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arXiv 2406.05623cs.ROcs.AI
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CYRUS 足球仿真 2D 队用于 RoboCup 2024 的观测去噪

Observation Denoising in CYRUS Soccer Simulation 2D Team For RoboCup 2024

CYRUS Robotic Team(CYRUS机器人团队);Memorial University of Newfoundland(纽芬兰纪念大学);Sharif University of Technology(谢里夫理工大学);Amirkabir University of Technology(阿米尔卡比尔理工大学)

Nader Zare, Aref Sayareh, Sadra Khanjari, Arad Firouzkouhi

AI总结:

针对 Soccer Simulation 2D 中部分观测与噪声问题,本文提出一种结合预测建模和交叉分析的去噪算法,并给出框架、实现及初步结果,以提升 CYRUS 队的比赛表现。

摘要:

在 Soccer Simulation 2D 环境中,准确的观测对于有效决策至关重要。然而,部分观测和噪声数据等挑战可能阻碍性能。为解决这些问题,我们提出一种去噪算法,该算法利用预测建模和交叉分析来提高观测的准确性。我们的方法旨在减轻噪声和部分数据的影响,从而提升比赛表现。本文介绍了该算法的框架、实现和初步结果,展示了其在 Soccer Simulation 2D 中优化观测的潜力。Cyrus 2D 队正在结合使用 Helios、Gliders 和 Cyrus 基础代码。

英文摘要:

In the Soccer Simulation 2D environment, accurate observation is crucial for effective decision making. However, challenges such as partial observation and noisy data can hinder performance. To address these issues, we propose a denoising algorithm that leverages predictive modeling and intersection analysis to enhance the accuracy of observations. Our approach aims to mitigate the impact of noise and partial data, leading to improved gameplay performance. This paper presents the framework, implementation, and preliminary results of our algorithm, demonstrating its potential in refining observations in Soccer Simulation 2D. Cyrus 2D Team is using a combination of Helios, Gliders, and Cyrus base codes.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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