With increasing information from social media, there are more and more videos available. Therefore, the ability to reason on a video is important and deserves to be discussed. TheDialog System Technology Challenge (DSTC7) (Yoshino et al. 2018) proposed an Audio Visual Scene-aware Dialog (AVSD) task, which contains five modalities including video, dialogue history, summary, and caption, as a scene-aware environment. In this paper, we propose the entropy-enhanced dynamic memory network (DMN) to effectively model video modality. The attention-based GRU in the proposed model can improve the model's ability to comprehend and memorize sequential information. The entropy mechanism can control the attention distribution higher, so each to-be-answered question can focus more specifically on a small set of video segments. After the entropy-enhanced DMN secures the video context, we apply an attention model that in-corporates summary and caption to generate an accurate answer given the question about the video. In the official evaluation, our system can achieve improved performance against the released baseline model for both subjective and objective evaluation metrics.
S2Dialog: Multimodal Dialogue Retrieval with Semantic and Acoustic-Style Modeling
College of Computer Science, Inner Mongolia University(内蒙古大学计算机学院);University of Electronic Science and Technology of China, Shenzhen Campus(电子科技大学深圳校区)
In this paper, we present a multimodal dialogue system for Conversational Image Editing. We formulate our multimodal dialogue system as a Partially Observed Markov Decision Process (POMDP) and trained it with Deep Q-Network (DQN) and a user simulator. Our evaluation shows that the DQN policy outperforms a rule-based baseline policy, achieving 90\% success rate under high error rates. We also conducted a real user study and analyzed real user behavior.
In this work, we investigate the task of textual response generation in a multimodal task-oriented dialogue system. Our work is based on the recently released Multimodal Dialogue (MMD) dataset (Saha et al., 2017) in the fashion domain. We introduce a multimodal extension to the Hierarchical Recurrent Encoder-Decoder (HRED) model and show that this extension outperforms strong baselines in terms of text-based similarity metrics. We also showcase the shortcomings of current vision and language models by performing an error analysis on our system's output.
With the development of the Internet, more and more people get accustomed to online shopping. When communicating with customer service, users may express their requirements by means of text, images, and videos, which precipitates the need for understanding these multimodal information for automatic customer service systems. Images usually act as discriminators for product models, or indicators of product failures, which play important roles in the E-commerce scenario. On the other hand, detailed information provided by the images is limited, and typically, customer service systems cannot under…
MMWOZ: Building Multimodal Agent for Task-oriented Dialogue
School of Artificial Intelligence, Anhui University, Hefei, China(人工智能学院,安徽大学,合肥,中国);School of Computer Science(计算机科学学院);School of Computer Science and Technology, Beijing Institute of Technology, Beijing, China(计算机科学与技术学院,北京理工大学,北京,中国)
University of Potsdam(波茨坦大学);German Research Center for Artificial Intelligence (DFKI)(德国人工智能研究中心)
In visual instruction-following dialogue games, players can engage in repair mechanisms in face of an ambiguous or underspecified instruction that cannot be fully mapped to actions in the world. In this work, we annotate Instruction Clarification Requests (iCRs) in CoDraw, an existing dataset of interactions in a multimodal collaborative dialogue game. We show that it contains lexically and semantically diverse iCRs being produced self-motivatedly by players deciding to clarify in order to solve the task successfully. With 8.8k iCRs found in 9.9k dialogues, CoDraw-iCR (v1) is a large spontaneo…
Rensselaer Polytechnic Institute(伦斯勒理工学院);IBM Thomas J Watson Research Center(IBM托马斯·J·沃森研究中心)
Recently, a more challenging state tracking task, Audio-Video Scene-Aware Dialogue (AVSD), is catching an increasing amount of attention among researchers. Different from purely text-based dialogue state tracking, the dialogue in AVSD contains a sequence of question-answer pairs about a video and the final answer to the given question requires additional understanding of the video. This paper interprets the AVSD task from an open-domain Question Answering (QA) point of view and proposes a multimodal open-domain QA system to deal with the problem. The proposed QA system uses common encoder-deco…
