The process of decomposing target images into their internal properties is a difficult task due to the inherent ill-posed nature of the problem. The lack of data required to train a network is a one of the reasons why the decomposing appearance task is difficult. In this paper, we propose a deep learning-based reflectance map prediction system for material estimation of target objects in the image, so as to alleviate the ill-posed problem that occurs in this image decomposition operation. We also propose a network architecture for Bidirectional Reflectance Distribution Function (BRDF) parameter estimation, environment map estimation. We also use synthetic data to solve the lack of data problems. We get out of the previously proposed Deep Learning-based network architecture for reflectance map, and we newly propose to use conditional Generative Adversarial Network (cGAN) structures for estimating the reflectance map, which enables better results in many applications. To improve the efficiency of learning in this structure, we newly utilized the loss function using the normal map of the target object.
Recent neural rendering methods have demonstrated accurate view interpolation by predicting volumetric density and color with a neural network. Although such volumetric representations can be supervised on static and dynamic scenes, existing methods implicitly bake the complete scene light transport into a single neural network for a given scene, including surface modeling, bidirectional scattering distribution functions, and indirect lighting effects. In contrast to traditional rendering pipelines, this prohibits changing surface reflectance, illumination, or composing other objects in the sc…
University of California, Irvine(加州大学欧文分校);Adobe Research(Adobe研究院)
We address the problem of reconstructing spatially-varying BRDFs from a small set of image measurements. This is a fundamentally under-constrained problem, and previous work has relied on using various regularization priors or on capturing many images to produce plausible results. In this work, we present MaterialGAN, a deep generative convolutional network based on StyleGAN2, trained to synthesize realistic SVBRDF parameter maps. We show that MaterialGAN can be used as a powerful material prior in an inverse rendering framework: we optimize in its latent representation to generate material ma…
We present a technique for estimating the shape and reflectance of an object in terms of its surface normals and spatially-varying BRDF. We assume that multiple images of the object are obtained under fixed view-point and varying illumination, i.e, the setting of photometric stereo. Assuming that the BRDF at each pixel lies in the non-negative span of a known BRDF dictionary, we derive a per-pixel surface normal and BRDF estimation framework that requires neither iterative optimization techniques nor careful initialization, both of which are endemic to most state-of-the-art techniques. We show…
We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set of posed multi-view images under unknown lighting. NReF represents 3D geometry and appearance of objects in a disentangled manner, and are hard to be estimated from images only. Our method solves this problem by exploiting the Neural Radiance Field (NeRF) as a proxy representation, from which we perform further decomposition. A high-quality NeRF decomposition relies on good geometry information extraction as well as good prior terms to properly resolve ambiguities between different components. To…
University College London(伦敦大学学院);MPI Informatics(马克斯·普朗克信息学研究所);KU Leuven(鲁汶大学)
In this paper we are extracting surface reflectance and natural environmental illumination from a reflectance map, i.e. from a single 2D image of a sphere of one material under one illumination. This is a notoriously difficult problem, yet key to various re-rendering applications. With the recent advances in estimating reflectance maps from 2D images their further decomposition has become increasingly relevant. To this end, we propose a Convolutional Neural Network (CNN) architecture to reconstruct both material parameters (i.e. Phong) as well as illumination (i.e. high-resolution spherical il…
University of Maryland, College Park(马里兰大学帕克分校);University of California, Berkeley(加州大学伯克利分校)
We present SfSNet, an end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance. SfSNet is designed to reflect a physical lambertian rendering model. SfSNet learns from a mixture of labeled synthetic and unlabeled real world images. This allows the network to capture low frequency variations from synthetic and high frequency details from real images through the photometric reconstruction loss. SfSNet consists of a new decomposition architecture with residual blocks that learns a complete separation of albe…
IRIT, UMR CNRS 5505, Université de Toulouse(图卢兹大学IRIT研究所(法国国家科学研究中心联合实验室5505));Mikros Image(Mikros Image公司);Technical University of Munich(慕尼黑工业大学)
We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geometry. The approach we put forward turns the input images into reflectance maps, through a robust variational method. The variational model comprises an image-driven fidelity term and a term which enforces consistency of the reflectance estimates with respect to each view. If illumination is fixed across the views, then reflectance estimation remains under-constrained: a regularization term, which ensures piecewise-smoothness of the reflectance, is thus used. Reflectance is parameterized in the i…
