Embodied task planning requires agents to execute long-horizon, goal-directed actions in complex 3D environments, where success depends on both immediate perception and accumulated experience across tasks. However, most existing LLM-based planners are stateless and reactive, operating without persistent memory and therefore repeating errors and struggling with spatial or temporal dependencies. We propose BrainMem(Brain-Inspired Evolving Memory), a training-free hierarchical memory system that equips embodied agents with working, episodic, and semantic memory inspired by human cognition. BrainMem continuously transforms interaction histories into structured knowledge graphs and distilled symbolic guidelines, enabling planners to retrieve, reason over, and adapt behaviors from past experience without any model fine-tuning or additional training. This plug-and-play design integrates seamlessly with arbitrary multi-modal LLMs and greatly reduces reliance on task-specific prompt engineering. Extensive experiments on four representative benchmarks, including EB-ALFRED, EB-Navigation, EB-Manipulation, and EB-Habitat, demonstrate that BrainMem significantly enhances task success rates across diverse models and difficulty subsets, with the largest gains observed on long-horizon and spatially complex tasks. These results highlight evolving memory as a promising and scalable mechanism for generalizable embodied intelligence.
Neural Brain: A Neuroscience-inspired Framework for Embodied Agents
School of Electrical and Electronic Engineering, Nanyang Technological University(南洋理工大学电子与电气工程学院);School of Artificial Intelligence and Robotics, Hunan University(湖南大学人工智能与机器人学院);School of Intelligence Science and Engineering, Harbin Institute of Technology (Shenzhen)(哈尔滨工业大学(深圳)智能科学与工程学院);Department of Information and Communication Technology, University of Agder(阿格德大学信息与通信技术系);Department of Information Engineering and Computer Science, University of Trento(特伦特大学信息工程与计算机科学系);Elm Company(Elm公司);Division of Computational Science and Technology, KTH Royal Institute of Technology(皇家理工学院计算科学与技术系);School of Artificial Intelligence and Data Science, Sejong University(世宗大学人工智能与数据科学学院);Department of Computer Science of the University of Western Australia(西澳大学计算机科学系);College of Computing and Data Science, Nanyang Technological University(南洋理工大学计算与数据科学学院)
RoboMemory: A Brain-inspired Multi-memory Agentic Framework for Interactive Environmental Learning in Physical Embodied Systems
FNii-Shenzhen(FNii-深圳);SSE, CUHK-Shenzhen(SSE,CUHK-深圳);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));The University of Hong Kong(香港大学);National University of Singapore(新加坡国立大学);The Chinese University of Hong Kong(香港中文大学);Ising AI
From reactive to cognitive: brain-inspired spatial intelligence for embodied agents
Department of Computer Science and Technology, Institute for AI, BNRist Center, Tsinghua-Bosch Joint ML Center, THBI Lab(计算机科学与技术系、人工智能研究院、BNRist中心、清华-博世联合机器学习中心、THBI实验室);Institute of Artificial Intelligence(人工智能研究院);Department of Psychological and Cognitive Sciences(心理学与认知科学系)
Endowing Embodied Agents with Spatial Reasoning Capabilities for Vision-and-Language Navigation
Southwestern University of Finance(西南财经大学);Department of Informatics,Universitat Hamburg, Hamburg, Germany(汉堡大学信息学院);University of Electronic Science(电子科技大学)
Embodied Intelligence for Flexible Manufacturing: A Survey
National University of Defense Technology(中国人民解放军国防科技大学);Wuhan University(武汉大学);Shenzhen University(深圳大学);Hunan University(湖南大学);Shenyang Institute of Automation Chinese Academy of Sciences(中国科学院沈阳自动化研究所)
RoboOS: A Hierarchical Embodied Framework for Cross-Embodiment and Multi-Agent Collaboration
State Key Laboratory of Multimedia Information Processing, School of Computer Science, Peking University(多媒体信息处理国家重点实验室,计算机学院,北京大学);Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院)
Agentic Robot: A Brain-Inspired Framework for Vision-Language-Action Models in Embodied Agents
Jilin University(吉林大学);Harvard University(哈佛大学);Massachusetts Institute of Technology(麻省理工学院);Huazhong University of Science and Technology(华中科技大学);Southern University of Science and Technology(南方科技大学);Lehigh University(莱斯大学);Shanghai Jiao Tong University(上海交通大学)
本文提出脑启发框架 Agentic Robot,利用 SAP 协调推理、VLA 执行与时序验证形成闭环,在 LIBERO 长程操控任务上达到 79.6% 的最先进成功率。
University of Washington(华盛顿大学);Allen Institute for AI(艾伦人工智能研究所)
