We investigate evaluation metrics for dialogue response generation systems where supervised labels, such as task completion, are not available. Recent works in response generation have adopted metrics from machine translation to compare a model's generated response to a single target response. We show that these metrics correlate very weakly with human judgements in the non-technical Twitter domain, and not at all in the technical Ubuntu domain. We provide quantitative and qualitative results highlighting specific weaknesses in existing metrics, and provide recommendations for future development of better automatic evaluation metrics for dialogue systems.
Unsupervised dialogue structure learning is an important and meaningful task in natural language processing. The extracted dialogue structure and process can help analyze human dialogue, and play a vital role in the design and evaluation of dialogue systems. The traditional dialogue system requires experts to manually design the dialogue structure, which is very costly. But through unsupervised dialogue structure learning, dialogue structure can be automatically obtained, reducing the cost of developers constructing dialogue process. The learned dialogue structure can be used to promote the di…
University of California, Los Angeles(加利福尼亚大学洛杉矶分校);University of California, Davis(加利福尼亚大学戴维斯分校)
Inducing a meaningful structural representation from one or a set of dialogues is a crucial but challenging task in computational linguistics. Advancement made in this area is critical for dialogue system design and discourse analysis. It can also be extended to solve grammatical inference. In this work, we propose to incorporate structured attention layers into a Variational Recurrent Neural Network (VRNN) model with discrete latent states to learn dialogue structure in an unsupervised fashion. Compared to a vanilla VRNN, structured attention enables a model to focus on different parts of the…
The DIAlogue MOdel Learning Environment supports an engineering-oriented approach towards dialogue modelling for a spoken-language interface. Major steps towards dialogue models is to know about the basic units that are used to construct a dialogue model and possible sequences. In difference to many other approaches a set of dialogue acts is not predefined by any theory or manually during the engineering process, but is learned from data that are available in an avised spoken dialogue system. The architecture is outlined and the approach is applied to the domain of appointment scheduling. Even…
Unsupervised Flow Discovery from Task-oriented Dialogues
CISUC, Universidade de Coimbra(科英布拉大学系统与计算机工程中心,科英布拉大学);DEI, FCTUC, Universidade de Coimbra(科英布拉大学工程学院,科英布拉大学);ISEC, Instituto Politécnico de Coimbra(科英布拉理工学院高等工程学院)
This paper investigates pre-trained language models to find out which model intrinsically carries the most informative representation for task-oriented dialogue tasks. We approach the problem from two aspects: supervised classifier probe and unsupervised mutual information probe. We fine-tune a feed-forward layer as the classifier probe on top of a fixed pre-trained language model with annotated labels in a supervised way. Meanwhile, we propose an unsupervised mutual information probe to evaluate the mutual dependence between a real clustering and a representation clustering. The goals of this…
Automated metrics such as BLEU are widely used in the machine translation literature. They have also been used recently in the dialogue community for evaluating dialogue response generation. However, previous work in dialogue response generation has shown that these metrics do not correlate strongly with human judgment in the non task-oriented dialogue setting. Task-oriented dialogue responses are expressed on narrower domains and exhibit lower diversity. It is thus reasonable to think that these automated metrics would correlate well with human judgment in the task-oriented setting where the …
QUARTZ : QA-based Unsupervised Abstractive Refinement for Task-oriented Dialogue Summarization
Université de Lorraine, CNRS, Inria, LORIA(法国洛林大学、法国国家科学研究中心、法国国家信息与自动化研究所、LORIA研究所);Université Sorbonne Paris Nord, CNRS, Laboratoire d’Informatique de Paris Nord, LIPN(法国巴黎北大学、法国国家科学研究中心、巴黎北信息学实验室、LIPN研究所);Inserm, Centre de Recherche des Cordeliers, Université Paris Cité, Sorbonne Université(法国国家医学研究院、cordeliers研究中心、巴黎城市大学、索邦大学);HeKA, Inria Paris(HeKA、法国国家信息与自动化研究所巴黎分所);Department of Medical Informatics, Assistance Publique Hôpitaux de Paris, Georges Pompidou European Hospital(医学信息学系、巴黎公共医院、乔治·蓬皮杜欧洲医院)
本文提出无监督框架 QUARTZ,利用 LLM 生成任务问答并据此筛选高质量对话摘要,再微调模型,在零样本设置下达到接近完全监督 SotA 的效果。
University of Alberta(阿尔伯塔大学);Alberta Machine Intelligent Institute (Amii)(阿尔伯塔机器智能研究所(Amii))
Open-domain dialogue systems aim to converse with humans through text, and dialogue research has heavily relied on benchmark datasets. In this work, we observe the overlapping problem in DailyDialog and OpenSubtitles, two popular open-domain dialogue benchmark datasets. Our systematic analysis then shows that such overlapping can be exploited to obtain fake state-of-the-art performance. Finally, we address this issue by cleaning these datasets and setting up a proper data processing procedure for future research.