A lighting-based multispectral imaging system using an RGB camera and a projector is one of the most practical and low-cost systems to acquire multispectral observations for estimating the scene's spectral reflectance information. However, existing projector-based systems assume that the spectral power distribution (SPD) of each projector primary is known, which requires additional equipment such as a spectrometer to measure the SPD. In this paper, we present a method for jointly estimating the spectral reflectance and the SPD of each projector primary. In addition to adopting a common spectra…
NVIDIA Research(英伟达研究院);Technical University of Munich(慕尼黑工业大学)
Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments (\eg gonioreflectometers, light stages, or multi-camera domes), or requires the joint optimization of shape, illumination, and reflectance, which is often computationally too expensive (\eg hours of running time) for real-time applications. Moreover, most prior work requires HDR images as input which further complicates the capture process. In this paper, we…
Australian National University(澳大利亚国立大学);Data61-CSIRO Australia(澳大利亚联邦科学与工业研究组织Data61);Osaka University(大阪大学)
We propose a method for estimating high-definition spatially-varying lighting, reflectance, and geometry of a scene from 360$^{\circ}$ stereo images. Our model takes advantage of the 360$^{\circ}$ input to observe the entire scene with geometric detail, then jointly estimates the scene's properties with physical constraints. We first reconstruct a near-field environment light for predicting the lighting at any 3D location within the scene. Then we present a deep learning model that leverages the stereo information to infer the reflectance and surface normal. Lastly, we incorporate the physical…
Intrinsic image decomposition is the process of separating the reflectance and shading layers of an image, which is a challenging and underdetermined problem. In this paper, we propose to systematically address this problem using a deep convolutional neural network (CNN). Although deep learning (DL) has been recently used to handle this application, the current DL methods train the network only on synthetic images as obtaining ground truth reflectance and shading for real images is difficult. Therefore, these methods fail to produce reasonable results on real images and often perform worse tha…
This paper addresses the problem of estimating the shape of objects that exhibit spatially-varying reflectance. We assume that multiple images of the object are obtained under a fixed view-point and varying illumination, i.e., the setting of photometric stereo. At the core of our techniques is the assumption that the BRDF at each pixel lies in the non-negative span of a known BRDF dictionary.This assumption enables a per-pixel surface normal and BRDF estimation framework that is computationally tractable and requires no initialization in spite of the underlying problem being non-convex. Our es…
Peking University(北京大学);Osaka University(大阪大学);The Chinese University of Hong Kong Shenzhen(香港中文大学(深圳))
Multispectral photometric stereo(MPS) aims at recovering the surface normal of a scene from a single-shot multispectral image captured under multispectral illuminations. Existing MPS methods adopt the Lambertian reflectance model to make the problem tractable, but it greatly limits their application to real-world surfaces. In this paper, we propose a deep neural network named NeuralMPS to solve the MPS problem under general non-Lambertian spectral reflectances. Specifically, we present a spectral reflectance decomposition(SRD) model to disentangle the spectral reflectance into geometric compon…
There is widespread interest in estimating the fluorescence properties of natural materials in an image. However, the separation between reflected and fluoresced components is difficult, because it is impossible to distinguish reflected and fluoresced photons without controlling the illuminant spectrum. We show how to jointly estimate the reflectance and fluorescence from a single set of images acquired under multiple illuminants. We present a framework based on a linear approximation to the physical equations describing image formation in terms of surface spectral reflectance and fluorescence…
Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation
IRIT, University of Toulouse, France(图卢兹大学IRIT实验室);Airbus Defence and Space, Toulouse, France(空客防务与航天公司);European Space Agency (ESA) ESTEC, Noordwijk, The Netherlands(欧洲航天局(ESA)ESTEC)
KU Leuven(鲁汶大学);University College London(伦敦大学学院);MPI Informatics(马克斯·普朗克信息学研究所);University of Amsterdam(阿姆斯特丹大学)
Undoing the image formation process and therefore decomposing appearance into its intrinsic properties is a challenging task due to the under-constraint nature of this inverse problem. While significant progress has been made on inferring shape, materials and illumination from images only, progress in an unconstrained setting is still limited. We propose a convolutional neural architecture to estimate reflectance maps of specular materials in natural lighting conditions. We achieve this in an end-to-end learning formulation that directly predicts a reflectance map from the image itself. We sho…
