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arXiv 1612.05688cs.LGcs.AIcs.CL

A User Simulator for Task-Completion Dialogues

Microsoft Research(微软研究院);University of California, San Diego(加利福尼亚大学圣迭戈分校);Carnegie Mellon University(卡内基梅隆大学);National Taiwan University(国立台湾大学)

Xiujun Li, Zachary C. Lipton, Bhuwan Dhingra, Lihong Li, Jianfeng Gao, Yun-Nung Chen

英文摘要:

Despite widespread interests in reinforcement-learning for task-oriented dialogue systems, several obstacles can frustrate research and development progress. First, reinforcement learners typically require interaction with the environment, so conventional dialogue corpora cannot be used directly. Second, each task presents specific challenges, requiring separate corpus of task-specific annotated data. Third, collecting and annotating human-machine or human-human conversations for task-oriented dialogues requires extensive domain knowledge. Because building an appropriate dataset can be both financially costly and time-consuming, one popular approach is to build a user simulator based upon a corpus of example dialogues. Then, one can train reinforcement learning agents in an online fashion as they interact with the simulator. Dialogue agents trained on these simulators can serve as an effective starting point. Once agents master the simulator, they may be deployed in a real environment to interact with humans, and continue to be trained online. To ease empirical algorithmic comparisons in dialogues, this paper introduces a new, publicly available simulation framework, where our simulator, designed for the movie-booking domain, leverages both rules and collected data. The simulator supports two tasks: movie ticket booking and movie seeking. Finally, we demonstrate several agents and detail the procedure to add and test your own agent in the proposed framework.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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