The Euclidean $k$-means problem is a classical problem that has been extensively studied in the theoretical computer science, machine learning and the computational geometry communities. In this problem, we are given a set of $n$ points in Euclidean space $R^d$, and the goal is to choose $k$ centers in $R^d$ so that the sum of squared distances of each point to its nearest center is minimized. The best approximation algorithms for this problem include a polynomial time constant factor approximation for general $k$ and a $(1+ε)$-approximation which runs in time $poly(n) 2^{O(k/ε)}$. At the other extreme, the only known computational complexity result for this problem is NP-hardness [ADHP'09]. The main difficulty in obtaining hardness results stems from the Euclidean nature of the problem, and the fact that any point in $R^d$ can be a potential center. This gap in understanding left open the intriguing possibility that the problem might admit a PTAS for all $k,d$.
In this paper we provide the first hardness of approximation for the Euclidean $k$-means problem. Concretely, we show that there exists a constant $ε> 0$ such that it is NP-hard to approximate the $k$-means objective to within a factor of $(1+ε)$. We show this via an efficient reduction from the vertex cover problem on triangle-free graphs: given a triangle-free graph, the goal is to choose the fewest number of vertices which are incident on all the edges. Additionally, we give a proof that the current best hardness results for vertex cover can be carried over to triangle-free graphs. To show this we transform $G$, a known hard vertex cover instance, by taking a graph product with a suitably chosen graph $H$, and showing that the size of the (normalized) maximum independent set is almost exactly preserved in the product graph using a spectral analysis, which might be of independent interest.
Indian Statistical Institute Kolkata(印度统计学院加尔各答);Indian Institute of Technology Delhi(印度理工学院德里分校)
The Euclidean $k$-median problem is defined in the following manner: given a set $\mathcal{X}$ of $n$ points in $\mathbb{R}^{d}$, and an integer $k$, find a set $C \subset \mathbb{R}^{d}$ of $k$ points (called centers) such that the cost function $Φ(C,\mathcal{X}) \equiv \sum_{x \in \mathcal{X}} \min_{c \in C} \|x-c\|_{2}$ is minimized. The Euclidean $k$-means problem is defined similarly by replacing the distance with squared distance in the cost function. Various hardness of approximation results are known for the Euclidean $k$-means problem. However, no hardness of approximation results wer…
We show that if P$\neq$NP, then a wide class of TSP heuristics fail to approximate the length of the TSP to asymptotic optimality, even for random Euclidean instances. Previously, this result was not even known for any heuristics (greedy, etc) used in practice. As an application, we show that when using a heuristic from this class, a natural class of branch-and-bound algorithms takes exponential time to find an optimal tour (again, even on a random point-set), regardless of the particular branching strategy or lower-bound algorithm used.
Parameterization and approximation are two popular ways of coping with NP-hard problems. More recently, the two have also been combined to derive many interesting results. We survey developments in the area both from the algorithmic and hardness perspectives, with emphasis on new techniques and potential future research directions.
