This paper presents a deep learning based approach to the problem of human pose estimation. We employ generative adversarial networks as our learning paradigm in which we set up two stacked hourglass networks with the same architecture, one as the generator and the other as the discriminator. The generator is used as a human pose estimator after the training is done. The discriminator distinguishes ground-truth heatmaps from generated ones, and back-propagates the adversarial loss to the generator. This process enables the generator to learn plausible human body configurations and is shown to be useful for improving the prediction accuracy.
Huazhong University of Science and Technology(华中科技大学);The University of Hong Kong(香港大学);SenseTime Research(商汤科技研究院);SenseTime Research and Tetras.AI(商汤科技研究院与Tetras.AI)
Human pose estimation is a fundamental yet challenging task in computer vision, which aims at localizing human anatomical keypoints. However, unlike human vision that is robust to various data corruptions such as blur and pixelation, current pose estimators are easily confused by these corruptions. This work comprehensively studies and addresses this problem by building rigorous robust benchmarks, termed COCO-C, MPII-C, and OCHuman-C, to evaluate the weaknesses of current advanced pose estimators, and a new algorithm termed AdvMix is proposed to improve their robustness in different corruption…
Shenzhen Cloudream Technology Co., Ltd.(深圳云绘科技有限公司);South China University of Technology(华南理工大学);Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳))
In this paper, a novel deep-learning based framework is proposed to infer 3D human poses from a single image. Specifically, a two-phase approach is developed. We firstly utilize a generator with two branches for the extraction of explicit and implicit depth information respectively. During the training process, an adversarial scheme is also employed to further improve the performance. The implicit and explicit depth information with the estimated 2D joints generated by a widely used estimator, in the second step, are together fed into a deep 3D pose regressor for the final pose generation. Our…
The University of Adelaide(阿德莱德大学);Nanjing University(南京大学);Nanjing University of Science and Technology(南京理工大学)
For human pose estimation in monocular images, joint occlusions and overlapping upon human bodies often result in deviated pose predictions. Under these circumstances, biologically implausible pose predictions may be produced. In contrast, human vision is able to predict poses by exploiting geometric constraints of joint inter-connectivity. To address the problem by incorporating priors about the structure of human bodies, we propose a novel structure-aware convolutional network to implicitly take such priors into account during training of the deep network. Explicit learning of such constrain…
Keio University(庆应义塾大学);DWANGO Co., Ltd.(多玩国株式会社);National Institute of Informatics(国立情报学研究所)
The task of three-dimensional (3D) human pose estimation from a single image can be divided into two parts: (1) Two-dimensional (2D) human joint detection from the image and (2) estimating a 3D pose from the 2D joints. Herein, we focus on the second part, i.e., a 3D pose estimation from 2D joint locations. The problem with existing methods is that they require either (1) a 3D pose dataset or (2) 2D joint locations in consecutive frames taken from a video sequence. We aim to solve these problems. For the first time, we propose a method that learns a 3D human pose without any 3D datasets. Our me…
Huazhong University of Science and Technology(华中科技大学);Tencent Youtu Lab(腾讯优图实验室)
Human pose estimation is the task of localizing body keypoints from still images. The state-of-the-art methods suffer from insufficient examples of challenging cases such as symmetric appearance, heavy occlusion and nearby person. To enlarge the amounts of challenging cases, previous methods augmented images by cropping and pasting image patches with weak semantics, which leads to unrealistic appearance and limited diversity. We instead propose Semantic Data Augmentation (SDA), a method that augments images by pasting segmented body parts with various semantic granularity. Furthermore, we prop…
Shanghai Jiao Tong University(上海交通大学);University of Leicester(莱斯特大学)
Human pose estimation has an important impact on a wide range of applications from human-computer interface to surveillance and content-based video retrieval. For human pose estimation, joint obstructions and overlapping upon human bodies result in departed pose estimation. To address these problems, by integrating priors of the structure of human bodies, we present a novel structure-aware network to discreetly consider such priors during the training of the network. Typically, learning such constraints is a challenging task. Instead, we propose generative adversarial networks as our learning …
CUHK-SenseTime Joint Lab, The Chinese University of Hong Kong(香港中文大学-商汤科技联合实验室(CUHK-SenseTime Joint Lab, The Chinese University of Hong Kong));School of Electrical and Information Engineering, The University of Sydney(悉尼大学电气与信息工程学院(School of Electrical and Information Engineering, The University of Sydney));The Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所(The Robotics Institute, Carnegie Mellon University));SenseTime Research(商汤科技研究院)