Academia Sinica(中央研究院);Cornell Tech(康奈尔理工学院);University of Colorado Boulder(科罗拉多大学博尔德分校)
Understanding dynamic scenes and dialogue contexts in order to converse with users has been challenging for multimodal dialogue systems. The 8-th Dialog System Technology Challenge (DSTC8) proposed an Audio Visual Scene-Aware Dialog (AVSD) task, which contains multiple modalities including audio, vision, and language, to evaluate how dialogue systems understand different modalities and response to users. In this paper, we proposed a multi-step joint-modality attention network (JMAN) based on recurrent neural network (RNN) to reason on videos. Our model performs a multi-step attention mechanism…
Singapore Management University(新加坡管理大学);Institute of Inforcomm Research (I2R)(信息通信研究院);Salesforce Research Asia(Salesforce亚洲研究院)
Developing Video-Grounded Dialogue Systems (VGDS), where a dialogue is conducted based on visual and audio aspects of a given video, is significantly more challenging than traditional image or text-grounded dialogue systems because (1) feature space of videos span across multiple picture frames, making it difficult to obtain semantic information; and (2) a dialogue agent must perceive and process information from different modalities (audio, video, caption, etc.) to obtain a comprehensive understanding. Most existing work is based on RNNs and sequence-to-sequence architectures, which are not v…
Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Tencent Cloud Xiaowei(腾讯云小微)
Existing text- and image-based multimodal dialogue systems use the traditional Hierarchical Recurrent Encoder-Decoder (HRED) framework, which has an utterance-level encoder to model utterance representation and a context-level encoder to model context representation. Although pioneer efforts have shown promising performances, they still suffer from the following challenges: (1) the interaction between textual features and visual features is not fine-grained enough. (2) the context representation can not provide a complete representation for the context. To address the issues mentioned above, w…
Multimodal machine translation and textual chat translation have received considerable attention in recent years. Although the conversation in its natural form is usually multimodal, there still lacks work on multimodal machine translation in conversations. In this work, we introduce a new task named Multimodal Chat Translation (MCT), aiming to generate more accurate translations with the help of the associated dialogue history and visual context. To this end, we firstly construct a Multimodal Sentiment Chat Translation Dataset (MSCTD) containing 142,871 English-Chinese utterance pairs in 14,7…
Disambiguating Reference in Visually Grounded Dialogues through Joint Modeling of Textual and Multimodal Semantic Structures
Nara Institute of Science and Technology(奈良科学技術研究所);Guardian Robot Project(守護機器人計劃);RIKEN(理化学研究所);Kyoto University(京都大學);Institute of Science Tokyo(東京科學研究院)
DiaDem: Advancing Dialogue Descriptions in Audiovisual Video Captioning for Multimodal Large Language Models
New Laboratory of Pattern Recognition, Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所模式识别新实验室);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Kling Team, Kuaishou Technology(快手科技 Kling 团队);Peking University(北京大学);Nanjing University(南京大学)
VSTAR: A Video-grounded Dialogue Dataset for Situated Semantic Understanding with Scene and Topic Transitions
Wangxuan Institute of Computer Technology, Peking University(北京大学王选计算机研究所);Beijing Institute for General Artificial Intelligence(北京通用人工智能研究院);National Key Laboratory of General Artificial Intelligence(通用人工智能全国重点实验室)
University of Illinois Chicago(伊利诺伊大学芝加哥分校);University of Cincinnati(辛辛那提大学)
Reference resolution, which aims to identify entities being referred to by a speaker, is more complex in real world settings: new referents may be created by processes the agents engage in and/or be salient only because they belong to the shared physical setting. Our focus is on resolving references to visualizations on a large screen display in multimodal dialogue; crucially, reference resolution is directly involved in the process of creating new visualizations. We describe our annotations for user references to visualizations appearing on a large screen via language and hand gesture and als…
Hunan University(湖南大学);Institute of Automation, Chinese Academy Sciences(中国科学院自动化研究所)
This paper introduces the schemes of Team LingJing's experiments in NLPCC-2022-Shared-Task-4 Multi-modal Dialogue Understanding and Generation (MDUG). The MDUG task can be divided into two phases: multi-modal context understanding and response generation. To fully leverage the visual information for both scene understanding and dialogue generation, we propose the scene-aware prompt for the MDUG task. Specifically, we utilize the multi-tasking strategy for jointly modelling the scene- and session- multi-modal understanding. The visual captions are adopted to aware the scene information, while t…
