Generative Adversarial Networks (GANs) can generate realistic fake face images that can easily fool human beings.On the contrary, a common Convolutional Neural Network(CNN) discriminator can achieve more than 99.9% accuracyin discerning fake/real images. In this paper, we conduct an empirical study on fake/real faces, and have two important observations: firstly, the texture of fake faces is substantially different from real ones; secondly, global texture statistics are more robust to image editing and transferable to fake faces from different GANs and datasets. Motivated by the above observations, we propose a new architecture coined as Gram-Net, which leverages global image texture representations for robust fake image detection. Experimental results on several datasets demonstrate that our Gram-Net outperforms existing approaches. Especially, our Gram-Netis more robust to image editings, e.g. down-sampling, JPEG compression, blur, and noise. More importantly, our Gram-Net generalizes significantly better in detecting fake faces from GAN models not seen in the training phase and can perform decently in detecting fake natural images.
Pohang University of Science and Technology(浦项科技大学);Department of Computer Science and Engineering(计算机科学与工程系);Engineering Pohang University of Science(浦项科技大学工程学院(注:原文本可能存在排版问题,更准确的应为浦项科技大学计算机科学与工程系))
Deep neural advancements have recently brought remarkable image synthesis performance to the field of image inpainting. The adaptation of generative adversarial networks (GAN) in particular has accelerated significant progress in high-quality image reconstruction. However, although many notable GAN-based networks have been proposed for image inpainting, still pixel artifacts or color inconsistency occur in synthesized images during the generation process, which are usually called fake textures. To reduce pixel inconsistency disorder resulted from fake textures, we introduce a GAN-based model u…
CMLA, ENS Paris-Saclay(巴黎萨克雷高等师范学院CMLA);Schlumberger AI Lab(斯伦贝谢人工智能实验室);Etudes et Productions Schlumberger(斯伦贝谢研究与生产公司)
We tackle the problem of texture inpainting where the input images are textures with missing values along with masks that indicate the zones that should be generated. Many works have been done in image inpainting with the aim to achieve global and local consistency. But these works still suffer from limitations when dealing with textures. In fact, the local information in the image to be completed needs to be used in order to achieve local continuities and visually realistic texture inpainting. For this, we propose a new segmentor discriminator that performs a patch-wise real/fake classificati…
National Pingtung University of Science and Technology(国立屏东科技大学);National United University(国立联合大学)
Although Generative Adversarial Network (GAN) can be used to generate the realistic image, improper use of these technologies brings hidden concerns. For example, GAN can be used to generate a tampered video for specific people and inappropriate events, creating images that are detrimental to a particular person, and may even affect that personal safety. In this paper, we will develop a deep forgery discriminator (DeepFD) to efficiently and effectively detect the computer-generated images. Directly learning a binary classifier is relatively tricky since it is hard to find the common discrimina…
Zhejiang University(浙江大学);Zhejiang Gongshang University(浙江工商大学);National University of Singapore(新加坡国立大学);Shandong Normal Unversity(山东师范大学);Nanyang Technological University(南洋理工大学);University of Science and Technology of China(中国科学技术大学)
One compelling application of artificial intelligence is to generate a video of a target person performing arbitrary desired motion (from a source person). While the state-of-the-art methods are able to synthesize a video demonstrating similar broad stroke motion details, they are generally lacking in texture details. A pertinent manifestation appears as distorted face, feet, and hands, and such flaws are very sensitively perceived by human observers. Furthermore, current methods typically employ GANs with a L2 loss to assess the authenticity of the generated videos, inherently requiring a lar…
FakeScope: Large Multimodal Expert Model for Transparent AI-Generated Image Forensics
College of Computing, City University of Hong Kong(城市大学 computing 学院);School of Data Science and Artificial Intelligence, Chang’an University(长安大学数据科学与人工智能学院);School of Computer Science and Engineering, Ministry of Education Key Laboratory of Information Technology, Guangdong Province Key Laboratory of Information Security Technology, Sun Yat-Sen University(中山大学计算机科学与工程学院);College of Computing and Data Science, Nanyang Technological University(南洋理工大学 computing 与数据科学学院);Artificial Intelligence Lab. (Recod.ai) at the University of Campinas(坎皮纳斯大学人工智能实验室)
Adobe Research(Adobe研究院);University College London(伦敦大学学院)