Recently, remarkable advances have been achieved in 3D human pose estimation from monocular images because of the powerful Deep Convolutional Neural Networks (DCNNs). Despite their success on large-scale datasets collected in the constrained lab environment, it is difficult to obtain the 3D pose annotations for in-the-wild images. Therefore, 3D human pose estimation in the wild is still a challenge. In this paper, we propose an adversarial learning framework, which distills the 3D human pose structures learned from the fully annotated dataset to in-the-wild images with only 2D pose annotations…
Northwestern Polytechnical University(西北工业大学);National Engineering Laboratory for Integrated Aero-Space-Ground-Ocean Big Data Application Technology(空天地海一体化大数据应用技术国家工程实验室);The University of Adelaide(阿德莱德大学)
Because of the invisible human keypoints in images caused by illumination, occlusion and overlap, it is likely to produce unreasonable human pose prediction for most of the current human pose estimation methods. In this paper, we design a novel generative adversarial network (GAN) to improve the localization accuracy of visible joints when some joints are invisible. The network consists of two simple but efficient modules, Cascade Feature Network (CFN) and Graph Structure Network (GSN). First, the CFN utilizes the prediction maps from the previous stages to guide the prediction maps in the nex…
Leibniz Universität Hannover(汉诺威莱布尼茨大学);Hannover, Germany(德国汉诺威(注:此处原文本中该部分为地址信息,根据提取规则,不应作为机构提取,正确机构仅为Leibniz Universität Hannover))
This paper addresses the problem of 3D human pose estimation from single images. While for a long time human skeletons were parameterized and fitted to the observation by satisfying a reprojection error, nowadays researchers directly use neural networks to infer the 3D pose from the observations. However, most of these approaches ignore the fact that a reprojection constraint has to be satisfied and are sensitive to overfitting. We tackle the overfitting problem by ignoring 2D to 3D correspondences. This efficiently avoids a simple memorization of the training data and allows for a weakly supe…
Rutgers University(罗格斯大学);Facebook(脸书);IBM T.J. Watson Research Center(IBM托马斯·J·沃森研究中心)
Random data augmentation is a critical technique to avoid overfitting in training deep neural network models. However, data augmentation and network training are usually treated as two isolated processes, limiting the effectiveness of network training. Why not jointly optimize the two? We propose adversarial data augmentation to address this limitation. The main idea is to design an augmentation network (generator) that competes against a target network (discriminator) by generating `hard' augmentation operations online. The augmentation network explores the weaknesses of the target network, w…
Nanjing University of Science and Technology(南京理工大学);The University of Adelaide(阿德莱德大学);Australian Centre for Robotic Vision(澳大利亚机器人视觉中心);Nanjing University(南京大学)
Landmark/pose estimation in single monocular images have received much effort in computer vision due to its important applications. It remains a challenging task when input images severe occlusions caused by, e.g., adverse camera views. Under such circumstances, biologically implausible pose predictions may be produced. In contrast, human vision is able to predict poses by exploiting geometric constraints of landmark point inter-connectivity. To address the problem, by incorporating priors about the structure of pose components, we propose a novel structure-aware fully convolutional network to…
We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach is based on two key observations (1) Deep neural nets have revolutionized 2D pose estimation, producing accurate 2D predictions even for poses with self occlusions. (2) Big-data sets of 3D mocap data are now readily available, making it tempting to lift predicted 2D poses to 3D through simple memorization (e.g., nearest neighbors). The resulting architectur…
Over the past decade, there has been a growing interest in human pose estimation. Although much work has been done on 2D pose estimation, 3D pose estimation has still been relatively studied less. In this paper, we propose a top-bottom based two-stage 3D estimation framework. GloabalNet and RefineNet in our 2D pose estimation process enable us to find occluded or invisible 2D joints while 2D-to-3D pose estimator composed of residual blocks is used to lift 2D joints to 3D joints effectively. The proposed method achieves promising results with mean per joint position error at 42.39 on the valida…
We propose a new 2D pose refinement network that learns to predict the human bias in the estimated 2D pose. There are biases in 2D pose estimations that are due to differences between annotations of 2D joint locations based on annotators' perception and those defined by motion capture (MoCap) systems. These biases are crafted into publicly available 2D pose datasets and cannot be removed with existing error reduction approaches. Our proposed pose refinement network allows us to efficiently remove the human bias in the estimated 2D poses and achieve highly accurate multi-view 3D human pose esti…
Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper presents two types of human pose estimation methodologies; 1) 3D human pose tracking using motion priors and 2) 2D human pose estimation with ensemble modeling.
