This work presents a new procedure to extract features of grey-level texture images based on the discrete Schroedinger transform. This is a non-linear transform where the image is mapped as the initial probability distribution of a wave function and such distribution evolves in time following the Schroedinger equation from Quantum Mechanics. The features are provided by statistical moments of the distribution measured at different times. The proposed method is applied to the classification of three databases of textures used for benchmark and compared to other well-known texture descriptors in the literature, such as textons, local binary patterns, multifractals, among others. All of them are outperformed by the proposed method in terms of percentage of images correctly classified. The proposal is also applied to the identification of plant species using scanned images of leaves and again it outperforms other texture methods. A test with images affected by Gaussian and "salt \& pepper" noise is also carried out, also with the best performance achieved by the Schroedinger descriptors.
Skin recognition is used in many applications ranging from algorithms for face detection, hand gesture analysis, and to objectionable image filtering. In this work a skin recognition system was developed and tested. While many skin segmentation algorithms relay on skin color, our work relies on both skin color and texture features (features derives from the GLCM) to give a better and more efficient recognition accuracy of skin textures. We used feed forward neural networks to classify input textures images to be skin or non skin textures. The system gave very encouraging results during the neu…
Textureless object recognition has become a significant task in Computer Vision with the advent of Robotics and its applications in manufacturing sector. It has been very challenging to get good performance because of its lack of discriminative features and reflectance properties. Hence, the approaches used for textured objects cannot be applied for textureless objects. A lot of work has been done in the last 20 years, especially in the recent 5 years after the TLess and other textureless dataset were introduced. In our research, we plan to combine image processing techniques (for feature enha…
Physics Institute of São Carlos (IFSC)(圣卡洛斯物理研究所(IFSC));University of São Paulo (USP)(圣保罗大学(USP))
This paper presents a new method for dynamic texture recognition based on spatiotemporal Gabor filters. Dynamic textures have emerged as a new field of investigation that extends the concept of self-similarity of texture image to the spatiotemporal domain. To model a dynamic texture, we convolve the sequence of images to a bank of spatiotemporal Gabor filters. For each response, a feature vector is built by calculating the energy statistic. As far as the authors know, this paper is the first to report an effective method for dynamic texture recognition using spatiotemporal Gabor filters. We ev…
Arizona State University(亚利桑那州立大学);Lebanese American University(黎巴嫩美国大学)
Given the outstanding progress that convolutional neural networks (CNNs) have made on natural image classification and object recognition problems, it is shown that deep learning methods can achieve very good recognition performance on many texture datasets. However, while CNNs for natural image classification/object recognition tasks have been revealed to be highly vulnerable to various types of adversarial attack methods, the robustness of deep learning methods for texture recognition is yet to be examined. In our paper, we show that there exist small image-agnostic/univesal perturbations th…
Indian Institute of Technology, Kharagpur(印度理工学院克勒格布尔分校)
In this paper, we present a texture aware lightweight deep learning framework for iris recognition. Our contributions are primarily three fold. Firstly, to address the dearth of labelled iris data, we propose a reconstruction loss guided unsupervised pre-training stage followed by supervised refinement. This drives the network weights to focus on discriminative iris texture patterns. Next, we propose several texture aware improvisations inside a Convolution Neural Net to better leverage iris textures. Finally, we show that our systematic training and architectural choices enable us to design a…
South China University of Technology(华南理工大学);University of Technology, Sydney(悉尼科技大学)
Dynamic textures exist in various forms, e.g., fire, smoke, and traffic jams, but recognizing dynamic texture is challenging due to the complex temporal variations. In this paper, we present a novel approach stemmed from slow feature analysis (SFA) for dynamic texture recognition. SFA extracts slowly varying features from fast varying signals. Fortunately, SFA is capable to leach invariant representations from dynamic textures. However, complex temporal variations require high-level semantic representations to fully achieve temporal slowness, and thus it is impractical to learn a high-level re…
