Ray intersection graphs are intersection graphs of rays, or halflines, in the plane. We show that any planar graph has an even subdivision whose complement is a ray intersection graph. The construction can be done in polynomial time and implies that finding a maximum clique in a segment intersection graph is NP-hard. This solves a 21-year old open problem posed by Kratochvíl and Nešetřil.
Let $F$ be a set of $n$ objects in the plane and let $G(F)$ be its intersection graph. A balanced clique-based separator of $G(F)$ is a set $S$ consisting of cliques whose removal partitions $G(F)$ into components of size at most $δn$, for some fixed constant $δ<1$. The weight of a clique-based separator is defined as $\sum_{C\in S}\log (|C|+1)$. Recently De Berg et al. (SICOMP 2020) proved that if $S$ consists of convex fat objects, then $G(F)$ admits a balanced clique-based separator of weight $O(\sqrt{n})$. We extend this result in several directions, obtaining the following results. Map gr…
We study the complexity of Maximum Clique in intersection graphs of convex objects in the plane. On the algorithmic side, we extend the polynomial-time algorithm for unit disks [Clark '90, Raghavan and Spinrad '03] to translates of any fixed convex set. We also generalize the efficient polynomial-time approximation scheme (EPTAS) and subexponential algorithm for disks [Bonnet et al. '18, Bonamy et al. '18] to homothets of a fixed centrally symmetric convex set. The main open question on that topic is the complexity of Maximum Clique in disk graphs. It is not known whether this problem is NP-ha…
In the 90's Clark, Colbourn and Johnson wrote a seminal paper where they proved that maximum clique can be solved in polynomial time in unit disk graphs. Since then, the complexity of maximum clique in intersection graphs of d-dimensional (unit) balls has been investigated. For ball graphs, the problem is NP-hard, as shown by Bonamy et al. (FOCS '18). They also gave an efficient polynomial time approximation scheme (EPTAS) for disk graphs. However, the complexity of maximum clique in this setting remains unknown. In this paper, we show the existence of a polynomial time algorithm for a geometr…
We consider problems related to finding short cycles, small cliques, small independent sets, and small subgraphs in geometric intersection graphs. We obtain a plethora of new results. For example: * For the intersection graph of $n$ line segments in the plane, we give algorithms to find a 3-cycle in $O(n^{1.408})$ time, a size-3 independent set in $O(n^{1.652})$ time, a 4-clique in near-$O(n^{24/13})$ time, and a $k$-clique (or any $k$-vertex induced subgraph) in $O(n^{0.565k+O(1)})$ time for any constant $k$; we can also compute the girth in near-$O(n^{3/2})$ time. * For the intersection grap…
We consider drawings of graphs that contain dense subgraphs. We introduce intersection-link representations for such graphs, in which each vertex $u$ is represented by a geometric object $R(u)$ and in which each edge $(u,v)$ is represented by the intersection between $R(u)$ and $R(v)$ if it belongs to a dense subgraph or by a curve connecting the boundaries of $R(u)$ and $R(v)$ otherwise. We study a notion of planarity, called Clique Planarity, for intersection-link representations of graphs in which the dense subgraphs are cliques.
A disk graph is an intersection graph of disks in the Euclidean plane, where the disks correspond to the vertices of the graph and a pair of vertices are adjacent if and only if their corresponding disks intersect. The problem of determining the time complexity of computing a maximum clique in a disk graph is a long-standing open question. The problem is known to be open even when the radii of all the disks are in the interval $[1,(1+\varepsilon)]$, where $\varepsilon>0$. However, the maximum clique problem is known to be APX-hard for the intersection graphs of many other convex objects such a…
In the 1970s, Erdos asked whether the chromatic number of intersection graphs of line segments in the plane is bounded by a function of their clique number. We show the answer is no. Specifically, for each positive integer $k$, we construct a triangle-free family of line segments in the plane with chromatic number greater than $k$. Our construction disproves a conjecture of Scott that graphs excluding induced subdivisions of any fixed graph have chromatic number bounded by a function of their clique number.