Peking University(北京大学);Tongji University(同济大学);Imperial College London(帝国理工学院);University of Edinburgh(爱丁堡大学)
Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world applications, none of the existing libraries can offer both the flexibility of developing custom pose estimation algorithms and the high-performance of executing these algorithms on commodity devices. In this paper, we introduce Hyperpose, a novel flexible and high-performance pose estimation library. Hyperpose provides expressive Python APIs that enable deve…
While there has been a success in 2D human pose estimation with convolutional neural networks (CNNs), 3D human pose estimation has not been thoroughly studied. In this paper, we tackle the 3D human pose estimation task with end-to-end learning using CNNs. Relative 3D positions between one joint and the other joints are learned via CNNs. The proposed method improves the performance of CNN with two novel ideas. First, we added 2D pose information to estimate a 3D pose from an image by concatenating 2D pose estimation result with the features from an image. Second, we have found that more accurat…
The effectiveness of the approaches to predict 3D poses from 2D poses estimated in each frame of a video has been demonstrated for 3D human pose estimation. However, 2D poses without appearance information of persons have much ambiguity with respect to the joint depths. In this paper, we propose to estimate a 3D pose in each frame of a video and refine it considering temporal information. The proposed approach reduces the ambiguity of the joint depths and improves the 3D pose estimation accuracy.
Video annotation is expensive and time consuming. Consequently, datasets for multi-person pose estimation and tracking are less diverse and have more sparse annotations compared to large scale image datasets for human pose estimation. This makes it challenging to learn deep learning based models for associating keypoints across frames that are robust to nuisance factors such as motion blur and occlusions for the task of multi-person pose tracking. To address this issue, we propose an approach that relies on keypoint correspondences for associating persons in videos. Instead of training the net…
Seoul National University(首尔国立大学);Kwangwoon University(光云大学)
Although significant improvement has been achieved recently in 3D human pose estimation, most of the previous methods only treat a single-person case. In this work, we firstly propose a fully learning-based, camera distance-aware top-down approach for 3D multi-person pose estimation from a single RGB image. The pipeline of the proposed system consists of human detection, absolute 3D human root localization, and root-relative 3D single-person pose estimation modules. Our system achieves comparable results with the state-of-the-art 3D single-person pose estimation models without any groundtruth …
3D Human Pose Estimation Based on 2D-3D Consistency with Synchronized Adversarial Training
School of Computer and Information Technology, Beijing Jiaotong University(北京交通大学计算机与信息技术学院);Key Lab of Big Data & Artificial Intelligence in Transportation, Ministry of Education(教育部交通大数据与人工智能重点实验室);School of Information Science and Electrical Engineering, Kyushu University(九州大学信息科学与电气工程学院)
Image segmentation and 3D pose estimation are two key cogs in any algorithm for scene understanding. However, state-of-the-art CRF-based models for image segmentation rely mostly on 2D object models to construct top-down high-order potentials. In this paper, we propose new top-down potentials for image segmentation and pose estimation based on the shape and volume of a 3D object model. We show that these complex top-down potentials can be easily decomposed into standard forms for efficient inference in both the segmentation and pose estimation tasks. Experiments on a car dataset show that know…
Max Planck Institute for Informatics(马克斯·普朗克信息研究所);Saarland Informatics Campus(萨尔州信息学园区)
Multi-person pose estimation in images and videos is an important yet challenging task with many applications. Despite the large improvements in human pose estimation enabled by the development of convolutional neural networks, there still exist a lot of difficult cases where even the state-of-the-art models fail to correctly localize all body joints. This motivates the need for an additional refinement step that addresses these challenging cases and can be easily applied on top of any existing method. In this work, we introduce a pose refinement network (PoseRefiner) which takes as input both…
The University of Sydney(悉尼大学);Xidian University(西安电子科技大学);JD Explore Academy(京东探索研究院)
