We studied spatial Prisoner's Dilemma and Stag Hunt games where both the strategy distribution and the players' individual noise level could evolve to reach higher individual payoff. Players are located on the sites of different two-dimensional lattices and gain their payoff from games with their neighbors by choosing unconditional cooperation or defection. The way of strategy adoption can be characterized by a single $K$ (temperature-like) parameter describing how strongly adoptions depend on the payoff-difference. If we start the system from a random strategy distribution with many different player specific $K$ parameters, the simultaneous evolution of strategies and $K$ parameters drives the system to a final stationary state where only one $K$ value remains. In the coexistence phase of cooperator and defector strategies the surviving $K$ parameter is in good agreement with the noise level that ensures the highest cooperation level if uniform $K$ is supposed for all players. In this paper we give a thorough overview about the properties of this evolutionary process.
We study a spatial two-strategy (cooperation and defection) Prisoner's Dilemma game with two types ($A$ and $B$) of players located on the sites of a square lattice. The evolution of strategy distribution is governed by iterated strategy adoption from a randomly selected neighbor with a probability depending on the payoff difference and also on the type of the neighbor. The strategy adoption probability is reduced by a pre-factor ($w < 1$) from the players of type $B$. We consider the competition between two opposite effects when increasing the number of neighbors ($k=4$, 8, and 24). Within a …
We simulate the prisoner's dilemma and hawk-dove games on a real social acquaintance network. Using a discrete analogue of replicator dynamics, we show that surprisingly high levels of cooperation can be achieved, contrary to what happens in unstructured mixing populations. Moreover, we empirically show that cooperation in this network is stable with respect to invasion by defectors.
Prisoner's Dilemma is a game theory model used to describe altruistic behavior seen in various populations. This theoretical game is important in understanding why a seemingly selfish strategy does persist and spread throughout a population that is mixing homogeneously at random. For a population with structure determined by social interactions, Prisoner's Dilemma brings to light certain requirements for the altruistic strategy to become established. Monte Carlo simulations of Prisoner's Dilemma are carried out using both simulated social networks and a dataset of a real social network. In bot…
Punishment, especially selfish punishment, has recently been identified as a potent promoter in sustaining or even enhancing the cooperation among unrelated individuals. However, without other key mechanisms, the first-order social dilemma and second-order social dilemma are still two enduring conundrums in biology and the social sciences even with the presence of punishment. In the present study, we investigate a spatial evolutionary four-strategy prisoner's dilemma game model with avoiding mechanism, where the four strategies are cooperation, defection, altruistic and selfish punishment. By …
We investigate two paradigms for studying the evolution of cooperation--Prisoner's Dilemma and Snowdrift game in an online friendship network obtained from a social networking site. We demonstrate that such social network has small-world property and degree distribution has a power-law tail. Besides, it has hierarchical organizations and exhibits disassortative mixing pattern. We study the evolutionary version of the two types of games on it. It is found that enhancement and sustainment of cooperative behaviors are attributable to the underlying network topological organization. It is also sho…
Monitoring and reporting incorrect acts are pervasive for maintaining human cooperation, but in theory it is unclear how they influence each other. To explore their possible interactions we consider spatially structured population where individuals face the collective-risk social dilemma. In our minimal model cooperator players report defection according to the loss of their interests. In parallel we assume a monitoring institution that monitors all group member and identifies wrong behavior with a certain probability. In response to these feedbacks a sanctioning institution develops punishmen…
In this paper we extend the investigation of cooperation in some classical evolutionary games on populations were the network of interactions among individuals is of the scale-free type. We show that the update rule, the payoff computation and, to some extent the timing of the operations, have a marked influence on the transient dynamics and on the amount of cooperation that can be established at equilibrium. We also study the dynamical behavior of the populations and their evolutionary stability.
