arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2002.03169cs.GT

Distance-based Equilibria in Normal-Form Games

Erman Acar, Reshef Meir

英文摘要:

We propose a simple uncertainty modification for the agent model in normal-form games; at any given strategy profile, the agent can access only a set of "possible profiles" that are within a certain distance from the actual action profile. We investigate the various instantiations in which the agent chooses her strategy using well-known rationales e.g., considering the worst case, or trying to minimize the regret, to cope with such uncertainty. Any such modification in the behavioral model naturally induces a corresponding notion of equilibrium; a distance-based equilibrium. We characterize the relationships between the various equilibria, and also their connections to well-known existing solution concepts such as Trembling-hand perfection. Furthermore, we deliver existence results, and show that for some class of games, such solution concepts can actually lead to better outcomes.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