Consider an information diffusion process on a graph $G$ that starts with $k>0$ burnt vertices, and at each subsequent step, burns the neighbors of the currently burnt vertices, as well as $k$ other unburnt vertices. The \emph{$k$-burning number} of $G$ is the minimum number of steps $b_k(G)$ such that all the vertices can be burned within $b_k(G)$ steps. Note that the last step may have smaller than $k$ unburnt vertices available, where all of them are burned. The $1$-burning number coincides with the well-known burning number problem, which was proposed to model the spread of social contagion. The generalization to $k$-burning number allows us to examine different worst-case contagion scenarios by varying the spread factor $k$.
In this paper we prove that computing $k$-burning number is APX-hard, for any fixed constant $k$. We then give an $O((n+m)\log n)$-time 3-approximation algorithm for computing $k$-burning number, for any $k\ge 1$, where $n$ and $m$ are the number of vertices and edges, respectively. Finally, we show that even if the burning sources are given as an input, computing a burning sequence itself is an NP-hard problem.
We study the problem of allocating a set of indivisible items to agents with additive utilities to maximize the Nash social welfare. Cole and Gkatzelis recently proved that this problem admits a constant factor approximation. We complement their result by showing that this problem is APX-hard.
The shortest common superstring (SCS) problem has been studied at great length because of its connections to the de novo assembly problem in computational genomics. The base problem is APX-complete, but several generalizations of the problem have also been studied. In particular, previous results include that SCS with Negative strings (SCSN) is in Log-APX (though there is no known hardness result) and SCS with Wildcards (SCSW) is Poly-APX-hard. Here, we prove two new hardness results: (1) SCSN is Log-APX-hard (and therefore Log-APX-complete) by a reduction from Minimum Set Cover and (2) SCS wi…
We consider the problem of finding a spanning tree with maximum number of leaves (MaxLeaf). A 2-approximation algorithm is known for this problem, and a 3/2-approximation algorithm when restricted to graphs where every vertex has degree 3 (cubic graphs). MaxLeaf is known to be APX-hard in general, and NP-hard for cubic graphs. We show that the problem is also APX-hard for cubic graphs. The APX-hardness of the related problem Minimum Connected Dominating Set for cubic graphs follows.
Block Sorting is a well studied problem, motivated by its applications in Optical Character Recognition (OCR), and Computational Biology. Block Sorting has been shown to be NP-Hard, and two separate polynomial time 2-approximation algorithms have been designed for the problem. But questions like whether a better approximation algorithm can be designed, and whether the problem is APX-Hard have been open for quite a while now. In this work we answer the latter question by proving Block Sorting to be Max-SNP-Hard (APX-Hard). The APX-Hardness result is based on a linear reduction of Max-3SAT to Bl…
We consider the Stackelberg shortest-path pricing problem, which is defined as follows. Given a graph G with fixed-cost and pricable edges and two distinct vertices s and t, we may assign prices to the pricable edges. Based on the predefined fixed costs and our prices, a customer purchases a cheapest s-t-path in G and we receive payment equal to the sum of prices of pricable edges belonging to the path. Our goal is to find prices maximizing the payment received from the customer. While Stackelberg shortest-path pricing was known to be APX-hard before, we provide the first explicit approximatio…
We present hardness of approximation results for Correlation Clustering with local objectives and for Hierarchical Clustering with dissimilarity information. For the former, we study the local objective of Puleo and Milenkovic (ICML '16) that prioritizes reducing the disagreements at data points that are worst off and for the latter we study the maximization version of Dasgupta's cost function (STOC '16). Our APX hardness results imply that the two problems are hard to approximate within a constant of 4/3 ~ 1.33 (assuming P vs NP) and 9159/9189 ~ 0.9967 (assuming the Unique Games Conjecture) r…
Given a graph $G=(V,E)$ with $V=\{1,\ldots,n\}$, we place on every vertex a token $T_1,\ldots,T_n$. A swap is an exchange of tokens on adjacent vertices. We consider the algorithmic question of finding a shortest sequence of swaps such that token $T_i$ is on vertex $i$. We are able to achieve essentially matching upper and lower bounds, for exact algorithms and approximation algorithms. For exact algorithms, we rule out any $2^{o(n)}$ algorithm under the ETH. This is matched with a simple $2^{O(n\log n)}$ algorithm based on a breadth-first search in an auxiliary graph. We show one general $4$-…
The NP-hard Metric Dimension problem is to decide for a given graph G and a positive integer k whether there is a vertex subset of size at most k that separates all vertex pairs in G. Herein, a vertex v separates a pair {u,w} if the distance (length of a shortest path) between v and u is different from the distance of v and w. We give a polynomial-time computable reduction from the Bipartite Dominating Set problem to Metric Dimension on maximum degree three graphs such that there is a one-to-one correspondence between the solution sets of both problems. There are two main consequences of this:…
Let $P$ be a set of points in $\mathbb{R}^d$, and let $α\ge 1$ be a real number. We define the distance between two points $p,q\in P$ as $|pq|^α$, where $|pq|$ denotes the standard Euclidean distance between $p$ and $q$. We denote the traveling salesman problem under this distance function by TSP($d,α$). We design a 5-approximation algorithm for TSP(2,2) and generalize this result to obtain an approximation factor of $3^{α-1}+\sqrt{6}^α/3$ for $d=2$ and all $α\ge2$. We also study the variant Rev-TSP of the problem where the traveling salesman is allowed to revisit points. We present a polynomi…
A cycle cover of a graph is a set of cycles such that every vertex is part of exactly one cycle. An L-cycle cover is a cycle cover in which the length of every cycle is in the set L. The weight of a cycle cover of an edge-weighted graph is the sum of the weights of its edges. We come close to settling the complexity and approximability of computing L-cycle covers. On the one hand, we show that for almost all L, computing L-cycle covers of maximum weight in directed and undirected graphs is APX-hard and NP-hard. Most of our hardness results hold even if the edge weights are restricted to zero a…
A bipartite graph $G=(L,R;E)$ with at least one edge is said to be identifiable if for every vertex $v\in L$, the subgraph induced by its non-neighbors has a matching of cardinality $|L|-1$. An $\ell$-subgraph of $G$ is an induced subgraph of $G$ obtained by deleting from it some vertices in $L$ together with all their neighbors. The Identifiable Subgraph problem is the problem of determining whether a given bipartite graph contains an identifiable $\ell$-subgraph. We show that the Identifiable Subgraph problem is polynomially solvable, along with the version of the problem in which the task i…
We consider the classical scheduling problem on parallel identical machines to minimize the makespan, and achieve the following results under the Exponential Time Hypothesis (ETH) 1. The scheduling problem on a constant number $m$ of identical machines, which is denoted as $Pm||C_{max}$, is known to admit a fully polynomial time approximation scheme (FPTAS) of running time $O(n) + (1/ε)^{O(m)}$ (indeed, the algorithm works for an even more general problem where machines are unrelated). We prove this algorithm is essentially the best possible in the sense that a $(1/ε)^{O(m^{1-δ})}+n^{O(1)}$ ti…
Partitioning the vertices of a graph into two roughly equal parts while minimizing the number of edges crossing the cut is a fundamental problem (called Balanced Separator) that arises in many settings. For this problem, and variants such as the Uniform Sparsest Cut problem where the goal is to minimize the fraction of pairs on opposite sides of the cut that are connected by an edge, there are large gaps between the known approximation algorithms and non-approximability results. While no constant factor approximation algorithms are known, even APX-hardness is not known either. In this work we …