Human pose estimation has an important impact on a wide range of applications from human-computer interface to surveillance and content-based video retrieval. For human pose estimation, joint obstructions and overlapping upon human bodies result in departed pose estimation. To address these problems, by integrating priors of the structure of human bodies, we present a novel structure-aware network to discreetly consider such priors during the training of the network. Typically, learning such constraints is a challenging task. Instead, we propose generative adversarial networks as our learning model in which we design two residual multiple instance learning (MIL) models with the identical architecture, one is used as the generator and the other one is used as the discriminator. The discriminator task is to distinguish the actual poses from the fake ones. If the pose generator generates the results that the discriminator is not able to distinguish from the real ones, the model has successfully learnt the priors. In the proposed model, the discriminator differentiates the ground-truth heatmaps from the generated ones, and later the adversarial loss back-propagates to the generator. Such procedure assists the generator to learn reasonable body configurations and is proved to be advantageous to improve the pose estimation accuracy. Meanwhile, we propose a novel function for MIL. It is an adjustable structure for both instance selection and modeling to appropriately pass the information between instances in a single bag. In the proposed residual MIL neural network, the pooling action adequately updates the instance contribution to its bag. The proposed adversarial residual multi-instance neural network that is based on pooling has been validated on two datasets for the human pose estimation task and successfully outperforms the other state-of-arts models.
Huazhong University of Science and Technology(华中科技大学);The University of Hong Kong(香港大学);SenseTime Research(商汤科技研究院);SenseTime Research and Tetras.AI(商汤科技研究院与Tetras.AI)
Human pose estimation is a fundamental yet challenging task in computer vision, which aims at localizing human anatomical keypoints. However, unlike human vision that is robust to various data corruptions such as blur and pixelation, current pose estimators are easily confused by these corruptions. This work comprehensively studies and addresses this problem by building rigorous robust benchmarks, termed COCO-C, MPII-C, and OCHuman-C, to evaluate the weaknesses of current advanced pose estimators, and a new algorithm termed AdvMix is proposed to improve their robustness in different corruption…
This paper presents a deep learning based approach to the problem of human pose estimation. We employ generative adversarial networks as our learning paradigm in which we set up two stacked hourglass networks with the same architecture, one as the generator and the other as the discriminator. The generator is used as a human pose estimator after the training is done. The discriminator distinguishes ground-truth heatmaps from generated ones, and back-propagates the adversarial loss to the generator. This process enables the generator to learn plausible human body configurations and is shown to …
Shenzhen Cloudream Technology Co., Ltd.(深圳云绘科技有限公司);South China University of Technology(华南理工大学);Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳))
In this paper, a novel deep-learning based framework is proposed to infer 3D human poses from a single image. Specifically, a two-phase approach is developed. We firstly utilize a generator with two branches for the extraction of explicit and implicit depth information respectively. During the training process, an adversarial scheme is also employed to further improve the performance. The implicit and explicit depth information with the estimated 2D joints generated by a widely used estimator, in the second step, are together fed into a deep 3D pose regressor for the final pose generation. Our…
The University of Adelaide(阿德莱德大学);Nanjing University(南京大学);Nanjing University of Science and Technology(南京理工大学)
For human pose estimation in monocular images, joint occlusions and overlapping upon human bodies often result in deviated pose predictions. Under these circumstances, biologically implausible pose predictions may be produced. In contrast, human vision is able to predict poses by exploiting geometric constraints of joint inter-connectivity. To address the problem by incorporating priors about the structure of human bodies, we propose a novel structure-aware convolutional network to implicitly take such priors into account during training of the deep network. Explicit learning of such constrain…