We consider the Stackelberg shortest-path pricing problem, which is defined as follows. Given a graph G with fixed-cost and pricable edges and two distinct vertices s and t, we may assign prices to the pricable edges. Based on the predefined fixed costs and our prices, a customer purchases a cheapest s-t-path in G and we receive payment equal to the sum of prices of pricable edges belonging to the path. Our goal is to find prices maximizing the payment received from the customer. While Stackelberg shortest-path pricing was known to be APX-hard before, we provide the first explicit approximatio…
We propose a new conjecture on hardness of low-degree $2$-CSP's, and show that new hardness of approximation results for Densest $k$-Subgraph and several other problems, including a graph partitioning problem, and a variation of the Graph Crossing Number problem, follow from this conjecture. The conjecture can be viewed as occupying a middle ground between the $d$-to-$1$ conjecture, and hardness results for $2$-CSP's that can be obtained via standard techniques, such as Parallel Repetition combined with standard $2$-prover protocols for the 3SAT problem. We hope that this work will motivate fu…
We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of parameterized complexity. The second is the hardness of approximating the maximum induced matching problem on bounded-degree bipartite graphs. The last in our series is the tight hardness of approximating the k-hypergraph pricing problem, a fundamental problem arising from the area of algorithmic game theory. In particular, assuming the Exponential Time Hypot…
We study variants of the classic $s$-$t$ cut problem and prove the following improved hardness results assuming the Unique Games Conjecture (UGC). - For any constant $k \geq 2$ and $ε> 0$, we show that Directed Multicut with $k$ source-sink pairs is hard to approximate within a factor $k - ε$. This matches the trivial $k$-approximation algorithm. By a simple reduction, our result for $k = 2$ implies that Directed Multiway Cut with two terminals (also known as $s$-$t$ Bicut) is hard to approximate within a factor $2 - ε$, matching the trivial $2$-approximation algorithm. Previously, the best ha…
The subspace approximation problem Subspace($k$,$p$) asks for a $k$-dimensional linear subspace that fits a given set of points optimally, where the error for fitting is a generalization of the least squares fit and uses the $\ell_{p}$ norm instead. Most of the previous work on subspace approximation has focused on small or constant $k$ and $p$, using coresets and sampling techniques from computational geometry. In this paper, extending another line of work based on convex relaxation and rounding, we give a polynomial time algorithm, \emph{for any $k$ and any $p \geq 2$}, with the approximatio…
We prove explicit approximation hardness results for the Graphic TSP on cubic and subcubic graphs as well as the new inapproximability bounds for the corresponding instances of the (1,2)-TSP. The proof technique uses new modular constructions of simulating gadgets for the restricted cubic and subcubic instances. The modular constructions used in the paper could be also of independent interest.
$ \newcommand{\eps}{\varepsilon} \newcommand{\problem}[1]{\ensuremath{\mathrm{#1}} } \newcommand{\CVP}{\problem{CVP}} \newcommand{\SVP}{\problem{SVP}} \newcommand{\CVPP}{\problem{CVPP}} \newcommand{\ensuremath}[1]{#1} $For odd integers $p \geq 1$ (and $p = \infty$), we show that the Closest Vector Problem in the $\ell_p$ norm ($\CVP_p$) over rank $n$ lattices cannot be solved in $2^{(1-\eps) n}$ time for any constant $\eps > 0$ unless the Strong Exponential Time Hypothesis (SETH) fails. We then extend this result to "almost all" values of $p \geq 1$, not including the even integers. This comes…
Let $H$ be a fixed graph. The $H$-Transversal problem, given a graph $G$, asks to remove the smallest number of vertices from $G$ so that $G$ does not contain $H$ as a subgraph. While a simple $|V(H)|$-approximation algorithm exists and is believed to be tight for every $2$-vertex-connected $H$, the best hardness of approximation for any tree was $Ω(\log |V(H)|)$-inapproximability when $H$ is a star. In this paper, we identify a natural parameter $Δ$ for every tree $T$ and show that $T$-Transversal is NP-hard to approximate within a factor $(Δ- 1 -\varepsilon)$ for an arbitrarily small constan…
Finding important nodes in a graph and measuring their importance is a fundamental problem in the analysis of social networks, transportation networks, biological systems, etc. Among popular such metrics are graph centrality, betweenness centrality (BC), and reach centrality (RC). These measures are also very related to classic notions like diameter and radius. Roditty and Vassilevska Williams~[STOC'13] showed that no algorithm can compute a (3/2-δ)-approximation of the diameter in sparse and unweighted graphs faster that n^{2-o(1)} time unless the widely believed strong exponential time hypot…
We study the problem of approximating the value of a Unique Game instance in the streaming model. A simple count of the number of constraints divided by $p$, the alphabet size of the Unique Game, gives a trivial $p$-approximation that can be computed in $O(\log n)$ space. Meanwhile, with high probability, a sample of $\tilde{O}(n)$ constraints suffices to estimate the optimal value to $(1+ε)$ accuracy. We prove that any single-pass streaming algorithm that achieves a $(p-ε)$-approximation requires $Ω_ε(\sqrt{n})$ space. Our proof is via a reduction from lower bounds for a communication problem…
We show that, if P\not=NP, there is a constant c > 1 such that there is no c-approximation algorithm for the crossing number, even when restricted to 3-regular graphs.