Accurate animal pose estimation is an essential step towards understanding animal behavior, and can potentially benefit many downstream applications, such as wildlife conservation. Previous works only focus on specific animals while ignoring the diversity of animal species, limiting the generalization ability. In this paper, we propose AP-10K, the first large-scale benchmark for mammal animal pose estimation, to facilitate the research in animal pose estimation. AP-10K consists of 10,015 images collected and filtered from 23 animal families and 54 species following the taxonomic rank and high-…
The phenomenon of Human Pose Estimation (HPE) is a problem that has been explored over the years, particularly in computer vision. But what exactly is it? To answer this, the concept of a pose must first be understood. Pose can be defined as the arrangement of human joints in a specific manner. Therefore, we can define the problem of Human Pose Estimation as the localization of human joints or predefined landmarks in images and videos. There are several types of pose estimation, including body, face, and hand, as well as many aspects to it. This paper will cover them, starting with the classic…
University of Maryland(马里兰大学);Systems and Technology Research (STR)(系统与技术研究公司)
Human pose estimation - the process of recognizing a human's limb positions and orientations in a video - has many important applications including surveillance, diagnosis of movement disorders, and computer animation. While deep learning has lead to great advances in 2D and 3D pose estimation from single video sources, the problem of estimating 3D human pose from multiple video sensors with overlapping fields of view has received less attention. When the application allows use of multiple cameras, 3D human pose estimates may be greatly improved through fusion of multi-view pose estimates and …
Toyota Technological Institute(丰田工业大学);Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
For human pose estimation in still images, this paper proposes three semi- and weakly-supervised learning schemes. While recent advances of convolutional neural networks improve human pose estimation using supervised training data, our focus is to explore the semi- and weakly-supervised schemes. Our proposed schemes initially learn conventional model(s) for pose estimation from a small amount of standard training images with human pose annotations. For the first semi-supervised learning scheme, this conventional pose model detects candidate poses in training images with no human annotation. Fr…
We address the problem of 3D human pose estimation from 2D input images using only weakly supervised training data. Despite showing considerable success for 2D pose estimation, the application of supervised machine learning to 3D pose estimation in real world images is currently hampered by the lack of varied training images with corresponding 3D poses. Most existing 3D pose estimation algorithms train on data that has either been collected in carefully controlled studio settings or has been generated synthetically. Instead, we take a different approach, and propose a 3D human pose estimation …
École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院);Idiap Research Institute(Idiap研究所)
We propose to leverage recent advances in reliable 2D pose estimation with Convolutional Neural Networks (CNN) to estimate the 3D pose of people from depth images in multi-person Human-Robot Interaction (HRI) scenarios. Our method is based on the observation that using the depth information to obtain 3D lifted points from 2D body landmark detections provides a rough estimate of the true 3D human pose, thus requiring only a refinement step. In that line our contributions are threefold. (i) we propose to perform 3D pose estimation from depth images by decoupling 2D pose estimation and 3D pose re…
Rochester Institute of Technology(罗切斯特理工学院);Rochester, NY(罗切斯特,纽约州(注意:这是地址信息,严格按要求不应提取,此处原数据可能有误,正确机构应为Rochester Institute of Technology))
We propose UniPose, a unified framework for human pose estimation, based on our "Waterfall" Atrous Spatial Pooling architecture, that achieves state-of-art-results on several pose estimation metrics. Current pose estimation methods utilizing standard CNN architectures heavily rely on statistical postprocessing or predefined anchor poses for joint localization. UniPose incorporates contextual segmentation and joint localization to estimate the human pose in a single stage, with high accuracy, without relying on statistical postprocessing methods. The Waterfall module in UniPose leverages the ef…
SenseTime Group Ltd.(商汤集团有限公司);Tsinghua University(清华大学)
Human-object interactions (HOI) recognition and pose estimation are two closely related tasks. Human pose is an essential cue for recognizing actions and localizing the interacted objects. Meanwhile, human action and their interacted objects' localizations provide guidance for pose estimation. In this paper, we propose a turbo learning framework to perform HOI recognition and pose estimation simultaneously. First, two modules are designed to enforce message passing between the tasks, i.e. pose aware HOI recognition module and HOI guided pose estimation module. Then, these two modules form a cl…