Keio University(庆应义塾大学);DWANGO Co., Ltd.(多玩国株式会社);National Institute of Informatics(国立情报学研究所)
The task of three-dimensional (3D) human pose estimation from a single image can be divided into two parts: (1) Two-dimensional (2D) human joint detection from the image and (2) estimating a 3D pose from the 2D joints. Herein, we focus on the second part, i.e., a 3D pose estimation from 2D joint locations. The problem with existing methods is that they require either (1) a 3D pose dataset or (2) 2D joint locations in consecutive frames taken from a video sequence. We aim to solve these problems. For the first time, we propose a method that learns a 3D human pose without any 3D datasets. Our me…
Huazhong University of Science and Technology(华中科技大学);Tencent Youtu Lab(腾讯优图实验室)
Human pose estimation is the task of localizing body keypoints from still images. The state-of-the-art methods suffer from insufficient examples of challenging cases such as symmetric appearance, heavy occlusion and nearby person. To enlarge the amounts of challenging cases, previous methods augmented images by cropping and pasting image patches with weak semantics, which leads to unrealistic appearance and limited diversity. We instead propose Semantic Data Augmentation (SDA), a method that augments images by pasting segmented body parts with various semantic granularity. Furthermore, we prop…
CUHK-SenseTime Joint Lab, The Chinese University of Hong Kong(香港中文大学-商汤科技联合实验室(CUHK-SenseTime Joint Lab, The Chinese University of Hong Kong));School of Electrical and Information Engineering, The University of Sydney(悉尼大学电气与信息工程学院(School of Electrical and Information Engineering, The University of Sydney));The Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所(The Robotics Institute, Carnegie Mellon University));SenseTime Research(商汤科技研究院)
Recently, remarkable advances have been achieved in 3D human pose estimation from monocular images because of the powerful Deep Convolutional Neural Networks (DCNNs). Despite their success on large-scale datasets collected in the constrained lab environment, it is difficult to obtain the 3D pose annotations for in-the-wild images. Therefore, 3D human pose estimation in the wild is still a challenge. In this paper, we propose an adversarial learning framework, which distills the 3D human pose structures learned from the fully annotated dataset to in-the-wild images with only 2D pose annotations…
Northwestern Polytechnical University(西北工业大学);National Engineering Laboratory for Integrated Aero-Space-Ground-Ocean Big Data Application Technology(空天地海一体化大数据应用技术国家工程实验室);The University of Adelaide(阿德莱德大学)
Because of the invisible human keypoints in images caused by illumination, occlusion and overlap, it is likely to produce unreasonable human pose prediction for most of the current human pose estimation methods. In this paper, we design a novel generative adversarial network (GAN) to improve the localization accuracy of visible joints when some joints are invisible. The network consists of two simple but efficient modules, Cascade Feature Network (CFN) and Graph Structure Network (GSN). First, the CFN utilizes the prediction maps from the previous stages to guide the prediction maps in the nex…
Leibniz Universität Hannover(汉诺威莱布尼茨大学);Hannover, Germany(德国汉诺威(注:此处原文本中该部分为地址信息,根据提取规则,不应作为机构提取,正确机构仅为Leibniz Universität Hannover))
This paper addresses the problem of 3D human pose estimation from single images. While for a long time human skeletons were parameterized and fitted to the observation by satisfying a reprojection error, nowadays researchers directly use neural networks to infer the 3D pose from the observations. However, most of these approaches ignore the fact that a reprojection constraint has to be satisfied and are sensitive to overfitting. We tackle the overfitting problem by ignoring 2D to 3D correspondences. This efficiently avoids a simple memorization of the training data and allows for a weakly supe…
Rutgers University(罗格斯大学);Facebook(脸书);IBM T.J. Watson Research Center(IBM托马斯·J·沃森研究中心)
Random data augmentation is a critical technique to avoid overfitting in training deep neural network models. However, data augmentation and network training are usually treated as two isolated processes, limiting the effectiveness of network training. Why not jointly optimize the two? We propose adversarial data augmentation to address this limitation. The main idea is to design an augmentation network (generator) that competes against a target network (discriminator) by generating `hard' augmentation operations online. The augmentation network explores the weaknesses of the target network, w…