UCLA(加州大学洛杉矶分校);Salesforce AI Research(赛富时人工智能研究院)
Extracting structure information from dialogue data can help us better understand user and system behaviors. In task-oriented dialogues, dialogue structure has often been considered as transition graphs among dialogue states. However, annotating dialogue states manually is expensive and time-consuming. In this paper, we propose a simple yet effective approach for structure extraction in task-oriented dialogues. We first detect and cluster possible slot tokens with a pre-trained model to approximate dialogue ontology for a target domain. Then we track the status of each identified token group a…
Northwestern University(西北大学);AWS AI Labs(亚马逊云科技人工智能实验室)
Learning high-quality dialogue representations is essential for solving a variety of dialogue-oriented tasks, especially considering that dialogue systems often suffer from data scarcity. In this paper, we introduce Dialogue Sentence Embedding (DSE), a self-supervised contrastive learning method that learns effective dialogue representations suitable for a wide range of dialogue tasks. DSE learns from dialogues by taking consecutive utterances of the same dialogue as positive pairs for contrastive learning. Despite its simplicity, DSE achieves significantly better representation capability tha…
Recent technological advances have made it possible to build real-time, interactive spoken dialogue systems for a wide variety of applications. However, when users do not respect the limitations of such systems, performance typically degrades. Although users differ with respect to their knowledge of system limitations, and although different dialogue strategies make system limitations more apparent to users, most current systems do not try to improve performance by adapting dialogue behavior to individual users. This paper presents an empirical evaluation of TOOT, an adaptable spoken dialogue …
Machine learning approaches for building task-oriented dialogue systems require large conversational datasets with labels to train on. We are interested in building task-oriented dialogue systems from human-human conversations, which may be available in ample amounts in existing customer care center logs or can be collected from crowd workers. Annotating these datasets can be prohibitively expensive. Recently multiple annotated task-oriented human-machine dialogue datasets have been released, however their annotation schema varies across different collections, even for well-defined categories …
The University of Melbourne(墨尔本大学);Twitter Inc.(推特公司)
Response generation for task-oriented dialogues involves two basic components: dialogue planning and surface realization. These two components, however, have a discrepancy in their objectives, i.e., task completion and language quality. To deal with such discrepancy, conditioned response generation has been introduced where the generation process is factorized into action decision and language generation via explicit action representations. To obtain action representations, recent studies learn latent actions in an unsupervised manner based on the utterance lexical similarity. Such an action l…
Microsoft Research(微软研究院);National Taiwan University(国立台湾大学)
Language understanding is a key component in a spoken dialogue system. In this paper, we investigate how the language understanding module influences the dialogue system performance by conducting a series of systematic experiments on a task-oriented neural dialogue system in a reinforcement learning based setting. The empirical study shows that among different types of language understanding errors, slot-level errors can have more impact on the overall performance of a dialogue system compared to intent-level errors. In addition, our experiments demonstrate that the reinforcement learning base…
The ability to compute an accurate reward function is essential for optimising a dialogue policy via reinforcement learning. In real-world applications, using explicit user feedback as the reward signal is often unreliable and costly to collect. This problem can be mitigated if the user's intent is known in advance or data is available to pre-train a task success predictor off-line. In practice neither of these apply for most real world applications. Here we propose an on-line learning framework whereby the dialogue policy is jointly trained alongside the reward model via active learning with …
NTT Communication Science Laboratories(日本电信电话公司通信科学实验室)
In recent years, several high-performance conversational systems have been proposed based on the Transformer encoder-decoder model. Although previous studies analyzed the effects of the model parameters and the decoding method on subjective dialogue evaluations with overall metrics, they did not analyze how the differences of fine-tuning datasets affect on user's detailed impression. In addition, the Transformer-based approach has only been verified for English, not for such languages with large inter-language distances as Japanese. In this study, we develop large-scale Transformer-based Japan…
ADAPT Centre(ADAPT中心);Trinity College Dublin(都柏林圣三一学院);University College Dublin(都柏林大学学院)