Multi-person human pose estimation and tracking in the wild is important and challenging. For training a powerful model, large-scale training data are crucial. While there are several datasets for human pose estimation, the best practice for training on multi-dataset has not been investigated. In this paper, we present a simple network called Multi-Domain Pose Network (MDPN) to address this problem. By treating the task as multi-domain learning, our methods can learn a better representation for pose prediction. Together with prediction heads fine-tuning and multi-branch combination, it shows s…
Beihang University(北京航空航天大学);SenseTime Research(商汤科技研究院);The University of Hong Kong(香港大学);Shanghai AI Laboratory(上海人工智能实验室)
Human pose estimation aims to accurately estimate a wide variety of human poses. However, existing datasets often follow a long-tailed distribution that unusual poses only occupy a small portion, which further leads to the lack of diversity of rare poses. These issues result in the inferior generalization ability of current pose estimators. In this paper, we present a simple yet effective data augmentation method, termed Pose Transformation (PoseTrans), to alleviate the aforementioned problems. Specifically, we propose Pose Transformation Module (PTM) to create new training samples that have d…
Peking University(北京大学);University of California, Los Angeles(加州大学洛杉矶分校)
Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose/joint detector. 3D pose estimation is challenging because multiple 3D poses may correspond to the same 2D pose after projection due to the lack of depth information. Moreover, current 2D pose estimators are usually inaccurate which may cause errors in the 3D estimation. We address the challenges in three ways: (i) We represent a 3D pose as a linear combination of a sparse set of bases learned from 3D human skeletons…
The ultimate goal for an inference model is to be robust and functional in real life applications. However, training vs. test data domain gaps often negatively affect model performance. This issue is especially critical for the monocular 3D human pose estimation problem, in which 3D human data is often collected in a controlled lab setting. In this paper, we focus on alleviating the negative effect of domain shift in both appearance and pose space for 3D human pose estimation by presenting our adapted human pose (AHuP) approach. AHuP is built upon two key components: (1) semantically aware ada…
Nanjing University of Posts and Telecommunications(南京邮电大学);University of Surrey(萨里大学);University of Electronic Science and Technology of China(电子科技大学)
Human pose estimation in unconstrained images and videos is a fundamental computer vision task. To illustrate the evolutionary path in technique, in this survey we summarize representative human pose methods in a structured taxonomy, with a particular focus on deep learning models and single-person image setting. Specifically, we examine and survey all the components of a typical human pose estimation pipeline, including data augmentation, model architecture and backbone, supervision representation, post-processing, standard datasets, evaluation metrics. To envisage the future directions, we f…
Australia Artificial Intelligence Institute(澳大利亚人工智能研究所);University of Technology Sydney(悉尼科技大学)
3D pose estimation has recently gained substantial interests in computer vision domain. Existing 3D pose estimation methods have a strong reliance on large size well-annotated 3D pose datasets, and they suffer poor model generalization on unseen poses due to limited diversity of 3D poses in training sets. In this work, we propose PoseGU, a novel human pose generator that generates diverse poses with access only to a small size of seed samples, while equipping the Counterfactual Risk Minimization to pursue an unbiased evaluation objective. Extensive experiments demonstrate PoseGU outforms almos…
The Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所)
Pose Priors are critical in human pose estimation, since they are able to enforce constraints that prevent estimated poses from tending to physically impossible positions. Human pose generally consists of up to 22 Joint Angles of various segments, and their respective bone lengths, but the way these various segments interact can affect the validity of a pose. Looking at the Knee-Ankle segment alone, we can observe that clearly, the Knee cannot bend forward beyond it's roughly 90 degree point, amongst various other impossible poses below.