The last few years have witnessed substantial progress in the field of embodied AI where artificial agents, mirroring biological counterparts, are now able to learn from interaction to accomplish complex tasks. Despite this success, biological organisms still hold one large advantage over these simulated agents: adaptation. While both living and simulated agents make decisions to achieve goals (strategy), biological organisms have evolved to understand their environment (sensing) and respond to it (physiology). The net gain of these factors depends on the environment, and organisms have adapte…
Advances in Artificial Intelligence and robotics are currently questioning theethical framework of their applications to deal with potential drifts, as well as the way inwhich these algorithms learn because they will have a strong impact on the behavior ofrobots and the type of robots. interactions with people. We would like to highlight someprinciples and ideas from cognitive neuroscience and development sciences based on theimportance of the body for intelligence, contrary to the theory of the all-brain or all-algorithm, to represent the world and interacting with others, and their current a…
Brain-Inspired Hierarchical Modularity for General Continual Learning
Tsinghua University(清华大学);IDG/McGovern Institute for Brain Research, Tsinghua University(清华大学IDG/麦戈文脑科学研究院);Tsinghua-Peking Center for Life Sciences(清华-北大生命科学联合中心)
Pontifical Catholic University of Rio de Janeiro(里约热内卢天主教大学)
The goal of the Internet of Things (IoT) is to transform any thing around us, such as a trash can or a street light, into a smart thing. A smart thing has the ability of sensing, processing, communicating and/or actuating. In order to achieve the goal of a smart IoT application, such as minimizing waste transportation costs or reducing energy consumption, the smart things in the application scenario must cooperate with each other without a centralized control. Inspired by known approaches to design swarm of cooperative and autonomous robots, we modeled our smart things based on the embodied co…
In nature, biological organisms jointly evolve both their morphology and their neurological capabilities to improve their chances for survival. Consequently, task information is encoded in both their brains and their bodies. In robotics, the development of complex control and planning algorithms often bears sole responsibility for improving task performance. This dependence on centralized control can be problematic for systems with computational limitations, such as mechanical systems and robots on the microscale. In these cases we need to be able to offload complex computation onto the physic…
Orthogonal Research and Education Laboratory(正交研究与教育实验室);OpenWorm Foundation(开放蠕虫基金会)
What role does phenotypic complexity play in the systems-level function of an embodied agent? The organismal phenotype is a topologically complex structure that interacts with a genotype, developmental physics, and an informational environment. Using this observation as inspiration, we utilize a type of embodied agent that exhibits layered representational capacity: meta-brain models. Meta-brains are used to demonstrate how phenotypes process information and exhibit self-regulation from development to maturity. We focus on two candidate structures that potentially explain this capacity: foldin…
University of Zurich(苏黎世大学);Artificial Intelligence Laboratory(人工智能实验室)
In this paper, we will argue that if we want to understand the function of the brain (or the control in the case of robots), we must understand how the brain is embedded into the physical system, and how the organism interacts with the real world. While embodiment has often been used in its trivial meaning, i.e. 'intelligence requires a body', the concept has deeper and more important implications, concerned with the relation between physical and information (neural, control) processes. A number of case studies are presented to illustrate the concept. These involve animals and robots and are c…
Donders Institute for Brain, Cognition and Behaviour(唐德斯脑、认知与行为研究所);Radboud University(拉德堡德大学)
Unlike robots, humans learn, adapt and perceive their bodies by interacting with the world. Discovering how the brain represents the body and generates actions is of major importance for robotics and artificial intelligence. Here we discuss how neuroscience findings open up opportunities to improve current estimation and control algorithms in robotics. In particular, how active inference, a mathematical formulation of how the brain resists a natural tendency to disorder, provides a unified recipe to potentially solve some of the major challenges in robotics, such as adaptation, robustness, fle…
Robobench: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models as Embodied Brain