Nanjing University of Science and Technology(南京理工大学);The University of Adelaide(阿德莱德大学);Australian Centre for Robotic Vision(澳大利亚机器人视觉中心);Nanjing University(南京大学)
Landmark/pose estimation in single monocular images have received much effort in computer vision due to its important applications. It remains a challenging task when input images severe occlusions caused by, e.g., adverse camera views. Under such circumstances, biologically implausible pose predictions may be produced. In contrast, human vision is able to predict poses by exploiting geometric constraints of landmark point inter-connectivity. To address the problem, by incorporating priors about the structure of pose components, we propose a novel structure-aware fully convolutional network to…
3D Human Pose Estimation Based on 2D-3D Consistency with Synchronized Adversarial Training
School of Computer and Information Technology, Beijing Jiaotong University(北京交通大学计算机与信息技术学院);Key Lab of Big Data & Artificial Intelligence in Transportation, Ministry of Education(教育部交通大数据与人工智能重点实验室);School of Information Science and Electrical Engineering, Kyushu University(九州大学信息科学与电气工程学院)
Indian Institute of Science(印度科学学院);IIT Bombay(印度理工学院孟买分校);Axogyan AI(Axogyan人工智能公司)
This paper provides a comprehensive and exhaustive study of adversarial attacks on human pose estimation models and the evaluation of their robustness. Besides highlighting the important differences between well-studied classification and human pose-estimation systems w.r.t. adversarial attacks, we also provide deep insights into the design choices of pose-estimation systems to shape future work. We benchmark the robustness of several 2D single person pose-estimation architectures trained on multiple datasets, MPII and COCO. In doing so, we also explore the problem of attacking non-classificat…
This paper addresses the problem of 2D pose representation during unsupervised 2D to 3D pose lifting to improve the accuracy, stability and generalisability of 3D human pose estimation (HPE) models. All unsupervised 2D-3D HPE approaches provide the entire 2D kinematic skeleton to a model during training. We argue that this is sub-optimal and disruptive as long-range correlations are induced between independent 2D key points and predicted 3D ordinates during training. To this end, we conduct the following study. With a maximum architecture capacity of 6 residual blocks, we evaluate the performa…
Army Military Transportation University of PLA(中国人民解放军陆军军事交通学院);Army Engineering University of PLA(中国人民解放军陆军工程大学);The 28th Research Institute of China Electronics Technology Group Corporation(中国电子科技集团公司第二十八研究所);Hunan University of Technology(湖南工业大学)
An adversary can fool deep neural network object detectors by generating adversarial noises. Most of the existing works focus on learning local visible noises in an adversarial "patch" fashion. However, the 2D patch attached to a 3D object tends to suffer from an inevitable reduction in attack performance as the viewpoint changes. To remedy this issue, this work proposes the Coated Adversarial Camouflage (CAC) to attack the detectors in arbitrary viewpoints. Unlike the patch trained in the 2D space, our camouflage generated by a conceptually different training framework consists of 3D renderin…
Adv3D: Generating 3D Adversarial Examples for 3D Object Detection in Driving Scenarios with NeRF
Artificial Intelligence Thrust, The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州)人工智能学科);Department of Computer Science and Engineering, The Hong Kong University of Science and Technology(香港科技大学计算机科学与工程学系)
本文提出 Adv3D,首次将对抗样本建模为 NeRF,并通过基元感知采样与语义引导正则化生成可物理实现的 3D 伪装纹理补丁,攻击驾驶场景中的 3D 检测器。
The University of Adelaide(阿德莱德大学);University of South Australia(南澳大学)
Deep neural networks (DNNs) have become essential for processing the vast amounts of aerial imagery collected using earth-observing satellite platforms. However, DNNs are vulnerable towards adversarial examples, and it is expected that this weakness also plagues DNNs for aerial imagery. In this work, we demonstrate one of the first efforts on physical adversarial attacks on aerial imagery, whereby adversarial patches were optimised, fabricated and installed on or near target objects (cars) to significantly reduce the efficacy of an object detector applied on overhead images. Physical adversari…
RAND Corporation(兰德公司);Center for Security and Emerging Technology, Georgetown University(乔治城大学安全与新兴技术中心)