Transitioning between topics is a natural component of human-human dialog. Although topic transition has been studied in dialogue for decades, only a handful of corpora based studies have been performed to investigate the subtleties of topic transitions. Thus, this study annotates 215 conversations from the switchboard corpus and investigates how variables such as length, number of topic transitions, topic transitions share by participants and turns/topic are related. This work presents an empirical study on topic transition in switchboard corpus followed by modelling topic transition with a p…
This paper presents a large-scale corpus for non-task-oriented dialogue response selection, which contains over 27K distinct prompts more than 82K responses collected from social media. To annotate this corpus, we define a 5-grade rating scheme: bad, mediocre, acceptable, good, and excellent, according to the relevance, coherence, informativeness, interestingness, and the potential to move a conversation forward. To test the validity and usefulness of the produced corpus, we compare various unsupervised and supervised models for response selection. Experimental results confirm that the propose…
National Taiwan University(国立台湾大学);MediaTek Research(联发科研究院)
Dialogue systems are usually categorized into two types, open-domain and task-oriented. The first one focuses on chatting with users and making them engage in the conversations, where selecting a proper topic to fit the dialogue context is essential for a successful dialogue. The other one focuses on a specific task instead of casual talks, e.g., finding a movie on Friday night, or playing a song. These two directions have been studied separately due to their different purposes. However, how smoothly transitioning from social chatting to task-oriented dialogues is important for triggering busi…
Riiid AI Research(Riiid人工智能研究院);The Hong Kong University of Science and Technology(香港科技大学)
Annotating task-oriented dialogues is notorious for the expensive and difficult data collection process. Few-shot dialogue state tracking (DST) is a realistic solution to this problem. In this paper, we hypothesize that dialogue summaries are essentially unstructured dialogue states; hence, we propose to reformulate dialogue state tracking as a dialogue summarization problem. To elaborate, we train a text-to-text language model with synthetic template-based dialogue summaries, generated by a set of rules from the dialogue states. Then, the dialogue states can be recovered by inversely applying…
The University of Melbourne(墨尔本大学);Twitter Inc.(推特公司)
Response generation for task-oriented dialogues implicitly optimizes two objectives at the same time: task completion and language quality. Conditioned response generation serves as an effective approach to separately and better optimize these two objectives. Such an approach relies on system action annotations which are expensive to obtain. To alleviate the need of action annotations, latent action learning is introduced to map each utterance to a latent representation. However, this approach is prone to over-dependence on the training data, and the generalization capability is thus restricte…
University of Lincoln(林肯大学);Samsung Research(三星研究院)
The amount of dialogue history to include in a conversational agent is often underestimated and/or set in an empirical and thus possibly naive way. This suggests that principled investigations into optimal context windows are urgently needed given that the amount of dialogue history and corresponding representations can play an important role in the overall performance of a conversational system. This paper studies the amount of history required by conversational agents for reliably predicting dialogue rewards. The task of dialogue reward prediction is chosen for investigating the effects of v…
Microsoft Research(微软研究院);University of California, San Diego(加利福尼亚大学圣迭戈分校);Carnegie Mellon University(卡内基梅隆大学);National Taiwan University(国立台湾大学)
Despite widespread interests in reinforcement-learning for task-oriented dialogue systems, several obstacles can frustrate research and development progress. First, reinforcement learners typically require interaction with the environment, so conventional dialogue corpora cannot be used directly. Second, each task presents specific challenges, requiring separate corpus of task-specific annotated data. Third, collecting and annotating human-machine or human-human conversations for task-oriented dialogues requires extensive domain knowledge. Because building an appropriate dataset can be both fi…
Dialogue systems are increasingly using knowledge bases (KBs) storing real-world facts to help generate quality responses. However, as the KBs are inherently incomplete and remain fixed during conversation, it limits dialogue systems' ability to answer questions and to handle questions involving entities or relations that are not in the KB. In this paper, we make an attempt to propose an engine for Continuous and Interactive Learning of Knowledge (CILK) for dialogue systems to give them the ability to continuously and interactively learn and infer new knowledge during conversations. With more …
Data61/CSIRO(澳大利亚联邦科学与工业研究组织数据61);Australian National University(澳大利亚国立大学)