Arizona State University(亚利桑那州立大学);Lebanese American University(黎巴嫩美国大学)
Although deep neural networks (DNNs) have been shown to be susceptible to image-agnostic adversarial attacks on natural image classification problems, the effects of such attacks on DNN-based texture recognition have yet to be explored. As part of our work, we find that limiting the perturbation's $l_p$ norm in the spatial domain may not be a suitable way to restrict the perceptibility of universal adversarial perturbations for texture images. Based on the fact that human perception is affected by local visual frequency characteristics, we propose a frequency-tuned universal attack method to c…
University of Oxford(牛津大学);University of Massachusetts, Amherst(马萨诸塞大学阿默斯特分校)
Research in texture recognition often concentrates on the problem of material recognition in uncluttered conditions, an assumption rarely met by applications. In this work we conduct a first study of material and describable texture at- tributes recognition in clutter, using a new dataset derived from the OpenSurface texture repository. Motivated by the challenge posed by this problem, we propose a new texture descriptor, D-CNN, obtained by Fisher Vector pooling of a Convolutional Neural Network (CNN) filter bank. D-CNN substantially improves the state-of-the-art in texture, mate- rial and sce…
University of Oxford(牛津大学);University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);CentraleSupélec(巴黎中央理工-高等电力学院);INRIA-Saclay(法国国家信息与自动化研究所萨克莱分院)
Visual textures have played a key role in image understanding because they convey important semantics of images, and because texture representations that pool local image descriptors in an orderless manner have had a tremendous impact in diverse applications. In this paper we make several contributions to texture understanding. First, instead of focusing on texture instance and material category recognition, we propose a human-interpretable vocabulary of texture attributes to describe common texture patterns, complemented by a new describable texture dataset for benchmarking. Second, we look a…
Vinnitsa National Technical University(文尼察国立技术大学);InnoVinn Inc.(因诺文公司)
An approach to textures pattern recognition based on inverse resonance filtration (IRF) is considered. A set of principal resonance harmonics of textured image signal fluctuations eigen harmonic decomposition (EHD) is used for the IRF design. It was shown that EHD is invariant to textured image linear shift. The recognition of texture is made by transfer of its signal into unstructured signal which simple statistical parameters can be used for texture pattern recognition. Anomalous variations of this signal point on foreign objects. Two methods of 2D EHD parameters estimation are considered wi…
This work presents a first evaluation of using spatio-temporal receptive fields from a recently proposed time-causal spatio-temporal scale-space framework as primitives for video analysis. We propose a new family of video descriptors based on regional statistics of spatio-temporal receptive field responses and evaluate this approach on the problem of dynamic texture recognition. Our approach generalises a previously used method, based on joint histograms of receptive field responses, from the spatial to the spatio-temporal domain and from object recognition to dynamic texture recognition. The …
Institute of Engineering and Management(工程与管理学院);Indian Statistical Institute(印度统计研究所);Indian Institute of Technology Roorkee(鲁尔基印度理工学院)
Ground Terrain Recognition is a difficult task as the context information varies significantly over the regions of a ground terrain image. In this paper, we propose a novel approach towards ground-terrain recognition via modeling the Extent-of-Texture information to establish a balance between the order-less texture component and ordered-spatial information locally. At first, the proposed method uses a CNN backbone feature extractor network to capture meaningful information of a ground terrain image, and model the extent of texture and shape information locally. Then, the order-less texture in…
University of Campinas(坎皮纳斯大学);State University of Campinas(坎皮纳斯州立大学)
Texture recognition is one of the most important tasks in computer vision and, despite the recent success of learning-based approaches, there is still need for model-based solutions. This is especially the case when the amount of data available for training is not sufficiently large, a common situation in several applied areas, or when computational resources are limited. In this context, here we propose a method for texture descriptors that combines the representation power of complex objects by cellular automata with the known effectiveness of local descriptors in texture analysis. The metho…