Optimizing parameters of Two-Prover-One-Round Game (2P1R) is an important task in PCPs literature as it would imply a smaller PCP with the same or stronger soundness. While this is a basic question in PCPs community, the connection between the parameters of PCPs and hardness of approximations is sometime obscure to approximation algorithm community. In this paper, we investigate the connection between the parameters of 2P1R and the hardness of approximating the class of so-called connectivity problems, which includes as subclasses the survivable network design and (multi)cut problems. Based on…
Weitzman (1979) introduced the Pandora Box problem as a model for sequential search with inspection costs, and gave an elegant index-based policy that attains provably optimal expected payoff. In various scenarios, the searching agent may select an option without making a costly inspection. The variant of the Pandora box problem with non-obligatory inspection has attracted interest from both economics and algorithms researchers. Various simple algorithms have proved suboptimal, with the best known 0.8-approximation algorithm due to Guha et al. (2008). No hardness result for the problem was kno…
We study the fair allocation of a cake, which serves as a metaphor for a divisible resource, under the requirement that each agent should receive a contiguous piece of the cake. While it is known that no finite envy-free algorithm exists in this setting, we exhibit efficient algorithms that produce allocations with low envy among the agents. We then establish NP-hardness results for various decision problems on the existence of envy-free allocations, such as when we fix the ordering of the agents or constrain the positions of certain cuts. In addition, we consider a discretized setting where i…
We show improved NP-hardness of approximating Ordering Constraint Satisfaction Problems (OCSPs). For the two most well-studied OCSPs, Maximum Acyclic Subgraph and Maximum Betweenness, we prove inapproximability of $14/15+ε$ and $1/2+ε$. An OCSP is said to be approximation resistant if it is hard to approximate better than taking a uniformly random ordering. We prove that the Maximum Non-Betweenness Problem is approximation resistant and that there are width-$m$ approximation-resistant OCSPs accepting only a fraction $1 / (m/2)!$ of assignments. These results provide the first examples of appro…
Consider an information diffusion process on a graph $G$ that starts with $k>0$ burnt vertices, and at each subsequent step, burns the neighbors of the currently burnt vertices, as well as $k$ other unburnt vertices. The \emph{$k$-burning number} of $G$ is the minimum number of steps $b_k(G)$ such that all the vertices can be burned within $b_k(G)$ steps. Note that the last step may have smaller than $k$ unburnt vertices available, where all of them are burned. The $1$-burning number coincides with the well-known burning number problem, which was proposed to model the spread of social contagio…
Unit disk graphs are the set of graphs which represent the intersection of disk graphs and interval graphs. These graphs are of great importance due to their structural similarity with wireless communication networks. Firefighter problem on unit disk graph is interesting as it models the virus spreading in an wireless network and asks for a solution to stop it. In this paper, we consider the MIN-BUDGET firefighter problem where the goal is to determine the minimum number of firefighters required and the nodes to place them at each time instant to save a given set of vertices of a given graph a…
The noise stability of a Euclidean set $A$ with correlation $ρ$ is the probability that $(X,Y)\in A\times A$, where $X,Y$ are standard Gaussian random vectors with correlation $ρ\in(0,1)$. It is well-known that a Euclidean set of fixed Gaussian volume that maximizes noise stability must be a half space. For a partition of Euclidean space into $m>2$ parts each of Gaussian measure $1/m$, it is still unknown what sets maximize the sum of their noise stabilities. In this work, we classify partitions maximizing noise stability that are also critical points for the derivative of noise stability with…