We devise a multimodal conversation system for dialogue utterances composed of text, image or both modalities. We leverage Auxiliary UnsuperviseD vIsual and TExtual Data (AUDITED). To improve the performance of text-based task, we utilize translations of target sentences from English to French to form the assisted supervision. For the image-based task, we employ the DeepFashion dataset in which we seek nearest neighbor images of positive and negative target images of the MMD data. These nearest neighbors form the nearest neighbor embedding providing an external context for target images. We fo…
Goal-oriented dialogue systems are now being widely adopted in industry where it is of key importance to maintain a rapid prototyping cycle for new products and domains. Data-driven dialogue system development has to be adapted to meet this requirement --- therefore, reducing the amount of data and annotations necessary for training such systems is a central research problem. In this paper, we present the Dialogue Knowledge Transfer Network (DiKTNet), a state-of-the-art approach to goal-oriented dialogue generation which only uses a few example dialogues (i.e. few-shot learning), none of which…
University of Alberta(阿尔伯塔大学);Google Brain(谷歌大脑);Google Translate(谷歌翻译)
We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on an interesting story in that universe, through a series of natural dialogue exchanges. Our model can augment any probabilistic conversational agent by allowing it to reason about universe information established and what potential next utterances might reveal. Ideally, with each utterance, agents would reveal just enough information to add specificity and red…
Beijing Institute of Technology(北京理工大学);Peking University(北京大学);University of Technology Sydney(悉尼科技大学);Beijing Academy of Artificial Intelligence(北京人工智能研究院)
Pre-trained models have achieved excellent performance on the dialogue task. However, for the continual increase of online chit-chat scenarios, directly fine-tuning these models for each of the new tasks not only explodes the capacity of the dialogue system on the embedded devices but also causes knowledge forgetting on pre-trained models and knowledge interference among diverse dialogue tasks. In this work, we propose a hierarchical inductive transfer framework to learn and deploy the dialogue skills continually and efficiently. First, we introduce the adapter module into pre-trained models f…
The Hong Kong University of Science and Technology(香港科技大学);Salesforce Research(Salesforce研究院)
End-to-end task-oriented dialogue is challenging since knowledge bases are usually large, dynamic and hard to incorporate into a learning framework. We propose the global-to-local memory pointer (GLMP) networks to address this issue. In our model, a global memory encoder and a local memory decoder are proposed to share external knowledge. The encoder encodes dialogue history, modifies global contextual representation, and generates a global memory pointer. The decoder first generates a sketch response with unfilled slots. Next, it passes the global memory pointer to filter the external knowled…
Improving user experience of a dialogue system often requires intensive developer effort to read conversation logs, run statistical analyses, and intuit the relative importance of system shortcomings. This paper presents a novel approach to automated analysis of conversation logs that learns the relationship between user-system interactions and overall dialogue quality. Unlike prior work on utterance-level quality prediction, our approach learns the impact of each interaction from the overall user rating without utterance-level annotation, allowing resultant model conclusions to be derived on …
We advance the state-of-the-art in unsupervised abstractive dialogue summarization by utilizing multi-sentence compression graphs. Starting from well-founded assumptions about word graphs, we present simple but reliable path-reranking and topic segmentation schemes. Robustness of our method is demonstrated on datasets across multiple domains, including meetings, interviews, movie scripts, and day-to-day conversations. We also identify possible avenues to augment our heuristic-based system with deep learning. We open-source our code, to provide a strong, reproducible baseline for future researc…
University of California, Santa Cruz(加利福尼亚大学圣克鲁兹分校);Rulai Inc.(Rulai公司)
We will demonstrate a conversational products recommendation agent. This system shows how we combine research in personalized recommendation systems with research in dialogue systems to build a virtual sales agent. Based on new deep learning technologies we developed, the virtual agent is capable of learning how to interact with users, how to answer user questions, what is the next question to ask, and what to recommend when chatting with a human user. Normally a descent conversational agent for a particular domain requires tens of thousands of hand labeled conversational data or hand written …
In this paper, we propose Inverse Adversarial Training (IAT) algorithm for training neural dialogue systems to avoid generic responses and model dialogue history better. In contrast to standard adversarial training algorithms, IAT encourages the model to be sensitive to the perturbation in the dialogue history and therefore learning from perturbations. By giving higher rewards for responses whose output probability reduces more significantly when dialogue history is perturbed, the model is encouraged to generate more diverse and consistent responses. By penalizing the model when generating the…
