stage. We first provide rigorous statistical analysis on the eigenvalue distributions of a sample covariance matrix. Then we propose an interval-bounded estimator for noise variance in high dimensional setting. To this end, an effective estimation method for noise level is devised based on the boundness and asymptotic behavior of noise eigenvalue spectrum. The estimation performance of our method has been guaranteed both theoretically and empirically. The analysis and experiment re…
Washington University in St. Louis(圣路易斯华盛顿大学);Google Research(谷歌研究院)
Casual photography is often performed in uncontrolled lighting that can result in low quality images and degrade the performance of downstream processing. We consider the problem of estimating surface normal and reflectance maps of scenes depicting people despite these conditions by supplementing the available visible illumination with a single near infrared (NIR) light source and camera, a so-called "dark flash image". Our method takes as input a single color image captured under arbitrary visible lighting and a single dark flash image captured under controlled front-lit NIR lighting at the s…
Beijing Institute of Technology(北京理工大学);The University of Adelaide(阿德莱德大学);Australian Centre for Robotic Vision(澳大利亚机器人视觉中心)
We propose a fast, accurate matching method for estimating dense pixel correspondences across scenes. It is a challenging problem to estimate dense pixel correspondences between images depicting different scenes or instances of the same object category. While most such matching methods rely on hand-crafted features such as SIFT, we learn features from a large amount of unlabeled image patches using unsupervised learning. Pixel-layer features are obtained by encoding over the dictionary, followed by spatial pooling to obtain patch-layer features. The learned features are then seamlessly embedde…
Reliable estimation of illuminant chromaticity is crucial for simulating color constancy and for white balancing digital images. However, estimating illuminant chromaticity from a single image is an ill-posed task, in general, and existing solutions typically employ a variety of assumptions and heuristics. In this paper, we present a new, physically-based, approach for estimating illuminant chromaticity from interreflections of light between diffuse surfaces. Our approach assumes that all of the direct illumination in the scene has the same chromaticity, and that at least two areas where inter…
BRDF-NeRF: Neural Radiance Fields with Optical Satellite Images and BRDF Modelling
Université de Paris(巴黎大学);Institut de Physique du Globe de Paris(巴黎地球物理研究所);CNRS(法国国家科学研究中心);Université de Gustave Eiffel(古斯塔夫·埃菲尔大学);IGN-ENSG(法国国家地理信息与林业学院)
Retrieval of Surface Solar Radiation through Implicit Albedo Recovery from Temporal Context
Laboratory of Cryospheric Sciences, Ecole Polytechnique Fédérale de Lausanne(冰冻科学实验室,瑞士洛桑联邦理工学院);Environmental Computational Science and Earth Observation Laboratory, Ecole Polytechnique Fédérale de Lausanne(环境计算科学与地球观测实验室,瑞士洛桑联邦理工学院)