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arXiv 2406.08202cs.CL

一种用于激发均衡协作的对话游戏

A Dialogue Game for Eliciting Balanced Collaboration

Saarland University(萨尔兰大学);University of Potsdam(波茨坦大学)

Isidora Jeknić, David Schlangen, Alexander Koller

AI总结:

本研究提出一款双人2D物体放置对话游戏以激发均衡协作,实验证实均衡协作可提升任务表现,还构建了基于LLM的基准智能体,为人工系统协作研究提供新挑战与平台。

摘要:

协作是人类对话中不可或缺的组成部分。典型的任务导向对话游戏为参与者分配非对称角色,这限制了它们激发协作中自然的角色承担及其协商过程的能力。我们提出了一种新颖且简单的、有利于均衡协作的在线设置:一款双人2D物体放置游戏,玩家必须自行协商目标状态。我们通过实验证明,人类玩家展现出多样的角色分布,且均衡协作能提升任务表现。我们还提出了一个基于大语言模型(LLM)的基准智能体,证明了自动游玩我们的游戏对人工系统而言是一项有趣的挑战。

英文摘要:

Collaboration is an integral part of human dialogue. Typical task-oriented dialogue games assign asymmetric roles to the participants, which limits their ability to elicit naturalistic role-taking in collaboration and its negotiation. We present a novel and simple online setup that favors balanced collaboration: a two-player 2D object placement game in which the players must negotiate the goal state themselves. We show empirically that human players exhibit a variety of role distributions, and that balanced collaboration improves task performance. We also present an LLM-based baseline agent which demonstrates that automatic playing of our game is an interesting challenge for artificial systems.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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