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arXiv 1602.02710cs.GTcs.AI
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在社交网络上的战略性意见披露

Strategic disclosure of opinions on a social network

IRIT(图卢兹计算机研究所);CNRS(法国国家科学研究中心);University of Toulouse(图卢兹大学)

Umberto Grandi, Emiliano Lorini, Laurent Perrussel

摘要:

我们研究的战略方面的社会影响力的社会代理人的信任网络连接,引入一类新的游戏称为游戏的影响力。影响力博弈是一个无限重复的博弈,在每个交互阶段,代理人可以让她的意见可见(公开)或不可见(私人),以影响其他代理人的意见。影响过程是由信任网络介导的,因为我们假设给定代理的意见只受她认为值得信赖的那些代理的意见的影响(即,信任网络中直接链接到她的代理)。每个代理被赋予一个目标,表示在一个合适的时间语言的灵感来自线性时序逻辑(LTL)。我们表明,游戏的影响力提供了一个简单的抽象探索的信任网络结构对代理人的行为的影响,考虑解决方案的概念,从博弈论,如纳什均衡,弱优势和获胜策略。

英文摘要:

We study the strategic aspects of social influence in a society of agents linked by a trust network, introducing a new class of games called games of influence. A game of influence is an infinite repeated game with incomplete information in which, at each stage of interaction, an agent can make her opinions visible (public) or invisible (private) in order to influence other agents' opinions. The influence process is mediated by a trust network, as we assume that the opinion of a given agent is only affected by the opinions of those agents that she considers trustworthy (i.e., the agents in the trust network that are directly linked to her). Each agent is endowed with a goal, expressed in a suitable temporal language inspired from linear temporal logic (LTL). We show that games of influence provide a simple abstraction to explore the effects of the trust network structure on the agents' behaviour, by considering solution concepts from game-theory such as Nash equilibrium, weak dominance and winning strategies.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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