Recovering the radiometric properties of a scene (i.e., the reflectance, illumination, and geometry) is a long-sought ability of computer vision that can provide invaluable information for a wide range of applications. Deciphering the radiometric ingredients from the appearance of a real-world scene, as opposed to a single isolated object, is particularly challenging as it generally consists of various objects with different material compositions exhibiting complex reflectance and light interactions that are also part of the illumination. We introduce the first method for radiometric scene dec…
Stony Brook University(石溪大学);Computer Vision Center(计算机视觉中心);Universitat Autònoma de Barcelona(巴塞罗那自治大学)
Automatic document content processing is affected by artifacts caused by the shape of the paper, non-uniform and diverse color of lighting conditions. Fully-supervised methods on real data are impossible due to the large amount of data needed. Hence, the current state of the art deep learning models are trained on fully or partially synthetic images. However, document shadow or shading removal results still suffer because: (a) prior methods rely on uniformity of local color statistics, which limit their application on real-scenarios with complex document shapes and textures and; (b) synthetic …
While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for inferring photorealistic facial reflectance and geometry. Our system processes video streams from two views of a subject, and outputs two reflectance maps for diffuse and specular albedos, as well as a vector map of surface normals. A model-based optimization approach is used, consisting of the three stages of multi-view face model fitting, facial reflectance …
Beihang University(北京航空航天大学);Tencent(腾讯);University of Amsterdam(阿姆斯特丹大学);Peng Cheng Laboratory(鹏城实验室)
Intrinsic image decomposition, which is an essential task in computer vision, aims to infer the reflectance and shading of the scene. It is challenging since it needs to separate one image into two components. To tackle this, conventional methods introduce various priors to constrain the solution, yet with limited performance. Meanwhile, the problem is typically solved by supervised learning methods, which is actually not an ideal solution since obtaining ground truth reflectance and shading for massive general natural scenes is challenging and even impossible. In this paper, we propose a nove…
University of Maryland College Park(马里兰大学学院公园分校);University of Washington(华盛顿大学)
In this paper, we present a technique for estimating the geometry and reflectance of objects using only a camera, flashlight, and optionally a tripod. We propose a simple data capture technique in which the user goes around the object, illuminating it with a flashlight and capturing only a few images. Our main technical contribution is the introduction of a recursive neural architecture, which can predict geometry and reflectance at 2^{k}*2^{k} resolution given an input image at 2^{k}*2^{k} and estimated geometry and reflectance from the previous step at 2^{k-1}*2^{k-1}. This recursive archite…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);POSTECH(浦项科技大学);University College London(伦敦大学学院);IST Austria(奥地利科学技术研究所);Harvard University(哈佛大学);MIT CSAIL(麻省理工学院计算机科学与人工智能实验室)
The reflectance field of a face describes the reflectance properties responsible for complex lighting effects including diffuse, specular, inter-reflection and self shadowing. Most existing methods for estimating the face reflectance from a monocular image assume faces to be diffuse with very few approaches adding a specular component. This still leaves out important perceptual aspects of reflectance as higher-order global illumination effects and self-shadowing are not modeled. We present a new neural representation for face reflectance where we can estimate all components of the reflectance …
University of Amsterdam(阿姆斯特丹大学);D Universum(3D宇宙公司)
In general, intrinsic image decomposition algorithms interpret shading as one unified component including all photometric effects. As shading transitions are generally smoother than reflectance (albedo) changes, these methods may fail in distinguishing strong photometric effects from reflectance variations. Therefore, in this paper, we propose to decompose the shading component into direct (illumination) and indirect shading (ambient light and shadows) subcomponents. The aim is to distinguish strong photometric effects from reflectance variations. An end-to-end deep convolutional neural networ…
We introduce a novel neural network-based BRDF model and a Bayesian framework for object inverse rendering, i.e., joint estimation of reflectance and natural illumination from a single image of an object of known geometry. The BRDF is expressed with an invertible neural network, namely, normalizing flow, which provides the expressive power of a high-dimensional representation, computational simplicity of a compact analytical model, and physical plausibility of a real-world BRDF. We extract the latent space of real-world reflectance by conditioning this model, which directly results in a strong…
University of Amsterdam(阿姆斯特丹大学);DUniversum B.V.(3DUniversum B.V.)