Visual question answering and visual dialogue tasks have been increasingly studied in the multimodal field towards more practical real-world scenarios. A more challenging task, audio visual scene-aware dialogue (AVSD), is proposed to further advance the technologies that connect audio, vision, and language, which introduces temporal video information and dialogue interactions between a questioner and an answerer. This paper proposes an intuitive mechanism that fuses features and attention in multiple stages in order to well integrate multimodal features, and the results demonstrate its capabil…
MuVaC: A Variational Causal Framework for Multimodal Sarcasm Understanding in Dialogues
Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所);School of Cyber Security, University of Chinese Academy of Sciences(中国科学院大学网络空间安全学院);Academy of Mathematics and Systems Science, Chinese Academy of Sciences(中国科学院数学与系统科学研究院);Beihang University(北京航空航天大学)
Center for Artificial Intelligence Research (CAiRE)(人工智能研究中心(CAiRE));The Hong Kong University of Science and Technology(香港科技大学)
The demand for multimodal dialogue systems has been rising in various domains, emphasizing the importance of interpreting multimodal inputs from conversational and situational contexts. We explore three methods to tackle this problem and evaluate them on the largest situated dialogue dataset, SIMMC 2.1. Our best method, scene-dialogue alignment, improves the performance by ~20% F1-score compared to the SIMMC 2.1 baselines. We provide analysis and discussion regarding the limitation of our methods and the potential directions for future works. Our code is publicly available at https://github.co…
Renmin University of China(中国人民大学);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));National University of Singapore(新加坡国立大学)
The emotional state of a speaker can be influenced by many different factors in dialogues, such as dialogue scene, dialogue topic, and interlocutor stimulus. The currently available data resources to support such multimodal affective analysis in dialogues are however limited in scale and diversity. In this work, we propose a Multi-modal Multi-scene Multi-label Emotional Dialogue dataset, M3ED, which contains 990 dyadic emotional dialogues from 56 different TV series, a total of 9,082 turns and 24,449 utterances. M3 ED is annotated with 7 emotion categories (happy, surprise, sad, disgust, anger…
Human face-to-face conversation is an ideal model for human-computer dialogue. One of the major features of face-to-face communication is its multiplicity of communication channels that act on multiple modalities. To realize a natural multimodal dialogue, it is necessary to study how humans perceive information and determine the information to which humans are sensitive. A face is an independent communication channel that conveys emotional and conversational signals, encoded as facial expressions. We have developed an experimental system that integrates speech dialogue and facial animation, to…
Salesforce Research Asia(Salesforce亚洲研究院);Singapore Management University(新加坡管理大学);Agency for Science, Technology and Research (A*STAR)(新加坡科技研究局(A*STAR))
Designed for tracking user goals in dialogues, a dialogue state tracker is an essential component in a dialogue system. However, the research of dialogue state tracking has largely been limited to unimodality, in which slots and slot values are limited by knowledge domains (e.g. restaurant domain with slots of restaurant name and price range) and are defined by specific database schema. In this paper, we propose to extend the definition of dialogue state tracking to multimodality. Specifically, we introduce a novel dialogue state tracking task to track the information of visual objects that ar…
Distilling Implicit Multimodal Knowledge into Large Language Models for Zero-Resource Dialogue Generation
School of Computer Science and Technology, Dalian University of Technology(大连理工大学计算机科学与技术学院);School of Computer Science and Information Engineering, Hefei University of Technology(合肥工业大学计算机与信息工程学院)
Microsoft STC Asia(微软亚洲互联网工程院);Microsoft Research Asia(微软亚洲研究院)
Responsing with image has been recognized as an important capability for an intelligent conversational agent. Yet existing works only focus on exploring the multimodal dialogue models which depend on retrieval-based methods, but neglecting generation methods. To fill in the gaps, we first present a multimodal dialogue generation model, which takes the dialogue history as input, then generates a textual sequence or an image as response. Learning such a model often requires multimodal dialogues containing both texts and images which are difficult to obtain. Motivated by the challenge in practice…