Aalto University School of Science(阿尔托大学科学学院);Linköping University(林雪平大学);Universitat Autonoma de Barcelona(巴塞罗那自治大学);VTT Technical Research Centre of Finland Ltd(芬兰VTT技术研究中心有限公司)
Designing discriminative powerful texture features robust to realistic imaging conditions is a challenging computer vision problem with many applications, including material recognition and analysis of satellite or aerial imagery. In the past, most texture description approaches were based on dense orderless statistical distribution of local features. However, most recent approaches to texture recognition and remote sensing scene classification are based on Convolutional Neural Networks (CNNs). The d facto practice when learning these CNN models is to use RGB patches as input with training per…
Indian Institute Of Technology Kharagpur(印度理工学院克勒格布尔分校)
This paper presents a texture aware end-to-end trainable iris recognition system, specifically designed for datasets like iris having limited training data. We build upon our previous stagewise learning framework with certain key optimization and architectural innovations. First, we pretrain a Stage-1 encoder network with an unsupervised autoencoder learning optimized with an additional data relation loss on top of usual reconstruction loss. The data relation loss enables learning better texture representation which is pivotal for a texture rich dataset such as iris. Robustness of Stage-1 feat…
Despite the recent success of convolutional neural networks in texture recognition, model-based descriptors are still competitive, especially when we do not have access to large amounts of annotated data for training and the interpretation of the model is an important issue. Among the model-based approaches, fractal geometry has been one of the most popular, especially in biological applications. Nevertheless, fractals are part of a much broader family of models, which are the non-linear operators, studied in chaos theory. In this context, we propose here a chaos-based local descriptor for tex…
MIXER: Mixed Hyperspherical Random Embedding Neural Network for Texture Recognition
Institute of Biosciences, Humanities and Exact Sciences(生物科学与人文与精确科学研究所);São Paulo State University(圣保罗州大学);São José do Rio Preto, Brazil(巴西圣保罗州萨o Jos6 do Rio Preto)
Spatial-temporal local binary pattern (STLBP) has been widely used in dynamic texture recognition. STLBP often encounters the high-dimension problem as its dimension increases exponentially, so that STLBP could only utilize a small neighborhood. To tackle this problem, we propose a method for dynamic texture recognition using PDV hashing and dictionary learning on multi-scale volume local binary pattern (PHD-MVLBP). Instead of forming very high-dimensional LBP histogram features, it first uses hash functions to map the pixel difference vectors (PDVs) to binary vectors, then forms a dictionary …
Institute of Mathematics, Statistics and Scientific Computing - University of Campinas(坎皮纳斯大学数学、统计与科学计算研究所)
In this work, we present a novel methodology for texture image recognition using a partial differential equation modeling. More specifically, we employ the pseudo-parabolic Buckley-Leverett equation to provide a dynamics to the digital image representation and collect local descriptors from those images evolving in time. For the local descriptors we employ the magnitude and signal binary patterns and a simple histogram of these features was capable of achieving promising results in a classification task. We compare the accuracy over well established benchmark texture databases and the results …
We present a texture network called Deep Encoding Pooling Network (DEP) for the task of ground terrain recognition. Recognition of ground terrain is an important task in establishing robot or vehicular control parameters, as well as for localization within an outdoor environment. The architecture of DEP integrates orderless texture details and local spatial information and the performance of DEP surpasses state-of-the-art methods for this task. The GTOS database (comprised of over 30,000 images of 40 classes of ground terrain in outdoor scenes) enables supervised recognition. For evaluation un…
Recently, tactile sensing has attracted great interest in robotics, especially for facilitating exploration of unstructured environments and effective manipulation. A detailed understanding of the surface textures via tactile sensing is essential for many of these tasks. Previous works on texture recognition using camera based tactile sensors have been limited to treating all regions in one tactile image or all samples in one tactile sequence equally, which includes much irrelevant or redundant information. In this paper, we propose a novel Spatio-Temporal Attention Model (STAM) for tactile te…