The power dominating set (PDS) problem is the following extension of the well-known dominating set problem: find a smallest-size set of nodes $S$ that power dominates all the nodes, where a node $v$ is power dominated if (1) $v$ is in $S$ or $v$ has a neighbor in $S$, or (2) $v$ has a neighbor $w$ such that $w$ and all of its neighbors except $v$ are power dominated. We show a hardness of approximation threshold of $2^{\log^{1-ε}{n}}$ in contrast to the logarithmic hardness for the dominating set problem. We give an $O(\sqrt{n})$ approximation algorithm for planar graphs, and show that our met…
The results of Raghavendra (2008) show that assuming Khot's Unique Games Conjecture (2002), for every constraint satisfaction problem there exists a generic semi-definite program that achieves the optimal approximation factor. This result is existential as it does not provide an explicit optimal rounding procedure nor does it allow to calculate exactly the Unique Games hardness of the problem. Obtaining an explicit optimal approximation scheme and the corresponding approximation factor is a difficult challenge for each specific approximation problem. An approach for determining the exact appro…
Strip packing is a classical packing problem, where the goal is to pack a set of rectangular objects into a strip of a given width, while minimizing the total height of the packing. The problem has multiple applications, e.g. in scheduling and stock-cutting, and has been studied extensively. When the dimensions of objects are allowed to be exponential in the total input size, it is known that the problem cannot be approximated within a factor better than $3/2$, unless $\mathrm{P}=\mathrm{NP}$. However, there was no corresponding lower bound for polynomially bounded input data. In fact, Nadirad…
This paper deals with fairness in stable marriage problems. The idea studied here is to achieve fairness thanks to a Generalized Gini Index (GGI), a well-known criterion in inequality measurement, that includes both the egalitarian and utilitarian criteria as special cases. We show that determining a stable marriage optimizing a GGI criterion of agents' disutilities is an NP-hard problem. We then provide a polynomial time 2-approximation algorithm in the general case, as well as an exact algorithm which is polynomial time in the case of a constant number of non-zero weights parametrizing the G…
The polynomial hierarchy plays a central role in classical complexity theory. Here, we define a quantum generalization of the polynomial hierarchy, and initiate its study. We show that not only are there natural complete problems for the second level of this quantum hierarchy, but that these problems are in fact hard to approximate. Using these techniques, we also obtain hardness of approximation for the class QCMA. Our approach is based on the use of dispersers, and is inspired by the classical results of Umans regarding hardness of approximation for the second level of the classical polynomi…
The Super-SAT or SSAT problem was introduced by Dinur et al.(2002,2003) to prove the NP-hardness of approximation of two popular lattice problems - Shortest Vector Problem(SVP) and Closest Vector Problem(CVP). They conjectured that SSAT is NP-hard to approximate to within a factor of $n^c$ ($c>0$ is constant), where $n$ is the size of the SSAT instance. In this paper we prove this conjecture assuming the Projection Games Conjecture(PGC), given by Moshkovitz (2012). This implies hardness of approximation of SVP and CVP within polynomial factors, assuming PGC. We also reduce SSAT to the Nearest …
The shortest common superstring (SCS) problem has been studied at great length because of its connections to the de novo assembly problem in computational genomics. The base problem is APX-complete, but several generalizations of the problem have also been studied. In particular, previous results include that SCS with Negative strings (SCSN) is in Log-APX (though there is no known hardness result) and SCS with Wildcards (SCSW) is Poly-APX-hard. Here, we prove two new hardness results: (1) SCSN is Log-APX-hard (and therefore Log-APX-complete) by a reduction from Minimum Set Cover and (2) SCS wi…
We study the k-route cut problem: given an undirected edge-weighted graph G=(V,E), a collection {(s_1,t_1),(s_2,t_2),...,(s_r,t_r)} of source-sink pairs, and an integer connectivity requirement k, the goal is to find a minimum-weight subset E' of edges to remove, such that the connectivity of every pair (s_i, t_i) falls below k. Specifically, in the edge-connectivity version, EC-kRC, the requirement is that there are at most (k-1) edge-disjoint paths connecting s_i to t_i in G \ E', while in the vertex-connectivity version, NC-kRC, the same requirement is for vertex-disjoint paths. Prior to ou…