Tracing Intricate Cues in Dialogue: Joint Graph Structure and Sentiment Dynamics for Multimodal Emotion Recognition
School of Artificial Intelligence and Automation, Huazhong University of Science and Technology(华中科技大学人工智能与自动化学院);Institute of Artificial Intelligence, Huazhong University of Science and Technology(华中科技大学人工智能研究院);Hubei Key Laboratory of Brain-Inspired Intelligent Systems, Huazhong University of Science and Technology(华中科技大学脑启发智能系统省重点实验室);Key Laboratory of Image Processing and Intelligent Control (Huazhong University of Science and Technology), Ministry of Education(图像处理与智能控制重点实验室(华中科技大学))
Contextually aware intelligent agents are often required to understand the users and their surroundings in real-time. Our goal is to build Artificial Intelligence (AI) systems that can assist children in their learning process. Within such complex frameworks, Spoken Dialogue Systems (SDS) are crucial building blocks to handle efficient task-oriented communication with children in game-based learning settings. We are working towards a multimodal dialogue system for younger kids learning basic math concepts. Our focus is on improving the Natural Language Understanding (NLU) module of the task-or…
National University of Singapore(新加坡国立大学);Instituto Politécnico Nacional(墨西哥国立理工学院);Nanyang Technological University(南洋理工大学);University of Michigan(密歇根大学)
Emotion recognition in conversations is a challenging task that has recently gained popularity due to its potential applications. Until now, however, a large-scale multimodal multi-party emotional conversational database containing more than two speakers per dialogue was missing. Thus, we propose the Multimodal EmotionLines Dataset (MELD), an extension and enhancement of EmotionLines. MELD contains about 13,000 utterances from 1,433 dialogues from the TV-series Friends. Each utterance is annotated with emotion and sentiment labels, and encompasses audio, visual and textual modalities. We propo…
DER-GCN: Dialogue and Event Relation-Aware Graph Convolutional Neural Network for Multimodal Dialogue Emotion Recognition
School of computer and Information Engineering, Central South University of Forestry and Technology(中南林业科技大学计算机与信息工程学院);Mohamed bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学);State University of New York(纽约州立大学)
本文提出 DER-GCN 模型,通过构建加权多关系图并引入自监督掩码图自编码器、多信息 Transformer 和对比学习损失优化策略,有效融合对话关系与事件关系,在多模态对话情感识别任务上显著提升了准确率和 f1 值。
Visual dialogue is a challenging task since it needs to answer a series of coherent questions on the basis of understanding the visual environment. Previous studies focus on the implicit exploration of multimodal co-reference by implicitly attending to spatial image features or object-level image features but neglect the importance of locating the objects explicitly in the visual content, which is associated with entities in the textual content. Therefore, in this paper we propose a {\bf M}ultimodal {\bf I}ncremental {\bf T}ransformer with {\bf V}isual {\bf G}rounding, named MITVG, which consi…
In this paper, we present Duplex Conversation, a multi-turn, multimodal spoken dialogue system that enables telephone-based agents to interact with customers like a human. We use the concept of full-duplex in telecommunication to demonstrate what a human-like interactive experience should be and how to achieve smooth turn-taking through three subtasks: user state detection, backchannel selection, and barge-in detection. Besides, we propose semi-supervised learning with multimodal data augmentation to leverage unlabeled data to increase model generalization. Experimental results on three sub-ta…
Turn-taking, aiming to decide when the next speaker can start talking, is an essential component in building human-robot spoken dialogue systems. Previous studies indicate that multimodal cues can facilitate this challenging task. However, due to the paucity of public multimodal datasets, current methods are mostly limited to either utilizing unimodal features or simplistic multimodal ensemble models. Besides, the inherent class imbalance in real scenario, e.g. sentence ending with short pause will be mostly regarded as the end of turn, also poses great challenge to the turn-taking decision. I…
MTMCS-Bench: Evaluating Contextual Safety of Multimodal Large Language Models in Multi-Turn Dialogues
University of Notre Dame(诺丁汉大学);University of California, Los Angeles(加州大学洛杉矶分校);Georgia Institute of Technology(佐治亚理工学院);University of Montreal(蒙特利尔大学)