fortiss - The Research Institute of the Free State of Bavaria(fortiss - 巴伐利亚自由州研究院)
Distance-based dynamic texture recognition is an important research field in multimedia processing with applications ranging from retrieval to segmentation of video data. Based on the conjecture that the most distinctive characteristic of a dynamic texture is the appearance of its individual frames, this work proposes to describe dynamic textures as kernelized spaces of frame-wise feature vectors computed using the Scattering transform. By combining these spaces with a basis-invariant metric, we get a framework that produces competitive results for nearest neighbor classification and state-of-…
A self-supervised learning approach to deep filter banks for texture recognition
Institute of Mathematics and Statistics of the University of Sao Paulo(圣保罗大学数学与统计学研究所);Institute of Mathematics, Statistics and Scientific Computing of the University of Campinas(坎皮纳斯大学数学、统计与科学计算研究所)
HiPerViT: A Hierarchical Perceiver-Vision Transformer Architecture for Multi-Scale Texture Recognition
Institute of Mathematics and Computer Sciences (ICMC), University of São Paulo (USP)(圣保罗大学数学与计算机科学研究所);São Carlos Institute of Physics (IFSC), University of São Paulo (USP)(圣保罗大学圣卡洛斯物理研究所)
In this paper PREMONN (PREdictive MOdular Neural Networks) model/architecture is generalized to functions of two variables and to non-Euclidean spaces. It is presented in the context of 3D invariant shape recognition and texture recognition. PREMONN uses local relation, it is modular and exhibits incremental learning. The recognition process can start at any point on a shape or texture, so a reference point is not needed. Its local relation characteristic enables it to recognize shape and texture even in presence of occlusion. The analysis is mainly mathematical. However, we present some exper…
Beijing University of Posts and Telecommunications(北京邮电大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
Oracle bone script is the earliest-known Chinese writing system of the Shang dynasty and is precious to archeology and philology. However, real-world scanned oracle data are rare and few experts are available for annotation which make the automatic recognition of scanned oracle characters become a challenging task. Therefore, we aim to explore unsupervised domain adaptation to transfer knowledge from handprinted oracle data, which are easy to acquire, to scanned domain. We propose a structure-texture separation network (STSN), which is an end-to-end learning framework for joint disentanglement…
Wuhan University of Science and Technology(武汉科技大学);Institute of Robotics and Intelligent Systems, Wuhan University of Science and Technology(武汉科技大学机器人与智能系统研究院);Institute for Infocomm Research(信息通信研究院)
In order to improve the accuracy of face recognition under varying illumination conditions, a local texture enhanced illumination normalization method based on fusion of differential filtering images (FDFI-LTEIN) is proposed to weaken the influence caused by illumination changes. Firstly, the dynamic range of the face image in dark or shadowed regions is expanded by logarithmic transformation. Then, the global contrast enhanced face image is convolved with difference of Gaussian filters and difference of bilateral filters, and the filtered images are weighted and merged using a coefficient sel…
We present a novel approach to object classification and detection which requires minimal supervision and which combines visual texture cues and shape information learned from freely available unlabeled web search results. The explosion of visual data on the web can potentially make visual examples of almost any object easily accessible via web search. Previous unsupervised methods have utilized either large scale sources of texture cues from the web, or shape information from data such as crowdsourced CAD models. We propose a two-stream deep learning framework that combines these cues, with o…
University of São Paulo(圣保罗大学);University of Campinas(坎皮纳斯大学)
Convolutional neural networks have shown successful results in image classification achieving real-time results superior to the human level. However, texture images still pose some challenge to these models due, for example, to the limited availability of data for training in several problems where these images appear, high inter-class similarity, the absence of a global viewpoint of the object represented, and others. In this context, the present paper is focused on improving the accuracy of convolutional neural networks in texture classification. This is done by extracting features from mult…
VORTEX: Challenging CNNs at Texture Recognition by using Vision Transformers with Orderless and Randomized Token Encodings