Synthesizing dynamic appearances of humans in motion plays a central role in applications such as AR/VR and video editing. While many recent methods have been proposed to tackle this problem, handling loose garments with complex textures and high dynamic motion still remains challenging. In this paper, we propose a video based appearance synthesis method that tackles such challenges and demonstrates high quality results for in-the-wild videos that have not been shown before. Specifically, we adopt a StyleGAN based architecture to the task of person specific video based motion retargeting. We i…
Emotions recognition is the task of recognizing people's emotions. Usually it is achieved by analyzing expression of peoples faces. There are two ways for representing emotions: The categorical approach and the dimensional approach by using valence and arousal values. Valence shows how negative or positive an emotion is and arousal shows how much it is activated. Recent deep learning models, that have to do with emotions recognition, are using the second approach, valence and arousal. Moreover, a more interesting concept, which is useful in real life is the "in the wild" emotions recognition. …
Face attribute editing aims to generate faces with one or multiple desired face attributes manipulated while other details are preserved. Unlike prior works such as GAN inversion, which has an expensive reverse mapping process, we propose a simple feed-forward network to generate high-fidelity manipulated faces. By simply employing some existing and easy-obtainable prior information, our method can control, transfer, and edit diverse attributes of faces in the wild. The proposed method can consequently be applied to various applications such as face swapping, face relighting, and makeup transf…
The last few years have witnessed the great success of non-linear generative models in synthesizing high-quality photorealistic face images. Many recent 3D facial texture reconstruction and pose manipulation from a single image approaches still rely on large and clean face datasets to train image-to-image Generative Adversarial Networks (GANs). Yet the collection of such a large scale high-resolution 3D texture dataset is still very costly and difficult to maintain age/ethnicity balance. Moreover, regression-based approaches suffer from generalization to the in-the-wild conditions and are unab…
While significant progress has been made in garment transfer, one of the most applicable directions of human-centric image generation, existing works overlook the in-the-wild imagery, presenting severe garment-person misalignment as well as noticeable degradation in fine texture details. This paper, therefore, attends to virtual try-on in real-world scenes and brings essential improvements in authenticity and naturalness especially for loose garment (e.g., skirts, formal dresses), challenging poses (e.g., cross arms, bent legs), and cluttered backgrounds. Specifically, we find that the pixel f…
We demonstrate that it is possible to perform face-related computer vision in the wild using synthetic data alone. The community has long enjoyed the benefits of synthesizing training data with graphics, but the domain gap between real and synthetic data has remained a problem, especially for human faces. Researchers have tried to bridge this gap with data mixing, domain adaptation, and domain-adversarial training, but we show that it is possible to synthesize data with minimal domain gap, so that models trained on synthetic data generalize to real in-the-wild datasets. We describe how to comb…
Seoul National University(首尔大学);Purdue University(普渡大学);NAVER WEBTOON
Reconstructing 3D human faces in the wild with the 3D Morphable Model (3DMM) has become popular in recent years. While most prior work focuses on estimating more robust and accurate geometry, relatively little attention has been paid to improving the quality of the texture model. Meanwhile, with the advent of Generative Adversarial Networks (GANs), there has been great progress in reconstructing realistic 2D images. Recent work demonstrates that GANs trained with abundant high-quality UV maps can produce high-fidelity textures superior to those produced by existing methods. However, acquiring …
A lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the recent works, the texture features either correspond to components of a linear texture space or are learned by auto-encoders directly from in-the-wild images. In all cases, the quality of the facial texture reconstruction is still not capable of modeling facial texture with high-frequency details. In this paper, we take a radically different approach and harness the power of Generative Adversarial Networks (GANs) and DC…
FaceRefiner: High-Fidelity Facial Texture Refinement with Differentiable Rendering-based Style Transfer