A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for \textsc{Maximum Clique} on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether or not tractability can be extended to general disk graphs. We show the rather surprising structural result that a disjoint union of cycles is the complement of a disk graph if and only if at most one of those cycles is of odd length. From that, we derive the first QPTAS and subexp…
A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for \textsc{Maximum Clique} on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether or not tractability can be extended to general disk graphs. We show that the disjoint union of two odd cycles is never the complement of a disk graph nor of a unit (3-dimensional) ball graph. From that fact and existing results, we derive a simple QPTAS and a subexponential algorit…
A grounded 1-bend string graph is an intersection graph of a set of polygonal lines, each with one bend, such that the lines lie above a common horizontal line $\ell$ and have exactly one endpoint on $\ell$. We show that the problem of finding a maximum clique in a grounded 1-bend string graph is APX-hard, even for strictly $y$-monotone strings. For general 1-bend strings, the problem remains APX-hard even if we restrict the position of the bends and end-points to lie on at most three parallel horizontal lines. We give fast algorithms to compute a maximum clique for different subclasses of gro…
A class of graphs G is chi-bounded if the chromatic number of the graphs in G is bounded by some function of their clique number. We show that the class of intersection graphs of simple x-monotone curves in the plane intersecting a vertical line is chi-bounded. As a corollary we show that the class of intersection graphs of rays in the plane is chi-bounded, and the class of intersection graphs of unit segments in the plane is chi-bounded
A universal representation theorem is derived that shows any graph is the intersection graph of one chordal graph, a number of co-bipartite graphs, and one unit interval graph. Central to the the result is the notion of the clique cover width which is a generalization of the bandwidth parameter. Specifically, we show that any planar graph is the intersection graph of one chordal graph, four co-bipartite graphs, and one unit interval graph. Equivalently, any planar graph is the intersection graph of a chordal graph and a graph that has {clique cover width} of at most seven. We further describe …
A family of sets in the plane is simple if the intersection of its any subfamily is arc-connected, and it is pierced by a line $L$ if the intersection of its any member with $L$ is a nonempty segment. It is proved that the intersection graphs of simple families of compact arc-connected sets in the plane pierced by a common line have chromatic number bounded by a function of their clique number.
In this paper, we show that any $B_2$-VPG graph (i.e., an intersection graph of orthogonal curves with at most 2 bends) can be decomposed into $O(\log n)$ outerstring graphs or $O(\log^3 n)$ permutation graphs. This leads to better approximation algorithms for hereditary graph problems, such as independent set, clique and clique cover, on $B_2$-VPG graphs.
