arXivDaily arXiv每日学术速递 周一至周五更新

视觉与机器人

3D 视觉

三维重建、NeRF、Gaussian Splatting、点云和空间智能。

共收录 19057 信号源:cs.CV, cs.GR, cs.RO

1. Gaussian Splatting 3152 篇

2401.11535 2024-07-24 cs.CV cs.RO 84%

EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

Lingting Zhu, Zhao Wang, Jiahao Cui, Zhenchao Jin, Guying Lin, Lequan Yu

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D reconstruction(abstract);分类 cs.CV、cs.RO

Comments Accepted by Embodied AI and Robotics for HealTHcare of International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI EARTH 2024). 11 pages, 4 figures

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2404.04687 2024-07-08 cs.CV cs.GR cs.LG 84%

Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion

Ziyuan Qu, Omkar Vengurlekar, Mohamad Qadri, Kevin Zhang, Michael Kaess, Christopher Metzler, Suren Jayasuriya, Adithya Pediredla

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

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2406.01467 2024-06-25 cs.GR cs.CV 84%

RaDe-GS: Rasterizing Depth in Gaussian Splatting

Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

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2406.15643 2024-06-25 cs.CV cs.GR 84%

Taming 3DGS: High-Quality Radiance Fields with Limited Resources

Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl, Francisco Vicente Carrasco, Markus Steinberger, Fernando De La Torre

专题命中 Gaussian Splatting :3DGS(title,abstract);Gaussian Splatting(abstract);分类 cs.CV、cs.GR

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2406.07499 2024-06-12 cs.CV cs.GR 84%

Trim 3D Gaussian Splatting for Accurate Geometry Representation

Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV、cs.GR

Comments Project page: https://trimgs.github.io/

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2406.05852 2024-06-11 cs.CV cs.GR 84%

RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering

Rui Zhang, Tianyue Luo, Weidong Yang, Ben Fei, Jingyi Xu, Qingyuan Zhou, Keyi Liu, Ying He

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

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2404.18454 2024-06-05 cs.CV cs.GR 84%

3D Gaussian Splatting with Deferred Reflection

Keyang Ye, Qiming Hou, Kun Zhou

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

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2403.05154 2024-05-22 cs.CV cs.GR 84%

GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting

Francesco Palandra, Andrea Sanchietti, Daniele Baieri, Emanuele Rodolà

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV、cs.GR

Comments 8 pages, 8 figures

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2404.16510 2024-04-26 cs.GR cs.CV 84%

Interactive3D: Create What You Want by Interactive 3D Generation

Shaocong Dong, Lihe Ding, Zhanpeng Huang, Zibin Wang, Tianfan Xue, Dan Xu

专题命中 Gaussian Splatting :3D generation(title,abstract);Gaussian Splatting(abstract);分类 cs.CV、cs.GR

Comments project page: https://interactive-3d.github.io/

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2404.09105 2024-04-23 cs.CV cs.AI cs.GR eess.IV 84%

EGGS: Edge Guided Gaussian Splatting for Radiance Fields

Yuanhao Gong

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3D reconstruction(abstract);分类 cs.CV、cs.GR

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2312.14937 2024-04-15 cs.CV cs.GR 84%

SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

Yi-Hua Huang, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

Comments Code link: https://github.com/yihua7/SC-GS

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2403.20275 2024-04-01 cs.CV cs.RO 84%

Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces

Mauro Comi, Alessio Tonioni, Max Yang, Jonathan Tremblay, Valts Blukis, Yijiong Lin, Nathan F. Lepora, Laurence Aitchison

专题命中 Gaussian Splatting :Gaussian Splatting(title);3DGS(abstract);novel view synthesis(abstract);分类 cs.CV、cs.RO

Comments 17 pages

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2403.18476 2024-03-28 cs.CV cs.GR 84%

Modeling uncertainty for Gaussian Splatting

Luca Savant, Diego Valsesia, Enrico Magli

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV、cs.GR

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2403.09637 2024-03-15 cs.RO cs.CV 84%

GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

Yuhang Zheng, Xiangyu Chen, Yupeng Zheng, Songen Gu, Runyi Yang, Bu Jin, Pengfei Li, Chengliang Zhong, Zengmao Wang, Lina Liu, Chao Yang, Dawei Wang, Zhen Chen, Xiaoxiao Long, Meiqing Wang

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV、cs.RO

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2402.00763 2024-02-02 cs.CV cs.GR 84%

360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming

Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, Yanwen Guo

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV、cs.GR

Comments 11 pages, 10 figures

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2311.13398 2024-01-05 cs.CV cs.GR 84%

Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images

Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV、cs.GR

Comments 10 pages, 5 figures; Project page: robot0321.github.io/DepthRegGS

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2607.25569 2026-08-06 eess.SP cs.AI cs.CV cs.IT math.IT 版本更新 84%