Advancing our understanding of human behavior hinges on the ability of theories to unveil the mechanisms underlying such behaviors. Measuring the ability of theories and models to predict unobserved behaviors provides a principled method to evaluate their merit and, thus, to help establish which mechanisms are most plausible. Here, we propose models and develop rigorous inference approaches to predict strategic decisions in dyadic social dilemmas. In particular, we use bipartite stochastic block models that incorporate information about the dilemmas faced by individuals. We show, combining the…
We show that strategy independent adaptations of random interaction networks can induce powerful mechanisms, ranging from the Red Queen to group selection, that promote cooperation in evolutionary social dilemmas. These two mechanisms emerge spontaneously as dynamical processes due to deletions and additions of links, which are performed whenever players adopt new strategies and after a certain number of game iterations, respectively. The potency of cooperation promotion, as well as the mechanism responsible for it, can thereby be tuned via a single parameter determining the frequency of link …
The pursuit of highest payoffs in evolutionary social dilemmas is risky and sometimes inferior to conformity. Choosing the most common strategy within the interaction range is safer because it ensures that the payoff of an individual will not be much lower than average. Herding instincts and crowd behavior in humans and social animals also compel to conformity on their own right. Motivated by these facts, we here study the impact of conformity on the evolution of cooperation in social dilemmas. We show that an appropriate fraction of conformists within the population introduces an effective su…
Varying environmental conditions affect relations between interacting individuals in social dilemmas, thus affecting also the evolution of cooperation. Oftentimes these environmental variations are seasonal and can therefore be mathematically described as periodic changes. Accordingly, we here study how periodic shifts between different manifestations of social dilemmas affect cooperation. We observe a non-trivial interplay between the inherent spatiotemporal dynamics that characterizes the spreading of cooperation in a particular social dilemma type and the frequency of payoff changes. In par…
Spatial reciprocity is a well known tour de force of cooperation promotion. A thorough understanding of the effects of different population densities is therefore crucial. Here we study the evolution of cooperation in social dilemmas on different interaction graphs with a certain fraction of vacant nodes. We find that sparsity may favor the resolution of social dilemmas, especially if the population density is close to the percolation threshold of the underlying graph. Regardless of the type of the governing social dilemma as well as particularities of the interaction graph, we show that under…
The functioning of animal as well as human societies fundamentally relies on cooperation. Yet, defection is often favorable for the selfish individual, and social dilemmas arise. Selection by individuals' fitness, usually the basic driving force of evolution, quickly eliminates cooperators. However, evolution is also governed by fluctuations that can be of greater importance than fitness differences, and can render evolution effectively neutral. Here, we investigate the effects of selection versus fluctuations in social dilemmas. By studying the mean extinction times of cooperators and defecto…
The interplay of social and strategic motivations in human interactions is a largely unexplored question in collective social phenomena. Whether individuals' decisions are taken in a pure strategic basis or due to social pressure without a rational background crucially influences the model outcome. Here we study a networked Prisoner's Dilemma in which decisions are made either based on the replication of the most successful neighbor's strategy (unconditional imitation) or by pure social imitation following an update rule inspired by the voter model. The main effects of the voter dynamics are a…
The emergence of cooperation in the thermodynamic limit of social dilemmas is an emerging field of research. While numerical approaches (using replicator dynamics) are dime a dozen, analytical approaches are rare. A particularly useful analytical approach is to utilize a mapping between the spin-1/2 Ising model in 1-D and the social dilemma game and calculate the magnetization, which is the net difference between the fraction of cooperators and defectors in a social dilemma. In this paper, we look at the susceptibility, which probes the net change in the fraction of players adopting a certain …
Knowing the strategy of an opponent in a competitive environment conveys obvious evolutionary advantages. But this information is costly, and the benefit of being informed may not necessarily offset the additional cost. Here we introduce social dilemmas with informed strategies, and we show that this gives rise to two cyclically dominant triplets that form defensive alliances. The stability of these two alliances is determined by the rotation velocity of the strategies within each triplet. A weaker strategy in a faster rotating triplet can thus overcome an individually stronger competitor. Fas…
Social distancing as one of the main non-pharmaceutical interventions can help slow down the spread of diseases, like in the COVID-19 pandemic. Effective social distancing, unless enforced as drastic lockdowns and mandatory cordon sanitaire, requires consistent strict collective adherence. However, it remains unknown what the determinants for the resultant compliance of social distancing and their impact on disease mitigation are. Here, we incorporate into the epidemiological process with an evolutionary game theory model that governs the evolution of social distancing behavior. In our model, …