The Hong Kong University of Science and Technology(香港科技大学);Salesforce Research(赛富时研究院)
Over-dependence on domain ontology and lack of knowledge sharing across domains are two practical and yet less studied problems of dialogue state tracking. Existing approaches generally fall short in tracking unknown slot values during inference and often have difficulties in adapting to new domains. In this paper, we propose a Transferable Dialogue State Generator (TRADE) that generates dialogue states from utterances using a copy mechanism, facilitating knowledge transfer when predicting (domain, slot, value) triplets not encountered during training. Our model is composed of an utterance enc…
Center for Artificial Intelligence Research (CAiRE)(人工智能研究中心(CAiRE));The Hong Kong University of Science and Technology(香港科技大学)
Information-seeking dialogue systems, including knowledge identification and response generation, aim to respond to users with fluent, coherent, and informative responses based on users' needs, which. To tackle this challenge, we utilize data augmentation methods and several training techniques with the pre-trained language models to learn a general pattern of the task and thus achieve promising performance. In DialDoc21 competition, our system achieved 74.95 F1 score and 60.74 Exact Match score in subtask 1, and 37.72 SacreBLEU score in subtask 2. Empirical analysis is provided to explain the…
University of California, Santa Barbara(加州大学圣巴巴拉分校);Amazon Alexa AI(亚马逊Alexa人工智能部门)
Users interacting with voice assistants today need to phrase their requests in a very specific manner to elicit an appropriate response. This limits the user experience, and is partly due to the lack of reasoning capabilities of dialogue platforms and the hand-crafted rules that require extensive labor. One possible way to improve user experience and relieve the manual efforts of designers is to build an end-to-end dialogue system that can do reasoning itself while perceiving user's utterances. In this work, we propose a novel method to incorporate the knowledge reasoning capability into dialo…
University of Bonn(波恩大学);Fraunhofer IAIS(弗劳恩霍夫智能分析与信息系统研究所);University of Hamburg(汉堡大学)
Task-oriented dialogue generation is challenging since the underlying knowledge is often dynamic and effectively incorporating knowledge into the learning process is hard. It is particularly challenging to generate both human-like and informative responses in this setting. Recent research primarily focused on various knowledge distillation methods where the underlying relationship between the facts in a knowledge base is not effectively captured. In this paper, we go one step further and demonstrate how the structural information of a knowledge graph can improve the system's inference capabili…
Chongqing University(重庆大学);iFLYTEK Research(讯飞研究院);University of Science and Technology of China(中国科学技术大学);State Key Laboratory of Cognitive Intelligence(认知智能国家重点实验室)
Intent recognition is critical for task-oriented dialogue systems. However, for emerging domains and new services, it is difficult to accurately identify the key intent of a conversation due to time-consuming data annotation and comparatively poor model transferability. Therefore, the automatic induction of dialogue intention is very important for intelligent dialogue systems. This paper presents our solution to Track 2 of Intent Induction from Conversations for Task-Oriented Dialogue at the Eleventh Dialogue System Technology Challenge (DSTC11). The essence of intention clustering lies in dis…
High-quality dialogue-summary paired data is expensive to produce and domain-sensitive, making abstractive dialogue summarization a challenging task. In this work, we propose the first unsupervised abstractive dialogue summarization model for tete-a-tetes (SuTaT). Unlike standard text summarization, a dialogue summarization method should consider the multi-speaker scenario where the speakers have different roles, goals, and language styles. In a tete-a-tete, such as a customer-agent conversation, SuTaT aims to summarize for each speaker by modeling the customer utterances and the agent utteran…
In a spoken dialogue system, dialogue state tracker (DST) components track the state of the conversation by updating a distribution of values associated with each of the slots being tracked for the current user turn, using the interactions until then. Much of the previous work has relied on modeling the natural order of the conversation, using distance based offsets as an approximation of time. In this work, we hypothesize that leveraging the wall-clock temporal difference between turns is crucial for finer-grained control of dialogue scenarios. We develop a novel approach that applies a {\it …
This paper introduces a new unsupervised approach for dialogue act induction. Given the sequence of dialogue utterances, the task is to assign them the labels representing their function in the dialogue. Utterances are represented as real-valued vectors encoding their meaning. We model the dialogue as Hidden Markov model with emission probabilities estimated by Gaussian mixtures. We use Gibbs sampling for posterior inference. We present the results on the standard Switchboard-DAMSL corpus. Our algorithm achieves promising results compared with strong supervised baselines and outperforms other …