State Key Laboratory of Multimedia Information Processing, School of Computer Science, Peking University(信息多媒体国家重点实验室,计算机学院,北京大学);Beijing Academy of Artificial Intelligence(北京人工智能研究院);Institute for Brain and Intelligence, Fudan University(脑与智能研究院,复旦大学);University of Science and Technology Beijing(北京科技大学);Beijing Innovation Center of Humanoid Robotics(北京人形机器人创新中心)
EARBench: Towards Evaluating Physical Risk Awareness for Task Planning of Foundation Model-based Embodied AI Agents
School of Data Science, The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳)数据科学学院);AI Lab, Tencent(腾讯AI实验室);Robotics X, Tencent(腾讯Robotics X实验室);Nanjing University of Posts and Telecommunications(南京邮电大学)
From Screens to Scenes: A Survey of Embodied AI in Healthcare
The Cancer Research Institute(癌症研究所);University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);University of Pennsylvania(宾夕法尼亚大学);Shanghai AI Lab(上海人工智能实验室);Central South University(中南大学);National University of Singapore(新加坡国立大学);Westlake University(西湖大学);Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州))
VL2Spike: Spike-driven Distillation from VLMs for Low-Power Visual Perception in Embodied AI
School of EEE, Nanyang Technological University (NTU)(南洋理工大学电气与电子工程学院);Department of Computer Science, University of Toronto(多伦多大学计算机科学系);Advanced Micro Devices, Inc.(超威半导体公司);State Key Laboratory of Extreme Photonics and Instrumentation, Zhejiang University(浙江大学极端光子学与仪器国家重点实验室);Faculty of Information Science and Technology, Hokkaido University(北海道大学信息科学与技术学院)
UnderwaterVLA: Dual-brain Vision-Language-Action architecture for Autonomous Underwater Navigation
School of Engineering, Westlake University(西lake大学工程学院);College of Information Science & Electronic Engineering, Zhejiang University(浙江大学信息科学与电子工程学院);College of Environmental and Resource Sciences, Zhejiang University(浙江大学环境与资源科学学院);Australian National University(澳大利亚国立大学)
Task-Optimized Convolutional Recurrent Networks Align with Tactile Processing in the Rodent Brain
Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所);Machine Learning Department, Carnegie Mellon University(卡内基梅隆大学机器学习系);Department of Psychology, University of Pennsylvania(宾夕法尼亚大学心理学系);Neuroscience Institute, Carnegie Mellon University(卡内基梅隆大学神经科学研究所)
Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces
Shanghai AI Laboratory(上海人工智能实验室);Tsinghua University(清华大学);University of Science and Technology of China(中国科学技术大学);Shanghai Jiao Tong University(上海交通大学);Xiamen University(厦门大学);SenseTime Research(商汤科技研究院);Zhejiang University(浙江大学);Nanjing University(南京大学)
Adaptive Entangled Game Modules in Artificial General Intelligence
Laboratory for Artificial Intelligence in Design(设计人工智能实验室);Royal College of Art(皇家艺术学院);University of Science and Technology of China(中国科学技术大学);Red Horse Investments Group(红马投资集团);Beijing Shangdafei Science & Technology Co., Ltd(北京尚大飞科技有限公司)
ACE-Brain-0: Spatial Intelligence as a Shared Scaffold for Universal Embodiments
Shanghai Jiao Tong University(上海交通大学);Nanyang Technological University(南洋理工大学);The Chinese University of Hong Kong(香港中文大学);The University of Hong Kong(香港大学);University of Science(科学技术大学);Fudan University(复旦大学);Xiamen University(厦门大学);East China Normal University(华东师范大学);Wuhan University(武汉大学);Sun Yat-sen University(中山大学)
ACE-Brain-0 通过空间智能作为共享框架,统一了自动驾驶、机器人和 UAVs 的具身化任务,采用 SSR 范式和 GRPO 方法实现跨领域泛化和领域精通的平衡。
FZI Research Center for Information Technology(FZI信息技术研究中心);Graz University of Technology(格拉茨技术大学);Georg-August Universität(哥廷根乔治-奥古斯特大学);Technische Universität Dresden(德累斯顿工业大学)
The endeavor to understand the brain involves multiple collaborating research fields. Classically, synaptic plasticity rules derived by theoretical neuroscientists are evaluated in isolation on pattern classification tasks. This contrasts with the biological brain which purpose is to control a body in closed-loop. This paper contributes to bringing the fields of computational neuroscience and robotics closer together by integrating open-source software components from these two fields. The resulting framework allows to evaluate the validity of biologically-plausibe plasticity models in closed-…
Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challenges
Shenzhen International Graduate School (SIGS), Tsinghua University(深圳国际研究生院(SIGS),清华大学);New Laboratory of Pattern Recognition (NLPR), Institute of Automation, Chinese Academy of Sciences(模式识别新实验室(NLPR),自动化研究所,中国科学院)
PhysBrain: Human Egocentric Data as a Bridge from Vision Language Models to Physical Intelligence
The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));Zhongguancun Academy(中关村学院);Zhongguancun Institute of Artificial Intelligence(中关村人工智能研究院);Harbin Institute of Technology(哈尔滨工业大学);Huazhong University of Science and Technology(华中科技大学)