Motivated by the fact that the same social dilemma can be perceived differently by different players, we here study evolutionary multigames in structured populations. While the core game is the weak prisoner's dilemma, a fraction of the population adopts either a positive or a negative value of the sucker's payoff, thus playing either the traditional prisoner's dilemma or the snowdrift game. We show that the higher the fraction of the population adopting a different payoff matrix, the more the evolution of cooperation is promoted. The microscopic mechanism responsible for this outcome is uniqu…
Vaccination is crucial for the control of epidemics. Yet it is a social dilemma since non-vaccinators can benefit from the herd immunity created by the vaccinators. Thus the optimum vaccination level is not reached via voluntary vaccination at times. Intensive studies incorporate social networks to study vaccination behavior, and it is shown that vaccination can be promoted on some networks. The underlying network, however, is often assumed to be static, neglecting the dynamical nature of social networks. We investigate the vaccination behavior on dynamical social networks using both simulatio…
Whether or not to change strategy depends not only on the personal success of each individual, but also on the success of others. Using this as motivation, we study the evolution of cooperation in games that describe social dilemmas, where the propensity to adopt a different strategy depends both on individual fitness as well as on the strategies of neighbors. Regardless of whether the evolutionary process is governed by pairwise or group interactions, we show that plugging into the "wisdom of groups" strongly promotes cooperative behavior. The more the wider knowledge is taken into account th…
Although cooperation is central to the organisation of many social systems, relatively little is known about cooperation in situations of collective emergency. When groups of people flee from a danger such as a burning building or a terrorist attack, the collective benefit of cooperation is important, but the cost of helping is high and the temptation to defect is strong. To explore the degree of cooperation in emergencies, we develop a new social game, the help-or-escape social dilemma. Under time and monetary pressure, players decide how much risk they are willing to take in order to help ot…
We present an extensive, systematic study of the Prisoner's Dilemma and Snowdrift games on a square lattice under a synchronous, noiseless imitation dynamics. We show that for both the occupancy of the network and the (random) mobility of the agents there are intermediate values that may increase the amount of cooperators in the system and new phases appear. We analytically determine the transition lines between these phases and compare with the mean field prediction and the observed behavior on a square lattice. We point out which are the more relevant microscopic processes that entitle coope…
A recently introduced concept of "cooperative equilibrium", based on the assumption that players have a natural attitude to cooperation, has been proven a powerful tool in predicting human behaviour in social dilemmas. In this paper, we extend this idea to more general game models, termed "Pareto solvable" games, which in particular include the Nash Bargaining Problem and the Ultimatum Game. We show that games in this class possess a unique pure cooperative equilibrium. Furthermore, for the Ultimatum Game, this notion appears to be strongly correlated with a suitably defined variant of the Dic…
The network reciprocity is an important dynamic rule fostering the emergence of cooperation among selfish individuals. This was reported firstly in the seminal work of Nowak and May, where individuals were arranged on the regular lattice network, and played the prisoner's dilemma game (PDG). In the standard PDG, one often assumes that the players have perfect rationality. However, in reality, we human are far from rational agents, as we often make mistakes, and behave irrationally. Accordingly, in this work, we introduce the element of noise into the measurement of fitness, which is determined…
In the last few decades, numerous experiments have shown that humans do not always behave so as to maximize their material payoff. Cooperative behavior when non-cooperation is a dominant strategy (with respect to the material payoffs) is particularly puzzling. Here we propose a novel approach to explain cooperation, assuming what Halpern and Pass (2013) call "translucent players". Typically, players are assumed to be "opaque", in the sense that a deviation by one player does not affect the strategies used by other players. But a player may believe that if he switches from one strategy to anoth…
There is a tragedy of the traffic analogous to the tragedy of the commons that can be caused by overtaking. We analyze the effect of overtaking in a minimal model of vehicular traffic, the model proposed by Nagel and Schreckenberg, with two types of drivers: drivers that overtake and drivers that do not. We show that, under certain circumstances, overtaking is good because it increases the road capacity and minimizes the mean time spent by the driver on the road. However, when these conditions are not met, overtaking is harmful to all. More specifically, we found that a social dilemma emerges …
Cooperation in one-shot anonymous interactions is a widely documented aspect of human behaviour. Here we shed light on the motivations behind this behaviour by experimentally exploring cooperation in a one-shot continuous-strategy Prisoner's Dilemma (i.e. one-shot two-player Public Goods Game). We examine the distribution of cooperation amounts, and how that distribution varies based on the benefit-to-cost ratio of cooperation (b/c). Interestingly, we find a trimodal distribution at all b/c values investigated. Increasing b/c decreases the fraction of participants engaging in zero cooperation …