Adversarial patches are images designed to fool otherwise well-performing neural network-based computer vision models. Although these attacks were initially conceived of and studied digitally, in that the raw pixel values of the image were perturbed, recent work has demonstrated that these attacks can successfully transfer to the physical world. This can be accomplished by printing out the patch and adding it into scenes of newly captured images or video footage. In this work we further test the efficacy of adversarial patch attacks in the physical world under more challenging conditions. We c…
Despite excellent performance on stationary test sets, deep neural networks (DNNs) can fail to generalize to out-of-distribution (OoD) inputs, including natural, non-adversarial ones, which are common in real-world settings. In this paper, we present a framework for discovering DNN failures that harnesses 3D renderers and 3D models. That is, we estimate the parameters of a 3D renderer that cause a target DNN to misbehave in response to the rendered image. Using our framework and a self-assembled dataset of 3D objects, we investigate the vulnerability of DNNs to OoD poses of well-known objects …
This paper presents a novel patch-based adversarial attack pipeline that trains adversarial patches on 3D human meshes. We sample triangular faces on a reference human mesh, and create an adversarial texture atlas over those faces. The adversarial texture is transferred to human meshes in various poses, which are rendered onto a collection of real-world background images. Contrary to the traditional patch-based adversarial attacks, where prior work attempts to fool trained object detectors using appended adversarial patches, this new form of attack is mapped into the 3D object world and back-p…
University of Science and Technology of China(中国科学技术大学)
Current facial expression recognition methods fail to simultaneously cope with pose and subject variations. In this paper, we propose a novel unsupervised adversarial domain adaptation method which can alleviate both variations at the same time. Specially, our method consists of three learning strategies: adversarial domain adaptation learning, cross adversarial feature learning, and reconstruction learning. The first aims to learn pose- and expression-related feature representations in the source domain and adapt both feature distributions to that of the target domain by imposing adversarial …
University of Bonn(波恩大学);RWTH-Aachen University(亚琛工业大学)
This work focuses on synthesizing human poses from human-level text descriptions. We propose a model that is based on a conditional generative adversarial network. It is designed to generate 2D human poses conditioned on human-written text descriptions. The model is trained and evaluated using the COCO dataset, which consists of images capturing complex everyday scenes with various human poses. We show through qualitative and quantitative results that the model is capable of synthesizing plausible poses matching the given text, indicating that it is possible to generate poses that are consiste…
Johns Hopkins University(约翰斯·霍普金斯大学);Siemens AG(西门子股份公司);Technical University of Munich(慕尼黑工业大学)
Despite recent advances on the topic of direct camera pose regression using neural networks, accurately estimating the camera pose of a single RGB image still remains a challenging task. To address this problem, we introduce a novel framework based, in its core, on the idea of implicitly learning the joint distribution of RGB images and their corresponding camera poses using a discriminator network and adversarial learning. Our method allows not only to regress the camera pose from a single image, however, also offers a solely RGB-based solution for camera pose refinement using the discriminat…
Northeastern University(东北大学);MIT-IBM Watson AI Lab(MIT-IBM沃森人工智能实验室);IBM Research(IBM研究院);Massachusetts Institute of Technology(麻省理工学院)
It is known that deep neural networks (DNNs) are vulnerable to adversarial attacks. The so-called physical adversarial examples deceive DNN-based decisionmakers by attaching adversarial patches to real objects. However, most of the existing works on physical adversarial attacks focus on static objects such as glass frames, stop signs and images attached to cardboard. In this work, we proposed adversarial T-shirts, a robust physical adversarial example for evading person detectors even if it could undergo non-rigid deformation due to a moving person's pose changes. To the best of our knowledge,…
Guangxi University(广西大学);Samsung Research China - Beijing (SRC-B)(三星电子中国研究院(北京));Tsinghua University(清华大学)