The problem of solving linear systems is one of the most fundamental problems in computer science, where given a satisfiable linear system $(A,b)$, for $A \in \mathbb{R}^{n \times n}$ and $b \in \mathbb{R}^n$, we wish to find a vector $x \in \mathbb{R}^n$ such that $Ax = b$. The current best algorithms for solving dense linear systems reduce the problem to matrix multiplication, and run in time $O(n^ω)$. We consider the problem of finding $\varepsilon$-approximate solutions to linear systems with respect to the $L_2$-norm, that is, given a satisfiable linear system $(A \in \mathbb{R}^{n \times…
Given a graph $G=(V,E)$ with $V=\{1,\ldots,n\}$, we place on every vertex a token $T_1,\ldots,T_n$. A swap is an exchange of tokens on adjacent vertices. We consider the algorithmic question of finding a shortest sequence of swaps such that token $T_i$ is on vertex $i$. We are able to achieve essentially matching upper and lower bounds, for exact algorithms and approximation algorithms. For exact algorithms, we rule out any $2^{o(n)}$ algorithm under the ETH. This is matched with a simple $2^{O(n\log n)}$ algorithm based on a breadth-first search in an auxiliary graph. We show one general $4$-…
We study the problem of allocating a set of indivisible items to agents with additive utilities to maximize the Nash social welfare. Cole and Gkatzelis recently proved that this problem admits a constant factor approximation. We complement their result by showing that this problem is APX-hard.
The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced on them is completely satisfiable. In this paper, we give new algorithmic and hardness results for STRONG UNIQUE GAMES. Given an instance with label set size $k$ where a set of $(1 - ε)$-fraction of the vertices induce an instance that is completely satisfiable, our first algorithm produces a set of $1 - \widetilde{O}({k^2}) ε\sqrt{\log n}$ fraction of the ve…
The problem of finding longest common subsequence (LCS) is one of the fundamental problems in computer science, which finds application in fields such as computational biology, text processing, information retrieval, data compression etc. It is well known that (decision version of) the problem of finding the length of a LCS of an arbitrary number of input sequences (which we refer to as Multi-LCS problem) is NP-complete. Jiang and Li [SICOMP'95] showed that if Max-Clique is hard to approximate within a factor of $s$ then Multi-LCS is also hard to approximate within a factor of $Θ(s)$. By the N…
In this paper we study the (Bichromatic) Maximum Inner Product Problem (Max-IP), in which we are given sets $A$ and $B$ of vectors, and the goal is to find $a \in A$ and $b \in B$ maximizing inner product $a \cdot b$. Max-IP is very basic and serves as the base problem in the recent breakthrough of [Abboud et al., FOCS 2017] on hardness of approximation for polynomial-time problems. It is also used (implicitly) in the argument for hardness of exact $\ell_2$-Furthest Pair (and other important problems in computational geometry) in poly-log-log dimensions in [Williams, SODA 2018]. We have three …
The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games Conjecture (UGC). We show that it is NP-hard to approximate within a factor better than 1/4 under the UGC, so that the simple combinatorial algorithm might be the best possible. We also prove that for any $ε> 0$, there exists $δ> 0$ such that the integrality gap of $n^δ$-rounds of the Sherali-Adams hierarchy of linear programming for Graph Pricing is at most …
The generalized coloring numbers of Kierstead and Yang (Order 2003) offer an algorithmically-useful characterization of graph classes with bounded expansion. In this work, we consider the hardness and approximability of these parameters. First, we complete the work of Grohe et al. (WG 2015) by showing that computing the weak 2-coloring number is NP-hard. Our approach further establishes that determining if a graph has weak $r$-coloring number at most $k$ is para-NP-hard when parameterized by $k$ for all $r \geq 2$. We adapt this to determining if a graph has $r$-coloring number at most $k$ as …