Boston University(波士顿大学);MIT-IBM Watson AI Lab(麻省理工学院-IBM沃森人工智能实验室)
While pose estimation is an important computer vision task, it requires expensive annotation and suffers from domain shift. In this paper, we investigate the problem of domain adaptive 2D pose estimation that transfers knowledge learned on a synthetic source domain to a target domain without supervision. While several domain adaptive pose estimation models have been proposed recently, they are not generic but only focus on either human pose or animal pose estimation, and thus their effectiveness is somewhat limited to specific scenarios. In this work, we propose a unified framework that genera…
Human pose estimation has been widely applied in various industries. While recent decades have witnessed the introduction of many advanced two-dimensional (2D) human pose estimation solutions, three-dimensional (3D) human pose estimation is still an active research field in computer vision. Generally speaking, 3D human pose estimation methods can be divided into two categories: single-stage and two-stage. In this paper, we focused on the 2D-to-3D lifting process in the two-stage methods and proposed a more advanced baseline model for 3D human pose estimation, based on the existing solutions. O…
Shenzhen Automatic Rehabilitation Laboratory(深圳市自动康复实验室);New York University(纽约大学);Shenzhen Children’s Hospital(深圳市儿童医院)
Movement and pose assessment of newborns lets experienced pediatricians predict neurodevelopmental disorders, allowing early intervention for related diseases. However, most of the newest AI approaches for human pose estimation methods focus on adults, lacking publicly benchmark for infant pose estimation. In this paper, we fill this gap by proposing infant pose dataset and Deep Aggregation Vision Transformer for human pose estimation, which introduces a fast trained full transformer framework without using convolution operations to extract features in the early stages. It generalizes Transfor…
University of Science and Technology of China(中国科学技术大学)
Current facial expression recognition methods fail to simultaneously cope with pose and subject variations. In this paper, we propose a novel unsupervised adversarial domain adaptation method which can alleviate both variations at the same time. Specially, our method consists of three learning strategies: adversarial domain adaptation learning, cross adversarial feature learning, and reconstruction learning. The first aims to learn pose- and expression-related feature representations in the source domain and adapt both feature distributions to that of the target domain by imposing adversarial …
University of Bonn(波恩大学);RWTH-Aachen University(亚琛工业大学)
This work focuses on synthesizing human poses from human-level text descriptions. We propose a model that is based on a conditional generative adversarial network. It is designed to generate 2D human poses conditioned on human-written text descriptions. The model is trained and evaluated using the COCO dataset, which consists of images capturing complex everyday scenes with various human poses. We show through qualitative and quantitative results that the model is capable of synthesizing plausible poses matching the given text, indicating that it is possible to generate poses that are consiste…
Johns Hopkins University(约翰斯·霍普金斯大学);Siemens AG(西门子股份公司);Technical University of Munich(慕尼黑工业大学)
Despite recent advances on the topic of direct camera pose regression using neural networks, accurately estimating the camera pose of a single RGB image still remains a challenging task. To address this problem, we introduce a novel framework based, in its core, on the idea of implicitly learning the joint distribution of RGB images and their corresponding camera poses using a discriminator network and adversarial learning. Our method allows not only to regress the camera pose from a single image, however, also offers a solely RGB-based solution for camera pose refinement using the discriminat…
Guangxi University(广西大学);Samsung Research China - Beijing (SRC-B)(三星电子中国研究院(北京));Tsinghua University(清华大学)
Estimating 6D object pose from an RGB image is important for many real-world applications such as autonomous driving and robotic grasping. Recent deep learning models have achieved significant progress on this task but their robustness received little research attention. In this work, for the first time, we study adversarial samples that can fool deep learning models with imperceptible perturbations to input image. In particular, we propose a Unified 6D pose estimation Attack, namely U6DA, which can successfully attack several state-of-the-art (SOTA) deep learning models for 6D pose estimation…