Estimating 6D object pose from an RGB image is important for many real-world applications such as autonomous driving and robotic grasping. Recent deep learning models have achieved significant progress on this task but their robustness received little research attention. In this work, for the first time, we study adversarial samples that can fool deep learning models with imperceptible perturbations to input image. In particular, we propose a Unified 6D pose estimation Attack, namely U6DA, which can successfully attack several state-of-the-art (SOTA) deep learning models for 6D pose estimation…
Uber ATG(优步先进技术集团);University of Toronto(多伦多大学);Princeton University(普林斯顿大学)
Modern autonomous driving systems rely heavily on deep learning models to process point cloud sensory data; meanwhile, deep models have been shown to be susceptible to adversarial attacks with visually imperceptible perturbations. Despite the fact that this poses a security concern for the self-driving industry, there has been very little exploration in terms of 3D perception, as most adversarial attacks have only been applied to 2D flat images. In this paper, we address this issue and present a method to generate universal 3D adversarial objects to fool LiDAR detectors. In particular, we demo…
The Skinned Multi-Person Linear (SMPL) model can represent a human body by mapping pose and shape parameters to body meshes. This has been shown to facilitate inferring 3D human pose and shape from images via different learning models. However, not all pose and shape parameter values yield physically-plausible or even realistic body meshes. In other words, SMPL is under-constrained and may thus lead to invalid results when used to reconstruct humans from images, either by directly optimizing its parameters, or by learning a mapping from the image to these parameters. In this paper, we therefor…
University of California, Irvine(加利福尼亚大学欧文分校);Tencent Medical AI Lab(腾讯医疗人工智能实验室);Academia Sinica(中央研究院)
Hand pose estimation from a monocular RGB image is an important but challenging task. The main factor affecting its performance is the lack of a sufficiently large training dataset with accurate hand-keypoint annotations. In this work, we circumvent this problem by proposing an effective method for generating realistic hand poses and show that state-of-the-art algorithms for hand pose estimation can be greatly improved by utilizing the generated hand poses as training data. Specifically, we first adopt an augmented reality (AR) simulator to synthesize hand poses with accurate hand-keypoint lab…
Jiangnan University(江南大学);University of Surrey(萨里大学)
To learn disentangled representations of facial images, we present a Dual Encoder-Decoder based Generative Adversarial Network (DED-GAN). In the proposed method, both the generator and discriminator are designed with deep encoder-decoder architectures as their backbones. To be more specific, the encoder-decoder structured generator is used to learn a pose disentangled face representation, and the encoder-decoder structured discriminator is tasked to perform real/fake classification, face reconstruction, determining identity and estimating face pose. We further improve the proposed network arch…
Hand pose estimation is difficult due to different environmental conditions, object- and self-occlusion as well as diversity in hand shape and appearance. Exhaustively covering this wide range of factors in fully annotated datasets has remained impractical, posing significant challenges for generalization of supervised methods. Embracing this challenge, we propose to combine ideas from adversarial training and motion modelling to tap into unlabeled videos. To this end we propose what to the best of our knowledge is the first motion model for hands and show that an adversarial formulation leads…
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other hand, can represent motion patterns intrinsically and interpretably, and impose the geometric constraints regardless of appearance. In this paper, we propose a pose guided method to synthesize human videos in a disentangled way: plausible motion prediction and coherent appearance generation. In the first stage, a Pose Sequence Generative Adversarial Network …
We present TIPSy-GAN, a new approach to improve the accuracy and stability in unsupervised adversarial 2D to 3D human pose estimation. In our work we demonstrate that the human kinematic skeleton should not be assumed as a single spatially codependent structure; in fact, we posit when a full 2D pose is provided during training, there is an inherent bias learned where the 3D coordinate of a keypoint is spatially codependent on the 2D coordinates of all other keypoints. To investigate our hypothesis we follow previous adversarial approaches but train two generators on spatially independent parts…