School of Informatics, Xiamen University(厦门大学信息学院);China Mobile (Hangzhou) Information Technology Co., Ltd.(中国移动(杭州)信息技术有限公司);School of Computing and Data Science, Xiamen University Malaysia(马来西亚厦门大学计算与数据科学学院);Department of Computer Science, City University of Hong Kong(香港城市大学计算机科学系)
In this project, we created a database with two types of annotations used in the emotion recognition domain : Action Units and Valence Arousal to try to achieve better results than with only one model. The originality of the approach is also based on the type of architecture used to perform the prediction of the emotions : a categorical Generative Adversarial Network. This kind of dual network can generate images based on the pictures from the new dataset thanks to its generative network and decide if an image is fake or real thanks to its discriminative network as well as help to predict the …
Imperial College London(帝国理工学院);University of Middlesex(密德萨斯大学)
In the past few years, a lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the most recent works, differentiable renderers were employed in order to learn the relationship between the facial identity features and the parameters of a 3D morphable model for shape and texture. The texture features either correspond to components of a linear texture space or are learned by auto-encoders directly from in-the-wild images. In all cases, the quality of the facial texture reconstruct…
We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D face shape. We further use the texture information from multiple frames to build a holistic 3D face representation from the video frames. Our system is able to capture facial expressions and does not require any person-specific training. We demonstrate the robustness of our approach on the challenging 300 Videos in the Wild (300-VW) dataset. Our real-time fitti…
Huazhong University of Science and Technology(华中科技大学);Baidu Inc.(百度公司)
In this paper, we are interested in editing text in natural images, which aims to replace or modify a word in the source image with another one while maintaining its realistic look. This task is challenging, as the styles of both background and text need to be preserved so that the edited image is visually indistinguishable from the source image. Specifically, we propose an end-to-end trainable style retention network (SRNet) that consists of three modules: text conversion module, background inpainting module and fusion module. The text conversion module changes the text content of the source …
University of Oxford(牛津大学);Toyota Technological Institute, Chicago(丰田工业大学芝加哥分校);Ecole Centrale Paris(巴黎中央理工学院);Stony Brook University(石溪大学)
Patterns and textures are defining characteristics of many natural objects: a shirt can be striped, the wings of a butterfly can be veined, and the skin of an animal can be scaly. Aiming at supporting this analytical dimension in image understanding, we address the challenging problem of describing textures with semantic attributes. We identify a rich vocabulary of forty-seven texture terms and use them to describe a large dataset of patterns collected in the wild.The resulting Describable Textures Dataset (DTD) is the basis to seek for the best texture representation for recognizing describab…
University of Verona(维罗纳大学);Sapienza University of Rome(罗马大学)
Capturing the essence of a textile image in a robust way is important to retrieve it in a large repository, especially if it has been acquired in the wild (by taking a photo of the textile of interest). In this paper we show that a texel-based representation fits well with this task. In particular, we refer to Texel-Att, a recent texel-based descriptor which has shown to capture fine grained variations of a texture, for retrieval purposes. After a brief explanation of Texel-Att, we will show in our experiments that this descriptor is robust to distortions resulting from acquisitions in the wil…
Zhejiang University(浙江大学);Shanghai Innovation Institute(上海创新研究院);Westlake University(西湖大学);University of Texas at Austin(德克萨斯大学奥斯汀分校);Fudan University(复旦大学)
Over the last years, with the advent of Generative Adversarial Networks (GANs), many face analysis tasks have accomplished astounding performance, with applications including, but not limited to, face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge, there is no method which can produce high-resolution photorealistic 3D faces from "in-the-wild" images and this can be attributed to the: (a) scarcity of available data for training, and (b) lack of robust methodologies that can successfully be applied on very high-resolution data.…
School of Electronic and Information Engineering(电子与信息工程学院);South China University of Technology(华南理工大学)