Existing goal-oriented dialogue datasets focus mainly on identifying slots and values. However, customer support interactions in reality often involve agents following multi-step procedures derived from explicitly-defined company policies as well. To study customer service dialogue systems in more realistic settings, we introduce the Action-Based Conversations Dataset (ABCD), a fully-labeled dataset with over 10K human-to-human dialogues containing 55 distinct user intents requiring unique sequences of actions constrained by policies to achieve task success. We propose two additional dialog ta…
Fraunhofer IAIS(弗劳恩霍夫智能分析与信息系统研究所);University of Bonn(波恩大学);Volkswagen Group Research(大众汽车集团研究部)
Non-goal oriented, generative dialogue systems lack the ability to generate answers with grounded facts. A knowledge graph can be considered an abstraction of the real world consisting of well-grounded facts. This paper addresses the problem of generating well grounded responses by integrating knowledge graphs into the dialogue systems response generation process, in an end-to-end manner. A dataset for nongoal oriented dialogues is proposed in this paper in the domain of soccer, conversing on different clubs and national teams along with a knowledge graph for each of these teams. A novel neura…
Microsoft Speech and Dialogue Research Group(微软语音与对话研究组)
The natural language generation (NLG) module in a task-oriented dialogue system produces user-facing utterances conveying required information. Thus, it is critical for the generated response to be natural and fluent. We propose to integrate adversarial training to produce more human-like responses. The model uses Straight-Through Gumbel-Softmax estimator for gradient computation. We also propose a two-stage training scheme to boost performance. Empirical results show that the adversarial training can effectively improve the quality of language generation in both automatic and human evaluation…
An intelligent dialogue system in a multi-turn setting should not only generate the responses which are of good quality, but it should also generate the responses which can lead to long-term success of the dialogue. Although, the current approaches improved the response quality, but they over-look the training signals present in the dialogue data. We can leverage these signals to generate the weakly supervised training data for learning dialog policy and reward estimator, and make the policy take actions (generates responses) which can foresee the future direction for a successful (rewarding) …
University of Bonn(波恩大学);Fraunhofer IAIS(弗劳恩霍夫智能分析与信息系统研究所)
Generating knowledge grounded responses in both goal and non-goal oriented dialogue systems is an important research challenge. Knowledge Graphs (KG) can be viewed as an abstraction of the real world, which can potentially facilitate a dialogue system to produce knowledge grounded responses. However, integrating KGs into the dialogue generation process in an end-to-end manner is a non-trivial task. This paper proposes a novel architecture for integrating KGs into the response generation process by training a BERT model that learns to answer using the elements of the KG (entities and relations)…
The training of task-oriented dialogue systems is often confronted with the lack of annotated data. In contrast to previous work which augments training data through expensive crowd-sourcing efforts, we propose four different automatic approaches to data augmentation at both the word and sentence level for end-to-end task-oriented dialogue and conduct an empirical study on their impact. Experimental results on the CamRest676 and KVRET datasets demonstrate that each of the four data augmentation approaches is able to obtain a significant improvement over a strong baseline in terms of Success F1…
Columbia University(哥伦比亚大学);Microsoft Research(微软研究院)
Knowledge-grounded dialogue systems are challenging to build due to the lack of training data and heterogeneous knowledge sources. Existing systems perform poorly on unseen topics due to limited topics covered in the training data. In addition, heterogeneous knowledge sources make it challenging for systems to generalize to other tasks because knowledge sources in different knowledge representations require different knowledge encoders. To address these challenges, we present PLUG, a language model that homogenizes different knowledge sources to a unified knowledge representation for knowledge…
University of Science and Technology of China(中国科学技术大学);Queen’s University(女王大学);iFLYTEK Research(讯飞研究院)
Persona can function as the prior knowledge for maintaining the consistency of dialogue systems. Most of previous studies adopted the self persona in dialogue whose response was about to be selected from a set of candidates or directly generated, but few have noticed the role of partner in dialogue. This paper makes an attempt to thoroughly explore the impact of utilizing personas that describe either self or partner speakers on the task of response selection in retrieval-based chatbots. Four persona fusion strategies are designed, which assume personas interact with contexts or responses in d…