São Carlos Institute of Physics, University of São Paulo(圣保罗大学圣卡洛斯物理研究所);KTH Royal Institute of Technology(瑞典皇家理工学院);São Paulo State University(圣保罗州立大学)
Federal Institute of Education, Science and Technology of Espírito Santo(圣埃斯皮里图联邦教育科技学院);Institute of Mathematics, Statistics and Scientific Computing - University of Campinas(坎皮纳斯大学数学、统计与科学计算研究所)
Here we propose a new method for the classification of texture images combining fractal measures (fractal dimension, multifractal spectrum and lacunarity) with local binary patterns. More specifically we compute the box counting dimension of the local binary codes thresholded at different levels to compose the feature vector. The proposal is assessed in the classification of three benchmark databases: KTHTIPS-2b, UMD and UIUC as well as in a real-world problem, namely the identification of Brazilian plant species (database 1200Tex) using scanned images of their leaves. The proposed method demo…
Department of Computer Science and Engineering(计算机科学与工程系);Michigan State University(密歇根州立大学);East Lansing(东兰辛(城市名,非机构));Michigan 48824(密歇根州 48824(邮编,非机构))
We propose a texture template approach, consisting of a set of virtual minutiae, to improve the overall latent fingerprint recognition accuracy. To compensate for the lack of sufficient number of minutiae in poor quality latent prints, we generate a set of virtual minutiae. However, due to a large number of these regularly placed virtual minutiae, texture based template matching has a large computational requirement compared to matching true minutiae templates. To improve both the accuracy and efficiency of the texture template matching, we investigate: i) both original and enhanced fingerprin…
School of Computer Science and Software Engineering, The University of Western Australia(西澳大学计算机科学与软件工程学院)
This paper presents a novel personal identification and verification system using information extracted from the hand shape and texture. The system has two major constituent modules: a fully automatic and robust peg free segmentation and pose normalisation module, and a recognition module. In the first module, the hand is segmented from its background using a thresholding technique based on Otsu`s method combined with a skin colour detector. A set of fully automatic algorithms are then proposed to segment the palm and fingers. In these algorithms, the skeleton and the contour of the hand and f…
São Carlos Institute of Physics, University of São Paulo(圣保罗大学圣卡洛斯物理研究所);Ghent University(根特大学);Institute of Biosciences, Humanities and Exact Sciences, São Paulo State University(圣保罗州立大学生物科学、人文与精确科学研究所);Faculty of Computing, Federal University of Mato Grosso do Sul(南马托格罗索联邦大学计算学院)
Texture analysis is a classical yet challenging task in computer vision for which deep neural networks are actively being applied. Most approaches are based on building feature aggregation modules around a pre-trained backbone and then fine-tuning the new architecture on specific texture recognition tasks. Here we propose a new method named \textbf{R}andom encoding of \textbf{A}ggregated \textbf{D}eep \textbf{A}ctivation \textbf{M}aps (RADAM) which extracts rich texture representations without ever changing the backbone. The technique consists of encoding the output at different depths of a pr…
University of Oxford(牛津大学);Toyota Technological Institute, Chicago(丰田工业大学芝加哥分校);Ecole Centrale Paris(巴黎中央理工学院);Stony Brook University(石溪大学)
Patterns and textures are defining characteristics of many natural objects: a shirt can be striped, the wings of a butterfly can be veined, and the skin of an animal can be scaly. Aiming at supporting this analytical dimension in image understanding, we address the challenging problem of describing textures with semantic attributes. We identify a rich vocabulary of forty-seven texture terms and use them to describe a large dataset of patterns collected in the wild.The resulting Describable Textures Dataset (DTD) is the basis to seek for the best texture representation for recognizing describab…
We investigate the contributions of three important features of the human visual system (HVS)~ -- ~shape, texture, and color ~ -- ~to object classification. We build a humanoid vision engine (HVE) that explicitly and separately computes shape, texture, and color features from images. The resulting feature vectors are then concatenated to support the final classification. We show that HVE can summarize and rank-order the contributions of the three features to object recognition. We use human experiments to confirm that both HVE and humans predominantly use some specific features to support the …
Brunel University London(布鲁内尔大学伦敦分校);Ecole Centrale de Lyon(里昂中央理工学院);Xi’an Jiaotong University(西安交通大学)