A new method is proposed for removing text from natural images. The challenge is to first accurately localize text on the stroke-level and then replace it with a visually plausible background. Unlike previous methods that require image patches to erase scene text, our method, namely ensconce network (EnsNet), can operate end-to-end on a single image without any prior knowledge. The overall structure is an end-to-end trainable FCN-ResNet-18 network with a conditional generative adversarial network (cGAN). The feature of the former is first enhanced by a novel lateral connection structure and th…
University of Trento(特伦托大学);Universität Innsbruck(因斯布鲁克大学)
The creation of manipulated multimedia content involving human characters has reached in the last years unprecedented realism, calling for automated techniques to expose synthetically generated faces in images and videos. This work explores the analysis of spatio-temporal texture dynamics of the video signal, with the goal of characterizing and distinguishing real and fake sequences. We propose to build a binary decision on the joint analysis of multiple temporal segments and, in contrast to previous approaches, to exploit the textural dynamics of both the spatial and temporal dimensions. This…
Institute of Engineering & Management(工程与管理学院);Jadavpur University(贾达普大学);Indian Institute of Technology Roorkee(印度理工学院鲁尔基分校);Indian Statistical Institute(印度统计研究所)
Staff line removal is a crucial pre-processing step in Optical Music Recognition. It is a challenging task to simultaneously reduce the noise and also retain the quality of music symbol context in ancient degraded music score images. In this paper we propose a novel approach for staff line removal, based on Generative Adversarial Networks. We convert staff line images into patches and feed them into a U-Net, used as Generator. The Generator intends to produce staff-less images at the output. Then the Discriminator does binary classification and differentiates between the generated fake staff-l…
NetEase Fuxi AI Lab(网易伏羲AI实验室);Zhejiang University(浙江大学)
3D Morphable Model (3DMM) based methods have achieved great success in recovering 3D face shapes from single-view images. However, the facial textures recovered by such methods lack the fidelity as exhibited in the input images. Recent work demonstrates high-quality facial texture recovering with generative networks trained from a large-scale database of high-resolution UV maps of face textures, which is hard to prepare and not publicly available. In this paper, we introduce a method to reconstruct 3D facial shapes with high-fidelity textures from single-view images in-the-wild, without the ne…
Microsoft Research Asia(微软亚洲研究院);Peking University(北京大学)
Existing deepfake detection methods have reported promising in-distribution results, by accessing published large-scale dataset. However, due to the non-smooth synthesis method, the fake samples in this dataset may expose obvious artifacts (e.g., stark visual contrast, non-smooth boundary), which were heavily relied on by most of the frame-level detection methods above. As these artifacts do not come up in real media forgeries, the above methods can suffer from a large degradation when applied to fake images that close to reality. To improve the robustness for high-realism fake data, we propos…
This paper proposes an end-to-end CNN(Convolutional Neural Networks) model that uses gram modules with parameters that are approximately 1.2MB in size to detect fake fingerprints. The proposed method assumes that texture is the most appropriate characteristic in fake fingerprint detection, and implements the gram module to extract textures from the CNN. The proposed CNN structure uses the fire module as the base model and uses the gram module for texture extraction. Tensors that passed the fire module will be joined with gram modules to create a gram matrix with the same spatial size. After 3 …
3D Morphable Models (3DMMs) are powerful statistical models of 3D facial shape and texture, and among the state-of-the-art methods for reconstructing facial shape from single images. With the advent of new 3D sensors, many 3D facial datasets have been collected containing both neutral as well as expressive faces. However, all datasets are captured under controlled conditions. Thus, even though powerful 3D facial shape models can be learnt from such data, it is difficult to build statistical texture models that are sufficient to reconstruct faces captured in unconstrained conditions ("in-the-wi…
IMATI-CNR(意大利国家研究委员会信息与远程技术研究所);University of California, Berkeley(加州大学伯克利分校);University of Illinois at Chicago(伊利诺伊大学芝加哥分校);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
We present the first method to perform automatic 3D pose, shape and texture capture of animals from images acquired in-the-wild. In particular, we focus on the problem of capturing 3D information about Grevy's zebras from a collection of images. The Grevy's zebra is one of the most endangered species in Africa, with only a few thousand individuals left. Capturing the shape and pose of these animals can provide biologists and conservationists with information about animal health and behavior. In contrast to research on human pose, shape and texture estimation, training data for endangered speci…