Recently proposed robust 3D face alignment methods establish either dense or sparse correspondence between a 3D face model and a 2D facial image. The use of these methods presents new challenges as well as opportunities for facial texture analysis. In particular, by sampling the image using the fitted model, a facial UV can be created. Unfortunately, due to self-occlusion, such a UV map is always incomplete. In this paper, we propose a framework for training Deep Convolutional Neural Network (DCNN) to complete the facial UV map extracted from in-the-wild images. To this end, we first gather co…
University of California, Irvine(加州大学欧文分校);Tencent America(腾讯美国);Amazon(亚马逊);National Chiao Tung University(国立交通大学)
Estimating3D hand poses from RGB images is essentialto a wide range of potential applications, but is challengingowing to substantial ambiguity in the inference of depth in-formation from RGB images. State-of-the-art estimators ad-dress this problem by regularizing3D hand pose estimationmodels during training to enforce the consistency betweenthe predicted3D poses and the ground-truth depth maps.However, these estimators rely on both RGB images and thepaired depth maps during training. In this study, we proposea conditional generative adversarial network (GAN) model,called Depth-image Guided G…
Chosun University(朝鲜大学);Hanoi University of Science and Technology(河内理工大学);Vietnam Academy of Science and Technology(越南科学技术院)
Pose-invariant face recognition refers to the problem of identifying or verifying a person by analyzing face images captured from different poses. This problem is challenging due to the large variation of pose, illumination and facial expression. A promising approach to deal with pose variation is to fulfill incomplete UV maps extracted from in-the-wild faces, then attach the completed UV map to a fitted 3D mesh and finally generate different 2D faces of arbitrary poses. The synthesized faces increase the pose variation for training deep face recognition models and reduce the pose discrepancy …
Recently, category-level 6D object pose estimation has achieved significant improvements with the development of reconstructing canonical 3D representations. However, the reconstruction quality of existing methods is still far from excellent. In this paper, we propose a novel Adversarial Canonical Representation Reconstruction Network named ACR-Pose. ACR-Pose consists of a Reconstructor and a Discriminator. The Reconstructor is primarily composed of two novel sub-modules: Pose-Irrelevant Module (PIM) and Relational Reconstruction Module (RRM). PIM tends to learn canonical-related features to m…
CRCV, University of Central Florida(中佛罗里达大学计算机视觉研究中心);National University of Singapore(新加坡国立大学);Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院)
We focus on the problem of novel-view human action synthesis. Given an action video, the goal is to generate the same action from an unseen viewpoint. Naturally, novel view video synthesis is more challenging than image synthesis. It requires the synthesis of a sequence of realistic frames with temporal coherency. Besides, transferring the different actions to a novel target view requires awareness of action category and viewpoint change simultaneously. To address these challenges, we propose a novel framework named Pose-guided Action Separable Generative Adversarial Net (PAS-GAN), which utili…
Advances in deep learning have resulted in steady progress in computer vision with improved accuracy on tasks such as object detection and semantic segmentation. Nevertheless, deep neural networks are vulnerable to adversarial attacks, thus presenting a challenge in reliable deployment. Two of the prominent tasks in 3D scene-understanding for robotics and advanced drive assistance systems are monocular depth and pose estimation, often learned together in an unsupervised manner. While studies evaluating the impact of adversarial attacks on monocular depth estimation exist, a systematic demonstr…
Coventry University(考文垂大学);American University of Beirut(贝鲁特美国大学)
