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arXiv cs/0411023cs.RO
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RoboCup仿真中通用决策模型的设计与实现

Design and Implementation of a General Decision-making Model in RoboCup Simulation

Changda Wang, Xianyi Chen, Xibin Zhao, Shiguang Ju

摘要:

多智能体系统(MAS)中不同智能体之间的协作、协调和协商一直是分布式人工智能研究中最具挑战性的热点问题。在本文中,我们将建议RoboCup仿真,一个典型的MAS,一个通用的决策模型,而不是定义一个不同的算法,为每一个战术(如球处理,传球,射门和拦截等)。在足球比赛中,就像大多数机器人世界杯模拟队所做的那样。足球比赛中的一般决策模型是基于两个关键因素:到球门线的垂直距离和球门柱的视角。我们利用这两个参数对RoboCup仿真中的防守和进攻决策进行了形式化描述,并将上述结果应用于江苏大学RoboCup仿真队NOVAURO(原名UJDB),其决策模型与2001年世界冠军清华大学的决策模型相比,具有通用性和易于实现性。

英文摘要:

The study of the collaboration, coordination and negotiation among different agents in a multi-agent system (MAS) has always been the most challenging yet popular in the research of distributed artificial intelligence. In this paper, we will suggest for RoboCup simulation, a typical MAS, a general decision-making model, rather than define a different algorithm for each tactic (e.g. ball handling, pass, shoot and interception, etc.) in soccer games as most RoboCup simulation teams did. The general decision-making model is based on two critical factors in soccer games: the vertical distance to the goal line and the visual angle for the goalpost. We have used these two parameters to formalize the defensive and offensive decisions in RoboCup simulation and the results mentioned above had been applied in NOVAURO, original name is UJDB, a RoboCup simulation team of Jiangsu University, whose decision-making model, compared with that of Tsinghua University, the world champion team in 2001, is a universal model and easier to be implemented.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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