Following the recent initiatives for the democratization of AI, deep fake generators have become increasingly popular and accessible, causing dystopian scenarios towards social erosion of trust. A particular domain, such as biological signals, attracted attention towards detection methods that are capable of exploiting authenticity signatures in real videos that are not yet faked by generative approaches. In this paper, we first propose several prominent eye and gaze features that deep fakes exhibit differently. Second, we compile those features into signatures and analyze and compare those of…
Ecole Centrale de Lyon(里昂中央理工学院);Beihang University(北京航空航天大学)
Occlusions are very common in face images in the wild, leading to the degraded performance of face-related tasks. Although much effort has been devoted to removing occlusions from face images, the varying shapes and textures of occlusions still challenge the robustness of current methods. As a result, current methods either rely on manual occlusion masks or only apply to specific occlusions. This paper proposes a novel face de-occlusion model based on face segmentation and 3D face reconstruction, which automatically removes all kinds of face occlusions with even blurred boundaries,e.g., hairs.…
Korea Institute of Science and Technology(韩国科学技术研究院);Seoul National University(首尔大学);University of Science and Technology(科学技术联合大学院大学)
Face recognition now requires a large number of labelled masked face images in the era of this unprecedented COVID-19 pandemic. Unfortunately, the rapid spread of the virus has left us little time to prepare for such dataset in the wild. To circumvent this issue, we present a 3D model-based approach called WearMask3D for augmenting face images of various poses to the masked face counterparts. Our method proceeds by first fitting a 3D morphable model on the input image, second overlaying the mask surface onto the face model and warping the respective mask texture, and last projecting the 3D mas…
The recent proliferation of fake portrait videos poses direct threats on society, law, and privacy. Believing the fake video of a politician, distributing fake pornographic content of celebrities, fabricating impersonated fake videos as evidence in courts are just a few real world consequences of deep fakes. We present a novel approach to detect synthetic content in portrait videos, as a preventive solution for the emerging threat of deep fakes. In other words, we introduce a deep fake detector. We observe that detectors blindly utilizing deep learning are not effective in catching fake conten…
Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge, there is no method which can produce render-ready high-resolution 3D faces from "in-the-wild" images and this can be attributed to the: (a) scarcity of available data for training, and (b) lack of robust methodologies that can successfully be applied on very high-resolution data. In this work, we introduce the first method that is able to reconstruct photoreal…
We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can reliably produce a high-quality textured model of a person's face in neutral expression and skin textures under diffuse lighting condition. Cutting-edge 3D face reconstruction methods use non-linear morphable face models combined with GAN-based decoders to capture the likeness and details of a person but fail to produce neutral head models with unshaded albed…
Research on face spoofing detection has mainly been focused on analyzing the luminance of the face images, hence discarding the chrominance information which can be useful for discriminating fake faces from genuine ones. In this work, we propose a new face anti-spoofing method based on color texture analysis. We analyze the joint color-texture information from the luminance and the chrominance channels using a color local binary pattern descriptor. More specifically, the feature histograms are extracted from each image band separately. Extensive experiments on two benchmark datasets, namely CA…
We present a method to learn the 3D surface of objects directly from a collection of images. Previous work achieved this capability by exploiting additional manual annotation, such as object pose, 3D surface templates, temporal continuity of videos, manually selected landmarks, and foreground/background masks. In contrast, our method does not make use of any such annotation. Rather, it builds a generative model, a convolutional neural network, which, given a noise vector sample, outputs the 3D surface and texture of an object and a background image. These 3 components combined with an addition…