Semantic segmentation of outdoor scenes is problematic when there are variations in imaging conditions. It is known that albedo (reflectance) is invariant to all kinds of illumination effects. Thus, using reflectance images for semantic segmentation task can be favorable. Additionally, not only segmentation may benefit from reflectance, but also segmentation may be useful for reflectance computation. Therefore, in this paper, the tasks of semantic segmentation and intrinsic image decomposition are considered as a combined process by exploring their mutual relationship in a joint fashion. To th…
We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point lighting. We first estimate per-view depth maps using a deep multi-view stereo network; these depth maps are used to coarsely align the different views. We propose a novel multi-view reflectance estimation network architecture that is trained to pool features from these coarsely aligned images and predict per-view spatially-varying diffuse albedo, surface norma…
Max-Planck-Institute for Informatics(马克斯·普朗克信息学研究所);Saarland Informatics Campus(萨尔兰信息学园区);Stanford University(斯坦福大学);Technical University of Munich(慕尼黑工业大学);University of Bath(巴斯大学)
We introduce InverseFaceNet, a deep convolutional inverse rendering framework for faces that jointly estimates facial pose, shape, expression, reflectance and illumination from a single input image. By estimating all parameters from just a single image, advanced editing possibilities on a single face image, such as appearance editing and relighting, become feasible in real time. Most previous learning-based face reconstruction approaches do not jointly recover all dimensions, or are severely limited in terms of visual quality. In contrast, we propose to recover high-quality facial pose, shape,…
We introduce a novel multi-view stereo (MVS) method that can simultaneously recover not just per-pixel depth but also surface normals, together with the reflectance of textureless, complex non-Lambertian surfaces captured under known but natural illumination. Our key idea is to formulate MVS as an end-to-end learnable network, which we refer to as nLMVS-Net, that seamlessly integrates radiometric cues to leverage surface normals as view-independent surface features for learned cost volume construction and filtering. It first estimates surface normals as pixel-wise probability densities for eac…
University of Tübingen(图宾根大学);Google Research(谷歌研究院)
Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under laboratory conditions but is instead an unconstrained environmental illumination. Though recent work has shown that implicit representations can be used to model the radiance field of an object, most of these techniques only enable view synthesis and not relighting. Additionally, evaluating these radiance fields is resource and time-intensive. We propose a ne…
University of York(约克大学);King Saud University(沙特国王大学)
In this paper we present BioFaceNet, a deep CNN that learns to decompose a single face image into biophysical parameters maps, diffuse and specular shading maps as well as estimating the spectral power distribution of the scene illuminant and the spectral sensitivity of the camera. The network comprises a fully convolutional encoder for estimating the spatial maps with a fully connected branch for estimating the vector quantities. The network is trained using a self-supervised appearance loss computed via a model-based decoder. The task is highly underconstrained so we impose a number of model…
The University of Hong Kong(香港大学);University of Oxford(牛津大学);Peking University(北京大学);Peng Cheng Laboratory(鹏程实验室);Osaka University(大阪大学)
This paper proposes an uncalibrated photometric stereo method for non-Lambertian scenes based on deep learning. Unlike previous approaches that heavily rely on assumptions of specific reflectances and light source distributions, our method is able to determine both shape and light directions of a scene with unknown arbitrary reflectances observed under unknown varying light directions. To achieve this goal, we propose a two-stage deep learning architecture, called SDPS-Net, which can effectively take advantage of intermediate supervision, resulting in reduced learning difficulty compared to a …
Washington University in St. Louis(圣路易斯华盛顿大学);Google Research(谷歌研究院)
Casual photography is often performed in uncontrolled lighting that can result in low quality images and degrade the performance of downstream processing. We consider the problem of estimating surface normal and reflectance maps of scenes depicting people despite these conditions by supplementing the available visible illumination with a single near infrared (NIR) light source and camera, a so-called "dark flash image". Our method takes as input a single color image captured under arbitrary visible lighting and a single dark flash image captured under controlled front-lit NIR lighting at the s…
The University of Hong Kong(香港大学);University of Oxford(牛津大学);Peking University(北京大学);Peng Cheng Laboratory(鹏城实验室);Osaka University(大阪大学)
This paper addresses the problem of photometric stereo, in both calibrated and uncalibrated scenarios, for non-Lambertian surfaces based on deep learning. We first introduce a fully convolutional deep network for calibrated photometric stereo, which we call PS-FCN. Unlike traditional approaches that adopt simplified reflectance models to make the problem tractable, our method directly learns the mapping from reflectance observations to surface normal, and is able to handle surfaces with general and unknown isotropic reflectance. At test time, PS-FCN takes an arbitrary number of images and thei…