This note concerns the trade-off between the degree of the constraint graph and the gap in hardness of approximating the Min-Rep variant of Label Cover (aka Projection Game). We make a very simple observation that, for NP-hardness with gap $g$, the degree can be made as small as $O(g \log g)$, which improves upon the previous $\tilde{O}(g^{1/2})$ bound from a work of Laekhanukit (SODA'14). Note that our bound is optimal up to a logarithmic factor since there is a trivial $Δ$-approximation for Min-Rep where $Δ$ is the maximum degree of the constraint graph. Thanks to known reductions, this impr…
Decision-theoretic troubleshooting is one of the areas to which Bayesian networks can be applied. Given a probabilistic model of a malfunctioning man-made device, the task is to construct a repair strategy with minimal expected cost. The problem has received considerable attention over the past two decades. Efficient solution algorithms have been found for simple cases, whereas other variants have been proven NP-complete. We study several variants of the problem found in literature, and prove that computing approximate troubleshooting strategies is NP-hard. In the proofs, we exploit a close co…
Approximating the graph diameter is a basic task of both theoretical and practical interest. A simple folklore algorithm can output a 2-approximation to the diameter in linear time by running BFS from an arbitrary vertex. It has been open whether a better approximation is possible in near-linear time. A series of papers on fine-grained complexity have led to strong hardness results for diameter in directed graphs, culminating in a recent tradeoff curve independently discovered by [Li, STOC'21] and [Dalirrooyfard and Wein, STOC'21], showing that under the Strong Exponential Time Hypothesis (SET…
Given an undirected graph $G = (V, E)$ and a weight function $w:E \to \mathbb{R}$, the \textsc{Minimum Dominating Tree} problem asks to find a minimum weight sub-tree of $G$, $T = (U, F)$, such that every $v \in V \setminus U$ is adjacent to at least one vertex in $U$. The special case when the weight function is uniform is known as the \textsc{Minimum Connected Dominating Set} problem. Given an undirected graph $G = (V, E)$ with some subsets of vertices called groups, and a weight function $w:E \to \mathbb{R}$, the \textsc{Group Steiner Tree} problem is to find a minimum weight sub-tree of $G…
Graph product is a fundamental tool with rich applications in both graph theory and theoretical computer science. It is usually studied in the form $f(G*H)$ where $G$ and $H$ are graphs, * is a graph product and $f$ is a graph property. For example, if $f$ is the independence number and * is the disjunctive product, then the product is known to be multiplicative: $f(G*H)=f(G)f(H)$. In this paper, we study graph products in the following non-standard form: $f((G\oplus H)*J)$ where $G$, $H$ and $J$ are graphs, $\oplus$ and * are two different graph products and $f$ is a graph property. We show t…
We present a new distributed model of probabilistically checkable proofs (PCP). A satisfying assignment $x \in \{0,1\}^n$ to a CNF formula $φ$ is shared between two parties, where Alice knows $x_1, \dots, x_{n/2}$, Bob knows $x_{n/2+1},\dots,x_n$, and both parties know $φ$. The goal is to have Alice and Bob jointly write a PCP that $x$ satisfies $φ$, while exchanging little or no information. Unfortunately, this model as-is does not allow for nontrivial query complexity. Instead, we focus on a non-deterministic variant, where the players are helped by Merlin, a third party who knows all of $x$…
A \emph{binary tanglegram} is a drawing of a pair of rooted binary trees whose leaf sets are in one-to-one correspondence; matching leaves are connected by inter-tree edges. For applications, for example, in phylogenetics, it is essential that both trees are drawn without edge crossings and that the inter-tree edges have as few crossings as possible. It is known that finding a tanglegram with the minimum number of crossings is NP-hard and that the problem is fixed-parameter tractable with respect to that number. We prove that under the Unique Games Conjecture there is no constant-factor approx…
Independent Set Hardness in Graphs of Bounded Twin-Width and Low-Radius Merge-Width
Univ Lyon, CNRS, ENS de Lyon, Université Claude Bernard Lyon 1, LIP UMR5668(里昂大学、法国国家科学研究中心、里昂高等师范学院、克洛德·贝尔纳里昂第一大学、LIP实验室);Institute of Informatics, University of Warsaw(华沙大学信息学研究所)