The main goal of this paper is to formalize and explore a connection between chromatic properties of graphs with geometric representations and competitive analysis of on-line algorithms, which became apparent after the recent construction of triangle-free geometric intersection graphs with arbitrarily large chromatic number due to Pawlik et al. We show that on-line graph coloring problems give rise to classes of game graphs with a natural geometric interpretation. We use this concept to estimate the chromatic number of graphs with geometric representations by finding, for appropriate simpler g…
A {\em string graph} is the intersection graph of a family of continuous arcs in the plane. The intersection graph of a family of plane convex sets is a string graph, but not all string graphs can be obtained in this way. We prove the following structure theorem conjectured by Janson and Uzzell: The vertex set of {\em almost all} string graphs on $n$ vertices can be partitioned into {\em five} cliques such that some pair of them is not connected by any edge ($n\rightarrow\infty$). We also show that every graph with the above property is an intersection graph of plane convex sets. As a corollar…
We propose a polynomial-time algorithm which takes as input a finite set of points of $\mathbb R^3$ and compute, up to arbitrary precision, a maximum subset with diameter at most $1$. More precisely, we give the first randomized EPTAS and deterministic PTAS for Maximum Clique in unit ball graphs. Our approximation algorithm also works on disk graphs with arbitrary radii. Almost three decades ago, an elegant polynomial-time algorithm was found for Maximum Clique on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether …
We consider several classes of intersection graphs of line segments in the plane and prove new equality and separation results between those classes. In particular, we show that: (1) intersection graphs of grounded segments and intersection graphs of downward rays form the same graph class, (2) not every intersection graph of rays is an intersection graph of downward rays, and (3) not every intersection graph of rays is an outer segment graph. The first result answers an open problem posed by Cabello and Jejčič. The third result confirms a conjecture by Cabello. We thereby completely elucidate…
Near-Linear and Parameterized Approximations for Maximum Cliques in Disk Graphs
Rutgers University(罗格斯大学);University of Wrocław(弗罗茨瓦夫大学);City St George’s, University of London(伦敦大学圣乔治学院);Freie Universität Berlin(柏林自由大学);Aalto University(阿尔托大学);Utrecht University(乌得勒支大学);Ben Gurion University of the Negev(内盖夫本古里安大学)
We prove that circle graphs (intersection graphs of circle chords) can be embedded as intersection graphs of rays in the plane with polynomial-size bit complexity. We use this embedding to show that the global curve simplification problem for the directed Hausdorff distance is NP-hard. In this problem, we are given a polygonal curve $P$ and the goal is to find a second polygonal curve $P'$ such that the directed Hausdorff distance from $P'$ to $P$ is at most a given constant, and the complexity of $P'$ is as small as possible.
A grounded L-graph is the intersection graph of a collection of "L" shapes whose topmost points belong to a common horizontal line. We prove that every grounded L-graph with clique number $ω$ has chromatic number at most $17ω^4$. This improves the doubly-exponential bound of McGuinness and generalizes the recent result that the class of circle graphs is polynomially $χ$-bounded. We also survey $χ$-boundedness problems for grounded geometric intersection graphs and give a high-level overview of recent techniques to obtain polynomial bounds.
Given a set ${\cal R}=\{R_1,R_2,..., R_n\}$ of $n$ randomly positioned axis parallel rectangles in 2D, the problem of computing the minimum clique cover (MCC) and maximum independent set (MIS) for the intersection graph $G({\cal R})$ of the members in $\cal R$ are both computationally hard \cite{CC05}. For the MCC problem, it is proved that polynomial time constant factor approximation is impossible to obtain \cite{PT11}. Though such a result is not proved yet for the MIS problem, no polynomial time constant factor approximation algorithm exists in the literature. We study the performance of g…
Several classical constructions illustrate the fact that the chromatic number of a graph can be arbitrarily large compared to its clique number. However, until very recently, no such construction was known for intersection graphs of geometric objects in the plane. We provide a general construction that for any arc-connected compact set $X$ in $\mathbb{R}^2$ that is not an axis-aligned rectangle and for any positive integer $k$ produces a family $\mathcal{F}$ of sets, each obtained by an independent horizontal and vertical scaling and translation of $X$, such that no three sets in $\mathcal{F}$…
An outerstring graph is an intersection graph of curves that lie in a common half-plane and have one endpoint on the boundary of that half-plane. We prove that the class of outerstring graphs is $χ$-bounded, which means that their chromatic number is bounded by a function of their clique number. This generalizes a series of previous results on $χ$-boundedness of outerstring graphs with various additional restrictions on the shape of curves or the number of times the pairs of curves can cross. The assumption that each curve has an endpoint on the boundary of the half-plane is justified by the k…
We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines (segments, or rays) and input triangles, as well as approximately counting the number of such intersections, (iii) computing the intersection of two nonconvex polyhedra, (iv) detecting, counting, or reporting intersections in a set of lines in $R^3$, and (v) output-sensitive construction of an arrangement of triangles in three dimensions. Our approach is based on the…