The University of Sydney(悉尼大学);University of Science and Technology of China(中国科学技术大学)
Increasing the visibility of nighttime hazy images is challenging because of uneven illumination from active artificial light sources and haze absorbing/scattering. The absence of large-scale benchmark datasets hampers progress in this area. To address this issue, we propose a novel synthetic method called 3R to simulate nighttime hazy images from daytime clear images, which first reconstructs the scene geometry, then simulates the light rays and object reflectance, and finally renders the haze effects. Based on it, we generate realistic nighttime hazy images by sampling real-world light color…
Siemens Corporate Technology(西门子中央研究院);Siemens Healthineers(西门子医疗);Siemens Mobility(西门子交通);University of Passau(帕绍大学)
Recent progress in computer vision has been dominated by deep neural networks trained over large amounts of labeled data. Collecting such datasets is however a tedious, often impossible task; hence a surge in approaches relying solely on synthetic data for their training. For depth images however, discrepancies with real scans still noticeably affect the end performance. We thus propose an end-to-end framework which simulates the whole mechanism of these devices, generating realistic depth data from 3D models by comprehensively modeling vital factors e.g. sensor noise, material reflectance, su…
While much progress has been made in capturing high-quality facial performances using motion capture markers and shape-from-shading, high-end systems typically also rely on rotoscope curves hand-drawn on the image. These curves are subjective and difficult to draw consistently; moreover, ad-hoc procedural methods are required for generating matching rotoscope curves on synthetic renders embedded in the optimization used to determine three-dimensional facial pose and expression. We propose an alternative approach whereby these curves and other keypoints are detected automatically on both the im…
Reliable estimation of illuminant chromaticity is crucial for simulating color constancy and for white balancing digital images. However, estimating illuminant chromaticity from a single image is an ill-posed task, in general, and existing solutions typically employ a variety of assumptions and heuristics. In this paper, we present a new, physically-based, approach for estimating illuminant chromaticity from interreflections of light between diffuse surfaces. Our approach assumes that all of the direct illumination in the scene has the same chromaticity, and that at least two areas where inter…
Institute for Technical Logistics(技术物流研究所);Hamburg University of Technology(汉堡工业大学)
Estimating the pose of a pallet and other logistics objects is crucial for various use cases, such as automatized material handling or tracking. Innovations in computer vision, computing power, and machine learning open up new opportunities for device-free localization based on cameras and neural networks. Large image datasets with annotated poses are required for training the network. Manual annotation, especially of 6D poses, is an extremely labor-intensive process. Hence, newer approaches often leverage synthetic training data to automatize the process of generating annotated image datasets…
Low-light image enhancement is a promising solution to tackle the problem of insufficient sensitivity of human vision system (HVS) to perceive information in low light environments. Previous Retinex-based works always accomplish enhancement task by estimating light intensity. Unfortunately, single light intensity modelling is hard to accurately simulate visual perception information, leading to the problems of imbalanced visual photosensitivity and weak adaptivity. To solve these problems, we explore the precise relationship between light source and visual perception and then propose the visua…
Recovery of true color from underwater images is an ill-posed problem. This is because the wide-band attenuation coefficients for the RGB color channels depend on object range, reflectance, etc. which are difficult to model. Also, there is backscattering due to suspended particles in water. Thus, most existing deep-learning based color restoration methods, which are trained on synthetic underwater datasets, do not perform well on real underwater data. This can be attributed to the fact that synthetic data cannot accurately represent real conditions. To address this issue, we use an image to im…
Photometric stereo (PS) is a fundamental technique in computer vision known to produce 3-D shape with high accuracy. The setting of PS is defined by using several input images of a static scene taken from one and the same camera position but under varying illumination. The vast majority of studies in this 3-D reconstruction method assume orthographic projection for the camera model. In addition, they mainly consider the Lambertian reflectance model as the way that light scatters at surfaces. So, providing reliable PS results from real world objects still remains a challenging task. We address …