In this work, we propose a novel Generative Adversarial Stacked Autoencoder that learns to map facial expressions, with up to plus or minus 60 degrees, to an illumination invariant facial representation of 0 degrees. We accomplish this by using a novel convolutional layer that exploits both local and global spatial information, and a convolutional layer with a reduced number of parameters that exploits facial symmetry. Furthermore, we introduce a generative adversarial gradual greedy layer-wise learning algorithm designed to train Adversarial Autoencoders in an efficient and incremental manner…
We address the problem of camera pose estimation in visual localization. Current regression-based methods for pose estimation are trained and evaluated scene-wise. They depend on the coordinate frame of the training dataset and show a low generalization across scenes and datasets. We identify the dataset shift an important barrier to generalization and consider transfer learning as an alternative way towards a better reuse of pose estimation models. We revise domain adaptation techniques for classification and extend them to camera pose estimation, which is a multi-regression task. We develop …
To synthesize high-quality person images with arbitrary poses is challenging. In this paper, we propose a novel Multi-scale Conditional Generative Adversarial Networks (MsCGAN), aiming to convert the input conditional person image to a synthetic image of any given target pose, whose appearance and the texture are consistent with the input image. MsCGAN is a multi-scale adversarial network consisting of two generators and two discriminators. One generator transforms the conditional person image into a coarse image of the target pose globally, and the other is to enhance the detailed quality of …
LatentStealth: Unnoticeable and Efficient Adversarial Attacks on Expressive Human Pose and Shape Estimation
Beijing Advanced Innovation Center for Future Blockchain and Privacy Computing, School of Artificial Intelligence, Beihang University(北京未来区块链与隐私计算高级创新中心,人工智能学院,北航);College of Cyber Security, Jinan University(网络安全学院,暨南大学);National University of Singapore(新加坡国立大学);School of Computer Science and Information Engineering, Hefei University of Technology(计算机科学与信息工程学院,合肥工业大学);School of Computer Science and Engineering, Beihang University(计算机科学与工程学院,北航)
This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. While previous methods have shown great success, the structure of hands has not been fully exploited, which is critical in pose estimation. To this end, we propose a regularized graph representation learning under a conditional adversarial learning framework for 3D hand pose estimation, aiming to capture structural inter-dependencies of hand joints. In particular, we estimate an initial hand pose from a parametric hand model as a prior of hand structure, which regularizes the inference of the structural def…
China Unicom(中国联通);AI Innovation and Application Center(人工智能创新应用中心)
We propose a novel visual localization network when outside environment has changed such as different illumination, weather and season. The visual localization network is composed of a feature extraction network and pose regression network. The feature extraction network is made up of an encoder network based on the Generative Adversarial Network CycleGAN, which can capture intrinsic appearance-invariant feature maps from unpaired samples of different weathers and seasons. With such an invariant feature, we use a 6-DoF pose regression network to tackle long-term visual localization in the pres…
East China University of Science and Technology(华东理工大学);Oklahoma State University(俄克拉荷马州立大学)
Previous work has shown that adversarial learning can be used for unsupervised monocular depth and visual odometry (VO) estimation, in which the adversarial loss and the geometric image reconstruction loss are utilized as the mainly supervisory signals to train the whole unsupervised framework. However, the performance of the adversarial framework and image reconstruction is usually limited by occlusions and the visual field changes between frames. This paper proposes a masked generative adversarial network (GAN) for unsupervised monocular depth and ego-motion estimation.The MaskNet and Boolea…
Fine-grained image search is still a challenging problem due to the difficulty in capturing subtle differences regardless of pose variations of objects from fine-grained categories. In practice, a dynamic inventory with new fine-grained categories adds another dimension to this challenge. In this work, we propose an end-to-end network, called FGGAN, that learns discriminative representations by implicitly learning a geometric transformation from multi-view images for fine-grained image search. We integrate a generative adversarial network (GAN) that can automatically handle complex view and po…