The Skinned Multi-Person Linear (SMPL) model can represent a human body by mapping pose and shape parameters to body meshes. This has been shown to facilitate inferring 3D human pose and shape from images via different learning models. However, not all pose and shape parameter values yield physically-plausible or even realistic body meshes. In other words, SMPL is under-constrained and may thus lead to invalid results when used to reconstruct humans from images, either by directly optimizing its parameters, or by learning a mapping from the image to these parameters. In this paper, we therefor…
University of California, Irvine(加利福尼亚大学欧文分校);Tencent Medical AI Lab(腾讯医疗人工智能实验室);Academia Sinica(中央研究院)
Hand pose estimation from a monocular RGB image is an important but challenging task. The main factor affecting its performance is the lack of a sufficiently large training dataset with accurate hand-keypoint annotations. In this work, we circumvent this problem by proposing an effective method for generating realistic hand poses and show that state-of-the-art algorithms for hand pose estimation can be greatly improved by utilizing the generated hand poses as training data. Specifically, we first adopt an augmented reality (AR) simulator to synthesize hand poses with accurate hand-keypoint lab…
Jiangnan University(江南大学);University of Surrey(萨里大学)
To learn disentangled representations of facial images, we present a Dual Encoder-Decoder based Generative Adversarial Network (DED-GAN). In the proposed method, both the generator and discriminator are designed with deep encoder-decoder architectures as their backbones. To be more specific, the encoder-decoder structured generator is used to learn a pose disentangled face representation, and the encoder-decoder structured discriminator is tasked to perform real/fake classification, face reconstruction, determining identity and estimating face pose. We further improve the proposed network arch…
Hand pose estimation is difficult due to different environmental conditions, object- and self-occlusion as well as diversity in hand shape and appearance. Exhaustively covering this wide range of factors in fully annotated datasets has remained impractical, posing significant challenges for generalization of supervised methods. Embracing this challenge, we propose to combine ideas from adversarial training and motion modelling to tap into unlabeled videos. To this end we propose what to the best of our knowledge is the first motion model for hands and show that an adversarial formulation leads…
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other hand, can represent motion patterns intrinsically and interpretably, and impose the geometric constraints regardless of appearance. In this paper, we propose a pose guided method to synthesize human videos in a disentangled way: plausible motion prediction and coherent appearance generation. In the first stage, a Pose Sequence Generative Adversarial Network …
Peking University(北京大学);The Chinese University of Hong Kong(香港中文大学);Johns Hopkins University(约翰斯·霍普金斯大学)
Recent advances of deep learning have brought exceptional performance on many computer vision tasks such as semantic segmentation and depth estimation. However, the vulnerability of deep neural networks towards adversarial examples have caused grave concerns for real-world deployment. In this paper, we present to the best of our knowledge the first systematic study of adversarial attacks on monocular depth estimation, an important task of 3D scene understanding in scenarios such as autonomous driving and robot navigation. In order to understand the impact of adversarial attacks on depth estima…
We present TIPSy-GAN, a new approach to improve the accuracy and stability in unsupervised adversarial 2D to 3D human pose estimation. In our work we demonstrate that the human kinematic skeleton should not be assumed as a single spatially codependent structure; in fact, we posit when a full 2D pose is provided during training, there is an inherent bias learned where the 3D coordinate of a keypoint is spatially codependent on the 2D coordinates of all other keypoints. To investigate our hypothesis we follow previous adversarial approaches but train two generators on spatially independent parts…