CORF-GS: Real-Time Wireless Radiance Field Reconstruction via Coupled Optical-RF Gaussian Splatting

CORF-GS:通过耦合光学-射频高斯格点法进行实时无线辐射场重建

Jinya Zhang, Jiajia Guo, Chao-Kai Wen, Shi Jin

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

AI总结 提出CORF-GS实时无线辐射场重建框架,通过处理光学和射频关键帧,构建统一高斯表示,利用光学引导采样和耦合优化,实现了高射频频谱合成质量并大幅减少重建时间。

Comments A collection of paper on 3DGS for Wireless Communications can be found at https://github.com/AI4Wireless/3DGS4Wireless

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2404.10318 2026-03-23 cs.CV 84%

SRGS: Super-Resolution 3D Gaussian Splatting

SRGS:超分辨率3D高斯溅射

Xiang Feng, Yongbo He, Linxi Chen, Yan Yang, Chengkai Wang, Yifei Chen, Yixuan Zhong, Zhenzhong Kuang, Jiajun ding, Xufei Yin, Yanming Zhu

机构 * Hangzhou Dianzi University(杭州电子科技大学) ShanghaiTech University(上海科技大学) Zhejiang University(浙江大学) Tsinghua University(清华大学) Xiangtan University(湘潭大学) Griffith University(格里菲斯大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

AI总结 本文提出统一的模块化框架,将3DGS超分辨率分解为先验注入和跨视图正则化,分析了多种方法的改进来源,并通过实验验证了方法的鲁棒性。

Comments The first to focus on the HRNVS of 3DGS

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2603.08661 2026-03-10 cs.CV 84%

ImprovedGS+: A High-Performance C++/CUDA Re-Implementation Strategy for 3D Gaussian Splatting

改进的GS+:一种用于3D高斯点绘制的高性能C++/CUDA重实现策略

Jordi Muñoz Vicente

机构 * Universidad de Murcia(穆尔西亚大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract);分类 cs.CV

AI总结 改进的GS+通过C++/CUDA实现,提升了3D高斯点绘制的效率与质量,实现更快的训练速度和更优的视觉效果。

Comments 6 pages, 1 figure. Technical Report. This work introduces ImprovedGS+, a library-free C++/CUDA implementation for 3D Gaussian Splatting within the LichtFeld-Studio framework. Source code available at https://github.com/jordizv/ImprovedGS-Plus

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2602.03878 2026-02-05 cs.CV cs.CR 84%

Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey

3D高斯散射资产的知识产权保护:一篇综述

Longjie Zhao, Ziming Hong, Jiaxin Huang, Runnan Chen, Mingming Gong, Tongliang Liu

机构 * Sydney AI Centre, The University of Sydney(悉尼人工智能中心,悉尼大学) The University of Melbourne(墨尔本大学) Mohamed bin Zayed University of Artificial Intelligence(莫莫迪·本·扎耶德人工智能大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

AI总结 本文综述了3D高斯散射资产的知识产权保护,分析了其底层机制、保护范式及鲁棒性挑战,并提出了六个研究方向以推动可靠保护技术的发展。

Comments A collection of relevant papers is summarized and will be continuously updated at \url{https://github.com/tmllab/Awesome-3DGS-IP-Protection}

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2503.21226 2026-01-13 cs.CV 84%

Frequency-Aware Gaussian Splatting Decomposition

频感知高斯散射分解

Yishai Lavi, Leo Segre, Shai Avidan

机构 * Tel Aviv University(特拉维夫大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV;3D vision(comments)

AI总结 本文提出一种频感知高斯散射分解方法,通过分组和正则化提升3D重建质量与渲染效率,支持动态细节级别渲染等新功能。

Comments Accepted to the International Conference on 3D Vision (3DV) 2026

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2409.12892 2025-08-22 cs.CV 84%

3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

Lukas Höllein, Aljaž Božič, Michael Zollhöfer, Matthias Nießner

机构 * Technical University of Munich(慕尼黑技术大学) Meta

专题命中 Gaussian Splatting :3DGS(title,abstract);Gaussian Splatting(abstract);分类 cs.CV

Comments Accepted to ICCV 2025. Project page: https://lukashoel.github.io/3DGS-LM, Video: https://www.youtube.com/watch?v=tDiGuGMssg8, Code: https://github.com/lukasHoel/3DGS-LM

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2408.12894 2025-06-12 cs.CV 84%

FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering

Yunji Seo, Young Sun Choi, Hyun Seung Son, Youngjung Uh

机构 * Yonsei University(延世大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);3DGS(abstract,comments);分类 cs.CV

Comments Project page: https://3dgs-flod.github.io/flod/

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2402.13827 2024-09-26 cs.CV cs.AR 84%

Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting

Joongho Jo, Hyeongwon Kim, Jongsun Park

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);NeRF(abstract);分类 cs.CV

Comments Our claim that Step 1 of 3D Gaussian splatting accounts for ~50% of rendering (Fig. 2) was incorrect. Rerunning simulations showed it's only ~20%. Consequently, our method's performance decreased by ~40% from initial reports. We're exploring new directions but have no concrete plans yet. To avoid reader confusion, we're withdrawing the paper and will resubmit once revised

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2406.17074 2024-06-26 cs.CV 84%

Reducing the Memory Footprint of 3D Gaussian Splatting

Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV;3DGS(comments)

Comments Project website: https://repo-sam.inria.fr/fungraph/reduced_3dgs/

Journal ref Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 7, Issue 1 Article No.: 16, Pages 1 - 17, 2024

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2607.07015 2026-07-09 cs.SD 新提交 83%

EscFOA: Enhancing Spatial Learning for Visually Impaired Learners via Generative Spatial Audio in 360-Degree Educational Environments

EscFOA:通过360度教育环境中的生成性空间音频增强视障学习者的空间学习

Ziyu Luo, Xiaowei Dai, Siying Zhu, Xiaoming Chen

机构 * Ziyu Luo ∗ , Xiaowei Dai ∗ , Siying Zhu † (Correspondence), Xiaoming Chen ∗ (Correspondence)(无)

专题命中 Gaussian Splatting :3DGS(summary_cn,abstract);Gaussian Splatting(abstract)

AI总结 研究针对360度教育环境中视障学习者空间学习受限问题,提出EscFOA框架,通过整合3DGS与条件扩散模型生成空间音频,在支持蒙眼参与者空间学习行为上优于传统音频,证明其能助力视障者访问复杂空间学习材料。

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2605.08699 2026-05-12 eess.IV cs.ET cs.MM 83%

Thin-Client Interactive Gaussian Adaptive Streaming over HTTP/3

轻客户端交互式高斯自适应流媒体 over HTTP/3

Emanuele Artioli, Philipp Fößl, Daniele Lorenzi, Farzad Tashtarian, Mahdi Dolati, Cheng-Hsin Hsu, Christian Timmerer

专题命中 Gaussian Splatting :3DGS(summary_cn,abstract);Gaussian Splatting(abstract)

AI总结 本文提出TIGAS框架,通过将光栅化任务卸载到后端,利用QUIC协议传输视图依赖的2D投影,减少网络延迟影响,实现低延迟的6DoF交互式3DGS流媒体。

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2608.22888 2026-08-25 cs.CV 新提交 83%

NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction

NemoSplat:面向介质感知水下重建的前馈式4D高斯溅射方法

Xiaopeng Guo, Wai Chung Tse, Yipeng Zhu, Hanwen Zhang, Huajian Huang, Sai-Kit Yeung

机构 * The Hong Kong University of Science and Technology(香港科技大学) Beijing Institute of Technology(北京理工大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV

AI总结 针对水下环境光散射与动态物体导致的重建难题,提出首个介质感知前馈4D高斯溅射框架NemoSplat,设计可提示动态解缠器与介质感知高斯预测器,构建大规模水下数据集,实现了最优跟踪精度与高保真渲染。

Comments 10 pages

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2608.18388 2026-08-21 cs.CV 版本更新 83%

Depth Anything V4: Dynamic 4D Scene Reconstruction via Riemannian Flow Matching on 4D Gaussian Splatting

Depth Anything V4:基于4D高斯溅射的黎曼流匹配的动态4D场景重建

Jiaming Fan, Jian Lu, Jinling Jia, Chenbin Zhang

机构 * College of Artificial Intelligence, Nanjing University of Posts and Telecommunications(南京邮电大学人工智能学院) College of Automation, Nanjing University of Posts and Telecommunications(南京邮电大学自动化学院)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);分类 cs.CV

AI总结 本研究提出DAV4框架,将RFM应用于4D高斯溅射参数实现动态4D场景重建,其F分数较基线提升0.044,在相关任务上优于现有模型且无需人工标注深度标签。

Comments Major errors in research

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2608.14136 2026-08-17 cs.CV cs.AI 新提交 83%

HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting

HiCo-GS:面向八叉树高斯溅射的分层上下文聚合与几何一致性

Wei Zhang, Shengkai Yu, Shiqiang Gong, Qi Zhang, Qiang Li, Qi Wang

机构 * Northwestern Polytechnical University(西北工业大学)

专题命中 Gaussian Splatting :Gaussian Splatting(title,abstract);novel view synthesis(abstract);分类 cs.CV

AI总结 HiCo-GS是结合跨层级上下文聚合与深度-法向量几何一致性正则化的高保真重建框架,在多城市数据集上实现了最优渲染质量与清晰几何。

Comments 21 pages, including supplementary material. To appear in the Proceedings of the 34th ACM International Conference on Multimedia (MM '26)

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