The diversity in wealth and social status is present not only among humans, but throughout the animal world. We account for this observation by generating random variables that determ ine the social diversity of players engaging in the prisoner's dilemma game. Here the term social diversity is used to address extrinsic factors that determine the mapping of game pay offs to individual fitness. These factors may increase or decrease the fitness of a player depending on its location on the spatial grid. We consider different distributions of extrin sic factors that determine the social diversity …
Closeness is a global measure of centrality in networks, and a proxy for how influential actors are in social networks. In most network models, and many empirical networks, closeness is strongly correlated with degree. However, in social networks there is a cost of maintaining social ties. This leads to a situation (that can occur in the professional social networks of executives, lobbyists, diplomats and so on) where agents have the conflicting objectives of aiming for centrality while simultaneously keeping the degree low. We investigate this situation in an adaptive network-evolution model …
We have studied an evolutionary game with spatially arranged players who can choose one of the two strategies (named cooperation and defection for social dilemmas) when playing with their neighbors. In addition to the application of the usual strategies in the present model the players are also characterized by one of the two extreme personal features representing the egoist or fraternal behavior. During the evolution each player can modify both her own strategy and/or personal feature via a myopic update process in order to improve her utility. The results of numerical simulations and stabili…
Levels of sociality in nature vary widely. Some species are solitary; others live in family groups; some form complex multi-family societies. Increased levels of social interaction can allow for the spread of useful innovations and beneficial information, but can also facilitate the spread of harmful contagions, such as infectious diseases. It is natural to assume that these contagion processes shape the evolution of complex social systems, but an explicit account of the dynamics of sociality under selection pressure imposed by contagion remains elusive. We consider a model for the evolution o…
Free-riding on a joint venture bears the risk of losing personal endowment as the group may fail to reach the collective target due to insufficient contributions. A collective-risk social dilemma emerges, which we here study in the realm of the spatial public goods game with group-performance-dependent risk levels. Instead of using an overall fixed value, we update the risk level in each group based on the difference between the actual contributions and the declared target. A single parameter interpolates between a step-like risk function and virtual irrelevance of the group's performance in a…
We study the evolution of cooperation in structured populations within popular models of social dilemmas, whereby simple coevolutionary rules are introduced that may enhance players abilities to enforce their strategy on the opponent. Coevolution thus here refers to an evolutionary process affecting the teaching activity of players that accompanies the evolution of their strategies. Particularly, we increase the teaching activity of a player after it has successfully reproduced, yet we do so depending on the disseminated strategy. We separately consider coevolution affecting either only the co…
Is it rational for selfish individuals to cooperate? The conventional answer based on analysis of games such as the Prisoners Dilemma (PD) is that it is not, even though mutual cooperation results in a better outcome for all. This incompatibility between individual rationality and collective benefit lies at the heart of questions about the evolution of cooperation, as illustrated by PD and similar games. Here, we argue that this apparent incompatibility is due to an inconsistency in the standard Nash framework for analyzing non-cooperative games and propose a new paradigm, that of the co-actio…
An active participation of players in evolutionary games depends on several factors, ranging from personal stakes to the properties of the interaction network. Diverse activity patterns thus have to be taken into account when studying the evolution of cooperation in social dilemmas. Here we study the weak prisoner's dilemma game, where the activity of each player is determined in a probabilistic manner either by its degree or by its payoff. While degree-correlated activity introduces cascading failures of cooperation that are particularly severe on scale-free networks with frequently inactive …
When evolutionary games are contested in structured populations, the degree of each player in the network plays an important role. If they exist, hubs often determine the fate of the population in remarkable ways. Recent research based on optimal percolation in random networks has shown, however, that the degree is neither the sole nor the best predictor of influence in complex networks. Low-degree nodes may also be optimal influencers if they are hierarchically linked to hubs. Taking this into account leads to the formalism of collective influence in complex networks, which as we show here, h…
Cooperation is a very common, yet not fully-understood phenomenon in natural and human systems. The introduction of a network within the population is known to affect the outcome of cooperative dynamics, allowing for the survival of cooperation in adverse scenarios. Recently, the introduction of multiplex networks has yet again modified the expectations for the outcome of the Prisoner's Dilemma game, compared to the monoplex case. However, much remains unstudied regarding other social dilemmas on multiplex, as well as the unexplored microscopic underpinnings of it. In this paper, we systematic…