Meaningful facial parts can convey key cues for both facial action unit detection and expression prediction. Textured 3D face scan can provide both detailed 3D geometric shape and 2D texture appearance cues of the face which are beneficial for Facial Expression Recognition (FER). However, accurate facial parts extraction as well as their fusion are challenging tasks. In this paper, a novel system for 3D FER is designed based on accurate facial parts extraction and deep feature fusion of facial parts. In particular, each textured 3D face scan is firstly represented as a 2D texture map and a dep…
This paper presents a novel hierarchical spatiotemporal orientation representation for spacetime image analysis. It is designed to combine the benefits of the multilayer architecture of ConvNets and a more controlled approach to spacetime analysis. A distinguishing aspect of the approach is that unlike most contemporary convolutional networks no learning is involved; rather, all design decisions are specified analytically with theoretical motivations. This approach makes it possible to understand what information is being extracted at each stage and layer of processing as well as to minimize h…
DUT-RU International School of Information and Software Engineering, Dalian University of Technology(大连理工大学 DUT-RU 国际信息与软件学院);Key Laboratory for Ubiquitous Network and Service Software of Liaoning Province(辽宁省泛在网络与服务软件重点实验室);School of Software, Dalian University of Technology(大连理工大学软件学院)
Recognizing freehand sketches with high arbitrariness is greatly challenging. Most existing methods either ignore the geometric characteristics or treat sketches as handwritten characters with fixed structural ordering. Consequently, they can hardly yield high recognition performance even though sophisticated learning techniques are employed. In this paper, we propose a sequential deep learning strategy that combines both shape and texture features. A coded shape descriptor is exploited to characterize the geometry of sketch strokes with high flexibility, while the outputs of constitutional ne…
TwistNet-2D: Learning Second-Order Channel Interactions via Spiral Twisting for Texture Recognition
McCormick School of Engineering, Northwestern University(西北大学工程学院);School of Mathematics, University of Science and Technology of China(中国科学技术大学数学学院);National University of Singapore(新加坡国立大学);College of Artificial Intelligence, Nankai University(南开大学人工智能学院);Guizhou University(贵州大学);Information Initiative Center, Hokkaido University(北海道大学信息初始化中心);School of New Energy, Jingchu University of Technology(荆楚科技大学新能源学院);Wenzhou University(温州大学)
Arizona State University(亚利桑那州立大学);Lebanese American University(黎巴嫩美国大学)
Learning-based image compression was shown to achieve a competitive performance with state-of-the-art transform-based codecs. This motivated the development of new learning-based visual compression standards such as JPEG-AI. Of particular interest to these emerging standards is the development of learning-based image compression systems targeting both humans and machines. This paper is concerned with learning-based compression schemes whose compressed-domain representations can be utilized to perform visual processing and computer vision tasks directly in the compressed domain. Such a characte…
University of Electronic Science and Technology of China(电子科技大学);Yibin University(宜宾学院)
In this paper, we proposed an effective face feature extraction method by Learning Gabor Log-Euclidean Gaussian with Whitening Principal Component Analysis (WPCA), called LGLG-WPCA. The proposed method learns face features from the embedded multivariate Gaussian in Gabor wavelet domain; it has the robust performance to adverse conditions such as varying poses, skin aging and uneven illumination. Because the space of Gaussian is a Riemannian manifold and it is difficult to incorporate learning mechanism in the model. To address this issue, we use L2EMG to map the multidimensional Gaussian model…
Imaging using millimeter waves (mmWs) has many advantages including the ability to penetrate obscurants such as clothes and polymers. After having explored shape information retrieved from mmW images for person recognition, in this work we aim to gain some insight about the potential of using mmW texture information for the same task, considering not only the mmW face, but also mmW torso and mmW wholebody. We report experimental results using the mmW TNO database consisting of 50 individuals based on both hand-crafted and learned features from Alexnet and VGG-face pretrained Convolutional Neur…
In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level features to maintain both texture details and spatial information. Such a pooling architecture involves few extra parameters and keeps feature dimensions fixed despite of the changes of image sizes. In comparison with state-of-the-art texture descriptors, the MuLTER network yields higher recognition accuracy on typical texture datasets such as MINC-2500 and GTOS…