Deliberate deceptiveness intended to gain an advantage is commonplace in human and animal societies. In a social dilemma, an individual may only pretend to be a cooperator to elicit cooperation from others, while in reality he is a defector. With this as motivation, we study a simple variant of the evolutionary prisoner's dilemma game entailing deceitful defectors and conditional cooperators that lifts the veil on the impact of such two-faced behavior. Defectors are able to hide their true intentions at a personal cost, while conditional cooperators are probabilistically successful at identify…
We study the evolution of cooperation in the evolutionary spatial prisoner's dilemma game (PDG) and snowdrift game (SG), within which a fraction $α$ of the payoffs of each player gained from direct game interactions is shared equally by the immediate neighbors. The magnitude of the parameter $α$ therefore characterizes the degree of the relatedness among the neighboring players. By means of extensive Monte Carlo simulations as well as an extended mean-field approximation method, we trace the frequency of cooperation in the stationary state. We find that plugging into relatedness can significan…
The success of imitation as an evolutionary driving force in spatial games has often been questioned, especially for social dilemmas such as the snowdrift game, where the most profitable may be the mixed phase sustaining both the cooperative as well as the defective strategy. Here we reexamine this assumption by investigating the evolution of cooperation in spatial social dilemma games, where instead of pure strategies players can adopt emotional profiles of their neighbors. For simplicity, the emotional profile of each player is determined by two pivotal factors only, namely how it behaves to…
Dense cooperative networks are an essential element of social capital for a prosperous society. These networks enable individuals to overcome collective action dilemmas by enhancing trust. In many biological and social settings, network structures evolve endogenously as agents exit relationships and build new ones. However, the process by which evolutionary dynamics lead to self-organization of dense cooperative networks has not been explored. Our large group prisoner's dilemma experiments with exit and partner choice options show that core-periphery segregation of cooperators and defectors dr…
A collective-risk social dilemma implies that personal endowments will be lost if contributions to the common pool within a group are too small. Failure to reach the collective target thus has dire consequences for all group members, independently of their strategies. Wanting to move away from unfavorable locations is therefore all but surprising. Inspired by these observations, we here propose and study a collective-risk social dilemma where players are allowed to move if the collective failure becomes too probable. More precisely, this so-called risk-driven migration is launched depending on…
We study a spatial Prisoner's dilemma game with two types (A and B) of players located on a square lattice. Players following either cooperator or defector strategies play Prisoner's Dilemma games with their 24 nearest neighbors. The players are allowed to adopt one of their neighbor's strategy with a probability dependent on the payoff difference and type of the given neighbor. Players A and B have different efficiency in the transfer of their own strategy therefore the strategy adoption probability is reduced by a multiplicative factor (w < 1) from the players of type B. We report that the m…
Cooperation is the backbone of modern human societies, making it a priority to understand how successful cooperation-sustaining mechanisms operate. Cyclic dominance, a non-transitive setup comprising at least three strategies wherein the first strategy overrules the second which overrules the third which, in turn, overrules the first strategy, is known to maintain bio-diversity, drive competition between bacterial strains, and preserve cooperation in social dilemmas. Here, we present a novel route to cyclic dominance in voluntary social dilemmas by adding to the traditional mix of cooperators,…
Modeling Decision-Making with Will for Cooperation in Social Dilemmas
School of Intelligence Science and Technology, Peking University(北京大学智能学院);State Key Laboratory of General Artificial Intelligence, BIGAI(通用人工智能国家重点实验室,BIGAI);Law School, Peking University(北京大学法学院)
Exploiting others is beneficial individually but it could also be detrimental globally. The reverse is also true: a higher cooperation level may change the environment in a way that is beneficial for all competitors. To explore the possible consequence of this feedback we consider a coevolutionary model where the local cooperation level determines the payoff values of the applied prisoner's dilemma game. We observe that the coevolutionary rule provides a significantly higher cooperation level comparing to the traditional setup independently of the topology of the applied interaction graph. Int…
Situations of conflict giving rise to social dilemmas are widespread in society and game theory is one major way in which they can be investigated. Starting from the observation that individuals in society interact through networks of acquaintances, we model the co-evolution of the agents' strategies and of the social network itself using two prototypical games, the Prisoner's Dilemma and the Stag Hunt. Allowing agents to dismiss ties and establish new ones, we find that cooperation and coordination can be achieved through the self-organization of the social network, a result that is non-trivi…