Shantou University(汕头大学);Texas State University(德克萨斯州立大学)
Object recognition and grasping plays a key role in robotic systems, especially for the autonomous robots to implement object sorting tasks in a warehouse. In this paper, we present a global texture-shape 3D feature descriptor which can be utilized in a system of object recognition and grasping, and can perform object sorting tasks well. Our proposed descriptor stems from the clustered viewpoint feature histogram (CVFH), which relies on the geometrical information of the whole 3D object surface only, and can not perform well in recognizing the objects with similar geometrical information. Ther…
Massachusetts Institute of Technology(麻省理工学院);University of Leeds(利兹大学);University of Liverpool(利物浦大学)
Vision and touch are two of the important sensing modalities for humans and they offer complementary information for sensing the environment. Robots could also benefit from such multi-modal sensing ability. In this paper, addressing for the first time (to the best of our knowledge) texture recognition from tactile images and vision, we propose a new fusion method named Deep Maximum Covariance Analysis (DMCA) to learn a joint latent space for sharing features through vision and tactile sensing. The features of camera images and tactile data acquired from a GelSight sensor are learned by deep ne…
University of Massachusetts, Amherst(马萨诸塞大学阿默斯特分校)
A number of recent approaches have used deep convolutional neural networks (CNNs) to build texture representations. Nevertheless, it is still unclear how these models represent texture and invariances to categorical variations. This work conducts a systematic evaluation of recent CNN-based texture descriptors for recognition and attempts to understand the nature of invariances captured by these representations. First we show that the recently proposed bilinear CNN model [25] is an excellent general-purpose texture descriptor and compares favorably to other CNN-based descriptors on various text…
Most action recognition models today are highly parameterized, and evaluated on datasets with appearance-wise distinct classes. It has also been shown that 2D Convolutional Neural Networks (CNNs) tend to be biased toward texture rather than shape in still image recognition tasks, in contrast to humans. Taken together, this raises suspicion that large video models partly learn spurious spatial texture correlations rather than to track relevant shapes over time to infer generalizable semantics from their movement. A natural way to avoid parameter explosion when learning visual patterns over time…
Queensland University of Technology(昆士兰科技大学);Michigan State University(密歇根州立大学)
In this work, we design a fully complex-valued neural network for the task of iris recognition. Unlike the problem of general object recognition, where real-valued neural networks can be used to extract pertinent features, iris recognition depends on the extraction of both phase and magnitude information from the input iris texture in order to better represent its biometric content. This necessitates the extraction and processing of phase information that cannot be effectively handled by a real-valued neural network. In this regard, we design a fully complex-valued neural network that can bett…
Al-Hussein Bin Talal University(侯赛因·本·塔拉勒大学);University of Mysore(迈索尔大学)
In this paper, we have developed Biometric recognition system adopting hand based modality Handvein, which has the unique pattern for each individual and it is impossible to counterfeit and fabricate as it is an internal feature. We have opted in choosing feature extraction algorithms such as LBP-visual descriptor ,LPQ-blur insensitive texture operator, Log-Gabor-Texture descriptor. We have chosen well known classifiers such as KNN and SVM for classification. We have experimented and tabulated results of single algorithm recognition rate for Handvein under different distance measures and kerne…
We propose a Deep Texture Encoding Network (Deep-TEN) with a novel Encoding Layer integrated on top of convolutional layers, which ports the entire dictionary learning and encoding pipeline into a single model. Current methods build from distinct components, using standard encoders with separate off-the-shelf features such as SIFT descriptors or pre-trained CNN features for material recognition. Our new approach provides an end-to-end learning framework, where the inherent visual vocabularies are learned directly from the loss function. The features, dictionaries and the encoding representatio…
LP$^{2}$DH: A Locality-Preserving Pixel-Difference Hashing Framework for Dynamic Texture Recognition
School of Computer Science, University of Nottingham Ningbo China(诺丁汉大学宁波校区计算机科学学院);School of Electrical & Electronic Engineering, Nanyang Technological University(南洋理工大学电子与电气工程学院)